Amid all the news surrounding Sony's upcoming changes to PlayStation Plus is a snippet that's flying under the radar. According to PlayStation's CEO Jim Ryan, the platform holder's first-party exclusives won't be joining PS Plus day-and-date with the regular launch.
This is of course a big point of difference between what PS Plus is set to become and what Microsoft is doing with Game Pass. Titles from Xbox Game Studios launch on Game Pass immediately alongside regular retail, whereas PlayStation Studios software won't be hitting PS Plus in that same way. For example, if you want to play God of War Ragnarok, you'll still need to pay for the standalone game as usual — it won't be part of your subscription, at least not straight away.
Ryan says that adding its own games to PS Plus at launch "doesn't make any sense" as of now. He suggests that doing so could have a detrimental effect on the quality of its first party output: "The level of investment that we need to make in our studios would not be possible, and we think the knock-on effect on the quality of the games that we make would not be something that gamers want."
It's not much of a surprise that PlayStation exclusives are sticking to the model we all know, given how well Sony's games sell. However, this isn't to suggest Sony's titles will never join PS Plus — in fact, several of them will make up part of the library if you subscribe to PS Plus Extra or above. Returnal, Marvel's Spider-Man: Miles Morales, Death Stranding, God of War, and more are confirmed to become part of your collection for Extra or Premium subscribers. It seems that Sony-published games will come to PS Plus eventually, we're just not sure how far removed it'll be from the regular launch.
Anyway, what do you think of this? Would you prefer to have PlayStation exclusives on PS Plus day one, or are you okay with Sony carrying on as normal? Discuss in the comments section below.
[source gamesindustry.biz]
Comments 75
I agree. I know people will be saying Microsoft does it, but I have genuinely seen a drop in quality.(apart from Forza) I'd rather they keep pushing the boundaries and investing in the games. Aim for 10's don't aim for 7's
And they shouldn’t either.
PlayStation’s exclusive games are more than worth the asking price, which is always less than the “advertised” £70.
10/10 games > 7/8’s
Q : Anyway, what do you think of this?
Me : WHO CARES !
I only play kids games on my PS4 with very very few Teen games (FF XII TZA, Big Rumble Boxing) so I will Not missing something.
It was expected, so I'm not disappointed.
Given that Ryan said before that they would lose money doing this it's not something I was expecting at all and I completely get it.
I would have liked to see value added elsewhere though.
A discount for the base tier of Crunchyroll as an optional add on to any PS Plus tier for example. Something that only Sony can offer that nobody else could match.
Saying that, I'm still pleasantly surprised by how promising this all looks.
Pretty sure Microsoft is losing money on first-party games in order to increase number of subs. Eventually when it stabilizes they'll reassess the price of the subs to be profitable.
Sony is not wrong here, they're protecting their business. They could drop the price of new releases, though, but that's a different discussion.
I'm not surprised in the least. That would essentially shoot their developers in the foot for paying for future titles. Only Microsoft has a never ending supply of money to fund that kind of deal and not get financially hit hard.
Id say he was right until GT7 came out. Their live service output will thrive being added day 1 to the service but flop otherwise.
Their story driven titles make zero sense to launch day 1 on the service however
I'm fine with this, especially if it looks like the games will be coming to the service sooner or later. I mean - I don't think anybody expected Miles Morales on PS+ this soon.
I will still buy games I'm interested in but they also have games I only have a vague interest in trying, like GT7 - and I'll gladly give it a go if it comes to the service sometime next year.
My guess, is it'll be like films regarding cinema - disc/streaming. PS first party games will be sold 'normally' for 3-6 months, then go on PS Plus for 'free' after that.
That's fine as like most people I've not been expecting that. PS Studios games are usually of a high enough quality to warrant paying for them and I've not been disappointed with any of my purchases. Also with them coming to the service later down the line then it gives people change to play them that didn't want to pay full price, and also gives the game a second wind.
@Fyz306903 Make that 12-18 months and I agree
Feels like maybe they should assess this on a case by case basis. As @Rob_230 said; GAAS games could still be added day one and would probably benefit/thrive from doing so.
