Have you heard that famous Steve Jobs quote where he implies people don’t really know what they want? It’s all we’ve been thinking about playing the Star Wars Battlefront 2 beta. The thing is, we complained about the original game: we said it lacked depth, customisation, and replay value. And we weren’t the only ones: DICE clearly took that feedback to heart when it set about making a sequel to its 2015 sci-fi shooter. But the problem is, it’s arguably gone too far the other way.
See, for all the complaints aimed at Star Wars Battlefront’s simplicity, there was a really enjoyable shooter at its core. Where so many other games these days are obfuscated by currencies and complicated loadouts and experience points and all sorts of other nonsense, you could just play EA’s easy-going arcade game. The same doesn’t appear to be true of its successor – and to be honest, we all may be to blame.
It must be so hard for companies to filter through valuable feedback, but Star Wars Battlefront 2 seems to have fallen foul to gamers’ opinions. This is a cumbersome lump of a game that no longer seems sure of what it wants to be. Where the original stood alone with its playful Hollywood firefights, the new title feels more aggressive: weapons are heavy to handle and death comes quickly to anyone who dares stray outside of cover. It’s more Battlefield than it’s ever been.
This is emphasised by the new class and squad system, which all feel like an unnecessary obstacle in our opinion. We suppose there’s decent variety between the classes – you can opt for heavy gunners, for example, or more reserved militants with tactical perks – but it all just feels so unnecessary. Why can’t you just grab a blaster and head out onto the battlefield? We asked for this, of course – but perhaps we should be careful what we wish for next time.
Case in point: Star Cards. DICE has said that it won’t charge for a single map or DLC pack in Star Wars Battlefront 2, which seems like a great step forward from the divided community of its predecessor. But its whole Loot Box solution to post-release support is messy: cards can be applied to characters and classes in order to exchange or improve their abilities – and frankly it feels at this stage like the person willing to cough up for the best Star Cards will have an advantage in battle.
The proof will be in the pudding there, of course, but regardless of whether the game winds up being pay-to-win or not, the whole system seems clumsily implemented – we’re still not sure we fully understand it after several hours play. Factor in rotating daily challenges and standalone progress bars for heroes and vehicles (again, we’re not really sure how any of this functions) and you’re left with a headache-inducing experience.
DICE’s attention to detail is still impressive: Theed feels truly alive in the Galactic Assault game mode, while the attention to detail in the new Starfighter Assault is impressive, too. But the new Counter Strike-esque points system which allows you to “purchase” vehicle or hero spawns still doesn’t feel right. Why can't you just hop into a Tie-Fighter at the start of a round a la Battlefield? It’s an improvement over the previous game’s tickets system – but only just.
Thus we’re left with a game that definitely does move forward – but not always in the right direction. There have been clear attempts to listen to fan feedback here, but we can’t help but want the old Battlefront back. Maybe the full game will come together in a way that makes sense – it’s always difficult to base impressions on a beta. But at this stage, we kinda wish that DICE would have just ignored our feedback in the first place – after all, it’s clear we don’t really know what we want.
What were your thoughts on the Star Wars Battlefront 2 beta? Do you agree that the sequel is far too complicated for its own good? X-Wing your way into the comments section below.
Comments 92
the gameplay was good but it lost me with the RNG loot crates being an integral component to unlocking weapons and items NEEDED to progress your character, i don't care if the story is "canon", i'm not getting it now
those things are the BANE of AAA games right now
Looks to be a game I miss then. Gotthe first one when it was on sale for The Force Awakens' launch and didn't manage to keep it up for long.
Well said. I was looking forward to the beta but after a couple of goes, it felt really flat and confusing. Graphics and sound are spot on but you just get killed way too easily. The way you spawn back in to squads is a very good touch though
I immediately cancelled my fully-paid reservation of the game after checking out the beta demo and being overwhelmed with all of the card collecting/loot box/progress mumbo jumbo. I just want a cool Star Wars game that I can pick up and play. I can already see myself getting annoyed at relying on RNG to get a vehicle/character card. The campaign looks interesting but I guess I'll just watch someone play it on Twitch/Youtube.
