Update: As promised, MultiVersus has been re-revealed following its unprecedented year offline. The title will launch on 28th May, and will ship with a raft of improvements, including an upgrade to Unreal Engine 5, all-new rollback netcode, and fresh stages and characters. We spotted Townsville from the Powerpuff Girls.
There'll also be a PvE mode, which promises a new way to play beyond the existing competitive modes. More announcements will be made in the weeks leading up to launch, but there's the promise of plenty of rewards for this additional inclusion.
Original Article: Warner Bros’ well-liked mascot brawler MultiVersus, which was pulled offline in an unprecedented move almost a year ago, will re-emerge later today. After a successful “mic check” on Twitter last week, the release has now scheduled a Monday morning meeting with Tony Huynh, the title’s very public game director. Alarms have been set for 6AM PT/1PM GMT.
Presumably we’ll be getting an update on the game, including a new release date. While the title was well-received upon its original Early Access launch, a poor Battle Pass and an unfulfilling content plan meant it shed users quickly. Presumably, developer Player1stGames has used this year offline to bolster out its plans, and improve the overall experience.
There has been talk of a single player campaign, and we’d expect the live service aspects to be better executed this time around. We’d also anticipate numerous balance improvements, the announcement of some new characters, and a much stronger roadmap for the release. Personally, we’re excited to see the future of this title, because we poured a fair few hours into it at launch and feel ready to return.
[source twitter.com]
Comments 11
Really curious how this is going to go. I hope it works out for them. I had a great time with it before it went down so I'm excited to play again!
I’m sort of expecting the “full” release to happen pretty much the same way the beta did. A big start… and then a slow fizzle. Multiversus was a solid title in the beta, but the monetization of the game made it difficult to stomach as an experience. Even if there’s more content for this launch, the way this one was monetized in the beta will likely continue and I can bet people will bounce off this one if it’s got the same type of grind to it.
It’s Warner bros don’t get your hopes up
I don't think they deserve much respect after the terrible planning. They kept making the same mistakes, learning no lessons.
No thanks. The game was already a pale Smash Bros clone.
But now that we know WB is willing to collect peoples’ money and just yank the game offline for a year with no communication? Why would I ever trust them again with this?
I’m hoping for Willy Wonka as a character
i hate games that look like mobile games or (cheap) indies
Kinda weird re-reveal to be honest. I understand they have a marketing cycle leading to the new date, but I expected all of the info out of the gate.
Add We Bare Bears, then we can talk.
It wasn’t a bad game when I played it back then considering I also had Super Mario Smash Bros. Ultimate at the same time. And that’s saying something. I really had fun with it.
Really excited what they’ll come up with this time around since it won’t be on beta mode anymore.
After how WB screwed up during the later planinng of the beta, not to mention their current mindset on their biz plans, I’m not exactly brimming with excitement anymore.
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