However I don’t see a drop in quality from Xbox adding day one games. In fact they are almost better than ever (Psychonauts 2 says hello!). Not everything needs to cater to the “critic” 10/10. E.g. I have always had a blast with the Dynasty Warriors Series (except 9 blah!) despite it’s relatively crappy metacritics. I hate the idea of games being designed in a certain way for better review scores (besides better general quality of course). I’m going off on one now.
is there a reason why sony dropping ps exclusives day1 on ps plus?
cuz xbox does since their exclusives dont sell well on their own platform and they also sell it day1 on pc unlike ps exclusives
Hmmm would I prefer PlayStation games released day 1 on a subscription service or be asked to pay £70 for each one…thats a tricky one.
I can see why they’re doing it this way, but I don’t pretend it benefits me more than them.
The big questions I have will be just how long a trial can they ‘afford’ to give away with each game…am I basically going to be paying for 30mins or am I going to get 6 hours? Basically are Sony going to be as generous as EA?
And then how long after the trial do I have to wait till they games are released on the next tier down?
And what of 3rd party…will they be hitting either tier day 1? Will they be trials on Sonys most expensive tier too? Or can third party afford to place day 1 releases on it?
I would have at the very least liked to have seen a discount on the £70 asking price for new games if you're subscribed to the highest tier. If you're paying the large fee for the premium plus service, I don't see why Sony can't at least offer some sort of discount for subscribers...
So when does Sony expect people to have the time to play these subscription games when they are also asking they buy new releases. (Sony Board Room: so we are basically asking our loyal customers to buy our games and then pay a subscription fee to access the same game on the service at a later date. Just checking but loyal customers who bought a PS1 game disc and still have it cannot use this to play the game on PS4/5. No they must pay the top tier subscription)
Tbh I’m ok with this, I mean seriously how is Xbox making money on their first party games?… all that time and effort into make those games only to drop them for free for Game Pass players equals money loss in my opinion
Microsoft's plan is to give the games out free and then make their money back off the microtransactions anyways. Glorified F2P games they've been released lately.
@EquiinoxGII You haven’t seen a drop in quality though. You’ve seen Xbox finally releasing critically acclaimed games. Halo infinite was undoubtedly better received than halo 5 that didn’t hit gamepass day1. Flight sim got plenty of critical praise. Psychonaughts day1 got plenty of critical praise. In fact I think last year Xbox studios had more game nominations in the game of the year awards than they had all through last gen…
As long as they turn up eventually. I don't need to play the latest games day one.
@ATaco so better the Sony way ...pay £70 for a game that's got mtx or grind for a year ...yeh
@ATaco not sure what game you are referring to recently unless it’s Halo Infinite’s multiplayer… which was actually F2P.
Big question is whether once they do reach the service, will they stay?
As if they only join for 3 months each it then it sucks a bit as I often have a few games on the go at once...
@Widey85 @Martsmall I imagine we will say day 1 games at some point…they’ll be the live service ones.
How long they’ll stay will also be interesting. You’d think they’d follow MS and one they’re on they’re on for good. But Sony first party stayed on Now for such a short time so who knows.
@Rob_230 That's what I was thinking. The live service games would make sense to have as day 1 inclusions since we can reasonably expect mtx as another way for then to make money.
I'm assuming the DS: Director's Cut isn't coming to +, also thinking they've given up on their Video Pass in Poland.
@Rob_230 Gt7 isn't a flop in any way, shape, or form.
Its top tier all day long and not one real world person i know that has played it, have said anything other than how awesome it is.
Show some respect lol.
I don't mind 1st party not coming day 1 because I mostly don't buy them day 1 anyway, outside of a few exceptions like Rift Apart and Death Stranding. If Returnal and Miles Morales are any indication I won't have to wait too long though for them to be added though, about 1-1.5 years or 2 at a stretch.
@Bleachedsmiles I certainly have.. ironically I've always been an Xbox player. From day 1. This is my first year in buying a playstation. So I've been playing halo since the beginning. The new game is better than 5 of course. But it's still poor for Halo. Flight sim is a niche, granted pretty. And yes phyco has been acclaimed. Is that it? Anyone that tells you Microsoft has improved (correct) but In the grand scheme of things the games have not. Most xbots who are dedicated to the cause have only been on there for a few years and havent seen previous quality.