I liked it. Then again i tend to disagree with a a lot of your reviews.
Skipping this one. I never complained much about the first one, except for the rampant cheaters and exploiters, but DICE has a bad habit of trying to turn their squad shooters into collectathons. They need to just go back to BFBC2 standards and quit trying to one-up themselves. Oh, and maybe work a bit harder to get rid of cheaters, yeah?
Rather enjoyed my time with it, but I hate having to spend points to use a vehicle or become a hero.
Should go back to hero tokens like the original.
Battlefront 1 has better graphics. At least on PS4. In BF2 gameplay stuttering all the time, textures are popping out on buildings and trees, AF line can be clearly seen like the game use AF methods from gforce 2 mx era, resolution is way down comparing to BF1, framerate is not nearly reaching 60fps, it’s looks more like bellow 30fps..... Totally disappointing for me.
The controls feel tightened up, which is nice. But yeah... The card system is clunky.
I might rent the game for the campaign, but multiplayer didn't hook me.
And dog fights still don't feel up to par with Rogue Leader.
The loot box system is a thing that we now must embrace in every game, just like microtransations. There will always be kids buying them. You know the only games that does loot boxes the good way? League of Legends and Overwatch. Purely cosmetic and I've spent many euros in those games just for loving the skins.
So yeah, I know that nobody wants MT but we can't turn around man...there will always be people buying.
For the gameplay I loved the new class system, I think the guns feel really nice and the class system gives you a way of quickly picking different weapons and grenades and abilities just by switching class. Also the point system I think it needs some adjustement on the ships price so it can be way lower...why would I spend so much points to pilot a ship when I can save some more and be Darth Maul? Anyway this new point system gives anybody in the game to play with ships, special classes and the heroes/vilains so that's a big improvement over the original.
There's many things to grasp but I think with some time you can get the hang of it and it works really great.
@99miki Still Beta, they will adjust the pop in and stuff like that I think
@MadAussieBloke You forget the 😉
The first Battlefront game was far too basic no depth at all, Battlefront 2 is 10 times better apart from the loot creates. Asking for more depth doesn't mean loot creates, really looking forwards for the full game. A day one buy for me.
I utterly sucked at the beta, but my son enjoyed it. He maxed out at a 28 kill streak, so not sucking must make it more enjoyable.
I enjoyed my time with the game and it never felt complicated. Classes encouraged me to try different tactics and setups each time I died.
Loved the ship fights and even my bro liked what he played of Arcade. Really looking forward to it.
I enjoyed the beta myself, much improvement over the first game, not sure why there's complaints over the class system, the original Battlefront games had a class system and they add much needed depth missing from the reboot. Plus the points system is better than random token pickups as well, means you actually earn playing as the vehicles and heroes rather than camping the tokens.
The game is an improvement but the "gambling" loot boxes are pure pay to win and DICE should have known better. EA's greed is ruining their games right now.
Game was great, although the crouching seemed a bit weird. My heart sank when I worked out the significance of the loot crates. Possibly ruined a much improved game, this type of thing is messing up too many games now. So this is the alternative to a season pass that splits the community?
Everyone has opinions, but yours is so far off. They nailed this game, and today’s reviewers are so all over the place/downright wrong, I don’t know why I even bother to read them
There is a learning curve for sure to this one, but the first game had one as well. Minus the idiotic-greed-based loot box progression system, which will probably lead to a pay-to-win game, I really enjoyed the game. The flying is 500% better (though the controls are STILL not standard flying controls). I'm glad it's no longer an arcade shooter, myself. I think @get2sammyb the battle point system to get to heros/vehicles was an original BF feature. I like it better, personally. If you spent a lot of time in the first SWBF, you'd know how awful the hero camping was in the game.
