People have been casting a cynical eye over Suicide Squad: Kill the Justice League for a while now, ever since it was revealed to be a live service title. Rocksteady, the near legendary developer behind the Batman: Arkham games, has been working on this thing for what feels like way too long, and based on a number of fresh previews from various gaming websites, there's now a real worry that Suicide Squad is destined to miss the mark.
The overall picture that these previews paint isn't especially pretty. Most of them praise Suicide Squad's story and character performances, but end up being rather critical of the core gameplay loop. Just about every publication takes issue with cookie-cutter open world objectives and missions, the kind which see the titular squad defend an object against waves of enemies. There are also pacing concerns here, as these objectives apparently pad out key story missions to an unnecessary degree.
GameSpot in particular isn't at all sold on the aforementioned live service elements, saying that the game feels conflicted in what it's trying to do. In trying to balance both cinematic storytelling and dynamic open world mission design, the game supposedly struggles to perform on either front.
IGN, meanwhile, isn't keen on the Suicide Squad itself, finding them difficult to root for when they do terrible things to achieve their goals — the worry being that at some point the plot will simply reset itself instead of dealing with the consequences. What's more, the publication notes that there isn't much to differentiate the playable characters outside of special abilities. Basically, gameplay boils down to aiming and shooting, and apparently, the actual gunplay isn't anything to write home about.
As alluded in the opening paragraph of this article, there's long been a concern that Kill the Justice League is merely chasing trends — and Eurogamer also thinks that's the case, with Rocksteady having drifted from the gameplay template that made its previous titles so beloved. Indeed, VGC says that if you didn't already know, you probably wouldn't guess that Suicide Squad is from the same studio.
The optics aren't great then, but as always, it's impossible to pass complete judgment on a project based on just a few hours of play. Here's hoping that the full release of Suicide Squad: Kill the Justice League is more warmly received.
How do you feel about this one? Lock and load in the comments section below.
[source gamespot.com, via ign.com, eurogamer.net, videogameschronicle.com]
Comments 84
It wild that a delvoper as successful as Rocksteady doesn't know what their fans want.
It was always going to fail as soon as they started chasing the LiVe SeRViCe crap. It'll fail and it'll be a well deserved failure.
@Splat They probably do, it’s just their employer and the game’s publisher likely told them what to make and what “features” to implement in an ill-conceived belief it would net them maximum returns.
Removed - inappropriate
only reason i’d pick this up is for kevin conroys last batman performance otherwise the game looks like @$$
@Splat I think they do but sadly money talks - it’s a shame that a lot of peoples time and dedication is looking like a game that’s DOA.
Can’t fault the graphical style especially after emerging from the night activities that Batman lends himself too
But the traversal , enemy engagements etc seems to be lacking and without gameplay all we have is fancy pictures.
If the stories are true and this began as a failed superman experiment part of me wishes they’d stuck with that
it's just kind of sad that after 8+ years, this is what we're getting from Rocksteady, a mediocre live service. Assuming it doesn't end up killing the studio, when's the next possibility of getting something good from them, another 5+ years likely?
@RicebinBernacky that’s the saddest part by the time they dust themselves off if they survive and give it another go - modern expectation of what a game should be means it will be another 5 years minimum - considering the run they were on this must sting
Well, not interested in that anyway. From the beginning it sounded like something the previews are saying.
@Splat probably pressure from their publisher
I think it's fairly obvious that WB are to blame for Rocksteady being forced to create a game that they never believed in. It couldn't be more apparent when the 2 founders and main creative force behind the Batman Arkham games left mid-development.
The problem with making a game about heroes or villains with ties to comics is that you’re tied down by canon.
Sending the Suicide Squad game out to die is a real commitment to the lore.
What a shocker. These live service games are a poison pill regardless of how good the studio is.
Maybe Sony should view this one as a cautionary tale…
@Bunchesopuppies Funny how Arkham Asylum/City/Origins/Knight worked out just fine.
