The father of the Soulslike genre, Hidetaka Miyazaki, says that Elden Ring's success won't determine whatever fresh hell the sadistic minds at FromSoftware come up with next. At last count, Elden Ring had sold a cool 20 million copies across all platforms. In addition, he's looking at hardcore PC multiplayer games like Escape From Tarkov for inspiration.
In an interview with IGN at the 26th annual Dice Awards, where Elden Ring picked up five wins, including Game of the Year. Miyazaki discussed what comes next, noting that "obviously, Elden Ring is a commercial success. Everybody's aware about that, but it doesn't really affect what we are going to create next. We basically keep creating the game that we want to create, and that's our policy. It's very simple."
When asked what new ideas, trends or technologies inspired him, Miyazaki mused it was the kinds of "multiplayer elements that, in terms of both technology and the game designs, we keep updating. I'm really interested in that as one of the fans and one of the creators. Especially speaking of [Escape From] Tarkov, for example. So I'm basically paying attention to those elements as a creator and fan of the game."
Miyazaki is interested in the way that other developers in the industry "keep updating multiplayer network functionality and the game design in order to change the way that the players are involved in the gameplay, and how the players are used as one of the resources for the gameplay. So that's why I'm paying attention to these elements."
The unique multiplayer functionality of FromSoftware's expanded universe of games has almost always been a central pillar of game design, so it makes sense that Miyazaki would look to successful games in that space for inspiration. We can't imagine Miyazaki's next title will include a Battle Pass, and so have to imagine it's the emergent social interactions that happen on the battlefield in games like Escape From Tarkov he is alluding to.
What do you think of Miyazaki's comments? What aspect of modern multiplayer games would you like to see implemented in FromSoftware's next game? Make it to the extraction zone just south of the comments section below.
[source ign.com]
Comments 32
Oh no, Soulsborne games are getting proximity chat. It's game over now.
Music to my ears, Miyazaki is at it his best unshackled from expectations.
Huh, interesting priorities. Hope this leads to games with good post launch content and care, that’d be nice
I think every great designer does this: Looking what is great design in areas they don’t know, understanding its mechanics and adopting it to their own subject. Or even feeling confident enough to move in this new area and combing the best of old and new experiences. The only two pieces of information in this article are:
Give me an open world Bloodborne!!
@Decoy_Snake I second that!
Elden Ring EXPANSION announced, Shadow of the Erdtree.
Praying that this means the next one isn't another open-world flowerpicking snoozefest
Shadow of the Erdtree article incoming!
I hope they explore VR again. Déraciné was interesting, although rather short and more of an experiment.
A big-ass From adventure fully in VR (not necessarily only in VR) would be a dream come true!
They've announced an expansion a few hours ago for Elden Ring but of course PushSquare are too busy with Yakuza.
There's only one game from this company that I have actually enjoyed and finished and that's Bloodborne. Can't say I'm too excited at anything they announce.
I bought Demon's Souls with little knowledge of what it truly was when it first came out and disliked it. Tried DS1 and DS2 and disliked them. Bought Bloodborne with a decent grasp of what it was and loved it. Tried DS3, disliked it. Tried Elden Ring, really disliked it.
As with their previous games, I'll have to see it and try it before making any purchase decision, as I'm more likely than not to dislike what comes out.
@KaijuKaiser Review what? An expansion that's not even out - Shadow of the Erdtree...
@Benjiro Have you tried Sekiro? Faster combat, like Bloodborne. No character builds though, more of an action game.
@Benjiro How come you liked Bloodborne enough to finish, but didn't like, say, DS3? Obviously the theme is very different, and DS has slower combat, but I can't see enough between the two to place them at polar ends of the like/dislike scale.
Not suggesting your opinion is wrong, just asking. Sometimes theme alone is enough to carry a game a hell of a long way, and BB has a very strong setting.
Yeah this is interesting but.. Shadow of the Erdtree!!
@Ear_wiG Yeah, it has always looked a lot more up my alley. But I kept postponing, never tried it, then Ghost of Tsushima came out and sated my itch for a samurai type of game. Currently doing a Master's which leaves me with limited time for gaming, but will definitely consider giving it a go once I'm done. Thank you.