Bitterly disappointed with the beta. Just wasn't enough progression for me from the first game. Many friends have cancelled their pre orders but I'll wait till it's £25 and hopefully enjoy the single player campaign.
Battlefront 2015 was great in my opinion, it was simple and the gameplay is good
the only thing it lacked for me was a proper campaign and a 3rd person mode
I'll wait for a discount to play the campaign which looks amazing btw and i heard it is canon
The beta was a massive mixed bag. The space battles are better than the space battles in the first game, but honestly everything else is a step backwards. It doesn't look as good as the first one (which, to be fair, is one of the best looking games ever) it doesn't sound as good as the first one (obviously) and it just doesn't feel like Star Wars. The original star card options allowed for much more customisation, you could play whatever class you wanted depending on your style. Turning it into a full on pay to win game was such a bad idea, although given just how vocal the community has been so far I wonder how far they'll even try and push it. The original game has never had me waiting for a game, but with this I can see the audience turning off after 9 months.
Beta extended til 11th Oct if anyone's still interested
I dono hey. The new Battlefront is leaps and bounds over the first one. Most fans of the original series seemed to like the options and depth. The first one was very basic including the controls of flying and shooting etc. I really enjoyed it however I do have fears about the star cards system and the loot boxes.
@AzlanWake13 what do you mean? You can play in third person
I literally only had chance to play like 2 games because every other time I tried to play it just lagged me constantly, I don't understand why either because I have pretty high speeds and it's been fine for Destiny 2 aswell as downloading everything else really quick? I'll just assume it was my Internet seen as though I've not heard anyone else have this problem, hopefully it doesn't happen with the actual game... But the couple of games I did have I feel like they've given it a bit more depth and like the battle points system and classes. Hate the loot box thing but as it's a must buy for me I'm just going to have to put up with it and never spend money on them. Why would you!?!? Did think you should be able to go down iron sights in first person and even on some guns I couldn't even go down a scope that they clearly had attached to the gun? Haven't played enough due to lag but what I could play I definitely like.
Entirely your personal opinion, for me this game is severely improved over the first one: no more token pick ups (terrible idea that was), no more ultra-powered heroes, no more jetpacks! The gunplay is spot on, the new Battle Points IMO is (near) perfect, now I can just play as I want, PTFO or Kills, gather BPs and spawn in the vechile/hero I want, rewarding the players that act the most. The crates being pay-to-win? That's a myth, more of an automatic reaction to the crate concept, if you are bad at the game no amount of cards will make you good, having a couple seconds lees cooldown is not game-changing.
@AFCC I mean as a separate 3rd person only mode to have that original Battlefront feeling of the old days.
meh
The first two paragraphs are exactly what I thought after playing the beta. The previous Battlefront at its core was a better game, too bad.
Looking at the comments, it seems this one has definitely divided opinion.
@sinalefa me too I completely loved it and love what the did to it.
It grindy and the good kind of grindy , was a great thrill , and after grasping what was going on had a blast. WIll say that there seemed like there was lag but was also playing it on xbox and could be my internet.
And the loot box grind was fun but if you can pay real money for them then I may have to drop this , dont want to support somthing like that . But other than that it was great fun . I have to disagree with the review on it , Im kind of shocked that they spoke so bad of it.
I was on the fence with this but pay to win now? Forget it, I'll play something else. Don't want that rubbish in my games.
Agree with a lot of the article. What concerns me the most, as stated, is it really feels like multiplayer will be lopsided to those who are willing to pay for it.
Also think it's a good thing they made it more like Battlefield as let's be honest the old Star Wars battlefront 2 was always like Battlefield. Think it's pretty in between, still accessible but got more depth for people now too.
@prefire651 there’s a beautiful irony to your comment
Why does anyone even buy EA games anymore? Just let the company die already.
It makes me so furious to see a (rare) Star Wars game looking and sounding so good but be an unforgettable experience with your average online multiplayer. I'm hoping that the story campaign is amazing, everybody loves it and EA/Dice focus more on stories in future games of this series. I can't see it, though.
