
Plans for a PS4 iteration of long-in-development cosmic horror FPS Quantum Error have been cancelled, with developer TeamKill citing qualitative issues in a statement that approaches humblebrag. In 2020, we wondered if this spooky shooter might be a PS5 launch title, and in the years since, it's been moulded into a tense-looking experience, and a technically-demanding one, at that. To soften the blow, we got a fresh look at gameplay, which you can check out below. TeamKill explains:
“Unfortunately, we are going to have to cancel the PlayStation 4 version of Quantum Error. Even with the game being made from the beginning for the PlayStation 5, we still had hopes we could make a PlayStation 4 version happen, but with the level of quality we have achieved with Quantum Error with gameplay running at 60 frames per second, we have reached the conclusion that there is no way for us to deliver a version on PlayStation 4 that would live up to what the PlayStation 5 is going to deliver.”

The studio continued, stating: “A PlayStation 4 version would require too much downgrading and changing of assets, lighting, and much more to function, and with the difference in memory and the slower HDD speed, it would be a very different experience that will not compare to the PlayStation 5 version and would not be fair to PlayStation 4 players.”
Quantum Error takes place inside the Monad Quantum Research facility, which, after an unknown entity attacks it, necessitates a total containment lockdown. A team of firefighters is sent in to save as many lives from the blazing inferno as possible before things take a turn towards the cosmic and the horrible.
When do you think we will see a PS5 release date for Quantum Error? Are you surprised to see the PS4 version cancelled? Make note of the nearest fire exit on your way to the comments section below.
[source gematsu.com]
Comments 12
Good on them and learning from the cyberpunk situation. Funny how an indie dev learns better than a triple A studio and respects its customers.
Lmao. The so called ps5 version looks like a early ps4 game
Regardless of the reason, an indie dev should focus on the most recent hardware to make the best game possible.
I really don't like this console generations where most developers refuse to move on and drop 9yo hardware. If this continues, they will release cross-gen games on PS4/5/6
Third person shooting looks doooodgy but interesting and premise.
This developers tweets give me weird vibes. They keep flaming this console war on Twitter by stating 'PS5 is better at this and that while XSX lacks this and that'. Very honest yes, but you know exactly what you're doing.
@KaijuKaiser well there's a reason why no multiplatform developer does that. Even though its honest, like I said, they are flaming the debate by mentioning it. Its just politics at that point. You don't see multiplatform devs saying 'well this console is faster or better at something than the other'. It just flames the debate.
I agree with you that they are very insecure but by tweeting that, (or should I say X'ing not tweeting now) they are just getting both fanboys riled up into "ha my gaming device is better than yours so now I can go to sleep happy knowing I base my happiness off of what a billion dollar company does with my money" type debates. More engagement for the devs I guess
?! Looking at it you’d be forgiven for thinking the PS5 version got the chop
@theMEGAniggle fully agree, and to be honest it's very embarrasing to see a developer engage in it. You are just alienating an entire fanbase, and making yourselves look very amatuerish. Fair enough mentioning about a delay on an Xbox version because of utilization issues, but I suspect it was all the retweets and engagements of the PS fanatics that triggered it all back and forth.
You just know this game is going to tank!! The devs have lost there way with it. After all this time when it does release. I don't expect high reviews.
@Nepp67
A cross gen game isn't the same as an unfinished game.
@stefan771 The devs would literally have to downgrade everything and would definitely run into issues that ps5 would most likely not run into. Same thing like the cyberpunk situation where PC gamers ran into less issues than ps4 and xbone. So they cancelled it and respected their customer's hard earned money unlike CDPR.
@IAmAshCohen17 late reply but yeah, honestly it's so weird to see. As much as I dislike Microsoft as a company, the Xbox is decent enough. But none of that matters, at the end of the day it's an industry where you need to have all sides present to see the best results
What the Devs are doing is directly helping no one but only the fanboys who go on twitter to argue and defend their console with their lives
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