@kyleforrester87 That's the thing though, to me they are very different games. BB is fast paced, fluid, aggressive. And the HP Lovecraft heavily inspired thematic appealed right to the heart of me. DS is slower and more defensive, Elden Ring is all of that in an open world setting, which only compounds the problems for me. Not saying the other games are bad, just saying that personally BB rocks my boat and is my jam. Ahah.
@Benjiro A good example from my perspective is Skyrim and Fallout - they are fundamentally very similar but Skyrim's world is much more appealing to me to the extent I have spent hundreds of hours playing it, but I just can't stand Fallout. If you like medieval dark fantasy, games like Dark Souls and Elden Ring really hit the spot. For me, shooting werewolves with a blunderbuss in a top hat is a little unappealing on paper, but I really did get suckered into Bloodborne.
@kyleforrester87 I do like dark fantasy, but those games just didn't do it for me. I tried all From Software games since Demon's Souls, apart from Sekiro. I agree with you that Skyrim > Fallout. But again, it's all personal preferences.
@Decoy_Snake That be down to Sony..But yeah a new Bloodborne.
@KaijuKaiser Talking about how they seem to talk about Yakuza more than any other site on the internet, nothing to do with reviews anywhere.
He can feel as free as he wants while making Bloodborne 2 open world next!
It’s not nearly his best title anyway, late to the game mo’fuggas should have given him the vanguard award
@Shinnok789 That be up to Sony..Well, Bloodborne was published by Sony, and the PlayStation maker owns the property. The game was also a collaboration between FromSoftware and Sony Japan Studio, so it's highly likely that Miyazaki is saying it's up to Sony to green-light Bloodborne 2.That Miyasaki said in an interview it not his call.."Bloodborne 2… Unfortunately, I'm not the one to decide," says Miyazaki, when asked about a potential follow-up to the PlayStation 4 exclusive.
@TheLotteryMan1 Tell me something I don't know....
My message was just ironic, I know Sony owns the IP, just like they own Demon's Souls.
My guess is that, unfortunately, Sony's gonna keep Bloodborne on ice for the next console, and they're gonna do a Remake a la Demon's Souls and use it to boost the initial sales.
The reason why there's no Bloodborne update for "next gen", or a PC version of it for that matter...
Those are the only From Software IP's they actually own, they're not gonna share them with another platform, and they're gonna use them as incentives as much as possible.
At this point Miyazaki could fart in a box and seal it and I'd buy it.
I hope the pvp system in froms game won't be too intrusive in their next game. Invasions are probably my least favorite aspect in from games.
@Benjiro Im in the same boat with the exception of Demon Souls I enjoyed it when it was original release on the PS3. But I don't get the hype for Elden Ring I put in about 80hrs, I think im just open-world fatigued at this point because everyone seems to want open world games.
@pharos_haven Totally get that. I have serious open world fatigue. In actual fact I was never ther biggest fan of them and only a few open world games keep me interested until completion. Wide linear is my preference. It always has been.
@Ear_wiG
Agreed. I got Bloodborne and didnt like it, then I took a chance with Sekiro. The latter is way faster and more convenient with idol placement. That pose/parry system is a delight and I am chasing the platinum.
And that made me go back to Bloodborne. I vastly prefer Sekiro but I appreciate the Sony exclusive a lot more now.
This is a theme I have noticed with Japanese developers. That they're more passionate about making something unique, creative while America has a more profit-oriented culture. Hell, most of them don't even try to chase the international audience!
Notice how anime tries to target niches while, in general, Hollywood makes the budget higher and tries to appeal to everyone with one product. The result are 'company products' that are designed, tested and 'safe' or 'non-controversial' when it comes to America and the West in general. While Japan generally comes up with much more creative things with some absolutely insane niches if you truly explore the entertainment pieces they put out.
Not that America isn't creative but they are truly 'maximize profit chasers' and it shows in most of their mainstream cultural products. I just read niche novels now, since what's the point of consuming good but 'safe' entertainment that adds nothing new to your life once you have seen the basics.
And that's some BS corporate spin right there. We'll pretend what sells doesn't matter. Mmmmkay....right
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