On the 24th anniversary of the PlayStation’s release in Japan comes the PlayStation Classic, a micro-console created to cash in on growing nostalgia for Sony’s first ever system. Following in the footsteps of Nintendo’s own NES and SNES miniatures, this plug-and-play PSX comes bundled with 20 pre-loaded games, spanning iconic brands like Metal Gear Solid all the way through to cult classics like Intelligent Qube.
The product, which comes packaged with two non-DualShock controllers, is a no-brainer as a novelty – but there has been some concern that the Japanese giant hasn’t given it the love and attention it deserves, with reports of open source emulation and a sub-standard selection of software. So is this a celebratory slab of plastic – or a shameless cash grab? We’re going to break down everything you need to know about the petite platform in our PS Classic review.
Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.
PS Classic Review: Hardware
As you can see from the images, the PS Classic is inspired by the original launch model PSX, rather than the 2000 hardware revision, the PSone. Despite being 45 per cent smaller in terms of pure size, the device is a meticulous recreation of the iconic console, including every ridge, icon, and detail. So exact is the replica that it even includes the Parallel Port flap around the rear, despite the underutilised input being removed from later revisions of the console in the late 90s and beyond.
There are two ports around the back of the unit: one for the Micro USB power cable, and the other for HDMI output. On the top of the unit are all three of the PSX’s buttons, with the Reset button used to create “restore points” in games (more on that later) and the Eject button used to simulate the disc changing functionality retained in titles like Final Fantasy VII. The main Power button obviously turns the system on and off, with the booting process taking seconds.
PS Classic: Contents
- PlayStation Classic console
- Two original PlayStation controllers
- USB power cable
- HDMI cable
The physical buttons can feel a little bit squishy, and the lightweight nature of the system itself means that it can seem a little cheap in the hands. This is mostly just the nature of the beast, though: the plastics employed are more or less identical to those used in the original hardware, it’s just without an optical disc drive or any kind of internals the unit is lighter than a couple of custard creams. This does make it highly portable, of course – you could carry it in your pocket if you really wanted to.
There are two controller ports on the front which creatively connect using USB as opposed to the proprietary ports of the original PlayStation; this means that there’s the potential to use either of the two included controllers with a PC if you’re able to obtain the right drivers, opening up new possibilities when using emulators. While the memory card slots are replicated on the front of the system for authenticity, the console itself has a mammoth amount of on-board storage, so there's no need for any expensive extras.
We should add that the packaging is a nostalgia trip in and of itself, as it’s inspired by the console’s original box. Despite being a fraction of the size, the use of yellow and black colouring will definitely take you back in time, and the unpacking process has been lovingly designed, with the inner-box revealing the diminutive device inside once you pull it free from the wrapping.
In addition to the console and two controllers, you get a USB cable and a standard HDMI lead – but no plug adapter. Technically you can plug the micro-console into any USB power source and it will function, including the PlayStation 4 or a PC. Alternatively, you can use the kind of standard USB plug adapter that comes with a smartphone. If you haven’t got a spare one of these lying around, they can be purchased for peanuts from Amazon, so do keep that in mind.
PS Classic Review: Controller
As mentioned earlier, the PS Classic comes with two original PlayStation controllers. The pads come with ample cable and connect to the front of the micro-console via USB. It’s worth stressing that these aren’t the DualShocks which Sony first introduced in 1997, so there are no analogue sticks or rumble functionality included in the controllers at all. This is disappointing because it rules out software like Ape Escape, and also means that titles like Syphon Filter must be played with the d-pad, which can be fiddly.
It’s still an iconic controller, though, and it’s been manufactured to the same standard as the original device. The smaller size does feel unusual when moving from the larger, more refined DualShock 4, but it’s true to the original and the authenticity is key here. Sony’s used the premium parts that you’d expect to find in an official PlayStation pad, so the split d-pad feels just as good as it does on the PS4’s controller, while the face buttons are equally satisfying to push.
