What's On the Menu?
When you first fire up the PlayStation Vita it's quite apparent that this is a very different beast, at least from a menu standpoint, than its PSP predecessor. Gone is the XMB we've come to expect from PlayStations in recent years, replaced with a more smartphone-like touch screen menu set up. Icons are now represented with bubbles and moving between screens is executed with a simple swipe of your finger. Much like smartphones, all of your menu navigating is done with the touch screen. On the positive side of things, this system makes launching and quitting programs as easy as pressing the PS button and swiping the current program off the screen.
There are a host of programs built into the unit, ranging from the PS Store to the Friends and Group Messaging programs that will allow you to keep in touch with fellow Vita owners. There are also programs to keep track of your photos, music and videos, a Trophies area and even a fully-fledged web browser. All of these programs function very similarly to that of the system's main menu, so be prepared to do all of your navigating on these apps via the touch screen.
As you insert game cartridges or download titles from the PS Store, bubble icons of these titles will be placed on the screen of your Vita. Games that are downloaded to the memory card can be launched simply by touching the game's icon on the screen. If you touch an icon for a game that is a cartridge release, you'll be asked to insert that particular game in order to launch it. It's a very functional system, but will cater more towards gamers that plan to download a lot of their titles from the PS Store, obviously.
Now You're Playing With Power
Battery life is always a concern when it comes to portable electronic devices and as systems become more powerful and power-hungry, battery life has begun to drop significantly in recent years. Sony claims that the Vita system will play on an average of 4-6 hours on a single charge with moderate system settings. While this is fairly accurate based upon our tests, a lot will depend on what functions you have activated and how high you like your screen brightness and volume. With the five games we tested, we were generally getting 4 1/2-5 hours of playing time with 3/4 brightness and 1/2 volume. Thankfully charging the unit only takes about 2 1/2 hours, so at least the downtime isn't significant. We'll be conducting more in-depth battery tests before the system launches, so stay tuned.
What's The Catch?
For all of the power and technology crammed into the PlayStation Vita, there are some annoyances that must be pointed out. For starters, the Vita features no build-in storage, which means you're going to need a memory card if you're going to save on certain games, not to mention store music, downloaded games and other media. It's even worth noting that some games, including Uncharted: Golden Abyss, Hot Shots Golf: World Invitational and Ridge Racer, won't even boot up without a memory card inserted. So not only can you not save, you can't even play some games without a card. To make matters worse, the memory cards used by the Vita are proprietary, meaning you'll absolutely have to buy one: no reusing your PSP's memory. Vita memory ranges from $19.99 for the meagre 4GB card all the way up to a whopping $99.99 for the top-of-the-line 32GB model.
The Verdict Is In
There's a whopping amount of horsepower under the hood and an equal degree of control variety to go along with it. The lack of built-in storage and proprietary memory cards is a bit of a downer and the once touted price doesn't look nearly as tantalizing now that Nintendo has dropped the price of the 3DS system to $169.99. The good news is that the system does feature a strong launch line-up of titles and quite a few marquee titles on the way. In all honesty, there's something quite amazing about enjoying a PlayStation 3-quality experience in the palm of your hands and that's what will likely end up selling the system to PlayStation fans.
There will inevitably be those who ask the question, "why buy a Ferrari when you can get a Honda Accord for a lot less?" but those who've driven a Ferrari already know the answer.
Comments 33
Great review Corbie. Between playing the Kingdoms of Amalur demo last night and waking up to read this review, I fear I may have had TOO much awesome in the past 8 hours!
Thank you for sharing that Corbs, great to hear that you're enjoying the system. I will no doubt get one but I'll have to wait until mid year before anything else. And that launch window release looks impressive hopefully I wont get tempted.
Great review. I still think ill wait for a pricedrop before i'll get the vita.
After the fiasco with my PS3, I dunno if I'll ever be interested in the Vita. I couldn't afford 2 handhelds time and moneywise anyway Ah well, enjoy the good times Vita owners
Thanks for the comparison pictures - gives me an idea of how much of a beast it will be.
Just stopped by GameStop over my lunch break. They had a Vita display with several games included. If the game display cases are size-acurate, then they seem to be very small. (which is probably an eco-good thing!)
Awesome review, Corbie. Did you try out the remote play feature? Looks like a cool idea.
Oh yea, and this is a day one purchase for me!
Thanks for the review! Still 33 days to go.. Can't wait!
Great review Corbie. Probably gonna put in my preorder soon. I honestly think the system is amazing, as well as the brilliant launch lineup. If it wasn't for those hugely overpriced memory cards I'd have put in my preorder months ago. From what you've wrote it just makes me even more desperate to get my hands on it come launch!
@CorporalPegasus Sony said it wouldnt have a price drop so you have a long wait ahead of you
February 15th just can't get here soon enough!!!
Awesome review Corbs!
@Gambitttt yeah it could be a good year until a price drop, especially if it is successful in the market.
Speaking of pricing, I'm glad Nintendo dropped the price of their 3DS!
What I liked best about the review is that there wasn't a score arbitrarily attached to the text. I wish all reviews were text only, just so that people understand the level of subjectivity in a review.
Great review that hits all the major points and most of the minor ones. This is a great example of a review that's meant to inform and not persuade, like all reviews should be.
nice nice, hope i can buy one soon!
@15: I agree, I mean the store I ordered my Vita from will most likely not even have the memory cards so I will have to hunt all over town to be able to play anything.
@Rambo-Hamster Scoring is strictly limited to game reviews on all of the NintendoLife sites.
You guys should do that more often. I honestly was just gonna read a score (it's late), but when I saw there wasn't one, I decided to read it all anyways. Glad I did, it was a good read.
