Looking back over our hopes and fears for E3 2017, it’s clear that there was a recurring theme among virtually every Push Square staffer: what if Sony just kinda forgets about PlayStation VR? There’s obviously a precedent there: many feel that PlayStation Vita didn’t get the full-scale push that it deserved, and other add-ons like EyeToy have gotten brushed under the carpet quite quickly.
But you can’t say the same applies to PlayStation VR – at least not this year. Following the release of Farpoint a few months back, the Japanese giant had to reveal a new slate of virtual reality releases for us to look forward to, and it did just that. The company announced a range of releases, big and small, that span a wide gamut of genres and styles.
From the big publishers, there’s the likes of DOOM VFR and The Elder Scrolls V: Skyrim VR – two huge, meaty games that will keep you occupied for hours rather than minutes. The latter may be a game you’ve played before – and bought multiple times already – but if nothing else, it proves that PlayStation VR can handle lengthy, full-scale games just as well as smaller experiences.
Then there’s the ports from other headsets: SUPERHOT VR is a game that we’ve waited absolutely ages to play, and we can’t wait for that to arrive this summer. And the new original ideas: Moss looks like an absolutely brilliant puzzle platformer, and we’ll have hands on impressions of that from the show-floor in the coming days.
And as for the first-party support, Sony actually announced quite a lot: Bravo Team is a new cover-based shooter that takes advantage of the PlayStation VR Aim Controller; The Inpatient is a narrative thriller that acts as a prequel to the events of Until Dawn; No Heroes Allowed! VR is a more light-hearted strategy game with a strong sense of humour.
And there’s more on the show floor: the likes of slot racer Tiny Trax from FuturLab, for example, and sports game Sparc from CCP Games. It’s a lot of software, and it proves that Sony still very much has faith in PlayStation VR and is continuing to invest in its future. It hasn’t even announced new projects from London Studio and Manchester Studio yet, even though we know both are in development.
Perhaps the only disappointment – and this may come as a surprise to some of you – is that Microsoft didn’t throw its hat into the space. With virtual reality already proving such a niche proposition, more players can only be a good thing – and you’re already seeing Oculus, Valve, and Sony collaborating to some degree for the good of the fledgling tech.
It would have given the medium an even wider audience if Xbox were to get involved, but it doesn’t seem to be part of Redmond’s plans for the moment. Nevertheless, it’s good to know that virtual reality isn’t going anywhere, and we’re really looking forward to trying out many of the abovementioned titles in the weeks and months to come.
Do you think that PlayStation VR is having a good show at E3 2017 this week? Were you surprised by just how much content is coming to the headset? Has it convinced you to keep a closer eye on virtual reality? Enter a different dimension in the comments section below.
Comments 18
7 minutes smack dab in the middle of the show. Didn't really hold my interest as $400 is too rich for my blood, but it was nice to see Sony not forget about it. And you could almost hear the audible gasp as they showed that one VR game that looked like Wonderbook. It was almost a statement moment - "Hey everyone, remember that total failure Wonderbook? Yeah, well this isn't it, we're actually supporting our fad this time with real games."
I think PSVR has legs. I think the price needs to come down a bit before it achieves mainstream success, but I think it will stick around to do so.
Just don't let it take over, I'm not that much of a fan to do all my gaming in VR, just certain experiences. FPS crowd can have it full time, that's fine w/ me, but I like couch co-op and vs w/ my family and don't want to have to buy 4 of these and 4 consoles to run them on, at any price.
I agree, I thought VR put in a good showing. There wasn't any attempt to 'sell' it to people which is fine but they also showed reasons to get it. I mentioned on another thread but a couple of PS4 owners I know are planning on a PSVR to experience Skyrim in VR.
Those are the type of games I am looking for rather than 2 or 3 hour tech demos. I think Sony have reassured me, as a day one adopter, that they haven't abandoned it and will be planning a moderate set of VR releases in the next year. Where it goes from there is up in the air but I was pleased that it was still being considered.
I'm surprised there's full blown skyrim game on psvr, and doom vr is really cool
What a joke. PSVR is the reason Sony's presentation wasn't as good as it could have been.
@Mahe Not sure if serious?
I think the VR push was great. Its just some people have decided to hate VR even if Half Life 3 is announced for it. They showed interesting, fun games and a commitment to what will be the future of gaming. On the regular side, they held some things back for PSX, but they are not obligated to show everything they have at E3 and best of all, they showed plenty of GAMEPLAY, not cgi trailers.
still have no interest in VR but Superhot is a game I'm like to have a go at
I was really impressed with the the amount of time they spent showing off new VR games.It's reassuring to know that Sony don't plan to dump vr gaming anytime soon.
VR highlights for me was Moss and the Inpatient.Would love to play Skyrim and Doom in VR but seeing as I don't spend any more than an hour (usually only forty mins) in VR this would be wasted on me.
To be honest I forgot about my vr and then they drop these games I was very pleasantly surprised good one sony!
Final Fantasy XV Monsters of the Deep is definitely PSVR's killed app.
I love my PSVR and its by far the best new gaming experience I've had for a very long time, now I can look forward to quite a lot of great looking games such as Superhot VR, Skyrim and especially Doom. Actually for the rest of the year I'll likely be buying as many VR games as I will traditional
It was represented better then I anticipated but I'm still not shelling out $400 for the setup.
@rjejr for what it's worth, I absolutely love vr. And still I don't want it to be the only thing in the future. Still need traditional games.
Sony is not backing down they are pushing VR to the top. I love my VR headset. Some gamers have this 100% Idea when it comes to games. My VR headset is not a replacement for normal games I still play them much more. But it adds a lot to the FUN of my over all experience as a whole.
I would have prefer less VR ad E3 conference and more "real" games but since understand that Sony wanna ensure consumers that PSVR ain't the new 3D TV.
I agree. I feel like PSVR has been a will I/won't I product for a while now, but I'm inching closer every time they show off something cool. The Inpatient and Skyrim VR have probably won me over.
Hell yeah , its a good sign that sony is sticking with it. That either means they learned from the past or vr is doing pretty well.
hadlee73 - Skyrim is very scalable. It runs on my cheap 2Gb generic tablet at 25fps at 720p. This does not mean it is the Special Edition with the godrays - I suspect it will be the original edition only in VR. a locked 60fps is not an issue. Mind you, Digital Foundry did some testing on the Special Edition and figured that the PS4 version would probably be running at 60fps, but was locked at 30, as the XB1 version would not be able to match that framerate, which would do a disservice to MS fans- so they locked them both to the same FPS. Sony/Bethesda also may decide to use reprojection to run it at 120fps as well.
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