The famous dual shoulder buttons are also intact, though true to the original design once more the L2 and R2 buttons are slivers rather than the wider buttons that would later be adopted by the DualShock 2. Without any rumble functionality the controller feels extremely light, which can make it feel cheap, but the plastic is robust and it doesn’t creak or bend in the hands. Ultimately, it’s not the most comfortable controller in the world these days, but it’s more than capable of getting the job done.
PS Classic: Installation, Setup, and Operation
As a plug-and-play console, the PS Classic succeeds in taking seconds to get setup. All you need to do is power it via USB and hook it up to your television’s HDMI port, and you’re pretty much good to go. Upon playing the PSone’s bone rattling start sound, you’ll be greeted with a short instructional menu explaining how the physical buttons on the device itself work, and once you exit out of that you’re pretty much free to boot any of the 20 bundled games.
There are no real settings or options to fiddle with here: you can enable a screensaver which will dim the screen after five minutes of no activity, which can help with burn-in on certain television screens. There’s also a power saving option you can enable which will shut the system down after a set period of time should you accidentally leave it running. Other than that there’s license information, and not a whole lot else to see in the menus.
Those of you expecting basic emulation features like the ability to stretch the games from their native 4:3 format to a widescreen 16:9 ratio may be disappointed to learn that there isn’t anything like that, although most televisions these days will crudely handle that for you. Naturally, there are no fancy border options either, and the PS Classic can’t connect to the Internet, so there are no Trophies or leaderboards. You can’t connect to the PS Store either, so don’t expect to download more games.
The user interface itself, while garish, has been themed after the original PSone’s menu screens, so you get multi-coloured buttons on top of a 90s spherical gradient. There’s an argument that Sony could have done more here, creating a flashier menu system that better represents each game, but we actually appreciate the attempt at aping the original PlayStation’s dashboard, and it’s incredibly efficient to use, getting you in and out of games in a flash.
The micro-console outputs in 720p at 60 frames-per-second, and while image quality purists may balk at the resolution, it’s worth remembering that the games have been untouched, and therefore output at sub-HD quality. In most games, pre-rendered videos retain the artifacting and compression caused by squeezing them onto the PSone's original CD-ROMS, and therefore you’re looking at seriously grainy footage. Honestly, you’ll either find this aspect endearing or archaic.
Each game also comes with its own individual memory card, so you have absolute mountains of space with which to store your games. One neat trick is that each time you push the Reset button on the hardware itself, a temporary “restore point” will be created on the micro-console, meaning that you’ll be able to pick up your progress later without needing to save again. You only get one of these, however, and they can be overwritten, so be mindful of that.
PS Classic Review: All Games and Software
When building the original PlayStation, creator Ken Kutaragi embarked upon squeezing technology ordinarily reserved for highly expensive computing rigs into a consumer electronic. Many dismissed the idea, but after a failed collaboration with Nintendo, the president of Sony at the time allowed Kutaragi and his team to continue working on the system in secret. It was an engineering marvel, which changed the face of video games forever.
PS Classic: Full Games List
- Battle Arena Toshinden
- Cool Boarders 2
- Destruction Derby
- Final Fantasy VII
- Grand Theft Auto
- Intelligent Qube
- Jumping Flash!
- Metal Gear Solid
- Mr. Driller
- Oddworld: Abe’s Oddysee
- Rayman
- Resident Evil Director’s Cut
- Revelations: Persona
- Ridge Racer Type 4
- Super Puzzle Fighter II Turbo
- Syphon Filter
- Tekken 3
- Tom Clancy’s Rainbow Six
- Twisted Metal
- Wild Arms
For more on all the PlayStation Classic's games, click through the link.
Much has been written about the PS Classic’s software lineup, which is lacking iconic brands such as Crash Bandicoot, Gran Turismo, and Tomb Raider. However, there’s an argument that the PSone’s library is so vast and diverse that a mere selection of 20 titles could never please absolutely everyone; this author grew up on a diet of MediEvil, Theme Hospital, and WipEout, while others got their gaming education from Castlevania: Symphony of the Night, Chrono Cross, and Vagrant Story.
