Further evidence that Sony has quietly overhauled its system for save transfers from the PlayStation 4 to PS5: destructive racer Wreckfest now allows you to import your progress from the last-gen version to the next-gen edition. Previously, this game had no way of moving your file, but now it’s using the same setup that was recently introduced with Star Wars Jedi: Fallen Order.
While the game’s official blog provides instructions for transferring your progress using a USB stick, we’ve tested this and all you need to do is ensure that your original PS4 save is stored on your PS5 console. That means you can also use the PS Plus cloud if you prefer, or simply convert the file that you used while playing the title in backwards compatibility mode.
In other good news, developer Bugbear has implemented crossplay functionality between PS5 and PS4 in 16 player lobbies, greatly increasing the racer’s online community. All in all, these are real positive changes, and while we’re irked that it’s taken Sony so long to sort out a more seamless save transfer protocol for developers to use – well, it’s great that it finally appears to have arrived.
[source community.bugbeargames.com]
Comments 19
@mrtennis1990 they'll only have that for the xbox versions to encourage people to buy over there instead.
@Milktastrophe Xbox have it with all games , it's not encourage em to buy Xbox it's cause Sony aren't on the ball with cross gen save file transfer ,I'm hoping that will change soon
@Milktastrophe It's not an Xbox sabatoge problem it's PlayStation's mediocre implementation of backwards compatibility.
@Omnigameplayer @Martsmall it seems both of you have missed the news that Microsoft bought Bethesda, who own id, who make Doom.
@Milktastrophe I'm very caught up in the gaming world Ty , maybe u should read up about it , it's not that Microsoft just decided ps users shouldn't have it, it's that it's a lot of hard work to implement it because Sony haven't got the stuff In place like Microsoft has( again Sony short sightedness ), this is proved by not all games even ones not by Microsoft haven't got this feature and the few that do are mostly big company's like square enix ( avengers ) ask a square enix Dev like i have about it,they'd much prefer the way that Microsoft do it and hopefully one day Sony will catch up to this
@Milktastrophe oh and if it was Microsoft doing it to annoy ps users why can't u use a PS4 game save on the ps5 version of spider man miles morales ? That's a sony game hmmmmmm
@Milktastrophe oh and I was wrong u can swap saves from Spiderman miles morales but u have to upload your save to import , any Xbox games including non Microsoft u just start the game and it downloads save automatically
@Martsmall hmm... how can I explain it so you can understand the joke.
Since Microsoft owns the company that makes Doom, they'll make more money if people buy it on Xbox, which is the console that Microsoft makes, as opposed to consoles made by other companies. As such, it would be believable that extra features or functionality could be added to incentivize people to buy on xbox instead of other platforms. This is something that already happens, sometimes games will get exclusive (or timed) content, that the platform holder funds, to encourage people to buy the game on that platform.
Someone expressed interest for Doom PS5 to be able to use the Doom PS4 save file. So the joke was that they would add this cross-gen save file sharing, but only for xbox, as it would be more money if people buy over there.
Hopefully this context helped you understand, but let me know if you're still confused and need anything else explained.
This update was bad news for me as it automatically wrote over all my progress on PS5 and reverted to an old PS4 save from last year. 🤨
The transfer doesn't award PS5 trophies in the way Jedi Fallen Order does though. You have to earn them again, but can't if you've already met the requirements. The only solution is to start again which completely defeats the point of the save transfer.
@Topov81 That really sucks. Sony needs to invest some money into making this FAR easier.
@Milktastrophe oh it's was a joke it sure didny sound like it when Ur posting crap like <
@Omnigameplayer @Martsmall it seems both of you have missed the news that Microsoft bought Bethesda, who own id, who make Doom. Been proved wrong u must have been joking hey
Anyway for all those who know who have brains and know that Sony isn't on the ball with cross gen saves,it sucks that this goes on with games I'm really hoping Sony sort this out all quick it's not like they haven't got the technical know-how ,maybe they don't want to be seen as following Microsoft on this but they should and give us players what we need instead of all this manually uploading and needing usb/ps plus is a joke
we want local coop with bots please
@Simong85 I have a local Co-op but it doesn't have bots yet
@Milktastrophe Please stop.
Saves on Xbox works because of Smart Delivery. All saves are automatically compatible without input from developers. So it does not matter if ID is Microsoft studio or not. Every game that got next-gen upgrade got saves without need of "transfer tool"
It's Sony's fault and their backwards and overly complicated style of making next-gen upgrade.
If Microsoft wanted people to buy Xbox version of Doom Eternal they would order id Software not make PS5 version of Doom Eternal at all. Isn't that more logical thing to do?
Well this is a step in the right direction. Better late than never, right?
I hope Sony is taking notes for the PS6 release.
Hopefully Sony are now realizing how much of a ball ache the whole process was beforehand.
I had to literally explain to my friend how to transfer his save over to FF7 PS5 version and even how to download the PS5 version. LOL
@Godot25 it wouldn't make any sense to say they didn't make a PS5 version to encourage people to buy the Xbox version because the PS5 version already came out.
I really enjoyed this game It was really FUN I thought and it was free with PS PLUS which was cool. Same it didn't have split-screen mode tho If it had a 4 player off-line split-screen mode that would of been AMAZING. Oh well.
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