Assassin's Creed Hexe, which is currently a code name and is set to launch after the Japan-set Assassin's Creed Red, is the subject of a new report from Insider Gaming, which claims the title is aiming for a release in 2026. You'll apparently be playing as a female protagonist called Elsa, who comes equipped with supernatural abilities. One of which is said to be the ability to control cats, with footage sent to the outlet supposedly depicting a chase sequence where the player distracts guards by taking control of a feline.
The piece goes on to say Hexe will be more of a linear experience with only "some elements of open world exploration". Gameplay will apparently implement a new version of the "Fear System" seen in the Assassin's Creed Syndicate DLC based on Jack the Ripper. In the PS4 title, the mechanic allowed you to perform "brutal takedowns" in order to strike fear into those who witnessed the killing. This was then used to spread fear for the Jack the Ripper name across the capital city London.
Official details out of Ubisoft are light on the ground, which is more than understandable given Assassin's Creed Red is up first, with the hope it launches later this year. The publisher does have a slot open at the end of 2024 now it's dated Star Wars Outlaws for 30th August 2024.
Would you prefer a more linear Assassin's Creed game? Share your thoughts in the comments below.
[source insider-gaming.com]
Comments 28
Honestly, looking forward to both of these games more than I typically would be. If an AC game launched this year, it would stand out more than it typically would be, given the current release schedule as well.
Either is fine with me as long as the gameplay is done well. The fear system sounds interesting. A system I would like to see used again would be the nemesis system from Shadow of War. I know it's proprietary to WB, but with some fine tuning that system could be amazing.
@somnambulance Can I ask you a question?
I played Valhalla for 70hours but by about hour 35 I was kind of done. I found it too repetitive. Same with Origins. I kind of liked the story but found the gameplay lacking
Did you not find this? And what is your experience with these games?
I hope the powers are tied to a first civilisation artefact. Otherwise, these details are a further betrayal of the original narrative. But I guess that boat sailed long ago...
Didnt feel any kind of developer passion in trying to make sure AC Mirage was the best game it could be either.
I feel it's time for me to give up on AC and Ubisoft which have proved themselves more committed to money than a genuinely game of the year worthy game
Do we get to play as a german witch in AC Hexe?
@LordAinsley I found that by having districts and stories in Valhalla 'compartmentalised' it kept it from being too overwhelming as a whole. The 'exploration' mode or whatever it's called, that turns off the map icons, markers etc. also made it feel less of a typical Ubi collectathon/checklist.
I also really enjoyed the Viking lore. I think it makes a difference with how fatigued you get depending on how much the setting appeals to you. I thought the Graeco-Roman thing had been overdone in previous games, which is why I didn't play Odyssey.
I thought the story was good and finished the game with 200hrs invested, with a good mix of exploration, puzzles, story and combat that I didn't find repetitive.
@mariomaster96 I certainly hope so.
A more linear game is something I find most welcome.
@LordAinsley I totally felt that way about Origins, Odyssey, and Valhalla. I like Valhalla the most of the three of them and is the only one I actually finished, but that’s largely because it was one of the few PS5 launch titles, I suspect. The problem with AC titles is honestly that they’re too long and the narratives are messy because there’s too much padding. I would say Valhalla would be an extremely solid 35-45 hour game, but it’s double that length and, because of that length, I feel like the gameplay turns into a chore. It’s fun in a shorter duration. I preferred Mirage to the three bloated titles though, and even that one had bloat and repetitive design, but I enjoyed the stealth gameplay a bit more. I’ve been playing the AC series since it started and I’ve tried them all, but definitely not finished them all. Mileage varies for me heavily on the series. I’m one of those “AC2 and AC4 are the highlights of the series” types of fan.
AC Red though has a chance to standout a lot more this year for the simple fact that there’s so few action adventure games slated for this year. If it is indeed a holiday release as is rumored and it doesn’t have much else surprise competition (since we literally have a blank slate for a large chunk of the year, who knows?), there’s a chance that, even if it’s AC bloat, Red could feel bigger than it would have in a different year.