Rocksteady wasn’t all that “tied down by canon” then. Pretty sure it’s the live-action part and the actual gameplay that’s the issue with this one.
Suicide Squad: Kill The Franchise
@Splat I have no doubt they do, unfortunately they don't have a say in the matter. The marching orders come from the very top, more so now with these new WB execs like Zaslav who will throw your project in the garbage (even if finished) if he doesn't think it will make him enough money
2024 biggest AAA bomb ? Possibly. Truly sucks because I really adore all the Arkham games .
Clearly, this game was conceived before the big live service crash. However, having spent so much money on it, they cannot just abandon it. It's a shame for the studio that created the Arkham trilogy. I wonder if Rocksteady made the decision for this to be live service or if that came from Warner Bros.?
Oh boy, who would've expected this🙄
If I were WB I would get this on Game Pass/PS+ straight away. Eliminates the bad news stories about the inevitable poor sales and increases the initial player base considerably. Would also make the grubby microtransactions a bit easier to swallow.
I don't think there has ever been a video game in history where every single trailer or news story for it makes me more convinced I hate it like this one.
It is terrible having played the Alpha. Like said above - I couldn't believe this was from Rocksteady.
I had the pleasure of playing the recent beta, and took away an almost identicle opinion to what's been expressed by the gaming media - the interactions between characters and cut-scenes are humorous and fun, the rest of the game not so much.
To the people harping on about "live service killing this game" - live service isn't what is going to kill the game. It can't. Live service in this respect is end-game content that rotates to keep the players engaged. Live service can sustain a game with end-game content, but not kill it. As previews (and those of us who played the beta) attest - the problem the game has is filler missions and basic, repetitive objectives. You can completely remove live service from this and still have the same filler missions and repetitious attack or defend objectives. Live services has nothing to do with that. It's a design choice Rocksteady made to try to expand the core story to make it feel bigger and less like an on-the-rails story focused game, like the Batman/Arkham games.
Huh, go figure
@FX102A Rocksteady should have had the balls to part ways with Warner Bros if the latter insisted they make a live-service game
I feel bad for the dev team that obviously put a lot of effort into it, but I feel that the game was pretty much doomed ever since they went hard in on the game's live-service aspects for 15 minutes during a State of Play
I played and beat the alpha and very much enjoyed it overall. My only complaint was pacing.
I'm still reasonably confident I'll prefer this to the Spiderman nonsense. I don't understand the love for those games (or films) at all...!
Also was part of the beta and tbh this thing was a mess. Boring world, boring gameplay, uninspired shooting and horrible traversal. The controls didn't make any sense and the melee attacks felt implemented in the last second. How this tranformed from a solid and fun fighting and stealth game (which at least I'd expect from Rocksteady) to this is beyond me and I solely believe the suits were responsible. One thing was cool though, the FMVs but I don't think any good story will save this.
Unfortunately everyone knows how this is going to plan out. They even know themselves. But once you commit to something and spend a large amount of money on it, you have to see it through and hope for the best. I'm sure at some point I'll give it a whirl when it's cheap enough. I did play through Avengers when it was incredibly cheap and while I hated the live service elements. The story was passable due to the amount I spent. This will likely follow that same path. Hopefully a wake up call to developers out there.
Destined to be a flop..just like avengers, [Gotham's knights] **marvels midnight sun** and anthem was. They all have striking similarities in gameplay loop that doesn't work, but devs are pushing it so hard on us.
Sony will most likely give it on ps plus at some point to try to save it. Like they have done with many other live service games, that will eventually be shut down in a year and will become useless.
*Gotham's knights
@riceNpea That's some Kojima level meta right there I like it!
@Splat money 🤷🤷
WB want all their games to be live service
Already feel like abit DOA.... Kind of like the avengers
Very little hype, no one that's played it seem that impressed, not much in the way of marketing and gameplay videos and even this close to release still cagey with details and despite what they say you can almost guarantee its going to be heavily monitised....