@KingDazzar the games they used to release were incredible. True gaming at its core, unfortunately the damage was done years ago and they are still playing catch up. Plus the introduction of game pass, while amazing value... Quality suffers.
This is the rare occasion where I agree with Jimmy boy. They literally cannot afford to do this.
All the people who say they don't care and are glad would be eating it up if Sony tried to compete with Gamepass.
Of course not. Understandable but also the sole reason why I will not subscribe to any of the new tiers.
The main reason I own a PlayStation is Sony’s top-notch first-party games, and I want to enjoy them day one.
@K1LLEGAL yeah the single player was more a games as a service thing, releasing unfinished. When is that campaign co-op coming again?
@EquiinoxGII "I have genuinely seen a drop in quality.(apart from Forza)" Errr. Microsoft quality last year was phenomenal. They were Metacritics publisher of the year with an all time record of an 87.4 average in 2021, no one's ever got over 85 before. Halo: Infinite, Psychonauts 2, FH5, Flight Sim all coming in well over 80%
Quality wasn't their issue last year, quantity and pacing were.
@ATaco not sure as i’m not on the dev team? Still not a microtransaction.
I agree with reasoning here. As a GP subscriber I can see the quality plummet and in general number of high level exclusive content whining down.
It has actually started to get media biased (titles announced as a "big deal" are being reviewed and graded as AAA titles, when they are in fact on a indie production value level), to make a gap between GP and PS exclusives seem smaller.
I, for one, don't want that to happen. Games I'm really interested in I purchase as a collector, and ones I don't I can wait for a year (or so) to try out on a service or through a bargain bin.
@themightyant Halo is still not finished and is broken on PC, it's day one platform (FPS games I usually play on PC if reasonable). FS has always scored great and sold in tens of copies (it's great at what it does, just not a lot of market for it). FH5 is the only title that kept quality through transition, but it was "more of the same" compared to FH4.
Thats good.and games like god of war ragnarok i only want the physical disc anyways. Good job sony.dont put those legendary games on it day on the same day.word up son
@Cikajovazmaj I think people need to step back and look at things logically. First, if Sony cared about quality of the game above anything else then these upcoming ps5 games wouldn’t be made with the PS4 in mind too…but would instead be made to take full advantage of the ps5. Making money is priority in all business. Releasing future ps5 titles on PS4 benefits Sony a lot more than it benefits ps5 owners. Let’s not pretend different…unless you expect to see no difference in the quality of games once they do eventually move away from PS4.
Second. You’ve seen how they’re willing to treat £70 first party games…how they’re willing to add mtx and limit offline so they can gimp progress made to support mtx. That’s not for the sake of quality.
Third. Even if day 1 releases from Xbox studios has seen a drop in quality (which they haven’t if you go by metrics) the suggestion of this being due to the gamepass subscription ignores the fact that Microsoft is investing far bigger budgets in these games. Halo came out unfinished, I agree…but it’s also reportedly one of the most expensive games that’s been made right? That also was in development for how long? 5/6/7 years? This tells us what? It certainly doesn’t tell us that a subscription service lead to halo not getting the proper time and budget it needed to ensure quality does it?
@themightyant oh because reviewers opinions are what have made all those games great? I'm not saying those are terrible games. I'm saying they are not as good as what have previously been released. Just because Tom from a review site has rated an Xbox game 9/10 it doesn't mean the game is indeed that score. It's all subjective. Previous Xbox franchises have indeed fallen in quality over the years.
@Bleachedsmiles I believe you mixed few things up.. every business is about making money, and that should live as a separate statement.
There are different strategies to making money. Not every vendor on the market should use the same model, because that would effectively narrow the choice for the consumer.
Now, for the PS4 cross-platform. One of the ways to make investment into a polished 5 year production cycle game profitable, is by making it more accessible. In a world where current gen consoles availability is as limited as it is, making a cross-platform game is an easy way to make it accessible and automatically increase it's market to a profitable level. I sure like that approach more, compared to keeping market smaller and releasing "great" PSVR level exclusives for PS5 (using PSVR just as an example of expected smaller install base and production values that come with those expectations).
MTX endeavor Sony is tampering with lately is an insult to any sane person, and I can only hope they feel it financially.