This sounds like they are improving the Mirage-style Linear World, which i'm absolutely all for, Valhalla the never ending put me off overly bloated mostly empty open worlds for life.
I only know I will play it after launch haha
@Supern0va I agree with that, the compartmentalisation of the story was a fun idea I thought, different Kings and characters to meet in each section. I also liked the future story in Valhalla for the first time in a while, I personally enjoyed how it paid off.
Yeah Viking stuff is probably more interesting to me also, I thought the egyptian stuff was dull and yeah, similar to you I skipped Odyssey.
@somnambulance I'm with ya! Yeah I dont think I would have finished it if it wasnt a launch title, I was aching for stuff to play after Demon Souls and Miles Morales and just ploughed on with it.
AC Red has a lot to do to make up for some of these weaker elements, but any preview coverage I've read so far sounds a lot like they haven't learnt any lessons at all. I'll keep my fingers crossed though
I think this means a more God of war 2018/Ragnarok approach (open areas followed by linear sections). Honestly, a good decision since I do think it provides the best of both worlds.
@LordAinsley I actually think Origins is my favorite of the bunch. I love the Egyptian setting and thought Bayek was one of the best protagonists in the series - charismatic, empathetic, but wrathful.
I thought Odyssey and Valhalla were just wayyyy too bloated for their own good.
My hope is with Red they slow down the combat, lose all the supernatural/Animus abilities, and just focus on grounded swordplay.
@wildcat_kickz I will probably just check the reviews, see if it requires you to invade 1000 strongholds and open 10,000 chests and then not buy the game if thats the case.
some more juicy gameplay would be good, less mashy
It’s an interesting setting, could lead to different gameplay than normal. I do cringe a bit whenever media set during Witch Trials has actual witches though, the wholepoint is that loads of innocent women were killed for no reason other than sexism and it providing a very convenient way to get rid of women you didn’t like.
@LordAinsley Exactly. I mean, for me, I was still a Souls skeptic at that point and I’m not really a superheroes guy, so, for the PS5 launch, I felt obligated to get Valhalla, The Pathless, and try No Man’s Sky finally. I hated No Man’s Sky and The Pathless was fun but also a breeze, so I really had to savor Valhalla longer than I normally would have. Lol. But I liked it for the most part.
I was about to write an essay about my love of Ubisoft open-world games and how I have fallen off them but then I decided to say this:
Less of them coming out yearly has freed up my time to play other things. Now I get what everyone was talking about when they would bash them. I have finally escaped from the Stockholm Syndrome that Ubisoft had placed on me.
That being said, I still hope these new AC games are good.
Oooh sounds interesting, just sucks that ubisoft don't support steam. I would have bought mirage day 1.
I haven’t been into Assassins Creed in a while, but a more open, current gen game in Feudal Japan, a remake of Black Flag, and a more traditional title with supernatural abilities… it all seems pretty interesting. Looking forward to hearing more about these projects.
I can't keep up with these codenames. Red, Hexe, Jade, Dave, Dozy, Beaky, Mitch and Tich
Linear is something AC is missing so much.
But I'm still asking how, this all, affects present story?
@NinjaNicky There are unconfirmed reports Ubi is putting that series to bed.
N.i.c.e. i enjoy assassins creed games.both the old and the new rpgs assassins creed games are excellent.word up son
@mariomaster96 you're playing as a Disney Character let it snow let it snow that song is really annoying let it snow let it snow corny song
Not interested in a limited AC game. Maybe do some research into what people want, not what your directors ego.
AC Robin Hood would definitely be interesting. Though they just did England as a setting (for the second time), so you might have to wait a while for that one.
I'd honestly want them to continue setting games in non-Western locales. Egypt was great and even while I don't think Odyssey or Mirage were great games, I think the settings were.
After Japan, top of my list would be something in South America/Mesoamerica. Maybe Inca or Maya? Super rich cultures/history that don't really get any love in video games.
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