Whatever your thoughts on the micro-console’s library, there are some stone cold classics included here: Metal Gear Solid – the tactical espionage action title from Hideo Kojima – is present and intact, its crude polygonal visuals lending a je ne sais quoi to the cinematic ambition of the release; Resident Evil: Director’s Cut, with its hammy script and grainy voice acting, is still very much a survival horror masterclass; Final Fantasy VII, with its pre-rendered backdrops, is just as inviting some 20 years later.
But there’s no doubt that the rudimentary 3D visuals of the PSone have aged ungracefully, especially when compared to the slick sprites of the 16-bit era. In games like Battle Arena Toshinden, a launch title for the PlayStation – and not a very good one at that – you can almost slit your wrists on the jagged edges, as boxy character models float around pixelated arenas. Similarly in titles like platformer Jumping Flash!, it can be difficult to distinguish details such is the extent of the dithering.
But there’s a definite charm to these basic looks: Destruction Derby impresses for a 1995 title with the sheer amount of activity occurring on screen, while fellow racing game Ridge Racer Type 4 simply feels fast and responsive – something that many of the earlier PSone titles like Rayman struggle with, due to a hefty degree of input lag. Cool Boarders 2, developed in Japan by UEP Studios, controls similarly sloppily – but its ostentatious anime style makes up for its shortcomings.
The action games have aged the worst. To be fair, Syphon Filter, the spy game from eventual Days Gone developer Sony Bend, is a surprisingly enjoyable third-person shooter, with its multi-faceted missions clearly inspired by GoldenEye 007 at the time. You can almost taste the Uncharted in the set-piece sequences, and playing it back-to-back with the original Grand Theft Auto – a cumbersome, unwieldy open world arcade game – it’s hard to believe what Rockstar’s series has gone on to become.
Tom Clancy’s Rainbow Six, a first-person shooter with a tactical twist, is perhaps the most curious addition on the list; there are some likeable ideas here – like the fact that you can switch between operatives on the fly and design your own mission techniques – but it just doesn’t feel like a classic in any sense of the word. The same could perhaps be said of Twisted Metal, which was the poster child of the mid-90s car combat boom – although was massively improved upon by subsequent sequels.
Tekken 3 – an iconic fighting game at the time – deserves its place among the PS Classic’s roster, but it too feels slow and unwieldy compared to the fluidity of modern fighting games. It’s actually the puzzle games that fare best, then: Intelligent Qube looks basic but it’s got a nice concept, while Super Puzzle Fighter II Turbo is perhaps the most overlooked inclusion here, transposing all of the pizzazz of Capcom’s one-on-one brawler to a tightly executed colour matching contest.
The remaining games, like Mr. Driller and Oddworld: Abe’s Oddysee, are recognisable but perhaps somewhat uninspiring inclusions – and the same could be said for the JRPG options in Revelations: Persona and Wild Arms. You definitely get a taste of the origins of Atlus’ mega-franchise in the former, while the latter carefully bridges the gap between SNES era role-playing games and a new-fangled polygonal future, but you can’t help feeling that there could have been better picks here.
Ultimately, though, we reckon Sony’s done an adequate enough job of mixing-and-matching genres and countries of origin to effectively showcase the diversity of the PSone’s catalogue. There are a handful of titles here that feel like they’re padding, and none of the games necessarily hold up to modern scrutiny, but as a snapshot of the PlayStation, it’s not bad – albeit lacking when it comes to some of the console’s biggest and best household names.
We should note that all of the games appear to run and play as we remember them, although Digital Foundry addicts may want to look elsewhere for a more technical analysis of how the titles perform. It’s curious that some of the games utilise PAL code while others are licensed by Sony Computer Entertainment America – especially seeing as there appears to be no real rhyme or reason to it. This does, inexplicably, mean mean that some of the software isn't in its optimal condition, although only real audio-visual aficionados will be able to tell.
