
After making a big song and dance about the fact that Final Fantasy 16 won’t have a day one patch – an admittedly uncommon scenario in 2023 – publisher Square Enix has since admitted there will actually be an update ahead of release. The patch, which will weigh in at around 300MB, will fix a minor progression issue, a few text errors, and a rare bug which caused the game to close in very specific circumstances. It’ll also help optimise the performance of the title, promising a sturdier frame rate throughout.
The development team apologised for reneging on its promise of no day one patch, but obviously a better optimised game is never a bad thing. Considering this is only a small update, it’s hardly the end of the world. It is pretty amusing after so much was made of the game not having any launch day updates, though.
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[source twitter.com, via comicbook.com]
Comments 60
Eh that's fine, at least it isn't over a gb. Hell it isn't even over 500mbs.
I thought so need that framerate sorted. Sensible
The update being so small is pretty impressive if you ask me.
300MB is good enough. This is what a day one patch should be. In fact, I wouldn't mind a limit on the size of day one patches to force games to be ready already. 1 GB or so (maybe 2 if needed) would do a lot to ensure games are shipped in a more ready state.
@Tsushima The demo is an old build from a year ago so the performance was improved already during the pre launch gameplay. If the demo was the current build this day one patch would've most likely been more than a gig.
Any word if we be able to turn motion blur off ?
I wouldn't quibble over something so small. So games have 10gb or more for a day one patch. Heck. Starfield, which I'm sure will be good.. will 100% have a huge day one patch to squash some bugs.
300MB is fine. Unlike some games where the day one patch is larger than the actual game.
Not a Biggie, also Japanese games mostly are modest in download size.
@Nepp67 I'm curious where people are getting the information that the newer version has better performance. Is there a credible source? The developers themselves came out a few days ago saying they will improve performance post launch. That tells me it isn't much better in the newer versions that exist.
So that was just a shallow attempt to garner more preorders off the backs of games releasing technically unpolished.
@Nepp67 There is no world in which a dev would release a demo build a year old with technical issues. That doesn't even remotely make sense man.
@tameshiyaku it's over 100 gb download
I really. Hope they work on that performance mode and the ghosting /artifacting induced by the motion blur. Double digit framerate drops in performance mode just isn't a technically finished product. They may has well have just had only the 30fps option if they can't get anywhere near a stable 60.
At least it's only 300 mb, so it's no biggie
If it was something like 20 gb, then there would be a problem lol
No offense but they didn't make a big song and dance about it. You, the journalists, did. People should really read the game informer interview instead of just headlines
@tallythwack they said they're working to see if they can add it into the game. Doesn't sound like a sure fire thing but at least they know of it and are trying something
In other words… lol. The frame rate in certain areas obvs needs a bit of work anyway
@Synthatron_Prime If you look at the prelaunch gameplay with Maximilian Dood you'll notice that it's a lot smoother in comparison and if they needed to do only 300mb for a day one patch that should tell us that the performance is in a pretty good state.
Aaaand here it goes... OK, I still didn't believed it would be otherwise...
But I'm curious how people praise 300MB patch. Sorry but 300MB is so huge pile of data so it could hold total rework of whole game. Yes, in these days where 1GB here 1GB there and no one care, it seems small, but it is huge as hell...
300MB is not that much, I have no problem with it. I hope squareenix update future ff16 disc with this patch though.
@Nepp67 I'll check it out. But without an actual analysis I'll need to play it myself to see if it's different. I don't really trust the opinion of non technical YouTubers. But still the fact remains that the devs have promised to fix performance so that tells me it's still not great. Guess we'll find out in a few days. Still excited for the game!
Based on the demo, which granted may have been an older build, the frame rate definitely needs fixing.
@Nepp67 or it just tells us the devs aren’t as anal about frame rate as some are. Japanese games often have uneven frame pacing and frame dips, they don’t seem to care as much.
Just hope they don' tmake a habbit out of it. I'd wait an extra month just to not have to download even 1byte of data.
While the novelty/ marketing point of "No day one patch" was cool there was realistically no chance the wouldnt NEVER get a patch of some sort, so in the grand scheme of things this is actually good news.
I hope the patch is to remove those eikon battles. Rubbish they were.
There goes my hope that the physical version would be bug free.
It’s 2023 and people are still surprised with updates!
Interesting. 🤣
Yeah, the framerate issue was noticeable in the demo. 300mb isn't so bad considering that's only the issue. I'm also hoping there will be an option to turn off motion blur.
Realistically in the past 10+ years, how many AAA games have released without a day one patch? The only thing nowadays is how big the day 1 patch is.
@djlard dude.... jedi survivor had a 50g update, so yea 300mb is a small update no matter what mental gymnastics you seem to be doing
@thiagoauler nobody is, they just said it wouldn't have one and it ended up having a small one
It’s going to have lots and lots of updates over the next few years. What’s the point in making a song and dance about not having a day one patch in the first place? It’s the world we live in. If they stuck to not having a day one patch they’d just be shooting themselves in the foot by being unable to release improvements they’ve come up with since the thing went gold. Can’t get my head around it but 🤷♂️ whatever.
