Far Cry 6 has just deployed its first big patch since launch, and it prepares the game for a bit of free DLC, makes some gameplay updates and quality of life changes, and then fixes some bugs. It weighs in at 18.391GB on PlayStation 5, and the Ubisoft blog says the PS4 specific update will be "between 49 GB and 60 GB depending on [your] region". The post also says the PS5 patch will be 60GB, though, so it may not be very accurate. The new content in question is a Special Operation featuring Danny Trejo, available from 9th November 2021.
Far Cry 6 Update 1.000.005 Patch Notes
Gameplay updates
• New Daily and Weekly Challenges have been added.
• (Available November 9th) New Special Operation: Los Tres Santos.
• Adjusted the respawn rate of enemies in the following areas: José's Island and Martínez (Philly's) Airstrip.
• General performance improvements.
Quality-of-Life changes
• The title sequence can now be skipped like other cinematics.
• The Co-Op menu icon now shows a “!” when Co-Op becomes available for players.
• Corrected several subtitles to better reflect intention, e.g., Resources are now universally called Resolver Materials.
• Added a Moneda tutorial after finishing the first Insurgency.
• Workbench background has been updated to make it less distracting.
• Updated Colorblind mode to fix several issues for players with deuteranopia, e.g., not have white text on yellow background.
Bug fixes
General
• Fixed an issue that could cause a looping death and loading screen situation when an autosave was made while the player was dying.
• Fixed an issue that caused the weekly challenge “Road Rage” to have an identical name to the in-game trophy. The weekly challenge is now called “Road Fatality”.
• Fixed an issue that could cause a player to fall through the world until restarting the game under rare circumstances after crashing a plane into the ground during a co-op session.
• Fixed an issue that could cause the Auto Turret gadget to be permanently equipped when loading a save file.
• Fixed an issue that could cause the Wingsuit to not become available if the player built the Hideout Network facility level 1 before applying the launch day patches.
Photo Mode
• Fixed an issue that could cause connected controllers to continuously vibrate under certain circumstances when opening Photomode.
• Fixed an issue that could cause players to become stuck in Photomode when failing to find a Co-Op partner during matchmaking.
Missions
• Fixed an issue that could cause a looping loading screen during the “Backseat Driver” mission.
• Fixed an issue that could cause the mission progress to be halted if all ground forces were killed without being detected during the “Break the Chains” mission.
• Fixed an issue where the missions “Triada Blessings” and “Boom or Bust” would not complete correctly when completing them in Co-Op.
• Fixed an issue that could cause Miguel to disappear and the mission progress to halt under certain circumstances during the “Second Son” mission.
• Fixed an issue that could cause the controls UI elements to appear on screen after the cinematic during the “Harpoon” mission.
• Fixed an issue that could cause Paulo, Talia and Bicho to fall through the stage (but continue to perform, the show must go on!) when shooting them with Discos Locos during the “Guerrilla Radio” mission.
• Fixed an issue that could cause the quest objective to disappear when fast travelling after watching the cinematic during the “Bullet Points” mission.
• Fixed an issue that could cause Miguelina to become unresponsive during the “Sincerely Lorenzo: Obsession” mission.
• Fixed an issue that could make the Workbench unresponsive during the “Juan of a kind” mission.
• Fixed an issue where destroying all airplanes in the area before starting the mission “Fly Ball” could cause the mission progress to halt.
• Fixed an issue that could cause Raiza to become stuck during the “Du or Die” mission.
Co-Op
• Fixed an issue that could cause “Play Together” to stay greyed out if joining a session had previously failed.
• Improved game responsiveness after extended Co-Op sessions.
• Fixed an issue that could cause the game to freeze for 60 seconds when exiting a post-campaign Co-Op session.
• Fixed an issue that could cause the UI to become unresponsive when trying to accept a Co-Op invitation from a player that had previously hosted a Co-Op session on Stadia.
• Fixed an issue that could cause players on Stadia to receive a Trapper-D1534951 error when trying to join a Co-Op session.
• Fixed an issue that could prevent players on Xbox Series X/S and Xbox One to join a Co-Op session when already playing in a Co-Op session.
[source discussions.ubisoft.com]
Comments 16
Still can't pause cutscenes? Come on!
Ubisoft QA department strikes again!!
I just got the Platinum and plan on putting it on the shelf for now. I really enjoyed it buy the Special Operations don't really do anything for me. I'll come back for the free missions and paid DLC tho.
I heard the SpecOp thing went live early by mistake and has caused issues with those who played it so i suggest if Ubi hasn't fixed it to avoid playing it.
So still no collision detection fix. Not that big of an issue, but watching grenades fly through solid object still feels a bit lame 😅
Started playing the other day so a bit shocked to see the dlc already being prepped
Put almost 100 hours into the Ultimate Edition since launch and only came across one issue where I crashed a boat into the shore/rocks at full speed and got stuck under the geometry. Loaded the auto save and it was fixed.
Got the Platinum and absolutely loved it. Really looking forward to the DLC now.
@Icey664 huge bugbear of mine. That and unskippable end credits.
Total reset of HUD colors. Some new color things like “trespassing”. Bummer.
@BrettAwesome That's a thing? Your or enemy grenades? Can't say I've experience that yet. I use proxy detect grenades andy they always bounce off walls.
The Danny Trejo mission is live too, started playing last night and got a phone call in the game to go meet him for a mission
@Spoonman-2 Ubisoft has said it being live was a mistake. It wasn't supposed to be released yet. It's not finished.
Yeah I completed the Danny Trejo mission last night, pretty lame unfortunately but the worst part was you couldn't keep the reward at the end of the mission! Always good to see Danny though
@Bu1ld0g
Mine. I've seen several grenades fly straight through billboards. (Though not the ones you're supposed to take down. Those work just fine)
finally I can use the wingsuit!
When will they fix the Trapper -1CO7B734 glitch? After finishing el este quest I got this popped up. I am unable to play the game at all. Please see if they will fix it!! I love the game and put over 20h into it. We need this patch. On Reddit there is a whole forum talking about this issue.
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