Good god, this looks incredible! God of War launches on PC this week – you can read our impressions through here – and one of its headline features is support for ultrawide monitors. In case you weren’t sold, though, Sony’s marketing team is here to help with an absolutely glorious launch trailer, rendered in widescreen. (Incidentally, you might want to view it on YouTube for the correct aspect ratio of the video container.)
This video is absolutely riddled with spoilers, so we wouldn’t recommend it if you’re yet to play the game. Seeing some of the title’s best moments, presented like this, is genuinely jaw-dropping, though – no wonder the title has been scaling the Steam charts ahead of its release. It almost makes us want to dive in and replay the title for ourselves – an unbelievable adventure.
[source youtube.com]
Comments 21
Seeing God of War spike in popularity again is really making me want to replay it on PS5. What a game!
Slightly off-topic. For anyone who has never tried one, check out an ultrawide monitor. It is super immersive for games due to capturing your peripheral vision and most movies are shot in ultrawide so if you watch a movie in this resolution it feels more cinematic. I've had one since 2016 and I will never go back.
@ShogunRok i'm also thinking about it... 60fps and OLED... Absolutely amazing game. Played it day one on PS4 Pro, but on LCD tv.
I dont think i could go back after getting the platinum. Dont get me wrong as i loved it, obvioustly but im done with it now. I will just remember it very fondly.
No reason for this not be on console considering the small size of the black bags.
Very cool for folks interested on PC. I was a little less impressed with GOW2018 than most it seems but it was still a great game overall. Still one of my favorites of that year.
@Korgon what we're you not impressed by. the game is a masterpiece
Still mad at myself for avoiding spoilers of the game at launch, mfw the only thing to really spoil was the game only had 2 real weapons and that thing about Atreus
Why would they put so many spoilers in this? I mean I’m sure there’s plenty of PC gamers who are playing this for the first time.
@middyone
It could have used some better variety in the enemy design. I faced one too many big trolls will a column throughout it. Also could have used a few more weapons than just the axe, blades and fist. Those two things are pretty important to me for action games like this but like I said it's still a great game.
@CrashLanded there's way more than that.
@Korgon that's fair. that seems to be the only complaint amongst fans. I personally thought there was enough enemy variety but i'm welcome to more. wouldn't you want them to flesh out the axe, blades and hand combat even more opposed to having a bunch of different weapons?
You can see a bit more on the sides, but the image is also cut from above and below. Just pause the trailer at 01.21 and look for another video on youtube with that same troll fight, captured on PS4 or PS5, and pause at the same scene - you'll see the differences.
After owning a 49" Samsung Odyssey G9 for about 1 week, i won't use an ultrawide or super ultra wide ever again.
They are good for productivity, and some of the movies but for gaming not so much... at least to me.
If a game is not made for 21:9 or 32:9, the end resulting image is one of 2 ways:
1. flattened. Fills the full screen but it's unusable.
2. you have black bars on the sides. Which reduces your 34" 3440x1440 or 49" 5120x1440 to a mere 27" 2k screen...
Where is the immersion then ?
Not to mention that the image in many multiplatform games that support ultra wide resolutions, is actually obtained from cutting from a 16:9 aspect ration a slice from top and bottom and expanding it on the sides.
But many times the sides of the image are stretched towards the left/right edges of the screen (normal trees, for example, appear "fatter" the more you "move them" from the center of the image towards the sides)
You can try changing the FOV, try every step from 75 to 110 and still not find a good value, that can both fix the sides and not cut too much from above and below (or bring the image too close to the in game camera).
The best way to mitigate this is to play in a window or force a lower aspect ratio, like 21:9 (for a 32:9 monitor) or 16:9 (for both 32:9 or 21:9 monitors) (and you can do that IF the monitor supports that feature... and that's one big ass IF, available mainly on the high end of the "spectrum" ).
So i returned the abysmal Odyssey G9 (it also had many other problems, like case popping when warming up or cooling down because of the 1000R curvature, horizontal scanlines, sporadic flickering etc... all of which were problems of the year 2020 G9 series, not of my specific monitor, search online to see the many complaints on the forums, don't believe the reviews).
And bought a 48" LG CX OLED @4k 120Hz for the same money, to use as a monitor (as in it's placed on the desk at 80-100cm from my eyes).
Now that's immersion! Games look amazing on it, and it very good for movies and productivity too.
I've fitted the PS5 behind the screen, on the TV's leg that extends behind the screen by quite a lot. LG and Sony introduced some support in the firmware of the TV and PS5, so you can use the LG magic remote to navigate in the PS5 menus, you can turn on the console by changing to the HDMI port on the TV, or you can switch automatically to the HDMI port on the TV just by turning on the PS5 console with the controller etc.
Small but nice QOL stuff, it's as if the PS5 is integrated in the TV 👍
Oh, and i did't mention the low quality HDR that most monitors have, at sub 2000-3000$ prices, They may call them HDR1000 or HDR1400... but that's just the brightness and colors mostly, which is nothing without a proper contrast, the blacks are just not deep enough.
And you can't get a proper contrast unless the screen :
1. is IPS/VA with local dimming zones that number in the hundreds at least (thousands is even better, but even more expensive)
2. is OLED, which has infinite contrast.
HDR on monitors at the price range mentioned above is poor when compared to a good TV's HDR, especially in games... And OLED TV's cost ~1000-1200$ nowadays, and incorporate many technologies that monitors have (4k 120-144Hz, VRR, freesync premium/g-sync compatible, 4 HDMI 2.1 ports etc).
OLED's have some negative points too (like sub 1000nits, aggressive ABL and risk of burn in) but all of those are easy to live with, at least imo.
Burn in is mitigated by technologies implemented in the latest TV models. I.E, after more than 1 year of daily using my LG CX as a monitor, at an average of 10-12 hours per day continuous running, I have encountered no burn in what so ever.
ABL i actually find very useful since i use it as a monitor, it automatically dims the image a bit if the screen is too white = easy on the eyes at this distance, no need to fiddle with the brightness if it was already set at 60-70%, for example, and you open up a white internet page to read an article.
And 800-900 nits is quite enough for a monitor. Maybe not for a TV sitting at 2-3 meters away. But for a monitor is ok, imo.
So i highly recommend a big ass 48" 16"9 screen with all the bells and whistles on it, instead of a 34" / 38" / 49" ultra/super ultra wide monitor, it's much more than a bargain for the same or less money.
@middyone fist and shields aren't real weapons, and atreus's bow and arrows are extremely shallow
@CrashLanded didn't ask you. stop being toxic just because your butthurt and I corrected you lol
@middyone
Actually I thought the weapons were fine as they were with plenty of depth. I would have liked to see like a spear weapon or something that can set up traps on the battlefield etc. Maybe in the sequel. Looking forward to it!
@Korgon oh yea for sure. I can see that happening...maybe atreus could get something to set traps in the sequel. my most anticipated game this year. can't wait.
@middyone How am I being the toxic? I was saying why there are only 2 weapons and you are getting overly defensive
@CrashLanded you know how. I never asked you why there is only two weapons. you're confusing me with someone else.
This gen is quite an ecological one...with all those recycled releases happening
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