Tekken hasn't been this good in a long time. In terms of pure gameplay depth and spectacle, Tekken 7 is right up there with the best fighting games on the market. It's satisfying, rewarding, and incredibly well balanced. That last point stems from the fact that it was available in Japanese and Korean arcades for ages before it finally made its way to PlayStation 4, but ultimately, the wait was more than worth it.
Tekken 7 is something of a return to the fundamentals. In many ways, it's the most accessible that Tekken has been since Tekken 3 – at least on a more casual level. Its tailspin mechanic is a much easier concept to grasp than the bound mechanic of previous instalments, and its reworked rage system is both easy to understand and simple to utilise. It's a title that manages to tread a fine line between being a pick-up-and-play fighter and a highly competitive beat-'em-up.
Of course, Tekken as a franchise has been following that line for years anyway, but there's a clarity to the seventh entry that makes it a great starting point. Whether it's the visual effects that accompany specific types of attacks or the crisp graphics provided by the move to Unreal Engine 4, even a complete novice can look at the screen and tell what's going on – and that's something that fighting games can get wrong surprisingly often.
All of this results in a brawler that's entertaining to watch. With the esports scene blowing up over the last few years and every multiplayer release wanting in on the action, Tekken 7 has done very, very well for itself in 2017. It's cracked record numbers on streaming sites like Twitch, and if you sit down to catch a few high level matches, it's not hard to see why. Tekken 7 is fast, furious, and it's packed with moments made of pure hype.
And a lot of those moments come from its newly introduced cinematic elements. It's such a simple concept, but adding slow motion to bouts when combatants are low on health is nothing short of genius. It potentially makes every late-game exchange a nail-biter – jaws hit the floor when it all comes down to one last hit and the game decides to slow and show every little detail as it happens.
Long story short, Tekken 7 is glorious. It's the rapturous return to form that PlayStation's most iconic fighting game franchise needed, and as long as Bandai Namco doubles down on what the latest instalment brings to the table, the series has a bright future ahead of it.
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Are you still cracking skulls in Tekken 7? Pull off some outrageous juggles before doing max wall damage in the comments section below.
Comments 11
Can't fault the game play, it's excellent and the new slow motion is a great addition to up the excitement. I found the much hyped story dissapointing though, quite boring overall, that narrator really didn't help. And a real lack of modes, not even a team battle mode for mates playing offline.
Felt a bit stingy for 2017, especially as Tekken has been very generous with its content in the past. Still very accessible though which is always good news. I soon swapped my copy in as quickly ran out of things to do but might grab it again once it hits the bargain bin.
The story is absolute garbage, still salty there's no team battle, gameplay is tight though
This was no doubt the best Tekken in years. Loved the story especially and it will be interesting to see what direction they take the story now.
If this is in but the objectively better Injustice 2 isn't! 🤔
I found the game a bit disappointing personally. I didn't agree with the introduction of super moves in the slightest, the story mode is one of the worst I've seen in modern fighting games (and it came at the cost of a decent arcade mode too), of course there are also the missing characters (LEI), but even more puzzling is the omission of team battle mode, which has been in since the beginning. Assuming that the FF15 kid will be the last of the season pack, I'm going to also call the season pack a waste of money also.
It's better than Tekken 6 but it's a straightup downgrade from Tekken Tag 2 in my opinion.
Still annoyed they made me play as heihachi for story mode. I NEVER play as heihachi. Tekken 7 overall was great for me though. With a new baby, the ability to play 3 minute fights fit perfectly into my schedule.
And never mind the haters, lucky chloe is awesome
@Expa0 Tekken Tag 2 is excellent. I think they really missed a trick not porting it over to PS4 at the start of this gen.
What is it with no complete arcade mode injustice 2 has arcade and story mode its epic.
I was cracking skulls until my PS+ ran out. Thankfully I hit Brawler online before then.
I don't think it's the best fighter this year, but I'd be lying if I said I didn't enjoy it. Anyone who knows me knows I love Tekken, and while it sucks it's missing time attack, team battle and survival, as well as the story not quite up to snuff, the gameplay is so good, I can't help but enjoy it. It helps that it's casual friendly without being dumbed down, as has been debated with SFV.
It's rough around the whole package, but T7 is a good time, casual or FGC.
You guy sure are Tekken your sweet time with these lists. ( ͡° ͜ʖ ͡°)
I'll leave now.
@Flaming_Kaiser Probably because Injustice 2 had twice the budget of Tekken and a few fighters think a story mode is what people want but I think a robust arcade mode serves the game better.
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