Just what the hell is Naughty Dog cooking? For the longest time, we thought The Last of Us: Part II’s standalone multiplayer mode would be a bigger budget version of the SOCOM-style competitive shooter it shipped with the original game, and we imagined we’d be playing it by now. But it’s been well over a year since Ellie’s sophomore story shipped, and we haven’t heard a peep about the developer’s online project.
In fact, it sounds like it’s still eons away: the Californian company is continuing to recruit heavily for the game. Open positions include everything from programmers to designers – it was also hiring an “economy designer” not too long ago, suggesting this will be a full-scale service game with regular updates. But comments made by co-Game Director Vinit Agarwal have caught our attention.
“We're aggressively hiring,” he said of the firm’s hiring spree. “Apply if you want to be part of bringing the cinematic experience between players in our new standalone multiplayer action game.” The sentence is awkwardly worded, but he appears to be suggesting that this online game will retain the studio’s core storytelling values. Exactly how that’s going to work, in a multiplayer landscape, has us scratching our head.
Naughty Dog never does things by halves, and it had already warned us that Factions had taken on a life of its own – but, frankly, we’re struggling to imagine what this is even going to be. Unfortunately, it does still feel like it’s years away – we suppose the studio got upended by the pandemic like everyone else. Of course, we’re happy to wait for the finished project, but it’d be nice to get some insight into what the studio’s actually doing, wouldn’t it?
[source twitter.com]
Comments 63
I have no idea what a naughty dog is doing.
@dasd2 If you read your comment in an Italian accent then it improves massively.
So a stand-alone multiplayer game and a supposed remake of TLOU, wake me up when they bring out there next new game 😴
I'm imagining something like a way more expanded version of the Factions community system. Like instead of it being a situation like "Clickers are attacking your community! Get 15 kills in MP matches to fight them off!" It's more like a horde of clickers are attacking your community to where you take on a single player style mission where you take out a horde of clickers alone or with friends.
Thing is they need to make sure there's no friction with simply playing with friends in VS games. I don't want to have to tell my buddies I have to do a quick story section before I can play another round of VS with them.
The ideal situation would be your "Story" is paused until you do your special event. This could be really cool if they manage to pull it off though.
Naughtydog notices how considerably significant , and essential , that multiplayer is to the state of gaming . Kudos to them for sitting the incessant one-and-done single-player experience to the side for more longevity and quality .
I think they scrapped it and now remaking it
Sounds like it's going to be much more than a standard stale competitive multiplayer game. I'm much more intrigued now.
it sounds interesting at least.
What ever it is, it's something I'm definitely keeping an eye on, loved the original factions mp.
So, awhile ago, when the OG Last of Us came out. I had an idea for expanding TLOU multiplayer mode. It went like this…
During the “lobby” you are essentially in a horde mode within your teams community. So, you might be editing your load outs, character, etc. and occasionally you’ll have infected try and invade your base. So it is essentially an interactive lobby system.
Then, when your supplies begin to slow down, you get lobbied up into an actual match against other factions. This is where you will compete to gain more resources for your community. If a team loses they can do a final raid on your community. However, if they fail again then they significantly lose even more resources.
This idea was to blend sort of an in-game story within multiplayer. Obviously little details would be worked out, but this is just a broad, general description.
Polite pass. I'm not big on TLoU. I'm assuming this will be an off branch of that given that it's based on the first game's multiplayer.
I wonder if post TLoU Pointless Remake we get a new series from ND? I really do think Uncharted 5 will be next sadly. Maybe Sony will pull a MS and just make ND the Dev what only makes this X game series and that X game series only.
Good to hear, last I heard from ND they were developing multiplayer for TLoU2. I think going this route is far better, will definitely make for more polish.
Sounds like something I want no part off, I'll just wait for a new IP from ND.
@Salt_AU I have a feeling you’re correct. I think it’s going to be somewhat revolutionary.
And I do wish they’d hurry up, as I think there’s a chance it will put to bed all the “Sony doesn’t have any unique multiplayer franchises” complaints we hear a lot of. And the “there’s no innovation any more in game design” complaints. My gut tells me this will be innovative and a big hit. I could be totally wrong though.
Ok here is my idea that no one asked for lol what if factions was set up like this. You pick which group you want to play as fireflys ,the cult,Joel and Ellies group the biker group.and the millita
The map is huge think almost all of the city of Seattle before you go to the island. Each group has 10 players per team each group has there own specific weapons typs and different classes with in each faction so it's 10v10v10v10v10
The idea is to take over the whole map. So you want to take over the other factions base . Doing so rewards your faction with more supplies and what not . Now instead of just killing dieing and respwaning if you get downed you can be taken captive and rescued buy other members of your faction. Or you can choose to join your captives faction at reduced helth weapons and supplies until you get a capture your self .
Now if your captured you don't just have to sit around waiting to be rescued you can try to escape and try to sabatoge the enemy base but again at reduced helth and no weapon until you find one .
The games can run long but the idea is your basicaly acting out how the people in that game world would be . I don't know I think it could be cool
Hope it does well but I haven't really played multiplayer games since Battlefield 1942. Aging myself...