As bad as it sounds I hope this and other WB products fall flat on their face.
Should have done something more like the excellent guardians of the galaxy 🤷
The Alpha didn't impress me, the story seemed interesting but the gameplay wasn't great and the squad all play the same.
@Bamila Why are you including Midnight Suns? Its a fantastic game and not a live service at all.
We're all so shocked. 8 YEARS of development is the best part. They could've cooked up 2 DC single player games in that time and instead this will flop and put them at risk of getting shut down.
The bubble has burst on live service as Sony has proven, but I gotta bad feeling it's gonna take a few more studios down
This game deserves all the success of Marvel’s Avengers
This sounds like it was originally a good game then made into a live service game and wrecked completely. Corp just wanted buzzwords in their projects for a predictable disaster.
@Stickleman It won't make money if people don't like the game. It will just be another failed live service game. I know I have zero interest in the game after enjoying their single player games.
Looking forward to Jim Sterling's take on this game...
@JSnow2 When even Destiny 2 is getting shaky, you know live services are hitting their peak.
This has the stink of 'original dev team is gone'
@Bamila I see you've never played Midnight Suns due to your complete lack of knowledge on the game.
@DennisReynolds ..because he hasn't played one little bit of it
This is following Avengers same path and will end up in the same destination, maybe in faster time. Unfortunately judging by the new dictatorial like leadership at WB it might be the end of Rocksteady, their Superman single player game should have never been canned!
Shocker. Wonder if they're going to push it back until they get positive feedback like Ubisoft did with Skull and Bones or just rip that band-aid off and let it flop. Also, I notice that Persona 3 Reload is launching the same day, I don't want to get my hopes too high given that this game has more mass-market appeal but I think it'd be beautiful if Persona ended up besting it both critically and commercially.
@Thumper They can't. Warner Bros owns them, so they have no choice but to do what they say. I'm not an expert in business stuff so there might be a way but I imagine it'd be difficult.
Most annoying part is how long they have worked on this....I wish studios who deliver great single player story driven games would stop making live service games....going to be how many year now untill rocksteadys next game ..sigh
@Bamila Midnight suns is a great game though....the others not so much
@Bamila... tell me you haven't played Marvel's Midnight Suns without telling me you haven't played Marvel's Midnight Suns!
Avengers and Anthem were Live Service games. Live Service being a game where there is content continually added to the game to keep people playing past the main story, the additional content being end-game content. Marvel's Midnight Suns does not have that. It had a DLC "season pass" that gave you 4 additional characters and their related missions, but once you were done the main content, that was it.
Further to this, Midnight Sun's is a turn-based deck building action game. Nothing like the live action of Live Service games like Destiny 2 or Fortnite!
Gollum? King Kong? so 2023, Our First flop of 2024 is on its way!
@Splat there was zero need for them to end after Arkham Knight. Even if they didn’t want to continue on themselves the series should have been kept going due to the popularity of Batman. I mean WB can’t even listen to fans a re-release Arkham Origins even though it’s be asked about for years and a remaster could iron out the bugs etc. such a shame to see this mess now
@Funnydoode91 At that point it would be best to just watch videos on the game
@BrotherFilmriss Melee attacks felt implemented at the last second from Rocksteady? Wow that is really bad.
I feel bad for Rocksteady. This game is gonna be DOA and I'm guessing Warner Brothers pushed them in the live service direction (??)
@Mortal Graham's knights is what I meant. Honest mistake
@FX102A Yeah, this absolutely smacks of WB wanting that sweet, sweet live service income stream.
Gamers aren't the focus of game development anymore, shareholders are. And shareholders simply cannot resist trying to get a piece of that live service pie.
Shame. On to the next game, I suppose.
I saw some footage amd the HUD makes me want to vomit.
@Bamila Graham's Knights sounds like a banging video game.
The game is going to fail and will probably see it on Plus within the first year. Nobody wants these type of games anymore.