Did anyone here cancel their pre-orders of Breath of The Wild because of serious frame rate issues or lack of online features? I doubt it. Why would anyone think BF2 is over complicated? The learning curve isn't as bad as say, Socom or CoD. Yet every one here seems to give up instantly if a Beta, I repeat, Beta isn't up to some radical standard set in their minds.. ease up. This isn't that serious. Worry about the facts- you wasted $400 plus on the Switch a few months ago and now you're bored of it.
@get2sammyb spot on article, chapeau!
Although I personally never complained about the first title which I still play and enjoy from time to time. Its exactly that relaxed gameplay what makes me coming back for more.
Sometimes shooters don‘t need to be deep. They just need to be pick up and play fun.
I pre-ordered BF2, though. Can not miss a Star Wars game. And this has great modes, better Starfighter assault and a story!
I like how they added a little bit of depth to the game.
It's not too bad if you ask me. You can still just pick it up and shoot some laserbeams around if you want.
@Biotechzilla classes are needless, when you have loadouts to choose. Cards are just for the crates, ergo microtransactions.
Reminds of the old star wars battlefront games on ps2 . If you remember there were multiple classes you could pick.o.. agree that get killed waay to easily . Hopefully we will fix that with patches. Loved arcade mode as Darth maul but too short got the collector's edition ordered so still getting it do feel it's trying to be spaceship battles and first person shooter . Can't differentiate between the two. The shooting mechanics could learn from bungie thou
@Furtin you purchase crates via in game currency won from battles
@Biotechzilla loved the jetpack loadouts. It is now unbalanced, since not everyone can get one. Take strike from the beta as an example. Three jetpack equipped players can easily dominate from the roof ... You cant get even close.
@Biotechzilla yes, getting an advantage over others by buying crates for 100 Euros also ...
@Furtin Yeah they can, it is unbalanced. Not enough to make me want to cancel a pre-order.
@Biotechzilla the thing is, loot crates shouldnt affect gameplay and should be reserved for say cosmetical stuff ...
I pre-ordered also but I‘m a StarWars nut. An old one.🙄
One thing htough, that makes me rethink my pre-order though is this sentence from sister-site Eurogamer:
„It gets worse when you consider there are bronze, silver, and gold versions of each Star Card - plus a fourth tier I'm not sure the name of. For instance, Boba Fett has a Star Card ability called Death From Above which grants him damage reduction while jetpacking and using Rocket Barrage. Its lowest tier damage reduction (bronze) is 50 per cent, and it's highest tier 100 per cent. That's a huge difference.“
I didn‘t know about that until now and it‘s a superhefty downer, imo. 😞
I'm surprised so many people dislike the game because I'm not a huge multiplayer fan and I really enjoyed this game.I wasn't too keen on the space battles but the main ground multiplayer and the arcade mode I could see myself spending some time on the full game especially as it has a single player mode too.
Obviously I never played the original game though so If I had I may of thought the beta was pants too..
The beta definitely felt... off. The first one was enjoyable at it's core for what it was, even though it wasn't like the old Pandemic Battlefronts.
The progression system/star cards being tied to lootcrates is disgusting though.
I'll maybe buy this game when it's much cheaper down the line to play the campaign. In the meantime I'll be busy with other games or I'll play some of Pandemic's Battlefront II.
@IceClimbers really, I still can not grasp why they couldn‘t just make a remaster of some sorts from the original Battlefront 2. It still buggles me, why I can not enter a Star Destroyer and take it apart from inside and out.
I have a hard time selling my PSP just because of Battlefront Elite! 😂
Really, transitioning from space to ground is genius and afaik only No Mans Sky does it seemlessly on modern hardware ...
But yeah, nice looking whirlwinds of leaves is more important I guess ...
@Biotechzilla No, but that's because the frame rate issues weren't major (and were largely fixed in later patches), and also because Breath of the Wild is a great game. You can hardly compare that game with Battlefront 2.
