It has recently been reported that Naughty Dog is cutting ties with many of its contract workers amid a huge wave of industry layoffs. However, one detail in Kotaku's report that admittedly passed us by pertains to the state of the developer's only known project — its multiplayer The Last of Us game. According to Kotaku's sources, the game is "not completely canceled", but is "basically on ice at this point".
Initially starting out as a multiplayer companion to The Last of Us: Part II, the project grew in size and was eventually spun out to become a standalone title. Though it has been acknowledged by Naughty Dog a few times, it still doesn't have a name and hasn't been publicly shown, save for some concept art.
It's been in the works for years, and reportedly, Sony brought in Bungie to evaluate the live service game and see how things were going. Unfortunately, the outcome wasn't positive, and this apparently set development back quite dramatically. Now, it's "on ice", according to this new report.
It's pretty much what we expected, but it's still unfortunate to hear. The Last of Us has a lot of potential for multiplayer; the original game's Factions mode is beloved by fans, and many were expecting a grand expansion of that concept. Combined with Part II's excellent action, it seemed like a goer, but it seems development has slowed to a crawl.
We sincerely hope something comes of this project one day, but it's probably safe to assume we won't be seeing it in the near future.
[source kotaku.com, via gamesradar.com]
Comments 83
Damn this is pants bro! I was hoping this would be a release for next year, quite possibly the only live service title I’m vaguely interested in. Oh well back to the drawing board ND. Have Sony got anything meaningful to show us?
Honestly, the game was apparently near finished before it was pulled from the May Showcase. Either just cancel it outright, or release it and possibly recoup some dev costs. ND could even release it into early access and let the fans' feedback help finish the game. That did wonders for Baldur's Gate 3.
It’s on fung-ice.
@Bentleyma you mean, Bung-Ice?
Seriously though, this is basically the only live service entry I was interested in from Sony (and I feel I’m not alone in this), so it’s baffling to me that they decided to ice this one and go ahead with some of the more tone-deaf titles.
Let me see, that is the second on of mp/gaas crap that is killed of and money is waisted. Great, now start making awesome single player games again as there is already enough of the other crap on the market.
Wtf
not sure this has to be true but if it. screw bungie. noone cares about your opinion. the first lou multiplayer is still one of the few great multiplayers out there.
seriously go f u, Sony if this is true
Let Naughty Dog cook up big single player exclusives like they want to and always have.
With that being said, it is disgusting that Bungie basically got this game destroyed because it wasn't an engagement farming cosmetic shop. I absolutely hate the corporate stink that Bungie has brought to PS Studios and Jim Ryan welcomed them with open arms.
@theSpectre I'm really curious what would've happened had Bungie not interfered.
They are no Insomniac, it seems
Regardless of Bungie’s thoughts on the game, I can’t imagine it was anything less than decent… might even be very good but just didn’t fit the Bungie perception of what a GaaS actually is. My thoughts… release!
@theSpectre I agree the players can look at it and make a decision I really loved the original why not expand o that. And to be fair the games from Bungie are quite boring to me.
@theSpectre Unfortunately a common practice is to not release a struggling game so it can be written off. With inflation eating way more money than anyone expected I imagine they will likely take this route, I really hope not though.
I think the big issue is it grew too big. Druckmann said multiple times the game would have the same level of cinematic storytelling their single-player games have. I think in terms of monetizing something like that, it moved further away from Factions and into something like The Division.
I just don't understand why they couldn't scale it down and release something analogous to Factions 1, which is just doing a bit of map work and implementating multiplayer... why did they have to turn it into a whole AAA game but not execute well
Now we get neither (
I've got nothing against live service games in general. They have their place. But not every live service game needs infinite legs. I hope that's not what was happening here with the Bungie interventions.
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People like to take these reports as the 100% truth when it's far more complicated then that. Also stop we should stop blaming Bungie when we don't know what state the game was in, how much it cost etc.
If these last few articles have told us anything is that most have no business acumen.
You demand more SP games but there costing over 200m (because we demand lots of content with top quality graphics) to make which lack long term revenue streams.
We also demand "new IP" but apparently not if it's a live service like it's some genre.
Sony have said in interviews that they are not making 10 Fortnites like some seem to think they are, plus they want to be less relying on 3rd party revenue to prop up their business which is smart considering the way the industry is going.
@jmac1686 You might be right about the size and direction but I think that sounds great. The main problem, I think, is that Neil isn't just a writer he's a true author. He creates great stories, which require a beginning, middle, and most importantly an end. And I think that clashes with Bungie's idea of a great game, which is one that goes on forever.