Budget and development years don't necessarily have to be connected to the end product quality. Halo might be the most expensive game they ever did, but development on it was also restarted like 3 times.. My fear with subscription services is that what is changing is the definition of "complete". Games are being pushed out when they are lacking content and polish they should have, on a pretense nobody will bother with them for long enough for it to matter. So it's not so much about development process and work, as much as it is about the outcome (mediocre) that is deemed final/releaseable.
P.S.
There is an argument to be made in current world that game is not final when it releases, but as a collector and old school gamer I like to have my games in a playable state on a physical medium.
@K1LLEGAL fact is when compared to past Halo entries, the offerings at launch were measly. You may be getting the games "free" but it's an excuse to give you less than you used to get before.
Don't get me wrong, Sony ain't no saints either with the recent GT7 fiasco but at least Horizon Forbidden West was a full finished and feature complete game.
I'm happy that sony are taking this approach, their games for the most part are worth the money! I don't want to see the level of quality drop!
And as someone who's also a gamepass subscriber, I'd say most of the games added in the last year have just been filler. Yes their 1st party have been getting better reviews, but I think that's more to do with a certain media bias that seems to be happening at the moment. In my opinion halo infinite was adequate at best(with the most bland open world I've seen in years), FS is a technical marvel but not much of a game(plus a massive money sink if you want the expensive other planes). And for some reason, after putting in over a 100 hours into FH4 I just didn't enjoy FH5. Might be me as a gamer, but the game just felt super flashy but ultimately flat! MS have still got to prove they can release new high quality IP's, that my series X was worth the investment.
@EquiinoxGII FWIW I didn't like Halo: Infinite as much as others did, or previous entries, and fell off Forza Horizon 5 pretty hard as it felt too much like more of the same.
But then I did the same with Ghost of Tsushima, which I never finished, due to open world fatigue after the 20th Foxhole.
Those are all my subjective opinions.
Still I can appreciate that all those games are broadly loved and that review aggregation does tell a larger story. It isn't just about one review that "Tom from a review site has rated an Xbox game 9/10" it's about ALL the reviews aggregated together. While individually they are subjective, together they give a broad critical consensus, and the overwhelming consensus was that Xbox had quality in 2021.
You may have not subjectively thought so, that's fine, but it doesn't change that fact.
@Cikajovazmaj I’m not mixing up anything. My replies are to the suggestion that releases from Xbox studios have seen a hit in quality since releasing day 1 on gamepass. Which isn’t the case if we go by review metrics. This is a statement made at a time where Xbox game studios games are being critically praised more now than they have been in years. This can not be argued against. It’s not my opinion, it’s fact. It just doesn’t fit the narrative of gamepass equals poorer quality games.
Critically regarded and personally regarded are different.
The suggestion that releasing games day 1 on gamepass effects quality has to also be expanded on if that was even the case…so how? Why?
The example of halo infinite releasing unfinished is used. But it’s proven that it being released on gamepass didn’t effect its budget or the time given for development. So the reason of ‘because of gamepass’ become moot. Halo released in an unfinished state because of poor management.
Again. My replies are concerning the statements about gamepass and xbox studios games quality hitting it. Not PlayStation subscriptions and the possible quality concerns of them releasing games day 1.
But when we’re given clear examples that money first quality second let’s not run with the narrative that Sony only aren’t offering day 1 releases because they care about quality.
Games releasing unfinished when subscriptions become the standard and Sony eventually do release their games day 1 on them is a different topic. It could be argued that we’ve been getting unfinished games released physically day 1 for years.
One day Sony will release games day 1 on streaming platforms. That futures inevitable. And they’ll be concerns over quality for sure. But there’s also always going to be competition. And this is why competition is good…because it ensures a certain level of quality.
Not fussed either way as I like to actually own playstations exclusives so doesn't bother me and never really interested in ps now either
well that sucks
@themightyant I 100% agree with you! that it's all opinion based. And while we can agree and disagree, I suppose that's how the world works. And yes of course the reviews were great for those games mentioned, and I do see your point. But they are all opinions too. The user ratings are all lower that the critics. Which again for be many reasons. Good discussion though mate! All subjective!