Update: There's a thorough technical analysis on Digital Foundry now, which you can read through here. The results aren't pretty but it's perhaps worth maintaining perspective: these types of articles are extremely thorough and the average player shouldn't really be deterred by them. That said, it's clear that the emulation could have been better, and the inclusion of PAL releases is an inexplicable oversight.
PS Classic Review: Should You Buy It?
As a plug-and-play micro-console, the PS Classic is generally successful at achieving what it sets out to do – but there’s an argument that Sony could have done more here. The device looks good, and it does exactly what it says on its nostalgic box: it takes you back to the nineties and allows you to play some of the defining experiences from the era in their original guise. The hardware’s well made, and the user interface is basic but functional.
By limiting itself to just 20 games, the same as competing miniature systems, the Japanese giant was always going to have its work cut out delivering a library that accurately reflects the PlayStation generation, and while key titles like Metal Gear Solid and Resident Evil: Director’s Cut are present here, others like Crash Bandicoot and Tomb Raider are unfortunately absent. In the case of Gran Turismo and WipEout, with their licensed music, this is understandable; others less so.
You could make a case that Sony could have built something on a much grander scale than the likes of Nintendo here, enabling access to the PS Store for future expandability and even including online functionality in the form of Trophies and leaderboards – but all of this would have added to the overall price of the system. As a relatively cheap, cheerful stocking stuffer, there’s more than enough nostalgia bundled in here to please players for a few weeks.
So it depends what you’re hoping to get out of it. We’ve had fun cycling through the software, reliving lines like the “master of unlocking” and commentating with family and friends how far PlayStation has come. While you can play through all of the games in their entirety, it does feel like this product – similarly to its contemporaries – is banking on novelty. And as novelties go, if you grew up with a PSone like so many millions did, the PS Classic offers a fine trip down a poorly textured memory lane.
[ Photography: PlayStation Blog ]
Will you be buying the PS Classic? Which games are most looking forward to playing on the micro-console? Do you have any questions about the system? Go back to 1999 in the comments section below.
Comments 75
Hello! I hope you enjoy the review. Any questions you have, feel free to copy me in and I'll get back to you! Cheers for reading/watching!
I really want one but I wish it had the option to download further ps1 games
Meh. D.O.A. Got em all on PS Vita and PS3. Sure there'll be a sneaky way of adding extra roms in a week or two but still .. not for me.
@get2sammyb Have you plugged it in to a PC yet?
I wonder if in a year or two we might see an Ultimate Edition or Pro Edition which has an extra 10 games on it. Probably not, good way to upset early adopters but you never know.
@get2sammyb Hi Sammy - you mention some are PAL versions, while others are not. To your knowledge are these still running at the 50Hz speed (I'd be particularly interested to know if is the PAL version of Ridge Racer or SCEA)?
The PS1 seems odd in that, I'm not sure PAL games could be 'forced' to run in 60Hz (as with the Megadrive, or even Saturn).
The Playstation TV for example runs PAL PS1 games from the store in '60Hz' according to my TV, but they are still far slower that their NSTC counterparts. The PS3 would actually switch its display mode with those same downloads to 50Hz.
Overall it looks comparable to other Mini consoles, but its the games that make them (I mainly got the Nintendo ones for Castlevania), and the NES / SNES are 60Hz across the board which was an extra incentive. I would have also liked a number of save states and some filters... probably not going to get this, its just so limited.
Not for me but this is true
"Whatever your thoughts on the micro-console’s library, there are some stone cold classics included here."
@Ristar24 To be brutally honest with you, and this is why I glossed over it in the review, I can't give you a 100% answer — I'm just not technically minded enough. I think they're 50Hz, but I even keyframed through my captured footage to try and see if that would make it more obvious to me and... I just genuinely don't know.
I'm sorry I can't be more helpful here. The games played like I remember them (Rayman's input lag is there, for example) but yeah... I think the PAL titles are 50Hz, but I wouldn't stake my life on it because I'm not totally sure.
