
Dragon Age: The Veilguard changed its name to better reflect the upcoming game's major focus of forming a party, but what's always going to be at the centre of that plight is your own custom character. Just like other major RPGs, you will have the chance to shape and craft your own protagonist at the start of the title, with the newest BioWare version of the system letting you govern their looks, class, and faction.
In a new Game Informer article, it's explained how your character's appearance will be shaped by "hundreds of options", and then it's time to pick your class. There'll be three to choose from: the rogue, a mage, and finally a warrior. With your base class set, a skill tree will allow you to specialise in three further classes, depending on where you allocate upgrade points. This gives a total of nine classes overall.
Having chosen your class, you'll select a faction. This decision governs the clothes you wear underneath armour and dictates the unique traits your character has. Examples in the Game Informer coverage include reputational bonuses, increased damage against certain enemy types, and easier takedowns. Your faction selection also decides pieces of "your character's backstory, determines who your Rook was before, how they met Varric, why they travel with Varric instead of their faction, and more".
Creative director John Epler then adds: "The message of The Veilguard is you're not saving the world on your own — you need your companions, but you also need these factions, these other groups in the world. You help them, they help you now."
Dragon Age: The Veilguard is slated to launch for PS5 at some point later this year. Is it one of your most anticipated RPGs for the rest of 2024? Let us know in the comments below.
[source gameinformer.com]
Comments 19
I'm not normally one for cliché, but reporting an RPG has a character customisation option has to represent it being a slow news day 😄
I'm ngl I'm just not gonna get this due to the meh art style and design of characters.
It is indeed one of my most anticipated games. Maybe even Day 1.
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Important question: can you finally play a furry, or do we have to settle for horned folk?
@Maubari are you alright bro? No need to insult people because they think your videogame looks mid
I’m on the side of being put off by the art style. Looks incredibly generic and a serious downgrade from the old DA games.
The initial trailer didn’t help, been on the back foot ever since that mess
Only three classes is kinda absurd
As always I’ll be a human brute 😂
Warrior, rogue or wizard, I assume?
Only hope it's better than Dragon' Dogma 2 - that's been a let down due to its sub-PS4 graphics, lurching controls and constantly shouting NPCs and pawns.
How good is the character creator compared to games like dragons dogma 2.
@KillerBoy Id it doesn't make your butt look pointy, it's already better by default.
@Cherip-the-Ripper that’s how Dragom Age has always been I’m pretty sure. You have 3 base classes and then specialise from there.
@ChrisDeku wow a quick google told me you're right, been years since I played 3&1 but I don't remember it just being three classes 😂 cheers mate
Guess I gotta watch the gameplay vid now to see what's up
@Nepp67 that bow looks like they used ai art for this or worse like the knack art team made it.
@Hyena_socks You cannot
Hopefully BioWare have finally learned to have decent hairstyles for options. Also hope that it's a much better character creator than ME Andromeda. You had to really dig deep to get the right skin tone to play a caucasian character in that.
So, this is the same as Inquisition, then?
You had the initial choice of Warrior, Rogue, or Mage. Then once you reached Skyhold, you could specialise your character.
Most of my playthroughs were as a Mage. Usually Knight Enchanter, or a Rift Mage.
It seems that you can now specialise your character right from the beginning, instead of after 15-20 hours of play.
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