I enjoyed the Closed Alpha. I played it co-op with my brother, which I think elevated it.
well that sucks , i really don’t have any games to play in the near future then
@FX102A WB had said a while back that they're pursuing a live service mandate. This separates them from some companies who just say they're pursuing live services, live service models, etc. My understanding is that unless WB tells you you're allowed to, their studios have to lean towards live services. It's ugly, and I highly doubt Rocksteady themselves enjoy the overall model. I'm sure they're passionate about making it as good as they can, but it's like trying to make a broken toy new again. It won't happen, but you can at least make it look decent.
Gotham Knights got slated but I enjoyed it so I'll probably enjoy this too whenever I play it.
It will be very sad if this talented studio shuts down if this game flops
@riceNpea
This is gold 🤣
Played the closed alpha. Think Agents of Mayhem with a Warner Bros budget and loot, because engagement. Don't think you'll be playing anything on the same level as Rocksteady's previous games.
I've been so excited to play this game! January 30th can't come soon enough!😁 I'm excited to see the story and where it goes since the closed alpha I played stopped before I could see everything, but from what I did, it definitely has the Arkham lore and love and I'm excited to see the full story!
Plus the gameplay may not be exciting right away, bur there's upgrades and ultimates and even vehicles later on!
I think people get too critical especially for something that hasn't even released yet, and companies can try different things. Arkham Asylum was new for its time, after all. I think people should wait to give it a chance, and everyone likes different things. This is definitely top of my gaming list for 2024 and I can't wait to play!😁❤️
@ApostateMage I didn't understand the hate for Gotham Knights, because that was a great game with so much fun! Just goes to show people simply like different things and there's lots of fun to be had!
I'm still excited for this for sure! For example, I didn't understand the hate for Gotham Knights, because that was a great game with so much fun! Just goes to show people simply like different things and there's lots of fun to be had!
@Thumper they did have the balls. Warner own Rocksteady, but (as noted in an earlier comment) the founders of the studio did in fact leave during this games development.
I will never touch this. Moving on and keep waiting on Santa Monica Studios next one ...
This is not true at all there are lost of videos that say they loved it and the experience was great, why are you lying?
I was a beta tester and I too was unimpressed with the game. The enemy types are scarce and generic,missions are repetitive, the story is is interesting but you're taken out of it with all those live service features that stop the game after completing each mission to show uour ranking, just to name a few of the issues. I tried so hard to like the game to no avail
Even with all the words in the world to try and describe how it is, my early judgment is that is simply does not look fun to play.
I feel bad for the folks that will have to spin this on a resume. “It was a great opportunity in learning what not to do”
The movie apparently sucked too and i have no idea who these characters are i mean that one next to Will Smith just looks like a vagrant from Oliver twist
@FX102A there is no way they spent ten years making a game they didn't want to make. There would've been multiple Jason Schreier articles about it. The problem isn't even the live service part of it. It's the fact that it's not a very good shooter and the controls are unintuitive. The cutscenes are long and the missions (if you can even call them that) are boring as hell. At least that's what I got out of my time with it. I found myself not even understanding what I was doing aside from the fact that the boss lady told me I had to.
This is going to be a hard lesson to learn for such a good studio. Some devs will suffer from it (layoffs?), although Hogwarts was a success and this won’t be necessary.
The game hasn’t released yet but the prognoses aren’t looking favorably! Is it even possible to turn this ship around? (It’s been a long development cycle)
I know I’m not the target of the generic “Live Service” games but some people seem to be still excited? Will those people be enough though?
I played the closed Alpha and honestly.......... I enjoyed it, Pre-ordered the game earlier this month and I am looking forward to it.
People can moan about the live service aspect all they want.
The game to me felt like Crackdown on the 360. being in a city with things going on that you have the choice to engage in or not.
@Bunchesopuppies No it's not. The Arkham games are praised for being great. The Spiderman games are goty. The problem is WB salivating at the idea of making tons of extra money making the game live service.
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