I'm confident someone, somewhere will know the answer.
no thanks I'll just stick to my raspberry pie 3 with 250+ psone games
Thanks for the review, but it has solidified that I'm not going to purchase this. Unlike the SNES classic, where the games have all held up as classics of their time, and so I'm very happily playing through these games for the first time ever, the PS1 classic very much relies on the novelty of showing how far PlayStation has come. Besides that, it's purely nostalgia driven, and since I don't have any nostalgia for it, I think I'll save my £100
@get2sammyb Ah, that's OK - I though you may be alluding to that with the Digital Foundry mention! It can be difficult to know unless you see / have played a direct comparison. Great review though, I appreciate your thorough overview of the system.
I do think its a slight missed opportunity, Nintendo even featured the '60Hz' angle in some other their advertising, which could make PAL retro gamers take note even with the limited game selection. This system overall seems to have quite a few missed opportunities to me, but I think it will still sell OK on 90s nostalgia alone.
@Ristar24 I've added gameplay of all the games now so you might be able to "tell" from that if you're susceptible to these things. All the footage is captured direct from the PS Classic, no editing.
I've kept everyone computer/console I've ever owned right back to my commodore 64 so even tho I want one of these for the astentics I'm probably blessed off keeping my money in my pocket
Rip off. 20 games. Is that it? Why is that it?
The games have really dated now haven't they. The graphics are terrible!
@get2sammyb Cheers - I had a quick look and Ridge Racer was looking a bit slow so I'm thinking its the original PAL speed, will have a better watch later - thanks for the info!
I'll wait when it's on clearance sale before getting it. Else, I don't care if I'll miss out.
Over priced. The only way this will be worth buying is if you can add additional games through applications at a later date. You can buy a nes classic mini for £49.99 this does not offer value for money.
Are these games on PSNow? Can they be played on a PS4 in any way - remastered versions too? Do they look or run better and/or have trophy support? If the answer is yes then why buy the Classic for anything more than its 'novelty' value...
Added one more video.
Gonna rewrite a part for you:
"You could make a case that Sony could have built something on a much grander scale than the likes of Nintendo here"
You could make a case that Sony could have built something on par with the likes of Nintendo here
I mean, 1 save state per, no emulator features, open source software, higher price, a controller without the full feature set...I mean...I'd expect them to at least match.
But looking at Sony's emulator history (The cutscene issues in Ratchet 3 and Gladiator on PS3, the Jak games on PS4, the NTSC Spyro games on PS3 with slowdown on EU PSN...) I have to say, this was expected.
Sad, but expected.
I want to see someone open this thing and see what is in there: It could be repurposed PSTV bits for all we know.
might think about importing the JP version instead. better game selection and all games 60 Hz.
Ahhh, they even kept the box the same!
Pass though, might get a Gamecube microconsole if that (inevitably) comes out though.
still micro USB? ugh...should have USB-C by now
Yeah, not really for me but hopefully some will get a kick out of it. I've got most of the games that I want from that list on one format or another, and if I wanted to pick up the others it wouldn't make sense to buy this to get them.
Besides, I put the disc for GTA in my PS3 recently and thought I was gonna have some retro fun on my 45 inch telly. Turned it off after 10 minutes because I felt sick, blind and headachey - and I've never felt even the slightest bit ill from VR....
Sammy, don't you mean nostalgia, not novelty? I don't see what's novel about a remake of an old console, unless you mean the novelty of playing a remake of an old console — which isn't really novel since the NES Classic...
software isn't in its optimal condition, although only real audio-visual aficionados will be able to tell. Seriously
anyone that grew up with being a second class citizen pal gamer will tell you the horrors of pal games compared to their 60hz counterparts. Thank god those bloody black border days are gone.
Since it isn't doing any real upscaling or anything I just picked up a second hand PS1 and the games I wanted for under £40!
After reading the Digital foundry report I've cancelled my pre-order.