Excellant work there Corbie!
The only real downer is the issue with memory cards. One could easily walk out of a store with a Vita plus Uncharted combo, get home unpack everything and find that it won't even boot up without a memory card. That sucks, and it suprises me Sony is going down that route, especially as you get a 2 GB SD card in a 3DS as standard; much more customer friendly.
Nice review. I'm not surprised with Sony's proprietary memory card at all.
Sony has a history with consumers needing to use proprietary accessories with their devices. Just look at their consumer video cameras. Where other brands of consumer video cameras come with a universal shoe mount (for mics, lights, etc), Sony has a proprietary shoe mount, forcing you to buy their accessories. This is a blatant attempt from Sony to force people to buy their accessories and I can see why people get annoyed by it.
I personally find it lousy that Sony did not include a memory card in the box, especially when certain games require it for booting up.
Anyways, rant over. I am looking forward to the release of the Vita and I think it's going to do well. This will co-exist quite nicely with my 3DS.
Yeah I'm kinda bummed about the memory card idea but I bet some third party may make an adapter to allow micro sd cards.
One thing I wonder about is the reason for a new memory format; maybe the new cards have a faster transfer rate?
@slapshot, aha okay that makes more sense then. But I'm still fine with games having scores because they're more short-term compared to a console. Games are more of a snapshot of that developer's mindset and direction whereas consoles are much, much more evolutionary and thusly cannot be scored as easily, if at all.
While personally I would never assign a numerical score to a game, I do see the appeal and necessity in the industry to do so. I tend to ignore the numbers because I'm horrendously picky with my games. So, I drink up as much text about the games I'm interested in and don't put huge amounts of weight into the numbers.
Awesome review, Corbs! I can't wait to play this sexy handheld next month!
They do know the 3DS's camera is better than the PSVita's right...?
@Nintendoftw
They do know that you're wrong right?
lol, vita camera is alot better than the 3ds camera.. just google it. vita has 1.3 mega pixels and and the 3ds only has .3 mega pixels....so yeah
Oh yea, the Vita cameras are far better than those on the 3DS. It's not even close really.
Actually both cameras have exactly the same resolution (0.3 MEGA PIXELS or VGA), and in terms of colors etc, the comparisons made show that the 3DS cameras are actually much better lol, so I'm sure the above comments were just jokes.
http://gonintendo.com/?mode=viewstory&id=169522
Anyway, nice review, except for that strange car comment. 3D graphics tramp the standard OLED that all new cellphones have surpassed anyway. So the Ferrari for me would be the one that shows the amazing 3D graphics that the 3DS does My Google Nexus has a much higher resolution that the Vita.
In all seriousness, both cameras are very similar as far as image quality goes. I've done some side-by-side tests, and it's so close, it's tough to tell which one is better. To me, the Vita camera produces a much more focused image and functions better in lower light conditions, whereas the 3DS image seems to have slightly more vibrant colors, but needs better lighting.
The "step up" that I spoke of mainly revolves around the test I did between the 3DS augmented reality games and Little Deviants on the Vita. And that camera difference is fairly significant with the backgrounds produced by the Vita camera being extremely impressive.
As for the Ferrari comment, that was made in comparison to both handhelds, not a $600 or $700 smartphone that features no physical buttons or analog sticks.
Yeah, I realized you were talking about AR. My comments referred to the above which suggested that Vita had a 1.3 megapixel camera and 3DS had a 0.3. That's not true, it's a myth that someone promulgated, perhaps it was the plan. But you can see in the Vita site that it's 0.3 MP. It's exactly the same resolutions. And there are many comparisons in Youtube and other sites showing that the 3DS' camera might be superior. But it's a personal taste of course.
I saw Vita's screen at the store. I don't know why you would think that. What I was saying is that the screens of new cellphones, and with plans, they actually cost $200 or even less, are much better. The resolution of new cellphones is 720p and if you check some of these huge Samsung and Google screens, it's almost as big as the Vita.
So in terms of awe, that doesn't really do it to me. It's been there done that. What I felt when seeing the 3D first time in 3DS though was utterly amazing. So yeah the comparison isn't fair. Vita is a Ferrari, but 3DS is an Apache or an F-15 then.
I love my 3DS and Vita both equally, but to me the Vita is a far more advanced piece of gaming technology, really from top to bottom. It's far more capable in the processing department, has a much larger and more vibrant screen, and has two tilting analog sticks, not a bulky plastic add-on.
That being said, the 3D display and the Nintendo franchises are enough to keep me coming back to the 3DS, and judging from the upcoming 3DS titles, it's an exciting time to be a 3DS owner.
But ultimately, it's going to depend on what games you want to play and what type of portable gaming experience you're looking for as to which system will appeal to you.
Sounds freakin' awesome, Corbie! I seriously can't wait to get my hands on the Vita!
@Corbs - right, sounds reasonable. Many people would feel the same about other Nintendo consoles and possibly Sony consoles. To me the proceesing department means little, because just like with consoles, they stay for a long run and become "outdated" quite quickly. Again, tablets/phones might not have buttons (although solutions are available) but if it was just power, they would win. It's the games that matter or the special experience (3D for me). So I don't consider a non 3D device more advanced, but that's just my opinion. Keep in mind I don't see why it matters if the add-on is bulky or not - it still provided dual analogue capability, a capability I am tempted to buy for the 3DS just for complete feeling, but I don't like playing dual analogue to begin with....
I personally prefer nintendo to Sony, but I'm not gonna lie, the Psvita looks very good, but I don't see third party developers using the rear touch screen very much. I would buy this system , but nintendo stole my wallet, so I will get this maybe next year. ( gotta get nintendo's new console first )
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