One of the things that frustrated system architect Mark Cerny during the transition from the PlayStation 3 to the PlayStation 4 is how audio didn’t really change. It’s one of the things he’s trying to rectify with the PlayStation 5, and Sony’s new console will come with a custom chip designed specifically to deliver 3D audio. “With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it,” he told Wired.
The platform holder has already dabbled in this kind of technology with PlayStation VR, but it sounds like the company wants to bring 3D audio to all experiences. The console will process audio in such a way that you’ll be able to determine whether sound is coming from above you or behind you, all leading to a greater sense of “presence” in the game world itself. It’ll all work through standard speakers and surround sound, but you’ll get the best experience through headphones.
This is all very exciting to us. The way sound is processed in PSVR is a game changer, and it’s great to see Sony investing extra effort into this often overlooked area. If you play a game like Hellblade: Senua’s Sacrifice, for example, you can really get a feel for the difference 3D audio makes to an experience. We can’t wait to sample all this first-hand on the PS5 when it launches next year.
[source wired.com]
Comments 12
This sounds incredible.
this is just so sureal to actually have real ps5 news from sony!
i realy thought they would wait till after MS revealed the new xbox.
Very cool stuff, if I could i’d do a lot of my gaming with headphones on. It’s a bit rude when you have other people in the room, though.
So this means we can hear the PS5 taking off all around you?
So will this enhance the 3D audio feature in the current Platinum headset even further? Asking for a frie...
Oh who am I kidding, I'm asking for myself, I've got a Platinum Wireless Headset.
Didnt Sony acquire Wwise this year? hmmmmmmmmmmmmmmmmm
I really, really like 3D audio in the few games that support it. I'm particularly eager to see how this impacts horror gaming going forward.
Playing Resi 2 with Dolby Atmos was an absolute revelation so I'm seriously excited for the future of this criminally underrated aspect of gaming.
I must be an audible barbarian, as every time I use PSVR, I don't bother with headphones, and instead, I just play it through my regular sound system. I know that I'm missing out on spatial sound effects, but clamping my head with headphones, in addition to the headset, isn't worth the trade-off for me. This new PS5 feature sounds cool, if it will work through my regular sound system.
I hope the platinum headset is still compatible. I just picked it up last month and love it. I still need to play Hellblade through it though, that’s the best audio I’ve ever heard in a game.
ya'll must not have surround sound systems lol...
This is amazing news, can't wait to feel like I'm actually in the games I'm playing.
Especially if I ever get around to buying a soundbar and Home Theater.
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