The overall choice of games is bad enough as is the inclusion of the original pads but to use some PAL versions of some of the titles is inexcusable. I bought the jap Playstation on import way back then so as to avoid the awful PAL conversions so I'm certainly not going to shell out my hard earned nearly 25 years later.
A massive faux pas by Sony.
@CountFunkula78 That happened to me when I tried GoldenEye on a PAL N64 recently, the image quality was always bad but playing the game now gave me motion sickness quite quickly, am sure that 50Hz update doesn't help...
@Knuckles-Fajita Ninty uses open source code and even used ripped ROMS for VC.
The open source thing is a proper non-issue.
I understand people having been spoiled by save states - but you can play the game and save in a similar way as to the original. Not all that 'bad'.
The games selection and regional variances are the biggest issue.
It was rumoured to be built from unused PSTV boards - no-one's confirmed yet. If so - it has potentially more capable internals than the NES/SNES boards.
Visually - the games aren't looking that great from direct capture, no surprises there, the lack of scan line options is silly omission - these things just weren't designed for non-CRT screens.
I'll likely get one at some point for my collection but it's not an urgent priority after seeing it in action, unfortunately.
I'm now looking to the modding community to see what they can do with this n terms of adding games, features and maybe even potentially dualshock controller support.
Oh dear, I've just looked at Digital Foundry's first impressions and it seems even the US version of the Classic has the PAL versions. That's not going to be a popular move... 30fps games rendered to 25fps.
@KALofKRYPTON The downloaded ROMs for VC was recently proven false though. In the late 90s they hired a guy who worked on an emulator and he used the same techniques for official ROM ripping. Those headers leople quote are even present in the original Animal Crossing.
And yes both companies use open source code. The emulator in the classic systems from Nintendo is developed from an open source base by NERD, one of their internal software teams.
The PS Classic, the other point of comparison, just full out uses an open source emulator.
And if you want to extend this to somethjng outside the scope of this discussion or comparison, both the PS4 OS and Horizon are built on FreeBSD, an open source fork of Linux.
Here is a list by region of the games
Battle Arena Toshinden (PAL)
Cool Boarders 2 (PAL)
Destruction Derby (PAL)
Final Fantasy VII (NTSC)
Grand Theft Auto (PAL)
Intelligent Qube (NTSC)
Jumping Flash! (PAL)
Metal Gear Solid (NTSC)
Mr. Driller (NTSC)
Oddworld: Abe's Oddysee (PAL)
Rayman (NTSC)
Resident Evil Director's Cut (PAL)
Revelations: Persona (NTSC)
R4 Ridge Racer Type 4 (NTSC)
Super Puzzle Fighter II Turbo (NTSC) Syphon Filter (NTSC)
Tekken 3 (PAL)
Tom Clancy's Rainbow Six (PAL)
Twisted Metal (NTSC)
Wild Arms (NTSC)
Very strange choices by SONY on this one but I'll likely still get this as a decorative object
The PSOne games looks so much better on the Vita's screen and there's only two of the games I like, so I'll definitely pass.
@BranJ0 how so? the best games ps1 has to offer hold up as well as the snes classics. i played vagrant story and parasite eve recently and they are fantastic. any of the final fantasy games, including tactics, chrono cross, suikoden 1/2, legend of mana and MANY more jrpgs from the era are arguably the best the genre has to offer, even to this day. yes, the best games on ps1 are jrpgs and if that genre doesn't appeal to you, then sure, the ps1 may have less to offer you as a gamer. even non jrpg's such as metal gear solid, spyro, crash, catlevania, etc hold up today surprisingly well. of course the majority of ps1 games don't hold up, but if i can find 50-100 games that do, doesn't that make your sweeping statement unfair and false?
@Knuckles-Fajita I agree. While Nintendo may have used open-source code too, they at least offered a far more substantial overall package for the price with plenty of extra features. This one just seems a bit lazy because if Sony didn't write an emulator and didn't create anything more than a bare-bones OS, what did they do?
