Monster Hunter Wilds was given its first proper gameplay trailer during the latest State of Play, and as ever, we're finding it very, very difficult to doubt Capcom. While it isn't raw footage, all the hallmarks of a proper Monster Hunter title are there, and we get to see some new beasts to boot.
It's already apparent that this is the proper successor to Monster Hunter World, both in its more 'realistic' art direction and what looks like it could be a full open world structure. Plus, there's a clear emphasis on the hunter and prey relationships between monsters; we're expecting impressively fleshed-out ecosystems here.
Monster Hunter Wilds is still set for a PS5 release in 2025, but are you feeling the hype? Call your squad and make a camp in the comments section below.
Comments 19
I am so soooooo ready to love another 300+ hours to a new Monster Hunter. I wonder how early in '25 they're aiming for?
Looked really off to me. It seemed super serious, the visuals looked dull and combat just looked really janky for some reason. I'm really concerned especially with this open world move.
This looks insane, I can see another 200+ hours getting sank into yet another Monster Hunter game. Not too sure about fighting multiple monsters at once though, unless in those situations their healthy is severely cut short.
Going to be Godtier.
Curious if this is going to have the same clunky co-op restrictions as World. Looks like it might, which would be a hilariously stubborn move. Either way this is going to be incredible
I really hope there's an in depth story and they didn't just make a big map for no reason.
@VaultGuy415 For me, the backwards co-op system in World was the only bad thing about the game (and maybe inventory management, at times). Capcom really should be improving on that given how huge Monster Hunter is!
@DennisReynolds Combat and graphics looked great to me, but is it actually going open world? It just doesn't sound like it is from what I'm hearing.
@Enuo It is Monster Hunter, an in depth story is not its thing. It's all about hunting down monsters.
Why does a new upcoming PS5 game look so bad and choppy? This series just misses the mark for me
Looks amazing. Time for my sword and shield to turn a monster into new pants
And there goes my hope for a Monster Hunter game without clunky combat.
I am already confident this will be one of the best (and most likely my goty) games of 25
@WolfyTn You should try it, once you master a weapon in MH other games seem a bit simple and dull by comparison
Holy *****. Im freaking excited for this
I... don't know yet. I loved Rise Sunbreak. World Iceborn, not so much.
The clutch claw isn't back, which is very good. We are back to one palico, which is not promising. I saw a mechanic with the new mount that is basically like the wirebug recovery but with the mount, which can be good and a lot of mounted combat which can be bad.
At this point it's difficult to say.
It seems to be somewhere between World and Rise. But, need to see and get more details.
I still haven’t started MH World, it’s in my backlog. Last Monster Hunter I played was Tri on the Wii. I usually despise online multiplayer but the MH series has always been welcoming of single player campaigns.
But, like I said, I still have MH World plus MH Rise just standing in my shelf. It’s something about the 300h+ campaigns, every time I’m thinking of starting a new game I start to ponder “hmm, maybe those 300h could be better spent in Elden Ring or Baldurs Gate 3 or Xenoblade Chronicles or whatever RPG/soulslike is currently doing the rounds”
Maybe Wilds will be the Monster Hunter game for me!
@Nepp67 They talk about "locales" in the website but there is never mention of a bigger open map.
Open world design in general is way overrated. Playing those types of games just feels like a chore half the time.
@arsmolinarc I don't mind open world if it's done right like Dragon's Dogma 2 and Elden Ring, but unfortunately not a whole lot are like that where it is icons all over the map and in game. I don't think this will be a open world game though. They never mention open world a single time here and in the trailer we can see the hunter using an SOS flare which probably means that we still have a hub to go back to. The only things that do sound like it is is seamless quest starting, surprises around every corner, and it being dynamic. For right now we will just have to wait until it is possibly confirmed in the Summer Game Fest.
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