Well, now I'm cancelling my pre-order. Can't handle the lies, even if the hype for the game has reached a very high point with me. I don't care if I'm passing on what could have ended up being my game of the year. Truth is worth more than amazing experiences....
Seriously though, it's not a big deal at all. I'll have that downloaded in probably 10 seconds at most. It is true that they boasted about how it wouldn't have a day 1 patch, but I'll take the best version possible on release day rather and hopefully have an amazing time with the game rather than worry about reneging on a previous statement.
Like others have said though, there was no song and dance made about this. It was Push Square and possibly other media that make it seem like there was. It was mentioned in an interview. It'd be different if they kept boasting about it on social media and even mention it in the trailers. I don't mean to be rude or anything, but that is kind of unfair to write this article like that, @get2sammyb.
@tallythwack I read in an article on famitsu that they will look into working on an option to turn motion blur off. The original Japanese:
“ブラーの値を任意の値に変更、ブラーのオフをするという作業の見積もりを始めている”
@LordBakemono Yes, 50GB is whole game 4 times. I would really want to know why so much data they need...
@djlard this isn't the 5th gen any more where entire games being 700 meg or less was normal, 300 meg is only "huge as hell" if you're still on dial-up.
Zelda: Tears of the Kingdom had a Day 1 patch.
On PC not only do we have Day 1 patches, you also get Day 1 Graphic Driver updates (and hot fix for those patches)
Hell, sometimes the Windows Store/XBOX App needs updating before new PC GamePass games can install. On top of Day 1 patches and graphics drivers updates.
If the game is fun, I do not care. Patch away.
300 MB is almost nothing! Good job!
@djlard dude what are you talking about. 300MB is not a lot of data in today's day and age. Maybe 20 years ago it was significant, but some common files, including SHADERS, take up that much space nowadays. This game is over 100GB. So this patch is like, 0.3% of the game's size. Relatively, that's a significantly small patch.
I feel this website so anti Sony they will probably deny it
Okay, 300MB is nothing. That will be downloaded in the blink of an eye.
300 MB is almost 19× the size of Final Fantasy 3(6), mhhhhhmm check please!
Guess they figured out they needed a patch after all from the copies that were released a week early
@Jaz007 lol, the only thing that would change is that it would let games remain broken for longer.
@EquiinoxGII small for you maybe. for me too. but I know that some people have limited surf or very slow internet and I feel empathy
@themightyant Or it could be because the developer actually cares about the performance of the game. Considering that Yoshi P was confident in the game not needing a day one patch and only announcing a 300mb patch instead of a 20gb one should say something.
@gpimlott the game isn't broken. It's not like the game is full of bugs and a write off. Im sure those who struggle with an internet connection will be fine playing the standard game.
I played the demo an it is a fantastic game but my god the cut scenes!!! Played about an hour, at least half of that was cut scenes!!! Think i’ll wait till it hits PS+!!
Great news! The subpar performance of the demo had me worried. Still on the fence whether to purchase now or wait for PC though.
It was a silly statement to make, or to take at face value really.
I assumed there would be some sort of early patch because there are always things to improve upon on games this big. I'm just glad the version that went gold is polished enough that only minor tweaks are required.
Tried the demo didn't like it
The level of copium in this comment section is hilarious.
day one patch 300mb is fine, its not like cyberpunk day one patch lol
@Judal27 well at least they're aware so thats good
@Kyushutrail "We are starting to estimate the work of changing the blur value to an arbitrary value and turning off the blur"
Translation.
Cool cheers.
@C25CLOUD The website dedicated to Sony's game console is anti-Sony?? smh
Literally a non-issue, we're talking about software programming. Nobody can ever account for all anomalies in any situation and anyone who has an issue with this or can't understand that is incredibly foolish and ignorant. No lies here, nothing shady, we have real issues in the world to worry about.
@Relygon There was no subpar performance in the demo, and even if you did experience something you certainly didn't experience anything worth complaining about.
@LordBakemono is it really "an update" of its already released and part of the actual download of the game come launch day?
I downloaded jedi survivor on day 1 and had ZERO "updates" of any size to grab whatever "patching" they had done was done BEFORE release day and the game as of launch and didn't have any updates to do.... It's not like my download for the game went from "game size" to "game size + 50gb update"
@RobynAlecksys There were several instances with 10-20 fps drops. That is pretty darn significant to me. The devs even acknowledged the frame rate issues on Twitter and promising it’ll be fixed in the full game.
No surprise really most games released get a day one patch update. Finished the demo over the weekend and the ending was so upsetting. Definitely one of my most anticipated games and cannot wait for only a few more days now
I'm definitely impressed at the small size, normally they're alot bigger.
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