Honestly, what little curiosity I had left for the project died back when we heard that Bungie sent them back to the drawing board. At this point it doesn't even matter to me if it ever comes out or not.
Major waste of dev hours if not, though.
@theSpectre Sony won‘t do that. People could stick with it and ignore those other GaaS games with ridiculous and pricey cosmetics.
It'll take Playstation years to recover from the damage Jim Ryan caused. This is just the beginning. Ryan is retiring right at the end of what games were in motion already from the previous gen. The next few years will be from what Ryan put into motion and im afraid it will be rough.
Waste of Naughty Dogs time.
They now should have been ready since last of us 2 to show us their amazing new single player AAA game and possible release in 2024.
I think we will be lucky to get anything AAA single player from them until 2026.
Sony do with your studios what you do best and what sold millions of PS4 and a good few PS5.
Amazing cutting edge single player AAA games from your in house development studios and stop arsing about.
A complete disaster for PlayStation. TLOU2 has perfect gameplay and to not leverage that into a multiplayer hit is unacceptable. Jim Ryan needed to go, and his replacement shouldn't use Bungie as the authority on what PlayStation customers want.
@AdamNovice You're right — these reports aren't 100% truth. The truth tends to be even worse
Good, waste of time and resources to try to turn this into a GAaS, I honestly hope most of them just outright fail.
Sucks for the devs that had to work on this though, specially if they were doing against their will, so to speak.
Just look uncharted 4 2016, that will be 8 years in 2024 since we have had an amazing full AAA uncharted game. An open meta of 93%.
Come on Naughty Dog get back in game for my sake 😂
One could say it's treading on mighty thin ice. Guess it just isn't clicking yet huh?...I'm sorry.
Jokes aside this is so disappointing as someone who loved Factions in TLOU1. At this point they really aught to just hold off until TLOU3 and launch it with that or something. Sad news.
Imagine if Sony never spent 3.6 billion on Bungie and we actually got this game, but now we probably aren’t cuz it was live servicey enough
Sony is being tight-lipped as usual, but as we all know; Factions speak louder than words.
JSnow2 wrote:
We don't know that they didn't want to make this game themselves. They added excellent multiplayer to TLOU and Uncharted. Don't assume this wasn't something they wanted to do.
They are also making at least one, and perhaps two, single player games if rumours are to be believed.
Sony best watch their backs. And get back to why I have a PS5 not COD or fifa. I can get them on Xbox and maybe switch 2 soon ish.
It’s for their amazing AAA in house studio single player experiences.
The reason Sony will own this Christmas, probably Spider-Man 2, I’m sure they are aware of that.
Nintendo are firing on all four cylinders.
Microsoft are buying up the world and even slightly getting their game act release schedule together.
Hope Sony don’t rest on their laurels or go off on a tangent, else Switch 2 with Nintendo in house AAA games and if full third party support with a power full Switch 2 could be the future direction to go with.
Sony should focus in single player games because they are excellent and make lots of money.
Layoffs are never good news but I really hate the new life service obssession of the current Sony bigwigs. I hope all these games fail. This is not the studios's fault, it is from Sony managers.
Can you imagine the morale hit this would've taken on the quote 'arguably industry leading talent' in Naughty Dog. To have an outside party, totally new to the company tell them their work is sub-par. Poor management decision in my opinion, to give the newbies so much power, respect is earnt.
Good! Developers need to get this reality check and stop flooding the market with anti-consumer GAAS titles! It's funny to hear Bungie was brought in to give an opinion when they haven't made a game worth playing since Halo CE, and both Destiny games SHOULD have flopped given how predatory and disrespectful they are to fans. None of the MP modes ND made were ever any good anyway.
**Edit: contractual positions are just that, and when that contract is up they don't have a job anyway. Any good individual will have a lead for their next gig once the contract is up. This isn't "oh no layoffs", this is every day business being written with an agenda.
It does look like Jim Ryan is bailing out before his live-service plan bombs. Sucks to be the next guy.
I was skeptical that I would ever be interested in a Last of Us multiplayer experience but it's still surprising to see them essentially canceling a game in their biggest IP.
@Tielo I also would rather see a VR mode for TLOU than a multi player, but a lot of people have been crying for the tlou 2 factions multi player for a long time. There is definitely a market.
@Shakybeeves I mean, any intelligent individual knows Bungie hasn't made anything worth playing since Halo CE. Just because naive casuals keep throwing money at bad games doesn't mean their opinion on another developers game means anything. But still, it's good to see another anti-consumer product being put out of commission.
