Sony promised the PS5 would be much easier to find in 2023, and it’s slowly becoming a reality. Sales are improving dramatically in the manufacturer’s native Japan, where for the longest time you’ve had to register your interest with retailers in order to partake in lotteries for the opportunity to purchase a system. That practice is now, finally, on the way out, as the platform holder is able to more easily meet demand.
Electronics outfit Nojima Online has announced that, starting 1st February, it’ll cease its lottery system for the PS5 and switch to regular sales. This means, effectively, you’ll be able to order a console directly when available, without restriction. This doesn’t mean the system won’t still sell out, of course, but it’s an indication that hardware will be more readily available moving forward, which is something the PlayStation maker itself has indicated.
The firm is currently in the process of relaunching its new-gen console, with a vast and sprawling marketing campaign that’s seen artefacts like Kratos’ Leviathan Axe from God of War Ragnarok installed in real-world locations. It seems confident it can finally meet demand for its new-gen console, so if you’re in the market for a PS5, there’s never been a better time to try and pick one up.
[source twitter.com]
Comments 12
This is great news for playstation as it means stock is increasing, hopefully they can gain some momentum back in Japan and get some more bigger exclusive JRPG's.
Especially with xbox sales slowing down and xbox announcing today that they are increasing the cost of the series S/X in japan.
Nice to see it finally properly stretching it's legs without the need of gobbling up multiple hundreds of 3rd party games for 77 billion
@neonpizza Not for a long time, if at all.
@neonpizza it was already alluded to that Sony will skip the pro and just carry on in to the next game cycle.
Are you promoting a graphics card on a PlayStation news forum?
@neonpizza I don't think a pro console is coming, dude.
@neonpizza i hear at the moment that card has a lot of driver issues. I’m sure that will get worked out over time. But it’s really expensive to have it not be compatible with most games. But yea a $4,000.00 dollar PC does out perform a PS5 or PS5 Pro.
@MacRider as much as I’d love a Pro, i think you’re right, it’s not coming this Gen. Which is fine, if it means we get the PS6 a year or two earlier. Either way is a win i suppose 😀
@neonpizza The Pro primarily existed to accommodate the shift to 4K. PS5 is more than capable of running modern games at higher resolutions. With the world the way it is, Sony will be lucky to maintain consistent PS5 production through the rest of the generation and meet demand.
As always, if you need top-tier performance, you're going to want to main PC.
@neonpizza "I need an RTX 4090, which has the power of 10 PS5's... But that's expected, since a 4090 will run you at least $2299 CAD."
Plus a CPU, MB, RAM, SSD, PSU that can maximise that GPU, you can't scrimp here or you bottleneck. Plus Case, Coolers, Fans, K&M &/or Controller. You are looking at around $4000 - $5000+ CAD for a system that maximises the 4090. So about 10x the cost of a PS5. Wish you luck getting anywhere near 10x the performance. /s
@neonpizza For all the nice things about OLED tv's I didn't like how it handled motion, especially in lower frame rates. Ended up trading in my LG in for a top end QLED. There are a few small compromises - there are pros and cons to each - but ultimately i'm much happier with it. We like what we like regardless what everyone else says is 'right'.
Don't get me onto BFI, gives me a headache, I understand the theory but no, never... can't understand the statistical anomalies that actually like it. lol
Wish you luck with your 120-144fps PC endeavours.
@neonpizza It wasn't the motion blur that is the problem for me, it was the opposite. The almost instant response time on OLED made anything below 60 or 60+ fps look really stuttery to my eyes and 'felt' worse than my previous inferior TV which seemed to cover it with persistence blur. I prefer that to stutters.
Sure i'd love to always play at higher framerates, but as your post over on NL goes to show many great games like BOTW are sub 60, WE don't get to choose that all the time.
Personally I like SOME motion blur, if it's good per object motion blur when it's done well. I feel it should be like a sporting referee, you know it's done well when you don't notice it and it is just part of the games style.
But I don't like either end of that scale. I can't do with too much e.g. I noticed in Plague Tale: Requiem it was OTT at default settings, and I notice it's absence when it is turned off.
Different horses, different courses.
neonpizza wrote:
Except it is. Move your head side to side quickly and everything blurs just a little, or look at a fan blade spinning for persistence. It's simulating what our eyes do when me move, and to many people (not all, including you) it IS more natural when done responsibly.
In fact our eyes see far more motion blur then we 'see'/compute but our brain masks it out in a process known as Saccadic masking.
Of course VG motion blur is only an approximation and that is probably what your brain is picking up on, it's not quite right. Much like many don't like 3D films, myself included, as it gives us eye strain when our eyes try to put in focus the blurry bits, and we can't, which leads to headaches.
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