No matter how talented the developers are, it is always very risky to bring a famous single-player game franchise to the multiplayer gaming universe.
But, if Sony must have a multiplayer game from one of their bigger franchises, I don't know any other better fit for the task than The Last of Us. Days Gone being a far second.
Very nice to see people still talking about the remake that has been nothing but a rumour.
@nomither6 but it isnt really..plenty of games sell bucket loads without having to tack on multiplayer aspects (god of war,horizon zero dawn,the resident evil franchise) so really its not that important and a lot of the time its pleasent to be able to enjoy a game from start to finish without ever having to go near the online community..
So many people forget that ND has been shipping multiplayer tie-ins since 2009. TLOU2 was the first game that didn’t have it bundled in. They are experienced with making multiplayer games, that translate very well from the Single player experience. U3 was very well received in terms of its multiplayer. It’s a shame they abandoned U4 after how much support they gave 3 and Factions.
live service time. Was only a matter of time
It could be like Red Dead Online where you participate in story missions with other players, cutscenes and all.
"Aggressively hiring" sounds more like being almost at the finish line and needing a pump for polish phase to me.
Whatever, whenever, I am looking forward to it.
It's a mostly PvE persistent world MMO with some PvP areas. The factions are now all real players, not faceless random names, so you'll work together completing missions and challenges to bolster your faction (gaining buffs and otherwise surviving). Gameplay wise it's intended to play basically the same as the single player game.
If you die you can respawn of course, but if the faction as a whole dies, because the group failed to complete the missions, then that's game over. You have to make a new character. You'll be able to keep all your cosmetic items from your old character though.
There will be microtransactions for cosmetic items, as well as special items that do have an affect on gameplay, such as allowing your next character to inherit your current character's abilities or items after your faction dies. As well as a battle pass. No monthly subscription at least. $60 for PS4 version, $70 for PS5 version.
Just waiting for Sony to charge us 10 bucks extra for the ps5 version for zombie lip-sync.
On a side note, am also waiting for an uncharted 4 ps5 patch. Come on Naughty Dog...
Hey I want a really good, new multiplayer game that is not a br or cod/bf clone. This could be it! But I mean Splitgate is cool, the Quake remaster is fun online, even Halo and Destiny look to be better than in recent years but none of these feel new. This could be a hit... or not but I guess we'll find out in 2024, probably '25. Sigh.
@nomither6 Repeating the same gameplay and map hundreads of times does not in any way provide "more quality".
The single player experience is what naughty dog and the fans like because it is a unique and high quality journey, with minimal reuse of maps/repetition.
If you want multiplayer services, there are droves of them out there. You can repeat the same thing to your hearts content. Don't come tell me that's quality, cause it's not.
Just games designed to extort your money with the least amount of content. We could do without that tired formula instead.
So basically they are robbing people of more money by making it standalone instead of including it with the base game. Wow how naughty dog have fallen
To me this is a waist of money, time and talent.
Sony tried this during PS3 and every single one of their efforts failed. There are a ton of mp games out there (good and very bad) but not a lot of quality single player action adventures. Fill that niche as that is the only reason I am on that platform.
@UltimateOtaku91 Clearly the game has taken on a much bigger scope then just a tacked on MP. You seriously think they should just give it away for free?
@nessisonett it really does.
The first Naughty Dog game that doesn't interest me at all. They're aggressively hiring are they? I'll be aggressively avoiding this uninteresting game at all costs.
@uptownsoul - Naughty Dog is not crappy Bethesda. ND are way better
I don't play multiplayer games but being TLOU and Naughty Dog saying it's a cinematic experience, I'm all in.
@Northern_munkey #MultiplayerMatters
@Nem ''If you want multiplayer services, there are droves of them out there.''
Ok ? there are droves of single-player games . The disdain for multiplayer is one of the weirdest things i've ever seen , like , its a standalone game . nothings wrong with making something for everyone - it isn't just ''one'' type of gamer. i applaud devs that take risks and experiment , try new things , thats apart of living .
any other way sounds boring.
@nomither6 what an awesome response...almost adult in tone...incidently i never said multiplayer dosnt matter i said its nice to have games that dont have it..i enjoy multiplayer games i just dont think its the be all and end all..if you are going to engage in online discussions try not to paint yourself as a childish individual and respond in a manner that can be constructive..
TLOU world has a big potential for multiplayer. In addition to different modes, it wiping be great free roam multiplayer mode with at least 2 factions. Hope they give out free or at least make it free for those who own TLOU 2 and monetise with micro transactions
@UrbanPlaystation
A way out and It takes Two just to name a few.
My point is that a lot of PlayStation studios are working on a multiplayer component. They have done that again and stopped it because most (not all, most) didn't care for it. It's a waist of time and money.
