Update: Just a correction to this article, Subnautica is actually around 5GB on PS5. It's still a dramatic reduction, but obviously not quite as big as reported in the article. Apologies for the error.
Original Story: Sony talked briefly prior to release about how the PlayStation 5’s uber-fast SSD would help reduce file sizes, and we’ve started to see the results in action. Many games launching on the next-gen console have smaller footprints than their PS4 siblings, and in some cases the difference is dramatic. Subnautica, which was re-released on PS5 last week, is a good example.
Twisted Voxel notes that the PS4 version of the game – with all of its updates installed – takes up 14GB of space. However, its re-release on the PS5 requires just 3.5GB – an impressive 70 per cent reduction. Obviously, we’d still argue the console’s included 825GB is on the small size, but if developers can continue to optimise their titles like this, then that SSD should go a long way.
[source twistedvoxel.com]
Comments 12
@Total_Weirdo PS4 games run just as quickly off an external SSD as PS4 games can't make the most of the PS5's internal SSD. So it's a solid addition to a PS5 for all the back compat games.
Nice!! Glad I held off to download this because every gig counts using my internet provider..
I have been enjoying this in 60fps mode, although the screen tearing is very noticeable. Obviously not a deal breaker but hopefully it can be addressed in a future patch
This is becoming quite common. PS5 games are also significantly smaller than Series X, making the hard drive difference negligible to nothing in practical terms. Seems like something Sony should have spoken more about when they were getting all this criticism for a supposedly small SSD.
A 70 per cent reduction is very impressive.
The other day I remembered that I am in possession of a 500GB external USB hard drive, which I purchased maybe 8 years ago to back up a laptop I no longer have. I hooked it up to my PS5 and shifted all my PS4 games over to it. I am very pleased to see that, while they don't load as quickly as they did from the SSD, they still load quickly and play just fine. All of this to say, I'm glad I didn't try to purchase some state of the art external thinking that only the latest technology would make load times tolerable.
Holy heck that's some size reduction, I hope 3rd party AAA games will use ps5 tech too, to get that 70% size reduction
I updated my PS4 version on PS5 and now have two files. The 14GB one on my external HDD and the 3.5GB on the internal SSD. Guess I can delete the former and only keep the latter. Glad I saw this article, as initially I thought I had to keep both. Phew!
@lolwhatno uh, why exactly would that be? Native ps5 games takes less than 5 seconds to load 99% of the time. Hell, most are near instant loads. Idk why that'd worry you
This makes games like Assassin Creed Valhalla and Marvel Avengers look very unoptimised for the PS5. I noticed there are 2x modes under visual in the PS5 version of Subnautica although I searched and couldn't find what they do. Framerate mode and Quality mode. Is Framerate mode 60fps with no ray tracing etc, and Quality mode is 30fps with ray tracing and all visual features? I couldn't see much difference.
Awesome game, Now this has been released on PS5 I can earn that platinum again👍🏼
I'm finding it very difficult to get excited about this gen so far. All anyone seems to talk about are load times, file sizes and ray tracing. It's like asking someone what their favourite movie is and them saying 4K Blu-ray.
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