Skull and Bones finally seems ready for a PS5 launch next month, so Ubisoft is strutting its usual stuff by sharing what there is to look forward to after release. The publisher has committed to at least one year of post-launch support, which will be spread across four seasons: Raging Tides, Chorus of Havoc, Into the Dragon's Wake, and Shadows of the Deep.
Each season will be delivered free of charge and last for 12 weeks, and consist of "dynamic changes in the world, new events, legendary rivals, and challenges for players to participate in". You'll essentially be working towards battling and taking down a new legendary pirate each season, including Philippe La Peste, the Hubac Twins, and Li Tian Ning. They are all viewable in the trailer above, which also highlights global leaderboards that reward you with new items depending on your position.
If you want to try before you buy, a Skull and Bones open beta will be available from 8th February to 11th February. You'll be able to carry your progression into the full game, and crossplay will also be available. The title then launches on 16th February 2024. Will you want to play Skull and Bones for a year past its release date? Let us know in the comments below.
[source youtube.com]
Comments 43
Lol, sure ubisoft sure.
Why bother? The game will be dead within a couple of months if that.
I'm quite looking forward to it. I've got ubi + so it's not like I have to pay for it but will definitely be giving it ago
A whole year. For a live service game with full price tag. 😳 Oh my gawd, wooow
I hope it’s good but will definitely wait for reviews first. The last couple of Ubi games have been a somewhat mixed bag - Prince of Persia is good, but Avatar FoP was boring af.
Probably cos the Singapore government told them to or else
Seems like this is the new direction for live services. Instead of “we want you playing for years to come” it’s “we promise to keep it running for one year”
Wish they'd just made a proper single player pirate game would have been so much better.
I might actually try this beta. The premise has loads of potential.
@Bamila It remains to be seen if they actually will support it for the full year but this is actually good news. Cause I'm sure ALOT of people worried it wouldn't even last that long. The best way to combat the "DOA" argument is guarantee a full year of support.
I tried one of the closed betas from a few months ago. It was better than I expected but not great. There was some fun to be had so i am interested a little bit. Releasing it full price is a mistake, it should be budget priced if not free to play.
Other than the delays, I had not heard much prior and as nice as the video looked, it just feels like Port Royale with Ubisoft's tried and hated busy work for online play.
Will give the beta a go, to see for myself properly, but I'm not exactly "chomping at the bit".
Also be interesting to see what happens to the rumoured Sea Of Thieves release, if this either does well or tanks accordingly.
Hope they are well prepared for all the people ready to not own this game
Normally with live service games (unless they belly flop harder than from a 10m diving platform), game content updates will be a "wait & see what we have in store!",or similar hyperbole.
Twelve months sounds rather contractual, possibly with a certain "deal" they had to establish the studio there?
They should have called the first season Fever Dream to celebrate the fact that the game has actually launched and is a real thing that actually exists in our world.
This will be one of the biggest failures in gaming history.
Played the recent Beta (or Alpha? idk what it's called) and boy oh boy was it boring. I feel super bad for the team that worked on this for so long only for most of us to just crap on it.
So it will be shut down after 13 months?
The best part of AC Black Flag were the ships and the sea battles. The AC games that followed were terrible in that area. This reminds me of Black Flag.
Overall a okayish gane (in beta) but unfortunately the sailing is way too casual. Should've been like in eg sea of thieves, which is also casual of course but so much less than here
Wow, that's like 12 months longer than I'll be playing it for
@PaperAlien
lol...I see what you did there...lol. Very funny. #12 comment has layers.
That sounds like their old strategies kicking in.
Back in 2018 or 2019, Yves and the company was looking at examples of games that have come back from being absolute disasters. Most notably No Man's Sky. They felt that they could release a dumpster fire and if they just kept supporting it with new content, features, and fixes, that it would result in word of mouth and an underdog story that would result in more bank for them.
Downside to that line of thinking is that if you do it enough times, people aren't going to assume you are CDPR, especially when you're a huge company like Ubisoft that releases games every year (most years). There is no reason for an Assassin's Creed game to have its boat sink at the dock when you have 2 other sea fairing AC games under your belt (ACR and AC3). There is no reason for you to be falling through the map of your pride and joy anvil engine (which is really scimitar) 5 to 10 entries into your franchise.
To add insult to injury their content never justifies that large of a return. It's not Phantom Liberty, it's not the Witcher 3 DLC, it's not even Shadow Broker or any of the fantastic ME2 DLC.
If you keep doing it every game, people are going to get sick of waiting an entire year+ just to have the experience they were promised launch day.
Just look at the amount of rage FF15 fans have towards not just the DLC, but the number of updates the game got over the course of the first year by time it got to the royale edition. The amount of doubt it cast on FF16. People finish the game in the first month don't want to come back a year later to get the experience they should have had a year ago.
So good luck supporting your game with new content Ubisoft. I hope it burns a hole in your pocket as you continue to pull this kind crap. Literally the worst company in the industry right now.
@Rangers420 Its amazing that Ubi never grasped the concept of take AC4: Black Flag but just remove the AC IP part. A big open world Ubi style Pirate RPG would have been huge and would have sold incredibly well.
1 year? Seems like they don't have much faith in their product. I mean, look at Sea of Thieves. While I don't think it was very well received at launch, I think by now, 6 years after launch, it has gathered a strong following and it continues to have new content.
I hope ubisoft is getting used to people not owning this.
Said content to release in 2030
1 year of content...starting in 2028. 😎
Their overuse of dramatic, over the shoulder/on the ground camera angles and scenes is a massive red flag. They're refusing to show much legitimate gameplay, instead focusing on what will surely be cutscenes and the third person elements you see when at port, because they want people to think it's more like an Assassin's Creed game. Very VERY leery of this one.
It looks cool but with the words time sensitive events and gamble all yours coins so full of microtransactions.
It's a pity I would love to play something like this if they cut out the liveservice part and just released a full game without the microtransactions and time sensitive events i like to play in my own pace.
Yeah I’m sure the 6 people still playing will be happy 🥰
I assume they don't have much choice. They've sunk too much money into the thing to not release post-game content. Sadly, I doubt this game will last longer than two years.
This game is actually coming out????
Oh yay. I still appreciate a game that comes out with all the content it is ever gonna have or need on release, finish it then move on. Or keep playing if it's compelling enough to do so
Wow a live service game that's getting post launch content for an entire year or more? Color me surprised!
Doubt it’ll last much beyond year 1
@3Above I'll try the beta too to see how it fares. It's a great idea.
A year of content sure it doesn't mean it'll be good but it'll be there
Is it just me that finds these corporate promises just hot air? They broke them enough by now for them to be meaningless.
I had enough fun playing solo in the closed beta that I'll give the open beta a try and the co-op when I do. Didn't blow me away, but there was definitely fun to be had.
And for all the people dunking on the game before it's even out there are people working hard on this, who may or may not have a job post-launch given the current state of the industry - so how about being nice? Maybe I'm asking too much of the internet...
These types of statements make me laugh, the game will be dead on arrival.
Suicide Squad or Skulls and Bones...
Welcome to 2024's first episode of "Who Will Shut Down First?".
I have never really been into multiplayer games or live service games but I have had an interest in this game since it was first announced.To be honest I'm looking forward to the open Beta.
Let’s be real here, folks If it’s not immediately profitable they will drop it like a sack of potatoes. Like Anthem and dozens of other games.
It’s insulting to everyone when publishers or developers make these meaningless promises.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...