Perhaps one of the biggest shocks during Sony’s E3 2017 press conference is that The Elder Scrolls V: Skyrim is coming to PlayStation VR later this year. Considering that games don’t get much bigger than Bethesda’s bulky role-playing release, this should prove positive for those who’ve been waiting for some “full-length” software on the headset.
And just to confirm: it is the full Skyrim experience, complete with the Dawnguard, Hearthfire, and Dragonborn expansions. This means that you’ll be playing full-price for the privilege to play the title in virtual reality, as pre-orders are live at many retailers in North America and Europe now. It doesn’t sound like there’ll be an upgrade path for people who already purchased last year’s remaster on the PS4 either.
In other news, the game will support either the DualShock 4 or two PlayStation Move controllers. From what we’ve seen, locomotion appears to be handled by teleportation with the motion wands, but we assume there’ll be a variety of options in the final game.
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I assumed this would be full price because of the cost to port to VR. As I have never played, that seems ok to me but I can see that people that bought the remaster last year might be miffed.
I'll get a VR at some point but I can't buy this game a 4th time, especially given I haven't actually completed it once :')
This isn't the Special Edition, though, I assume? Must be the base game so it can run properly with VR?
@ShogunRok There was a preview I read that said they felt it had elements of Special Edition, but I think we'll need to wait and see. They'll definitely have had to dial back aspects for sure.
I'm blatantly buying a PSVR for this.
Not a patch then for those that already bought the Special Edition...
Bethesda are certainly milking this game now! Is there any format this isn't available on? Coming soon to your Android/iOS/Tizen/WebOS Device soon - please pay another £50 to us for a game you played on PS3, Xbox 360, PS4, Xbox One, PC (either/both standard or special edition), Nintendo Switch, PSVR, PCVR and (soon?) XBX VR....
@ShogunRok The demo at E3 looked 'rough' by the Special Edition standards - looked very much like the PS3 edition although some of that could be down to the small screen and streaming compression. Certainly didn't look like it had the noticeable 'god rays'. I wouldn't be surprised though if it was using the code from the PS4 version having ported that to the console already but dialling a lot of it back to run in VR with high frame rate and Motion control processing.
Wonder if this has anything to do w/ the Switch version as that game has motion controls built into the Joycons so they were already working on that aspect?
https://www.youtube.com/watch?v=_7980ZPK8Dg
Apologies for Passion Pit and the Link skin, motion controls start about halfway thru. It's not VR, but you can clearly see the motion controls for swords, shields and bow and arrows.
Can I play this without vr? 60 fps skyrim seems good to me, the old skyrim (non special edition) graphics still looks pretty good.
as long it has full smooth locomotion with DS4, I be happy if Move/Teleportation ONLY I'll give it a miss
Really wonder why the Move Navigation Wand isnt utilised for PSVR. Wouldve been great for Resi 7 and Skyrim!!! Teleporting around for 100+ hours of game sounds rotten!!!
@Rudy_Manchego Miffed is too small of a word to express my discontent. I've already bough Skyrim CE twice (PS3 + PS4), isn't this enough for Bethesda to consider me a good client?
Lol wait a couple years and we'll have another version... VR 4k in HDR 120fps! I've bought star wars trilogy on VHS, widescreen VHS, digitally remastered, DVD and bluray. Next one can sod off! Not buying that a 6th time!!
@uMuffin Well, when you put it like that! It was obvious that they didn't announce the VR version so that people would buy the remaster and then fork out again for it. It is also coming for Switch as well.
Off topic but this is gaining some traction. I know a couple of people planning on buying a PSVR so they can play AGAIN in VR.
@BAMozzy is it being released on the C64? I might wait for that version.
If you own PSVR, this is a no-brainer. Nice to see another meaty title on the hardware.
This is awesome totally getting it even if it's just the ps3 version in vr witch I don't think it is it would still be worth it finally get to utilize this 400 dollar headset! Day one for me
P.s. I've bought Skyrim 3x already😃
@BAMozzy I'm surprised the game has not been ported to mobile yet.
Bethesda would have to tone the graphics back so much it would be like playing an N64 game. Probably priced at $60 as well.
Maybe I'm picky, but it looks a bit stiff for a VR game. The way the hands move is... weird. Also, it seems like swords are still just pre-animated and not fully tracked?
It's not the same, sure, but I'd rather just have 3D support at that point.
Looking forward to this, not sure whether I'd play with the DS4 or move controllers. I understand the complaints about the price for those that bought the recent remaster, I'm among that group but I'll still be buying this
I knew this wouldn't be discounted. Still, super excited. And thank you for confirmation of dualshock and motion controllers. This might be better with dualshock but I'll give both a try.
@bbq_boy probably better off saving yourself more than a few quid and just wait for the 8K 3D HFR version of the star wars trilogy at this rate.
Kinect skyrim at E3 2018.
Im more worried about the control set up i want to be able to freely run and strafe while swinging my sword and chunking fireballs.
Have to wait and see how this works but a couple more big proper games for VR and I'd be very tempted...
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