@KirbyTheVampire And these "issues" with Battlefront can be easily fixed in later patches too. And Frame rate in 2017 IS a major issue.
@Biotechzilla ''or lack of online features?'' That's usually a big plus in my book...
@Octane so if Mario maker was did not have online features or if splattoon was only single player you'd love, wouldn't you?
@3Above I'm not saying BoTW is perfect, but whether you like Zelda games or not, it clearly had a lot more effort and thought put into it than BF2. I'm just saying that comparing one of the most critically acclaimed games of all time to a game that has yet to prove itself and whose predecessor was bashed endlessly by gamers is kind of weird.
@BladeRider
Didnt suffer any lags and my connection is not that good. Single player and couch co op are my priorities so I will definitely get it.
@Furtin You don't need a jet pack to get to the roof in Strike. There are stairs inside. True, not everyone can get the battle score upgrades, but most seem to. The loot crate system will put the pay-to-win higher and separate the player base since those gold cards really do rack up stats and abilities. Granted, really good players won't need to rely on the cards as much but the average player will, especially those coming to play new in say 6 months.
I missed the red laser beams flying all over. Now THAT was Star Wars
I had a feeling when I tried to fly an X-wing I could only describe it as failure.
@AzlanWake13 Ok gotcha
@starhops I know about the stairs. Tried various times with a squadmate to enter the roof and we both got slaughtered again and again. Needs a coordinated squad afford of at least three to take back the roof, imo. And then we are back to one of the main problems: does it really need to be like Battlefield where you have to play tactical with coordinated squads to hold up against coordinated opponents?
I love the casual/relaxed gameplay of Battlefront 2015. Where, as a singleplayer, a squad is „a person you can spawn on“.
I enjoyed it 🤔
@3MonthBeef it‘s a highly tactical shooter which relies on coordinated squads to win matches.
@3MonthBeef Battlefront was supposed to be more casual, pick up and play style, which fits the Star Wars franchise perfectly.
Not every shooter needs to be be tactical, hardcore and deep. And after work its sometimes relaxing to just hop in and do a few rounds without the need to heavily concentrate and coordinate ... but yeah, I‘m old.
@Biotechzilla Didn't care for Mario Maker either way, and Splatoon isn't a single player game. So what's your point exactly?
@KirbyTheVampire Considering 3 differnt game studios worked on BF2 id say they put more effort into it than BoTW. And we're talking about the multiplayer portion, none of us here have played the single player at all. BF2 has balancing issues. Undeniably. But why are ppl whining about a beta being unbalanced? Thats part of the purpose of a multiplayer beta, to know what they need to fix before launch. Its just funny how some games get the " its ok, they'll patch it eventually" protection while others are being bashed before the full game even releases.
@3MonthBeef highfive mate! I‘m always (well mostly) medic in Battlefield since BF3.
We‘ll see how Battlefront2 plays out. That loot crap aside, it still has lots of interesting gamemodes, a story and an arcade mode ...
I hate loot boxes.. and this game has the worst kind of them...
I feel really sorry because I was really hyped about this game..
@3Above
How can we play the single player when the single player is only a cutscene in the demo or am i missing something?
It’s the first battlefront or even battlefield like game I ever played and I highly enjoyed the beta. As a huge Star Wars fan I am looking forward to the story most.
I don’t know what is complicated in that game. I found every element pretty simple and straight forward. Not sure what to think about the loot crates yet. In the beta at least I didn’t feel the need to buy crates with real money.
I enjoyed it so much I even thought of buying the XBox one x just to play it in better graphics. But I changed my mind about this kind of spending and preordered it for my PS4 Pro
@Hapuc I was saying to the person i was replying to who was implimplying that they devs didnt put much effort into the game that they were basing their opinion on a multiplayer beta and not the full release. There is no demo for he single player so we should hold off statements of how much effort was put into a game when we only have a multiplayer beta to go on.
