Sony is taking accessibility seriously with the launch of its PS5 Access Controller later this year, but great work continues to be invested on the software side as well. Marvel’s Spider-Man 2 is the next tentpole title from PlayStation Studios, and unsurprisingly Insomniac Games has committed to continuing to advance the suite of comfort features included in the release.
While the Burbank-based developer has yet to officially announce the full list of accessibility features included in the game, a PlayStation website update has given us a glimpse into what’s planned. Most notably, you’ll be able to slow the combat speed down to 70 per cent, 50 per cent, or even 30 per cent its full speed, allowing you to more easily react to what’s unfolding on screen.
Obviously, not everyone will want to do this – it’s a toggleable option, after all – but it should help make combat encounters more manageable for those with disabilities, or people who don’t feel especially comfortable playing action-heavy games. The likes of Marvel’s Spider-Man: Miles Morales already had great accessibility options, so we’re expecting an even more impressive suite here.
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[source insider-gaming.com]
Comments 13
Its great to see them continue to make their titles more accessible.
As Im getting older, its clear my reaction times are not what they were in my twenties and thirties, meaning there are some titles I struggle to enjoy as much, simply through capability. I haven't tried this solution yet, but its nice to think there is an option to try if Im really struggling with reaction times in this title. 👍
Good to see accessibility supported so well for the people who benefit from it.
Once again Sony leading the way on accessibility in games! What they do with their first party releases is amazing. Nintendo and MS have a lot to learn from them.
Great to see. Just bracing myself for the influx of people moaning that games being accessible makes them feel like less of a special snowflake for managing to get the same set of trophies as tens, if not hundreds, of thousands of other people
I can see people using the super slow mode to make some pretty videos 🤩
@TipsySonic it can be use for screenshots, too. I remember fighting same enemies in the first Spider-man from Insomniac over and over again just to capture one shot. Now it should be much easier not to miss the right moment.
@theheadofabroom agree had the same kind of argument here on push over how trophies should not be allowed on easier difficulty.
More accessibility, the better in my book. Games, trophies etc are for EVERYONE.
Say what you will about Sony but they are top in gaming for accessibility.
Considering by the time I get around to playing this I may be 60, SIXTY, those slow mo modes may be a necessity.😝
If FromSoftware did this with their games I might actually finish one 😂
This is great news. I’m an older gamer. Nothing upsets me more than when I can’t get a trophy because it is a time trial or the enemy needs an agile quick response. I just don’t have that fast reaction time anymore.
It’s true trophy’s are for everyone.
@theheadofabroom If it's not online against others then I don't see the problem.
@Tomato_Goose genuinely can't wait to see what people do with it 🥰
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