With the release of Super Mario 3D All-Stars looming large, we suppose a scrappy PlayStation 2 port of Super Mario 64 isn’t all that interesting in isolation. Except, from a pure curiosity perspective, it is. The gameplay footage embedded below is riddled with texture bugs that make the title almost unplayable, but the homemade port has already been cleaned up and is running much better now.
While this alone is weird and wonderful, the PS Vita version is genuinely impressive. The game’s running in widescreen at 60 frames-per-second on Sony’s ill-fated handheld system, which is better than it performs as part of Nintendo’s own aforementioned Switch compilation. Check out the impressive direct-feed gameplay footage below.
Super Mario 64 is now becoming the modern day DOOM, where it gets ported to practically every device with a processer and a screen. We reckon it’ll be a while before we see the Nintendo 64 classic running on a pregnancy test kit, though!
[source youtube.com, via youtube.com, resetera.com]
Comments 30
The Vita’s a pretty nifty machine, especially overclocked. I mean sure, I have to put it on my cooling mat and wear oven gloves but it’s worth it!
But surely this can't be legally distributed....so the question is why?
@PretendWorking I'll still buy it though...
@sanderson72 Ask any creative in any line of work, whether that’s software, art, music or whatever and the answer will be ‘because I can’. I could try to learn something useful like cache management in C or I could create a deepfake of Yoda singing Copacabana, I know what I’d rather spend my time doing.
@sanderson72 Just to see if it's possible. (Which, amazingly, it is!)
I think this confirms Super Mario Galaxy 3 for PS5.
PS5, backwards comparability with N64 confirmed.
So... Does that mean PS owners are craving some Nintendo games?
@PretendWorking there is a huge difference between a niche game of previously unknown IP like Astral chain (which I bought day one, don't hate me) and a little plumber whose name is known to a few billion people.
@PretendWorking but that's not really relevant though. The worst Mario games are still immensely playable and, in the case of the switch, the only reason I own the console
@PretendWorking I’ll take 3 of the best games of all time for £50 over a last gen port for the same price.
Im glad nintendo are starting to get called out on some of their laziness. They are among the best developers out there, yet its really poor how they have handled everything to do with this new Mario All Stars collection. From artificially creating stock shortages with a limited release, to the sloppy porting work to switch for all 3 of the included games. I saod on another post about Prince of Persia, but studios really need to start looking at Activision and Bluepoint for examples on how to deliver quality remasters/remakes
@PretendWorking Astral Chain is also a completely new IP with no pre-established background. You can't compare it at all to something like Mario or in the case of Platinum themselves, Bayonetta
It's no surprise it didn't immediately become a millions seller, but it's still one of the best Switch exclusives by far
@PretendWorking what @Rhaoulos and @nessisonett said.
1) You can't compare apples to oranges.
2) the fact that these games are happily lapped up after so many years (24 in the case of SM64) is a testament to how good and timeless they are.
I mean, SM64 is perfectly playable and enjoyable today, but try and port (for example) the Crash games without updating those. Urgh.
And let's not even talk about how good Galaxy, a 480p game, looks after all these years.
I may sound like an unapologetic Nintendo fanboy here, but trust me, when they're firing on all cylinders, nothing gets even close to touching the quality and detail Nintendo puts in their games (especially on the audio side, there's so much to discover in so many games).
@clvr At their best Nintendo basically defines an era of gaming history with the exclusives they put out on their consoles. Both Sony and Nintendo are way up there in terms of quality but on a title-to-title basis, I think Nintendo's highs have been higher than Sony's, which makes their lows even more underwhelming.
@TheFrenchiestFry Yep, I absolutely agree. No Sony exclusive has hit the heights of Ocarina of Time, Super Mario Galaxy or Metroid Prime for me but in the last 10 years, Sony have been a lot more consistent.
I dunno why but there's something incredibly cursed about that fake cover art.
@nessisonett Although I will say I do tend to gravitate more towards Sony's third party exclusives compared to Nintendo. I love games like Astral Chain and Octopath, but especially on PS3/4/Vita I'd always be into stuff like Yakuza, Persona, Drakengard, the Onimusha games, Final Fantasies VII-XII, the majority of the Kingdom Hearts games, and especially stuff like .hack, Danganronpa and the MGS games as they were coming out.
@Expa0 SUPER MARIO ON THE PS2
WAHOOOOOOOOOOOOOOOOO
@TheFrenchiestFry I was late to get my PS2 and PS3. I would get Nintendo games when they came out and then classics like Shadow the Hedgehog on PS2 for £5 out Morrisons.
@nessisonett Shadow the Hedgehog isn't even worth a single pound
2005-2009 Sonic was like a half-hearted relationship with a significant other that felt more like an obligation rather than something that stemmed from emotional connection
Only bright spots were the handheld games like the Advance and Rush series
@TheFrenchiestFry definitely agree.
Sony has a lot of very well-made, polished games, but I think none comes close to Ninty's best, and also they all tend to play it safer than Nintendo's.
Basically Sony makes better, polished versions of games that already exist, while Nintendo do their own thing as usual.
@EVIL-C Well the limited availability is still pretty bs
They pulled a similar stint with the Mario All Stars re-release on Wii and it was bad there too but at least that physical edition came with a bunch of cool goodies
@TheFrenchiestFry Totally agree with the limited print being stupid. I'm not a fan of limited runs in general, especially when it's from huge publishers with s**tloads of cash.
The idea of the collection however is very much welcomed. I'm getting it for Sunshine alone since I've never owned it.
@EVIL-C I'm getting it as well
I hope to find it physically before it sells out or becomes a valuable scalper's item but I'm also saving up for some PS5 games and odds are I'll probably have to go the digital route with it
Galaxy in HD alone piques my excitement
the vita video made me smile ... shame it's not going to be a real thing; I'd have loved to play it on my PSV, especially as it's comfier to hold than my switch lite ...
@PretendWorking I'm pretty sure the 700K sales figure for Bayonetta 2 on Switch/Wii U was recorded like a month after the Switch version released
It still ended up surpassing the Wii U version's lifetime sales within like a month of its release. The sales figures if anything were just hindered by the Wii U version for the longest time considering how meager the Wii U's install base was in comparison to Switch. I'm pretty sure by the two year mark since release it's more than likely sold considerably more, especially given that Bayonetta being in Smash also serves as free advertisment for that game.
@PretendWorking Individual remakes of these games would take years and years. The Crash and Spyro games share assets and the Mario games are utterly different mechanically and aesthetically, down to the very code base. You have a very naïve perspective on software development. Yes this port collection is lazy but I’ll be getting it because there are enough minimal changes to justify it. It’s no worse than the million ports we get every single month on Switch and PS4 and at least it has 3 whole games, all of which stand the test of time.
@clvr I disagree on the last part.
@PretendWorking LOL, nice to see you're the subservient bodyguard. 😜
After seeing the Vita footage i'm now glad Nintendo have kept 64 in 4:3 and 30 FPS, it just doesn't look or run right in that footage, the pop-in is very noticeable too, i'm happy to just have some sharpening of the textures, that's all it really needed. Sunshine and Galaxy are the real draw of the collection for me though, i'm just counting 64 as an added bonus
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