@UltimateOtaku91 not really. Rather than splitting their time between doing both at the same time they are doing them both separately. Meaning the single player and the multiplayer will both be more detailed than if they’d combined them into one. I hate multiplayer so I for one welcome this. I’m sick of getting a watered down single player experience so they can make multiplayer on the same game
@Telekill I thought TLOUs mp was great
I just couldn’t get any of my friends to play it with me
@UrbanPlaystation I agree
Unfortunately multiple companies have buried their records trying to go the route of MMOs
Depends what they want to get out of it I suppose. That and how revolutionary it ends up being
@WallyWest wouldn't be surprised, though is not really "an MS". When has Santa Monica made something other than GoW, San Diego made something other than MLB and Polyphony something other than GT in the past several generations? It actually seems like the norm for Sony studios. 343i and Coalition are kind of newish single game studios but they were created to continue series from Bungie and Epic respectively. Turn 10 is truly single franchise. Playground was, but now it's branching out into fable.
Personally I've never liked Naughty Dog much at all (I liked Jak 1 and have a soft spot for uncharted) and I don't like tlou, so I wouldn't mind them going single franchise. But.... There's so few franchises running at Sony right now, and their biggest is a Disney license that won't last forever...
Edit: autocorrect changed "don't like tlou" into "don't like you" lol. Apologies for googles insult!
After how bad TLOU2 was, ND are dead to me
They seem to be making a live service story-driven quest style multiplayer. PvPvE
@dasd2 Factions 2.0 pre release beta 2027! LOL!
@kingbreww bro we wont see a TLOU 2 MP for a while now, Neil is recovering from shell shock, they are working on "TLOU MINI SERIES", and Remastering TLOU for PS5. Them "hiring" for a game they said they were "working on " back in 2020 is basically telling the world "we havent even STARTED YET!".. I dont know what else gamers need to know that a standalone TLOU 2 multiplayer is year (S) away.. or there is a "probability" that ND is ONCE again lying to all of us... I lost faith in them, they trashed the good writers, and the good staff and with the toxicity of their studio during the development of TLOU 2, no SANE developer wants to work for them now... There are several other studios out there that treat their employees with respect, they are f****d!
@UltimateOtaku91 To be fair, TLOU2 was at least twice as long as the average ND game, maybe even more than that, so you already got "more" by just buying the game itself compared to their previous releases. Now, the question is whether this will be a full price title AND feature MTX, cause in that case it's a big no from me.
@vict0RGM we actually don't need a DAYS GONE mp, the game is good how it is. Sometimes people can bake a good cake, then spoil it by trying to put extra sprinkles on the frosting.....
I just can't care about this. Other people being involved ruins everything.
I hope it's an open world game where you have to survive and do runs for your camp etc. It would also be nice if it was possible to come across strangers and talk or trade without every encounter ending in bloodshed. This is my main hope for the progression in The Last of Us 3.
I enjoyed fractions a lot and I'll obviously give it a go if it's a free service game. But if they try to charge £70 for a multiplayer game full of microtransactions they can forget it.
@UrbanPlaystation I love ND but still wouldn't say Bethesda is behind them, they're all up there. It's all about where your resources are focused. To be fair, ND hasn't made an open world game with complicated branches in conversations leading to different outcomes with a gazillion dialogue going on. ND's focus is primarily extra realistic cutscenes and linear environment. If Bethesda had to add that level of realism we'd be downloading 500GB worth of data. Rockstar managed to pull that off with RDR2, great graphics in an open world and see... we had to download a 100GB+ game.
@UrbanPlaystation Naughty Dog have never made a bad game?
Never? You sure?
Rings of Power? Math Jam? Keef the Thief?
@stefan771 why do you think the Last of Us part 2 is dead to you? the Last of Us part 2 is Naughty Dog best game and Sony most awarded game
could Naughty Dog first standlone multiplayer game work?
Cinematic is a buzzword Sony likes to use because it hypes casual players, which makes up for the majority of gamers nowadays.
One of the final straws for me to pack up my PS4 was when they took Factions off of TLOU2. I loved factions in the first game and was severely confused that they didn’t release tlou2 with it. I didn’t care for the single player of the first game and didn’t make it very far. I like coop and multiplayer games but I’ll do single player if I dig the gameplay. I started realizing that Sony games don’t do multiplayer at all or that well and started gaming on my PC again.
@UrbanPlaystation Being pedantic was the point. Can't claim Naughty Dog never made a bad game when the library spans to the early 80s.
For reference, that's a good while older than I am so even I dont know.
Currently playing TLOU2, and although there were some accidental spoilers on PS, by accident, that gave me an idea of some of criticisms, though I don’t concur, it’s a very enjoyable, yet gripping 😬 game. I get how a multiplayer can work in ND’s world.
But, it’s all about the single player cinematic experience for me. I understand creators, directors, artists wish to flex their muscles, but not at the expense of selling out, which this could be. But if it’s a Lost Legacy approach, then crack on.
@UrbanPlaystation It's okay 👍 3am isn't a good commenting time. I lose any trace of common sense.
Despite the inability for them to do anything new, I feel like PlayStation can't survive without Naughty Dog
Hmm, so no director's cut, then? Does TLOU2 run well on the original PS4, without melting it? If so, I may as well get it.
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