Street Fighter V, when you're in the midst of a bout, is an unbeatable experience. Capcom's latest brawler is arguably one of its greatest, but unless you're obsessed with the online component, there's still not a whole lot to do in the title. Now, producer Yoshinori Ono has admitted that the publisher missed the mark with regards to the release's single player component.
"I think it's safe to say that we underestimated the popularity of some of the single player features," he told Game Informer, as reported by Event Hubs. "That said, we are excited about the two all-new single player modes – character story and survival – and we have plans to continue to refine and expand onto those experiences." C'mon Ono – just admit that they're kinda crap.
The game has grown a little since its February launch, with the addition of new trials and tutorial challenges – but it's still nowhere near on par with competing titles like Mortal Kombat X. However, Ono stressed that the Capcom Pro Tour wasn't entirely to blame for the sequel's premature release. We can only assume that the publisher's financials also played a part, then.
"We understand that if we had more features ready at launch, it probably would've been better received by some of our more casual fans who tend to enjoy Street Fighter more via single player content, as opposed to competitive play," the enthusiastic executive explained, before stressing that the firm's main priority right now is tightening up the online experience.
It's hard to believe that Street Fighter V is in the state that it is, really – the game should have been a knock-out from day one. The most frustrating part is that Capcom got the fundamentals spot on; as we already mentioned, it's an outstanding game when you're one-on-one. But the wrapping needs to be so much better – let's hope that the company gets there eventually.
[source gameinformer.com, via eventhubs.com, eurogamer.net]
Comments 22
People are losing there minds over nothing, since last generation capcom fighters have barely had any modes and SFV is pretty much the same as SF4 with its features (better actually with the shop) so why complain now?
@viciousarcanum There's no arcade mode for starters.
Still very hard for me to find online matches and those trials should give Fight Money.
And of course he is not mentioning Arcade Mode. They dont care.
A few developers have underestimated many gamers desire for single player modes over the past couple of years. This, Evolve and Battlefront have fallen foul to this to varying degrees and hopefully they will learn that there is still a big market for single player too
@Bliquid This one?
No arcade mode, no buy. Nothing changed for me there. Which is just as well, given how monstrous my current-gen backlog looks right now.
@viciousarcanum
No arcade mode, no single player vs mode (both in SF4)......but that's not the real kicker, it's the fact that SFV's story and survival modes are pretty damn shallow. You cannot play a two round single player match in SFV, WTF!!
But......this is good news, step one, admit that your wrong (done!), step two, change the situation (will be done most likely in time).
I'm sure more modes will be put in eventually. Survival mode is pretty boring cause you fight the same characters in the same order. It's kinda cool that you can use points to gain health or power up etc, but Capcom could have done a better job with it. I still enjoy the game and I play online matches whenever I can. I need to do more rank matches though, I'm only at the 2nd bronze league lol.
Well, no doy.
Fighting games aren't just for people who want to be tournament caliber or online warriors. Admittedly a mistake in judgement I made myself.
This better mean they're going to do something about it, even though I'm not getting that impression from this unless he's trolling again.
Come on, Capcom.... Obviously..
Capcom put together a Street Fighter "gaming service" as a 5th installment. A totally different approach than the norm. Of course they're not the only company to go that route in terms of business.
We will see more and more games pieced together in dlc packs and season passes, which is very uncomfortable for those who don't like this practice as a whole.
The most I played SFV was back in the first two weeks of the release. Since then, the game has been unappealing to me besides a fight or two here and there..
I guess it's a hard lesson to Capcom not to try fixing what was never broken in the first place. In my experiences SFV is the first fighting game that doesn't have an arcade mode. Even non serious fighting games like TMNT Tournament Fighters, Power Stone, or even Shaq Fu had a Story or Arcade Mode.
All of these consoles over the years to the current PS4/Xbox One we been getting the bare minimum of content for more money including dlc/season passes. Street Fighter 5 "Verses Mode Beta Edition"....
Capcom is only hurting themselves.
Maybe we will see the premier of Resident Evil 7 and how stripped down that will be under a 64.19 price tag soon?..
@ricklongo that's a great point actually. I moan about content, but dont have the time to use it. Maybe sf5 is made for me.
That's ok I have plenty of other games to play till this game is finished.
@viciousarcanum
For one, people aren't losing their minds. They're just disappointed and rightfully so.
I have been playing Street Fighter since SFII Turbo on SNES and Championship Edition on Genesis. I've owned Street Fighter titles on systems ranging from SNES, GBA, 3DS, PSP, PS3 and PS4.
And to this day have never touched an online match. Arcade mode has been a staple feature for over 2 decades. It is a big deal. It's a very big deal.
This game offers little to nothing for people like me, while every previous entry has been fine. So understandably, when I preorder the game and pop it in, then find out I can't even battle Vs CPU or play through an arcade mode, I'm going to be a little upset. Cause if I can't do that, why did I just drop $60 on it?
Hmmm not the exact answer I was looking for...
You can sugarcoat it like you want: It's still an unfinished game.
I thought this game got a 9/10?
I can see the headlines now "Capcom: We underestimated that fans wanted survival/horror instead of first person action in the Resident Evil 2 Remake." I'm sorry but what a stupid f***ing company. Yeah, lets not make SF what it always was and people will be happy. Dumba$$es. This is why Capcom has gone from industry legend to complete laughing stock. It doesn't damage any of the awesome games from the past but as a long time fan is does make me sad to see what it has become. This is what happens when fat cats who never had to work a day in their damn lives take over and start calling the shots.
@sinalefa I am not trying to be polemic or anything but trials do give you fight money - you need to be connected to the server and beat all the stages for one character. The demonstration of each character also gives you a bit of .fight money.
@Feena
Thanks for the info. I could never beat all of a character's trials so I never got anything. Still BS on Capcom's part since you get FM after every story mode match and they are super easy. They should have done the same here since there is at least a ridiculously hard trial for each character.
Well, at least Alex's story mode is broken and gives 2 free unrelated trophies.
I went from planning on buying it day one to thinking about never get it at all. I have waiting this long with out feeling like I'm missing out on anything.
I would say a good 90% if not more of my time spent gaming is single player. I'm not rewarding anyone for ignoring my favorite way to play games.
@Splat
It's true that the mechanics of SFV are very solid, as is the character roster.......but if your 90% single player, avoid it......you have other fighting games out current on the system, or that are about to come out, which would suit your needs.
I've also played post Alex, it's still a pretty bare bones package, a big problem is that the current modes outside of online are all quite shallow.
same with others... I'll get one when it's completed
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