NBA 2K21 is being built from the ground-up for the PlayStation 5, and its next-gen reveal trailer demonstrated as much. That means new mechanics and features, and gameplay director Mike Wang has been talking up the new title on the PlayStation Blog. His post goes into obscene degrees of detail, discussing improvements to body collision technology, blocking, and player movement.
Perhaps the most interesting tidbit, however, is how the title is taking advantage of Sony’s new DualSense controller: “For the adaptive triggers, we opted to use them to convey energy and fatigue,” he explained. “As you move around the court, you’ll feel more and more resistance on the Sprint trigger as your player’s energy drains. We also use adaptive resistance in the post game. Strong post players will feel very little resistance on L2 when backing down weaker opponents, but you’ll have to use more force to pull L2 when it’s the other way around.”
As for haptic feedback, that’s been used to convey on-court collisions: “It’s so dope to feel the difference in your hands between a grazing bump and hard hit,” continued Wang. “It’s also a great reinforcement tool to understand when you’re making players work too hard on the court, which could hit their energy and stamina levels and potentially cause wear-and-tear on their bodies with our in-depth injury system.”
It’s great to see third-party developers going the extra mile to take advantage of the new technology found in the DualSense controller, and we can’t wait to experience all of this for ourselves. The console’s less than a month away now, so we shouldn’t be waiting too long for all of the details to be revealed.
[source blog.playstation.com]
Comments 21
I can't wait to feel the power and subtledy of ps5.
"when lebron get sweat, you get sweat too" - ps5
Mike Wang. I bet he gets the ladies.
Neat! I hope it's easy to implement and more devs do this. I have no interest in NBA games unfortunately, but I would love to see it elsewhere.
@NickTheGeek That's not true, they're making this sound like a different game. Proof will be in the pudding, of course, but it sounds like a significant upgrade.
Need this on FIFA.
@ApostateMage Some say Mike Wang and Mike Hunt are joined at the hip.
This does sound properly cool. I did enjoy 2K17, especially the Ryan Coogler-penned story mode with MBJ and Hannibal Buress so I’d totally check this out on sale.
@ApostateMage Ladies, perhaps... but not as many laughs as Mike Hunt.
I've got a good feeling about dualsense haptic feature, nearly every ps5 devs seems talking about it unlike dualshock 4 touchpad.
@get2sammyb I wouldn't respect a company that "Built from the ground up". Its just marketing speak.
Who would go "We have code that does X smoothly and efficiency, throw it out and start again."
There has to be some code reuse and I would expect its 80+%
@NickTheGeek They also had Kinect features when that was a thing so shrug.
This sounds awesome and I hope more games put it to use, especially the heavy triggers to convey tiredness/sluggishness!
People often liken the Dualsense features to HD rumble on the Switch and say that HD rumble was pointless - if I was impressed by the feelings of chopping wood and breaking rocks in Animal crossing with HD rumble then I'm certainly keen to see what all these Dualsense features feel like
@ApostateMage mist be Lo's cousin or something lol
I am low key wanting more and more to get this after discovering (and crushing my heart) that Ratchet is not a launch game
This is the most impressive sports game so far and I think I need to see it on my tv!
@NeuralDeclan The majority of Xbox games support their version of adaptive triggers(impulse triggers) but a lot of people say they don't realize it's happening(if they took it out I'm sure they'd feel like something is off). I personally notice it in every game that supports it and it is a cool feature depending on the game/what's happening.
But but but it's a gimmick that won't get used.
Never change, haters.
I didn't even know that the controller had such features, sounds pretty gimmicky but undeniably interesting.
I have no interest in sports games, but it’s cool to hear how people are utilizing these mechanics.
Can't wait to feel this in my underpants. In having some specials pairs made with a dual sense holding pouch.
@get2sammyb...... The cross-Gen games are not the same quality on Ps4 and PS5........... Are the pictures you used for the article taken from the Ps5 or Ps4 version.....
Reason I am asking is that I have downloaded NBA 2k21 on the Ps4 and graphically speaking I have not seen the same detail as are in the pics on the article........ The sweat is not noticeable and the player models do not look high quality or high Details....actually the player models in Pes2021 and Fifa2021 are better than the player models in NBA 2k21.... So are the photos of the game taken from the Ps5 version cause the Ps4 version is the same as NBA 2k18 on the Ps4......
Hey guys please me..... How do you play the NBA games............ It just downloaded the NBA 2k22 game and game play or Co trol wise it is garbage....... I mean you cannot mark or block the ball or steal the ball from A. I. players, you cannot stop opposition players from making clean runs through to the basket and when you attack and try to score, the game delays your shots with its stupid meter shot meter...... I mean even when I am close to the hoop if I don't shoot according to the shot meet the ball does not go in 95% of the time whereas the A. I. does not have the same shot delay.......
Please help, Am I playing this game incorrect or do I not understand Basketball.........
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