The Walking Dead: Saints & Sinners is widely considered one of the best PSVR games due to its smart combination of virtual reality immersion and survival gameplay systems. Now it’s getting a sequel, as confirmed by Skydance Interactive on the title’s official Twitter account. “Hold on to your heads, tourists, The Walking Dead: Saints & Sinners - Chapter 2: Retribution is coming,” it said.
At first, many assumed this would be an expansion pack for the original, but the developer has since clarified: “Chapter 2 is an entirely new game!” There are no platforms announced just yet, but it seems safe to assume this one will sneak its way to PSVR2 – it’d certainly be a missed opportunity if it was tied to the original PSVR hardware.
We’ll check with Skydance Interactive to try and get clarification of its target platforms, and will update when we get word back. In the meantime, you can check out the briefest of teaser trailers embedded above.
[source twitter.com]
Comments 28
Always wanted to play the original. Hopefully they port it to PSVR2
@Boucho11 Would be nice if they brought out a double pack for PSVR2 or something with both versions included.
@get2sammyb yes totally. I’m really hoping they’re going to remaster or port some of the big PSVR games.
I'm not a massive fan of remasters for the sake of it but, if there's no way possible for VR games to be backwards compatible on PSVR2 then I'd like to see as many ported across as possible.
Always happy to get psvr news. Doesn't matter if it's 1 or 2. It has kept me moving throughout the pandemic.
I just started the first one yesterday and I'm honestly floored by the amount of immersion on top of what VR usually already provides. SO good.
Is the first one going to kill me like Re7 did on a base phat boy ps4's vr? Or is it going to be actually playable like arkham vr and astro bot....? Because I really want to try it, but not if it's going to physically hurt like re7 did.
@nookie_egg
Was it really that bad? I was actually thinking of giving PSVR another shot and RE7 was supposed to be the highlight 😐 I've got a PS4 slim so basically the same hardware.
@gollumb82 People seem to love the vr on re7 so it may have just been me and my ***** eyesight (prone to migraine), but yeah for me on an original ps4 it actually gave me a headache, and I tried several times. Not sure if it was the pop in, the low resolution, bad textures, the movement or whatever (I notice batman was a teleport movement instead of actual movement so maybe that was a factor?). Like I say, I may well just be in the minority, as everyone seems to rave about it. But had no such problems with astro and arkham so I don't know 🤷♂️
@nookie_egg
Thanks for the reply. Could it have been motion sickness then? I tried PSVR a year ago and had a hard time lasting more than 30 minutes before I got a headache and nausea. How was the picture quality? You talked about low resolution etc. Was the image blurry? I don't want to waste a lot of money and be disappointed (originally I tried PSVR with PS4 PRO). Don't know if the base PS4 experience is worth it.
It's probably a fair while away, so I'd be shocked if it wasn't on PSVR 2
I was really excited to try it, but after one hour I deleted it. It has so much potential but the controls and the tracking were so bad I couldn't go on.
@gollumb82 Possibly, but don't remember feeling nauseous from it, just headache/eye strain but maybe if I'd have tried for a longer period it would have progressed to sickness? Like I say, maybe the way the movement works might have been a factor, but not sure why Astro would be different, maybe because I'm not seeing through Astro's eyes like I would be in re maybe? Not sure. Although saying that, you are looking through Batman's eyes in arkham so not sure if it would be that after all.
The picture was slightly blurry but never going to get it crystal clear with the specs of the psvr (from what I gather anyway). I think the main issue was the fact that everything is just brown and maybe that muddies the detail (on an already less than perfect image [fine playing it not vr]) and what with the pop in and whatever else it made for a visual cocktail that just didn't work as intended with my eyes.
From what I have read, everything is definitely better on the pro unit instead of the base. Unfortunately, unless you try it I guess you wont be able to get a definitive answer either way, as presumably it is a different experience for each person.
@nookie_egg
Thought as much. Thanks again friend! Guess I'll hold off for now and try it again when I upgrade to PS5 some time in the future.
@gollumb82 Don't get me wrong, the stuff I have enjoyed on vr has been fantastic and (especially in the case of astro bot) is literally on another level to playing "pancake". But just be willing to accept there's limitations to the tech at the moment.
Hope you enjoy your ps5 vr experiences!
dziękuję 👍
@get2sammyb @Boucho11 if they don't make the games backwards compatible, I'll be pissed. I am holding my PSVR games for PSVR2 because I can't be bothered to set up so much crap!
@AFCC getting drunk isn't a good idea playing VR.
@riceNpea I don't get that one lol
@nookie_egg
Well, what little I played of PSVR back then was mind-blowing, despite the tech's limitations. Might as well see if I can get a cheap used PSVR set now, but it won't be easy (used ones are more expensive than the new PSVR I bought a year ago sheesh...). Dziękuję! 🙂
@AFCC 😬 I honestly, honestly wouldn't expect it. If it happens I'll be very surprised. It just seems too different.
I hope I'm wrong for you, but definitely don't get your hopes up!
@get2sammyb I would imagine that (if they aren't lazy) they can use the controllers like the old controllers...so I don't really see a reason to not play "downgraded" games on it
@AFCC Different buttons, different tracking systems, different functionality. I can see so much going wrong.
The DualSense doesn't even have the light bar on it to track the controller, so games like Astro Bot would need to be completely redesigned.
Saints and Sinners is the absolute best game on PSVR. I would love some co-op this time around but honestly I am just game for more of the same thing no matter the asking price.
@nookie_egg @gollumb82 I've played a lot of PSVR games and RE7 was the only one that made me feel a bit ill (headache).
It was all due to the motion blur in the game when smooth-turning. (Has another name in the settings but you'll probably find it)
Once I turned that off I never had any more problems.
A lot of people have been asking for co-op so hopefully they can do it in some form
@get2sammy they could probably track the controller with the PS5 itself no?
I can't believe I will have to use the old VR system to finish the games I own
@AFCC Also going to be upset if PVSR2 isn't backwards compatible, I've added every single free VR game I can thru PS+.
@get2sammyb Why am I reading this repeatedly? DualSense has a lightbar around the touchpad and PSVR2 features inside out tracking. Since the beginning it was rumoured that the new position of the lightbar could be cause of possible inside out tracking. Same as the original DS4 lightbar was there because of PSVR, way before it got announced.
So, IF Sony manages to translate the old tracking system to work with the new HMD is still a question. But it can't be outright dismissed. The truth will be ofc in the pudding
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