The sentiment here at Push Square Towers, in general, is that we're really excited for the PlayStation 4K – or Neo, as it's codenamed. For us, it represents a new console launch which is always fun, but it's also going to be thrilling to see exactly how Sony positions it – and how it's received by the general public. Plus, shiny new tech is always nice.
And it seems that Epic Games boss Tim Sweeney is right with us, telling Eurogamer.net that he's "absolutely thrilled" at the prospect of a mid-generation refresh. He said: "It gives you the best of both worlds: the upgrade cycle of the PC which ensures that people always have access to the latest and greatest hardware and games don't go out of date over a seven year cycle, together with the fact there's a box you can go and buy – or two boxes – and you're guaranteed that everything can work. And I think the configurations for developers are very reasonable."
Sony has confirmed that a new, high-end PS4 console is in production – but it didn't show it at E3 2016 last month. The platform holder appears to be biding its time until the box is ready to release, and speculation suggests that it will be out prior to Christmas. Microsoft, meanwhile, has hinted at similar plans – though its device isn't due for well over another year yet.
However, one of the questions that many have been pondering is whether the PS4K will represent a big enough step forward from the existing unit. Sony has iterated on multiple occasions now that there won't be any exclusive titles for the upgraded box – every PS4 game will operate on both units. And that's led to concerns that the enhanced console's rumoured specs – which represent a large jump in GPU performance but not necessarily in CPU processing – will disappoint.
Sweeney doesn't think so. "You can see in some of the most complex games at the moment, the CPU is having no trouble keeping up with complex scenarios," he said. "As game developers, you can spend far more time doing far more optimisation for CPU than GPU – a GPU is a perfectly parallel brute force computing device, if you give us a fixed algorithm and tell us to make it two times faster there's not much we can do, you can spend a year making our game run twice as fast. If you look at what's going on in the industry, it's still propelling GPU performance growth over CPU performance growth, which is a trend I think is going to continue."
We'll be honest, that quote only makes partial sense to us, but this is the guy in charge of Unreal Engine 4 – we're going to assume that he's speaking sense.
[source eurogamer.net]
Comments 11
I agree with the article but this "the upgrade cycle of the PC" is definitely not the case.
and my big question is this will it actually play these games native 4k or upscale a whole bunch? because that's a big big difference right there.
It represents a new console launch to you guys? I just find that odd, it's a new iteration of the PS4 lineage that will offer better VR support and poss higher frame rates and superior textures pending what the developer see's fit (the Neo is still too weak for proper AAA 4k gaming).
Of course companies will say that they are excited about the Neo publicly, but I don't think it's confirmation of how they really feel (I'm not saying it's necessarily negative).
I'm not anti-PS4K either, I'm sure I'll buy it, but I'm trying to keep my expectations in check.
The PS4 and its Games are very much GPU based. When CPU's are needed, there is bottlenecking. I don't know whether the rumoured 'Jaguar' CPU that's clocked at 2.1ghz (as opposed to the 1.6ghz) - around 30% boost across each core, is a 'placeholder' or the CPU that will be in the Neo. The Jaguar isn't very efficient and is allegedly only 'clockable' to 2ghz. Puma, the upgraded Jaguar is more efficient and can be clocked a bit faster - it still uses the Jaguar architecture though. Alternatively it could go with Zen. Suckerpunch (infamous 2nd Son) for example are quoted as saying "The CPU of the PS4 worked pretty well, but it’s still one of the main bottlenecks. It’s also less easy to optimize." and games (like Hitman) which utilises the CPU actually perform slightly worse than the XB1 version (1.75ghz CPU) in some scenes.
Sony are in a 'difficult' position. If they make the Neo too powerful, it won't seem 'much' of a jump to the next console. I am certain Sony will need to make PS5 in 2-3years. It won't be another 'iterative' device - although could have BC. Because the Neo is linked to the PS4 generation, the next console can't say you 'Neo+' required and cut out the PS4 so it will have to be a whole new gen. I think that's partly why its not going to try and compete with Scorpio in terms of Power and why its around 2.5x as powerful as the PS4 - enough to make a difference and guarantee 1080p across all games between now and the PS5, but not too powerful that it makes the PS5 seem like a weak upgrade and being forced to buy to access games that could clearly run on the Neo (if it was much more powerful) - even if they can't run on PS4.
Scorpio, I see as MS's 4th gen console in effect although MS seem to be doing away with 'generations'. Like the XB1, you can put in a XB360 game and play that with XB1 and XB360 owners. The Scorpio will be similar in that it will play your XB1 (and selected XB360 titles). Its not 'iterative' though as it will still have its own features/software (VR) for example. I think MS are trying to go for the PC model where games will have a 'minimum' spec - i.e XB1 min required, Scorpio min required etc where as Sony look to be keeping the traditional format - every 5-6yrs or so a new next gen Console is born.
A really interesting time to be a console gamer (and potentially expensive)
Will the Neo upscale how games look much like some 4K Tv's upscale whats shown on the screen. Or will it just be games that have been tweaked by the developer to make them run better? I know performance will be the same for a normal game I am asking how sharp it looks on the TV.
@NintendoFan4Lyf You won't have 2 different discs - certainly not with the Neo. It will either detect the difference or you will get a switch on the options menu - one for 'normal' (PS4) and one for 'enhanced' (Neo) so you could swap between the two. Its possible that you could have two sliders in some games - imagine if you could switch between a higher frame rate OR higher resolution. Something like Horizon could give the opportunity of playing at 60fps or an enhanced visual resolution. Games like God of War or Days Gone may just enhance the frame rate to 60fps (seems these would suit a higher frame rate to graphical presentation as they look great at 1080p - don't forget these could be upscaled to 4k by the hardware as opposed to the TV which may have better upscaling capability. Any extra left over from boosting frame rate could also tweak the visuals (textures/shadows etc) so would look a bit better and play smoother. Of course that's just speculation. One thing you won't get is anything less than 1080p (Looking at you BF1!) and therefore developers will first have to hit that measurement for games under 1080p. You won't get frame rates worse to hit higher resolution (like 1080/60 on PS4 but 4k/30 on Neo). It is a PS4 in every sense of the word - just a bit more powerful - like the N64 with Expansion Pack - and will still have PS4 games/branding etc - you didn't have to buy one cartridge for a standard N64 and a different one if you had the Expansion Pack
Rumor is it will be AMD's new Polaris gpu, there are a few articles, and videos on YouTube showing the comparisons. I really hope and wish that the Polaris gpu will be stronger than Nvidia's new 1080's. Knowing this, I'm wondering if Microsoft will use Nvidia this time instead of AMD.
@NintendoFan4Lyf The difference then though was that the N64 was designed from the start to have an expansion and add-ons. The PS4 however wasn't!
I always dislike this whole PS4k, scorpio and NX tbh. This gen is just starting, i don't want it to end so immaturely .
I'm not anti-PS4 neo, I'm actually likely to buy one after a few months (or right away if there's good trade-in deals) if it's priced right but I can't get overly hyped either. Now the beast of a console MS plans to have on the market by the end of next year? I can't wait for that, it'll be a true generational leap even if MS says it's doing away with generations (I still don't believe that either).
@Peterdavid123 The whole point of iterative hardware is so that this generation doesn't end prematurely. Most generations have lasted 4-5years anyway!
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