Turns out we didn't dream it, and Square Enix really is making a multiplayer shooter about foam. Yes, Foamstars is happening, and all jokes aside, it was pretty fun when we went hands on earlier this year. Soon, a lot more people will get the chance to check it out, as an open beta test is heading our way very soon.
While the game is launching on both PS5 and PS4, the open beta is taking place only on PS5. It's happening between 29th September and 1st October 2023, giving everyone a few days to join some matches and see what Foamstars has to offer. You won't need PS Plus to play the beta.
As for what will be included in the beta, we're getting access to all the characters available at the game's launch, as well as two modes. Smash the Star is a team deathmatch in which killing opponents turns one of them into a Star Player, who you need to kill before the timer runs out to win. Happy Bath Survival is an unusual deathmatch mode; players within an inner layer have to take each other out, while teammates in an outer layer have to help and hinder using foam-flinging weapons.
There's more information over on the PS Blog if you want to get prepared for the beta. Will you be taking this early look at Foamstars? Tell us in the comments section below.
Comments 6
"You won't need PS Plus to play the beta"
Is this going to be free to play and/or in 1 of the 3 PS+ levels?
I'm just more curious than anything.
Glad they're having an open beta, I'm intrigued to give it a try but not holding out a ton of hope in it being something to write home about.
The game looked like slow motion Fortnite/Splatoon minus any fun.
I know this game got lots of hate but honestly of the multiplayer games Sony showcased I actually thought this looked the most promising of the bunch. The only problem is the beta comes out with Phantom Liberty and...well it will be tough to pull me off that for long. Still I think I'll at least try a few matches.
As someone with no interest in this (I don't play multiplayer).
I hope it has more interesting uses for the foam/level design. Or else who cares it's just Splatoon/Fornite and more bland and unoriginal then mechanics or modes. Yes I may not play it but doesn't mean I can't speculate how bland it's design could be and still hope it has interesting ideas.
Then I'd appreciate it more but still not play it just think about the great game design it can have and think more highly over it using them in a multiplayer format.
As many multiplayer ones I do go oh well that would have been nice in a singleplayer/AI or tactical team based co-op game or oh that's bland.
Foam that's solid or able to walk through, interesting level design traps/player abilities or something with the 'ammo' in interesting ways for modes like come on. What is there to get excited about 'foam'.
Splatoon is great in both modes for it's use cases. It's game mechanics are simple but effective. If can play singleplayer and go yeah for a shooter platformer it's fun, regardless of the multiplayer prep levels the obstacle courses are well designed. The stealth or getting ink for ammo is nice. The traveling in ink is cool.
The artstyle/more street look isn't my thing but it works I'm fine with it by all means to stand out and it fits the world/inking environmetns. So when Splatoon 3 I saw a desert I was like oh the apocalyse side ok cool open world? Obstacle courses still? But the singleplayer was kind of similar I think? Made me confused. I haven't played 2 & 3 yet only 1.
It's when you can see 'potential' and no one uses it that I get annoyed with the games industry copying and doing nothing with it's core as bland as the 'look' at it is and then you go 'oh it is as bland as it looks in the marketing and in the game so why should I care to play this over another what makes it stand out, it doesn't cool see you later'.
If it doesn't have anything of a spin with it's ideas just a foam skin. What a waste.
I didn't buy up old 6-7th gen shooters for nothing. It's to see their varied ideas. If your games are bland why bother. Artstyle only does so much. You need gameplay ot make multiplayer fun not 'oh it's online and oh make your own fun' well you can when you actually offer more to keep it inviting don't you smart developers, like seriously!
It has to have something to it to stand out not being a reskin of others and put the least amount of effort in. Online and artstyle with no make your own fun 'broadness' is the problem with many games. Their broad scope of plans with impact. Just oh look at us our content ideas are weak.
But as a gameplay focused person that's just me.
Only the big can offer big IP crossovers like Fortnite. So you got to do other things to stand out.
I'm very excited to try this out!
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