Sports games are developed on an annual cycle, and therefore they’re more iterative than what you tend to experience in other titles. It means that improvements are rolled out with each edition, but many of these may be minor underlying things, which tune the experience – but don’t radically reinvent it.
That seems to be the case yet again with MLB The Show 23, which is stepping up to the plate on PS5 and PS4 on 28th March. There are a lot of bases to cover in developer San Diego Studio’s blog post, but we suppose the headline is the addition of 5,000 new animations, which will freshen up the gameplay – specifically during fielding scenarios.
In fact, the team has made some big underlying changes to defense this year, which puts a greater emphasis on fielding attributes and randomises the button accuracy feature by tweaking the location of the optimal green segment when throwing the ball. This means that players will need to pay attention to what they’re doing, rather than rely on muscle memory.
Offense has been tuned, too, of course. One thing that jumps out to us is the emphasis on clutch statistics when runners are in scoring position. This will replace traditional contact attributes, allowing the batter and pitcher to face-off more organically in high pressure scenarios. It’s all designed to create more dynamic match-ups and better reflect what’s happening on the field.
There are a lot of other changes – including an emphasis on explaining what certain statistics and attributes mean – but on the gameplay and presentation front, it’s largely smaller stuff. Some of the user interface elements have been adjusted, for example, when runners are on bases – it’s stuff like that, rather than anything truly remarkable.
But you’ll be able to test it out for yourself when the MLB The Show 23 technical test goes live on 21st February in North America. Unlike in past years, where you needed to register to take part, everyone from the US and Canada will be invited to download the client and give it a try – and this is consistent across all consoles, including Xbox and Nintendo Switch.
[source blog.playstation.com]
Comments 11
I wonder if this will ever go to a free to play live service title?
Passing on 23. 22 was fine but the commentary was abysmal and RTTS really sucked. They need to use a different engine and overhaul all animations and play from the ground up, plus add season mode and year to year saves back. But most people will keep buying it every year and fool SDS into thinking they’re doing a great job.
@Americansamurai1 not until people stop buying it every year. It charted in top 10 in us in 2022 from PS sales alone. Business wise, no reason to stop the yearly big profits from the method. Plus theres no competitor for it
@CVCubbington I loved the PS4 games but it’s a bit mad that they’ve still not done up the engine for PS5. Sports games have always been great showcases for new consoles and games like NBA 2K and the new PGA Tour have clearly put the effort in, unlike SDS.
@nessisonett maybe next year, wonder if they're holding back to accommodate the switch?
I just want franchise mode revamped and customizable draft classes. Not like I’d actually make the draft classes by hand, but I’d surely download them
@nessisonett Right? Straight up coasting for years now.
Don't know how this franchise is even making money, with the same stale graphics engine since PS4 (PS3?), and it being FREE on Game Pass, and SDS alienating its own PS fanbase. Another PASS from me, that makes it 5 straight years & counting ...
@Rmg0731
Well of course it topped the charts. That happens when there is no competition. Same with Madden. Push the same game every year with a few tweaks. Pretty much print your own moneys.
Its Americas sport, want to play it with the most updated roster? Then you have to buy the newest mlb game.
I guess the sponsorship of putting it on the Xbox is not really paying out. Spreading out on 3 consoles which makes it more of a hassle to make a new engine. One putting it for free on the Gamepass maybe Sony thinks yeah lets not put to much money in it if EA can do it so can we.
I think the franchise needs to take a year off.
Yeah it’s making money, but it desperately needs a new game engine. Especially because they are developing for Switch now and I’ve got this feeling the existing engine isn’t the most scalable thing in the world.
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