Waste of time and money!
The problem with EA games is that they have too many menus. You just want to pick up and play the game. Look at rocket league - loads up and you join a match, easy.
@3Above
Heh true that yeah i agree till we see the full game we can't say anything but for me it looks like it improved a lot but wait till we see everything.
@Hapuc i agree it think its improved. I feel they didnt explain how the new mechanics work very well tho. As @Get2Sammyb said in the article we wanted it to hve more depth but now we dobt want it. Im still going to give the full game a chance at launch tho.
@AFCC Well Overwatch does the lootboxes right? The massive amount of garbage sprays keeping you from getting skins nah i dont agree i just dont like lootboxes.
@3Above
Dunno man mechanics worked for me it was easy to get into it only thing i would criticize it for is abilities for Hero Players.
Darth Maul is awesome but Rey is plain her skills are meh and Han Solo i couldn't get figure his skills out at all.
Just like the first one I’ll pick this up in a sale.
Hopefully some of the kinks will have been ironed out by then.
@MattyAC
Class system is the best thing they brought back for real
@3MonthBeef right. Destiny 2 also has micro transactions. I totally forgot about that, even though I played/ am playing Destiny 2 a lot. It never crossed my mind I could buy stuff there with real money.
I think for players who don't have much skill, this would be a way to at least gain some advantage. If you got skill, I think you don't really have to invest money to get your hands on the good stuff. But a bad player with great gear etc. is still a bad player.
@Hapuc Rey is the most boring and Mary Sue-ish Star Wars character in existence, so it doesn't surprise me that she's boring in the game as well.
It's the modern way..... moan about a game not being EXACTLY what you want, demand changes, then when second version is released complain about that and say first game was actually OK.
I played first one to death, I shall do same with this one
Disagree: Although at 1st i was put off by the lack of simplicity that the 1st one had (Yes I enjoyed it for its simplicity) I have grown into it and absolutely love it.
Beautiful looking, bags of atmosphere and tight gun play.
Yes, if the loot crates end up being pay to win then the game massively suffers....Let's hope not, as a mechanic I do not mind them at all if implemented in a fair manner. I feel any negativity about the beta has centered around the looting system alone....
I was going to buy it but I'll likely rent it. I've zero interest in gambling away my money on loot boxes. I've said it before, loot boxes and those similar schemes are akin to gambling and it's vile, there is maybe something acceptable about panini stickers or pogs because it's physical. Digital content that's random and prevents progress is bananas.
@KirbyTheVampire
She really is plain now that I look at it compared to Darth Maul and Boba Fett she really has nothing special that sets her apart in the game compared to them.
so yesterday about 6pm i put of Twitter i was cancelling my Pre-order for Battlefront 2 because i don't like the loot crate system
i'm still getting abusing comments about it
the Star Wars fandom is HORRIBLE, it never used to be this bad
@FullbringIchigo Gaming communities as a whole are getting worse im afraid. I can understand why you would cancel at least until review embargos drop. Im really hoping for the single player to be good (its cannon so as a SW fan i need to know the story) but the loot crate system is worrying
@Flaming_Kaiser Now that's another topic I think! I'm saying they do it right because it's cosmetics ONLY. No gameplay advantages whatsoever. I can't complain too much cause I almost always get the skins I want in events...
They solved the duplicates problem so maybe give it a try today in the new event?
It occurred to me that while we are here complaining about a free multiplayer beta there are people who happily paid for unfinished games in early access like Ark and PUBG.... The irony
Loved the beta, class system is fine, I have no idea why it is frowned upon when it has always been so successful in the Battlefield games, they provide a clear purpose and benefit for the team, however some classes feel limited with the starting equipment.
I think the points system needs to be reviewed, costs lowered so more people can play using the vehicles as they wish.
I also think loot crates should be purchasable via the class you intend to upgrade for those to work on their favourites.
But otherwise the gameplay is tight, heroes are more fun to fight against and to play as, plenty to look forward to here.
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