A lot of the games I wanted aren’t on here. Which I had a feeling that would be the case with a 20 game lineup. Not a bad list of games on here but I’m gonna have to pass.
Sony didn`t even do it... They even didn`t use THEIR emulator !
It's with a heavy heart that I asked my mom to cancel her preorder (was going to be my Xmas present) hackers might turn it around eventually but this should have been a celebration of PlayStation 's legacy and Sony could have done so much more to make it a must have for fans.
It for me throws into doubt whether Sony will do B/C for PS5 cos I don't think they are willing to take the time and resources to implement it especially when they've carved out a market for remasters and remakes.
They might do something similar to what Nintendo are doing with them adding NES games over time. I can definitely see PSNow having legacy titles with the option to download but that's it.
Pity about the Pal versions....
At this point isn't one better off just buying a used PS3 or even a PSTV and just getting the games they want? Plus pretty much everyone of these early 3d games look terrible. I don't understand the market for this product.
@Porco Only the Legend of Dragoon is such a missed opportunity. 😢
@Ackbar7 Its a collectable the SNES games like Super Mario Kart was so ugly. 😜
I’ll pass. The game selection is mediocre at best and the price is a bit much.
I can already hear the MGS "!" sound.
@doctommaso Novelty: a small and inexpensive toy or ornament.
(Okay, it's not inexpensive, but it's definitely a novelty.)
@get2sammyb Yeah I’m aware of that meaning as well, and I would still not consider it a novelty under that definition. lol
If i’m going to play old games, I need them to be jazzed up with challenges, trophies and online play.
@doctommaso for people with money to burn on stocking fillers, it’s a novelty item.
@Porco Sorry, I should've clarified, I mean the selection on the PS1 classic don't hold up as well. Overall yes, the PS1 does have more than enough truly classic games, but unfortunately the choices of games on this mini system just doesn't represent the gems that the PS1 could offer, unlike the SNES classic, which no one could argue didn't offer most of the best games available on the system at the time
I did have one on pre order whe it was first announced but ended up cancelling it once the official line was announced.
To be honest I think £90 is a little steep for what it is. I'm sure in the not too distant future someone will work out how to hack it as they have with the snes mini and then add 100's of games on to it.
I may then reconsider just for the convenience but for now I don't think the price is justified
When this was first announced, I thought I'd be getting one. But while the SNES mini is something I'd probably keep for years, I feel like I'd be done with the PS Mini after six months, and then sell it. Good review though, enjoyed the read.
@get2sammyb
Thanks for the detailed review, pretty much answers any lingering questions I had. Going to give this a pass because it just doesn't seem like the care was put into it that Nintendo had with the SNES and NES Classic Editions and there are several key games missing. If Tomb Raider was there, RE 2, Twisted Metal 2 along with a few others, I might've gone for this. Only 20 games and a steeper (though understandable) price, makes it a no go. Still sounds like a nice collector's item if it ever goes on sale.
@BranJ0 in that case, i agree 100% with you. i am very close to cancelling my ps1 classic pre-order, but i am waiting to see how the modding community deals with it first. even if it is cracked and runs games well (i have a feeling it wil be incompatible with many games), the storage capacity will be a problem. plus the price point upon release is about $150 here in canada and that is hard to accept happily
Jim Sterling just reported that the classic has 9 games out of its list as the PAL versions and Tekken 3 is one of the so it's in 50hz not 60hz like the American version
Truly wonder if anyone is buying it. Can't find a single positive comment. I had no interest in it even before it was announced.
@Wesker The term may have changed or might be different on opposite sides of the pond, but a novelty item by the strictest definition always meant something cheap and kind of pointless, without a particular use, like chattering teeth or something silly like that. Anyway, it’s semantics so who really cares I guess.
I think the biggest problem for the console it's that they release it without the Dual Analog Controller, so even if hackers fix the game catalog some games would never work, such a shame Sony didn't put more effort on this classic what a disappointment
@naruball
It will be a 2-3 million seller easily.