@Bleachedsmiles again, I'm not saying Sony cares about quality, they care about money just as others. I just hope they stick with model of quality over quantity. Think of it as Netflix vs HBO Max, later might have less offerings and is even less popular, but their best recent action movie release is Batman 2022, while Netflixes is Adam project (day 1 ofc).
While there is a single subscription service, admittedly there is no hard evidence quality is suffering due to that, not just general incompetence. In new markets, it's all about projections and properly assuming a starting model. And my guess, and of people of similar opinion, is that it's due to GP specific model.
I would leave critics out of this, because cross-platform games, although identical in the eye of developers, are scored measurably higher on Xbox.
@EquiinoxGII It is. Play what you want to play! Happy gaming!
We all knew Sony wouldn’t be releasing their first party games day and date with this new service anyway but it’s still disappointing nevertheless to have it officially confirmed. If they did though then it would be a serious competitor to Game Pass Ultimate.
@ATaco "Microsoft's plan is to give the games out free and then make their money back off the microtransactions anyways. Glorified F2P games they've been released lately."
Yeahh you're not allowed to ever complain about microtransactions again cause GT7 exist 😅 you know that $70+ game that has as much and as expensive microtransactions as a F2P game!
@Bleachedsmiles
Hi man. I understand you have preferences but your contradicting yourself and not making sense.
A game being cross gen has nothing to do with quality or not.
Halo taking so long to develop logically should tell you its development has nothing to do with gamepass and was conceived way before gamepass was even an idea.
No worries I think everyone can express themselves. I just pointing out contradiction.
Have a lovely day.
@Jacko11 8's are good, stop acting like they aren't
@playstation1995 putting a game day one on a service doesn't affect the quality at all. These aren't "legendary games" they are just games.....
@Juanalf Not like I bought it. I still haven't bought a single game at Sony's new more expensive price.
Still doesn't give Microsoft games a pass just because they're on the pass.
@JJ2 i think it does because it’s dividing resources so that it can run on inferior hardware & takes away from the potential it could of had if it was for the superior hardware only
@Envy. Hey envy.wheres lust. hate.and jealousy.🤔😄😃😄.they are legendary to me .word up son
@Envy I think it was clear from my comment what the argument was. Calm yourself
They shouldn't. I genuinely believe that quality of content would greatly suffer if they did. They aren't an infinite war chest like Microsoft. I've yet to be disappointed in the overall product of a SWW studio since the start of ps3. Even the shuttered studios such as Evolution and Sony Japan (among others) made either a critically, commercially or niche fan favorite game.
@Bleachedsmiles all in development well before gamepass became a thing though. I'd imagine part of that is pure coincidence. And Halo 5 wasn't missing Ppromised features after a year delay or after release like Infinite still is. Considering you named 3 games, 2 of which are from very well established franchises, I don't see the point really. Not being a d*** but they SHOULD be putting out some bangers and Halo x and Forza x shouldn't exactly be a surprise for quality (add Gears in and that's the Xbox tri fecta of quality reviewed first party titles for the last several years). Loved Flight Sim and Psychonauts 2 just fyi
@pip_muzz This right here would have been awesome. Only having to pay like $40-$50 for a brand new $70 PS5 launch title etc.
I never expected Sony to release brand new games at lunch on the service, so not upset or disappointed.
@nomither6
‘it’s dividing resources so that it can run on inferior hardware’
That’s not how cross gen usually works.
They usually started dev on last gen (edit I know on pc but targeting last gen) and have an upgraded native version for current gen. Not focusing exclusively on current gen doesn’t take away quality. It just (possibly) takes away the potential for an innovative exclusive design. An exclusive design isn’t related to quality. Quality is in the execution not in the design. (It’s like saying Forspoken will be better quality because being current gen only. That doesn’t make sense.)
There r exception like GT7 which was developed for current gen and got a port for last gen. Again I don’t see the point about quality though.
(Just my opinion I’m no dev)
I just want the backport library and games I didn't buy at some point, I can buy the AAA games myself
@JJ2 I don’t have a preference.
I’m not contradicting myself…the whole point I was making was that gamepass had nothing to do with the quality of halo… I thought that was pretty clear???
@Cikajovazmaj why would you leave critical reception out of a conversation about the quality of XBOX STUDIOS GAMES releasing day 1 on gamepass?
