We're not entirely sure who's responsible for Windjammers' sudden surge in popularity, but we're thankful for it all the same. The Frisbee-based NeoGeo cult classic – which itself is set to get a PlayStation 4 port later this year – has inspired a string of copycats, with Disc Jam being the first to reach open beta on Sony's new-gen machine. But in an increasingly competitive market, has it got what it takes to stand out?
Actually, yes – it's very entertaining. There's a lot of depth on display here, from perfect throws all the way through to curved shots. Your objective is essentially to toss the disc beyond the reach of your opponent, using all manner of techniques to get the upper-hand. You can, for example, lob your adversary – or catch them out of position using drop shots. There are also super shots which act like smashes when you're underneath the Frisbee, but you can also block the disc to get the airtime required to launch a devastating throw.
On the defensive side, tight controls and a satisfying slide mechanic mean that you'll be sprinting around the court, desperately trying to block your opponent's throws. Good timing allows you to throw faster returns, though this can be finicky and is something that needs to be fixed once the game is out of open beta. The scoring system seems to take into account the length of rallies, but a little more feedback on that would be welcome.
But here's the all-important question: is it the next Rocket League? Well, no – not right now, anyway. While the gameplay is almost there – a bit of tightening on the direction of shots would also be appreciated – the presentation doesn't quite match-up. The game looks fine, but a big part of Rocket League's appeal is how compellingly it's presented and that moment of ecstasy when you score a goal; Disc Jam's not quite there yet.
But a bit of polish and it's in with a shot. Even at this open beta stage the net code is very good, and while there aren't many options, we're attracted to the concept of character customisation. Currently you earn currency which can then be invested into capsule machines in order to personalise your very own protagonist. Good stuff. It just needs that sprinkle of magic to spruce it up and take it to the next level, but it's a strong start.
You can claim your own free Disc Jam beta code through here to try it out for yourself. All you have to do is enter an email address and you'll be sent a code, which is nice, isn't it?
[source bit.ly]
Comments 29
Funny, I had the same thought about this being the next RL. You can tell even by the UI that they're going for that feel. I've had a really good time playing the beta. Like you said, the presentation isn't quite "there" yet, but I feel like it has serious potential.
@naut They need to really invest in the presentation for me. If they spruce it up and tighten up some of the mechanics, they could be onto something with this.
The big problem they have is that proper, legit Windjammers is right around the corner.
@get2sammyb Yeah that's a big issue with games made in Unreal. The visuals often really lazy and generic. But, it is a beta after all. Hopefully they'll take feedback and spruce things up.
You're right about Windjammers proper, but one thing I think that this game really has going for it is doubles. My roommate and I has a lot of fun with doubles, and you can't do that in Windjammers.
@naut To be fair, Rocket League is made in Unreal, too! And yeah, this plays differently to Windjammers too, so hopefully they'll complement each other.
@get2sammyb Right, I wasn't saying that all Unreal games look lazy, I was just saying that they have a tendency to if not made with care. Rocket League is definitely not an example of that lol — Stellar presentation/feel.
Yup, I have hopes. We'll see what they do with it.
In answer to the main title:
No.
No it is not. Stop being silly. Its basically Frisbee tarted up as a futuristic sport. It'll get boring pretty quick imo.
@solocapers Don't really think it's that far-fetched a comparison. I actually had the same thought.
@solocapers Rocket League is just football tarted up as a futuristic sport. It'll get boring pretty quick imo.
I'm having fun with the beta but it is down for me at the moment it keeps telling long me to check my Internet connection when it's fine I can play any game online but this of they fix that then I'm allover it
@get2sammyb Such a childish reply. How old are you, 12?
Rocket league is a different kettle of fish and has a much wider appeal. The possibilities are much wider in gameplay for rl even though it's just football with cars.
This game might eventually have a niche loyal fanbase but it won't have the wide appeal of rocket league. That's all I'm trying to say.
@solocapers Rocket League started life as an obscure, niche game no one had ever heard of either. Seeing as these games are appealing to the same sort of audience, I don't see any problem with beginning the discussion.
@get2sammyb I think your missing the point. When I said it'd appeal to a niche audience it's due to the fact the gameplay is limited on the Frisbee game. Not because of its beginnings.
It's basically pong/virtua tennis jazzed up with frisbees. That's not mocking it. Just stating where it's limitations lie and that's only going to have a certain appeal.
Rocket league, like any other indie title started off from humble beginnings of course however it's worked well because it's a game with endless possibilities of skill, teamwork and most importantly ignores special moves, stat boosts and is fair throughout.
That's I just can't see this game replicating rocket leagues success based on its gameplay limitations. It does barely nothing new from what we've had with games of that ilk before.
@solocapers I think we're going to have to agree to disagree.
@get2sammyb time will tell I guess haha :thumbup:
Looks hilarious. I'll have to give it a go.
Why can't I find the beta in the PSN store?
@sketchturner Right now you can only get a code by signing up on the developers website - http://www.highhorseentertainment.com/ .
Looks interesting but just remember: we all thought Hardware Rivals could be the next Rocket League and of course, it failed.
@AlexStinton Thanks so much! This looks right up my alley.
reminds me of the 3DS title Power Disc Slam, which also was inspired by Windjammers I believe.
@solocapers if it's any good as Windjammers, sure why not?
NO WAY
Listening to the spamming of buttons in that video was really annoying.
@AlexStinton Any idea how long it takes to get a code? I'd like to try this, so signed up yesterday but still nothing in my inbox (or junk folder)
Looks very promising, but a few things to iron out potentially. Looks a little more cluttered and hard to follow compared to Rocket League, and the physics don't seem to have quite the same heft and authority around them. Not that RL is realistic of course, but it just 'feels' right. If they can nail that then they'd be on to a winner for sure.
Either way, looks very cool!
Reminds me of Disc on the Amiga (by Loriciel). Same over the shoulder view, and battling an opponent. https://youtu.be/JNBxMzeNY-0
@Mergatro1d I got a code minutes after signing up. I wonder if there was only a limited number.
Seeing this, makes me want a Korra Pro-bending game.
Adding my two cents in: Rocket League first off, has cars that you drive; second, it has cars that you drive fast; third, it has cars you drive fast and smack a giant ball to try and score goals.
This game looks fun, but lacks that speed, flying through the air and the creative dynamics of Rocket League. IMHO, of course.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...