Specs:
SoC – MediaTek MT8167A quad core Arm Cortex-A35 processor @ 1.5 GHz with PowerVR GE8300 GPU
System Memory – 1GB DDR3-1866 (Samsung K4B4G1646E-BYMA)
Storage – 16GB eMMC 5.1 flash (Samsung KLMAG1JETD-B041)
Video Output – HDMI port up to 720p resolution
Audio – MediaTek MT6392A audio codec
The MediaTek won't be as easily accessible as the NES/SNES minis, but this thing's got some pretty decent chops for what it is.
Won't be redoing my preorder, but I'll grab one when the prices crash after the swathes of middling/poor reviews
@Gamer83 Perhaps. It'd be interesting to see if it sell that much. I expect close to 1.5m.
@naruball
There's a lot of nostalgia for PS1. I think it'll sell extremely well in Europe and strong enough in North America and Japan to reach 3 mil. Maybe not right away but a year or so's time.
Check out some of the reviews on youtube. This thing is a loveless, shameless, uninspired, lazy cash grab.
Disappointing...I'll probably buy this eventually but for shame Sony .
And this is coming from a BIG PS fan...PS1 was my first console, then PS2, PSP, PS3 etc...
Great article, and yeah, Sony should have done better with the device.
They should definitely have included at least one Spyro and Crash Bandicoot game, the mascots were huge during the 90's.
By the way, I'm still waiting for Ape Escape 3 on PSN.
Meh if i want to play psone games then i shall unbox my original psone rather than buying this thing
I'm much more interested in buying an original PS1, and all the games I actually want to play. This mini-console is a cool novelty gadget to have, but it doesn't have much practical use for me, especially when it comes to the game selection.
I like 18 games on that machine. That'd be all that matters. But I know, that I won't play 'em that much, due to a huge backlog of more modern titles (PS3, Vita, PS4). So, no buy for me, sadly. Maybe I'll get it, when the price drops, only as a nice-to-look-at-object though.
Nope. Not for me. No trophy support and not inspired by the choice of games. Also, nostalgia clouds the mind I feel, sometimes. Bought Max Payne last Xmas from PS store, loved that game at the time, but jeez, was it a chore to play that game again. Similarly, I thought half of the games on Sega Mega Drive Classics where awful today, looking at them as a 41 year old that played them back in the day.
Golden Axe still ruled though! 😂
Such a shame they should have done this right and it would have been a true master peace and collectable to keep for ever.
Talk about cash grab just intimate for christmas stocking fillers from department stores.
"The results aren't pretty but it's perhaps worth maintaining perspective: these types of articles are extremely thorough and the average player shouldn't really be deterred by them."
Why even defend Sony on this!!? An attitude like that is why someyhing like Fallout 76 could even happen nowadays: companies aren't held accountable for their blatant cost cutting anymore. Disgusting.
https://youtu.be/UU0dn9pRKuw
Man this could be much more. I think sony just didn't care about their history, how could they make this console without getting license for tomb raider, soul reaver, suikoden, castlevania sotn, or other ps1 classics rather than putting a 2D rayman, 2D gta, and a friggin rainbow six games in this console? I'm sure if sony ask gamers in their blog there will be no one that would want a 2D rayman, gta or a rainbox six in this machine.
I hope sony just add a ps1 emulators in ps4 and sells their ps1 digital games in there, don't bother making this product if they're don't care about their legacy.
All of this is making me want nintendo 64 classic (if nintendo can get Rare games) or dreamcast classic instead (if the games are good).
@3MonthBeef Nail. Head.
Someone on Youtube has found a way to get to the super secret settings
https://www.youtube.com/watch?v=yNtAUwz8fqw&feature=youtu.be
Apparently all you need is either a Logitec or Corsair USB keyboard.
Seems there's an option to change display settings (scan lines anyone), change region (perhaps get rid of those bad 50hz versions) and then maybe a way to change CD image, opening the door to using all the PS1 games ever!
Anyone tried it yet (I don't have a PS1 mini, but might get one now if this works out).
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...