@colonelkilgore It is hard to believe that bungie would have so much power over playstation to put a very good game by every other persons standard on ice. So, what ever Bungie did not like about it must have been quite convincing. Anyway nobody wants another redfall, or how all these mp games are all called .
Bungie was one of the worst acquisitions ever made, buying a studio with no exclusivity incentives is bad for business and prioritising GaaS just as they seem dead and buried, and on top of that, they're now being used to judge what is and isn't good enough to be released for Sony.
It would be one thing if Bungie were any good at GaaS titles, but they're not, as someone who has sunk over 1000 hours into Destiny 2 I can confirm I am only around due to nostalgia for the first game and to keep the friendships I have made in-game, and many people feel the same. To have them judging other studios is laughable at best, they are constantly making their own massive missteps and losing players month on month, how can they decide whether a game lives or dies? Deciding whether or not years of hard work have been for nothing?
An awful decision and whoever made it needs to be removed from their post. I feel for all those ND devs.
Honestly, good.
A Last of Us multiplayer game would be great.
A live service TLOU MP game? No.
That's what you get when you can't manage your scope creep.
Ofc Bungie would say its crap. I imagine they expected a drop in ps their player base if this came out. And if they have to lose players wallets to another game then it has to be unquestionably better in every aspect including mtx.
This sucks if accurate, and if it's mainly due to Bungie's assessment, ugh. Destiny is what it is, but I don't think Bungie necessarily has the live service secret sauce. Destiny is more or iless mpenetrable now, and that's how I feel having played the og for a bit.
They shouldn't allow Bungie to interfere with NaughtyDog's game, They should have release the game and let people be the judge of it. All those moves are terrible mismanagement imo. Even the golden gouse Fortnite is in trouble now days and the investments to gaas are looking bad day by day.
It sounds like Bungie messed everything up. They could have had a game that would make some money, but because Bungie didn't think it would make Destiny money, they said it wasn't good, and now Sony is just in a bad spot.
Now, I could just be ignorant, but ND has made enough MP that's been well received in the past. I think the always-updating live-service model is the problem. Games used to just come with a MP mode and that was fine. We should have some of that again. MP games don't always need to be updated forever. One good launch or a few updates similar to a couple map packs can be just fine.
All I want from PlayStation is the quality, length, and quality of tacked on multiplayer that Uncharted 2 delivered. TloU1 and Factions is another good example.
@Ken_Kaniff thoughts on this?
Just focus on the new IP and bundle Factions2 in TLOU3!
Sony is missing the point of how mutiplayer online games work. You see, most are quite simple really, and they grow with time. Sure, there are some high profile multiplayer games, but there's no use copying them - unlike single player games, more of the same doesn't sell many copies.
What they could do is take a smaller team and build an original idea that is simple enough to experiment with. Think more Fall Guys and less Fortnite. It would definitely cost way less money and allow them to try a bunch of different ideas faster IMO.
P.S: Factions was conceptually very simple too, and everyone loved it.
Lot of money pished away ...stick to single player games .. preferably a new ip
Sony...just cancel it
Went from ‘kinda interested’ a long time ago to ‘just get on with TLoU 3’
Keep making the awesome show and leave the old games in the past
Gonna make the IP stale
What kind of multiplayer was it meant to be?
@Nepp67 The game would have been revealed at the May Showcase. I don't like this idea of Bungie telling Sony what to release and what not to. It's not like Destiny and Destiny 2 launched with a wealth of content. It took years for those games to become profitable. On top of that, I recently took to playing Destiny again and it didn't take long to remember why I stopped playing it in the first place.
@OldGamer999 Your first sentence is basically why they are making GaaS games because they want people to buy them on the system.
@MattBoothDev The original game was basically Live service you bought MTX like any other game.
@pharos_haven
They would have to some how crack the GaaS market to perfection to achieve that.
But they should not ignore one of the reasons most own a PS4 / PS5 those fantastic single player experiences.
Or as of today not have a single in house studio AAA single player experience lined up for 2024 with gameplay shown and a release date, which they normally do by now.
Maybe after Spider-Man 2 has released they might have something to show, but they are suspiciously quiet to me.
@pharos_haven
Also if you look at the other two like them or the games or not like them.
They have showed gameplay and rough dates for 2024 from their in house studios and most are single player in house AAA ish games.
ND has been farting around for years now. They better show something soon. They are dropping hard in the rankings of Sony's best studios.
Somewhere...there's a timeline where Sony never buys Bungie, and Factions 2 is released.
@theSpectre I think what they will ultimately do is shelve the project, shift the teams focus towards TLoU3 to build buzz again, then refocus back to the multiplayer.
