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One of the most interesting things about the latest Metaphor: ReFantazio trailer is that it seems to show action and turn-based combat. Of course, Atlus is well known for its turn-based mechanics — Persona 5 being a standout example — and so it was largely assumed that Metaphor would follow suit. However, that's not quite the case.
During a new livestream, the developer confirms the upcoming RPG will feature a combat system that incorporates both action and turn-based elements. Taking your time and issuing commands to your party members is still at the core of the experience, but lesser foes can apparently be slain through hacking and slashing. You can also initiate battle with tougher enemies through action, and then dive into the turn-based side of things with an advantage.
Interestingly, this sounds almost identical to the system that's in Trails through Daybreak. The latest Trails titles let you smack opponents via real-time action combat before entering a turn-based arena — so we're left wondering if Atlus took some inspiration from Falcom's series.
But then Persona 3, 4, and 5 have all featured mechanics where you can get the jump on your foes by assaulting them before battle, so we suppose this is just a natural evolution.
Are you looking forward to Metaphor: ReFantazio in autumn 2024? Start slaying some wolves in the comments section below.
[source gematsu.com]
Comments 17
Definitely interested but that UI looks crowded as hell thou
Still on wait and see mode. Will decide after reviews and price drop.
There is so much already next year. I haven't bought like a dragon gaiden yet (still beating 7) and there is 8 coming and FF7R, persona 3R, Dragons dogma 2, Eeyuden chronicles, Outcast 2 and probably more stuff i'm forgetting such as Trails from daybreak added to my growing back catalog. I am not in a rush on this one but will accompany with interest.
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I'll definitely prefer turn based if possible but not really having to deal with weaker enemies surely is nice
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An interesting idea to possibly improve pacing I suppose. It's a lot quicker to just run up and smack an enemy a few times you know your party would destroy anyway in a turn-based battle so I guess this makes sense.
All in for this.
I'm just happy Persona 3 Reloaded didn't turn into a full on action game.
Thats fine by me.turn based and action rpgs is amazing to me.best if both worlds.metaphor refantazio looks amazing.word up son
I’m excited! I still want P6 though.
Seems like RGG and Altus work on a lot of share ideas - LAD Infinite Wealth will also have dual real-time and turn based action too.
Based on the state I'm hopeful for a September launch but may get it in November depending on how SEGA want to pace out games commercially.
P6 looking like 2025 alongside GTA 6 - now that would be an epic year for gaming.
folks forgetting about Persona 5 Strikers...which is being able to smack weak enemies aside via hack and slash and then more powerful ones had to be dealt with via turn based commands. don't sleep on that game.
Did the UI guy at Atlus quit a decade ago and they just keep using his stuff or does he have the same work ethic as I do? /jk
Not a big Persona guy but really liked the look of this one. Liked the look of most of the Personas too until I play them and realise it's just not my thing though so we'll see how it goes. Maybe a different theme is what I need to get me into their stuff.
interesting twist to the formula. i noticed the action combat in the latest trailer and was wondering how it would work. perhaps the action combat will be reserved to fodder enemies on the world map (for quick XP grinding) while tougher enemies will open battle on a separate screen and be turm based...
Trails, Like a Dragon and a new atlus franchise. My favorite franchises (plus Fire Emblem) all having things in common.
Nobody noticing that all the promotional material is missing any PS5 reference?
There isn't even a trailer on the Playstation youtube channel. This might be Xbox and PC exclusive in the West.
@Sil_Am oh, i'm sure most have noticed this. xbox paid the big bucks to get exclusive marketing rights and access to the world trailer premiere at their conference. metaphor may even be a gamepass game as well. that is why all the promo footage shows the xbox controller UI. but the game is certainly hitting ps4/ps5. it would outright fail if it was restricted to just xbox and pc so never going to happen. scroll to the bottom of the atlus website and see for yourself.
https://metaphor.atlus.com/
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