@Nyne11Tyme Indeed, Xbox should be putting out some bangers. Ok…since gamepass was introduced how many studios has Microsoft invested in a bought? How many studios gaming studios for Xbox did Microsoft own before gamepass? This tells me how Microsoft viewed the Xbox before gamepass and now with gamepass.
Games take time. They will be coming. But I can’t judge quality of games that don’t currently exist outside of development.
This conversation is about the statement that since Microsoft has dropped their games day 1 on gamepass we’ve seen a drop in quality from them. Suggesting the xbox one generation they released banger after banger. I’m sure all here agree xbox one had some amazing games, I mean they couldn’t miss with all the hits and awards those games got.
Personally, I see xbox games studios returning to form…in order to return to form in my head they would have already had to have had a drop in quality. Critical reception of recent games seems to back up this thought process.
It’s depressing that yet another halo/Forza is used as example, yes. But that’s what’s available…alongside other well reviewed games that have come from their studios day1 on gamepass.
Of course, this being Sony central the argument changes once again from ‘seen a drop in quality in games since coming day1 to gamepass’…to, ‘those games were in development for years, gamepass didn’t effect quality either way’…in which case the point still stands - we haven’t seen a drop in quality of Xbox games studios games due to them hitting gamepass day 1. If you guys want to add a “yet” in there to make you feel better then fine.
And again, to be clear. This is regarding Xbox. Not Sony. The statement I replied to wasn’t about Sony. And I’m not saying Sony has the same resources to bring their games day 1 to their services and not have quality suffer…in fact I think one of the first things I said was trials makes more sense for Sony.
@Bleachedsmiles because media scores have been biased lately. As an example, Weird West, reviewed today, has scored 7/10 on PS5 and 9/10 on Xbox. Although it is the same game. And this pattern has been going on for a while (can't find an example of other way around though).
I understand reviews are subjective and individual opinions of a reviewer, but if there is a consistent correlation, that indicates a pattern..
@Cikajovazmaj omg get out of here! It’s the age old tired excuse of media bias. Maybe some games perform better on Xbox? Maybe vice versa… cries of media bias have been going on since Nintendo and sega…constantly flipping depending on which side of the fence you’re jailing yourself. Heh ps3 it was a common cry that everyone and their dog was ‘in Microsoft’s pocket’ whenever a Sony exclusive scored as low as an 8. Then during last gen it’s was often seen as media bias towards the PS4… seriously behave.
And also, what does media bias of third party games have to do with Xbox game studio games?
@Bleachedsmiles historically I would agree, but today we live in a world where it is VERY EASY to check if a game is performing differently across platforms. While at the time information was harder to come across, these days it's a search away. Some of the most popular content out there is dealing with exactly that subject.
As another interesting (third party) occurrence, for the first 15 days Elden Ring held the highest MC score on Xbox Series consoles, where it objectively performed the worst.
I'm using third party content as example because it's impossible to compare first party exclusive on other platforms.
Don't get me wrong, I own all 4 popular platforms. But there is a consistent behaviour, me loving my PS exclusives, me loving my Nintendo exclusives (!!!), and me trying my MS exclusives.
@Cikajovazmaj you’re using third party because you’re typically moving the goal posts right?…I mean conspiracies over media bias toward Xbox on 3rd party reviews has no real place in an argument over a perceived drop in quality of Xbox studio games since hitting day 1 do they? And let’s be honest, we can just as easily go down the media bias rout when it comes to how PlayStation exclusive games are treated today - cry conspiracy because these outlets don’t want the backlash that comes with criticising Sony first party. Why risk losing clicks. Yeah?
So if I can’t take critical reception on board. And I can’t take production time and budget on board, as way of argument that the statement and suggestion that gamepass day 1 releases has seen a drop in quality/is the reason for this perceived drop in quality…what can I use?
Player reception? Awards won? What? Where are you moving the goal posts to?
@playstation1995 so god of war isn't legendary anymore since it's on the service? Thought so .....
@Envy. Of course its stil legendary.god of war.game of the year 2018.god of war g.o.a.t. 🐐 👑. Best game ever.word up son
@playstation1995 That's what I like to hear 🤣 I do agree with that, GoW 2018 was amazing, my favorite PlayStation exclusive.
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