Release TLoU MP now would be a waste without marketing behind it. half the audience from the TLoU is pissed about TLoU2 still. That relationship needs to be repaired, assuming sony even cares to do so (current attitudes from the California based studio and sony themselves -now hq in CA- would see to indicate they don't), but if they do they may want to see audience response to TLoU3 first.
If I was sony I'd release the MP, 3 to 6 months before the 3rd game. Generate the hype, get fans together, make it part of the TLoU3 hype train, plan TLoU3 assets and preorder bonus', maybe unlock TloU1-2 characters. Then when TLoU3 comes out dependng on how well its recieved, they can soft land into the multiplayer and continue supporting it. At leas then there will be some good will to bring people back for TLoU3. Especially if its mean to be F2P and everyone plays it as a live service.
I think releasing now or saying anything now would just be a cold death. It's been 3 years since launch, probably 4 when the game sees the light of day. So they may just us TLoU3 to relaunch "Factions 2" as its own thing.
Of course I don't care they already lost me with TLoU2, but I'd imagine there are people who are hoping it'll return to form. They should also drop the "part" from the name. TLoU2 isn't a part of anything. First game was meant to be standalone. Not like hte first game ended with Joel showing up in a delorian warning Ellie about her kids.
@pharos_haven you could buy MTX but it wasn't anything like a live service disaster like we get today.
@Kidfried I just don't like Bungie. lol
I think I'm being as fair to Bungie, as Bungie is to the gamers in the Destiny 2 community.
I mean the addicts in the Destiny 2 community.
Good riddance. Naughty Dog should focus on their amazing single player experiences.
ND has butchered something so simple. It is amazing.
Just give the project to someone else who can actually do a MP and let ND just be that single player story oriented studio.
Read an article about how some at Sony was privately uncomfortable with Ryan's live service push. Wonder what on earth is going on over there? Looks like they abandoned their bread and butter for the shiny new thing?
A murder-stealth simulator of PvP, yes, I could see how that would fail. Everyone stays hidden and the match goes on forever.
No idea what they were going for but I would've just cut and pasted red dead redemption online for a last of us live service game
It's also wild too.. they had the best video game media adaptation of all time with TLOU tv show (seriously, even non gamers I knew were in love with it).. they had all that energy and attention.. and then.. just nothing. They could have dropped this (Bungie approved or not) it announced TLOU 3.. anything. Now the moment has gone. It's truly baffling.
Might as well launch it as PS6 launch title
Should get canceled. There's zero hype around it.
@theSpectre Considering Bungie have been working on multiplayer focused drivel and ND have little to no experience. If they hadn't stopped we could have ended up with ***** similar to Anthem. They should let devs with experience make TLOU online or whatever it was gonna be called.
@zhoont they didn't say we weren't getting it , its just on hold.
Excellent. 👏 Never should have had resources wasted on this, when TLoU 3 and UC5 could be made instead, or even a different idea altogether.
This project should be cancelled outright. Shoehorning MP into games that don't benefit from it is ridiculous.
Sony PlayStation should focus on their strengths. Great singleplayer experiences, with maybe a great multiplayer mode in it (Split-screen and online). That is what made them great, and what eventually saved the PS3 and made the PS4 a must own console. They don't need to invent new IP' s for this kind of games. They already had/have the best contenders for it, that already have the perfect gameplay for it. Just to name a few: Warhawk, Resistance, Killzone, Twisted Metal, Uncharted multiplayer, last of us multiplayer, Playstation all stars, little big planet racing. These game might need some tweaking but all are popular and loved. They didn't need Bungie or anyone. Just stick to your own strengths. Nintendo made it this far because they knew this.
Thanks for nothing Bungie. I hate their Live Service Formula for Destiny 2 with the "content vault".
God I hate this company so much. It really feels like they are just trolling their fans at this point.
Good. Now maybe they can devote more resources to a new IP.
Jim Ryan:
We believe in generations.
Here's a live-service hellscape.
Bye.
@NullForce I don't necessarily agree. Anthem had no direction and neither Bioware nor EA had any idea what they were making. ND at least knew what they were making. I could see more of a Sea of Thieves issue where there just wasn't enough content. Though, it seems like ND made a multiplayer game that maybe should have been a single player experience. We'll probably never know. Again, I think releasing in early access could help.
Remember kids, at one point Fortnite was once thought to be a forgotten about canceled piece of vaporware…
Naughty Dog working on a multiplayer-centric game like this, for all this time, is such a spectacular misuse of talent.
Naughty Dog are the spoilt entitled brat of PlayStation. All we wanted is factions 2! They didn't even include the original factions in the remake FFS!
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