
After community backlash and a slower than expected start, Swedish studio Starbreeze says PAYDAY 3 is finally getting its oft-requested "offline mode", although there are clear caveats to consider, like the fact that the game will still require an Internet connection to function properly — despite the name. According to the dev, a beta of the feature will be updated over time, and the online requirement will eventually be removed at a later date.
As reported by VG247, Starbreeze said it's addressing the "online only" criticism the game has received by adding the mode in a developer update video. Global brand director Almir Listo explained, as transcribed by IGN: "It's not our full vision for [the offline mode feature]. For now, we're setting it as a beta to see how it runs. We expect the performance to be affected since the parts normally frontloaded by our servers will now have to be run on your own hardware. It will work, though, and you can get a progression that will update you once you return online. You will still be required to start the game while online in solo mode, which will be improved once we improve this feature."
PAYDAY 3 launched in September last year, riddled with bugs, technical issues, and performance woes. Since then, Starbreeze has unveiled a content roadmap for the game that takes it through 2024 and released patches to address player feedback (taking a full six weeks to get the first one out). It seems the developers see a future for the game despite a much-diminished player count. At the time of this writing, for example, on Steam (where such statistics are visible), PAYDAY 3 hit a 24-hour peak of just 535 players, a paltry figure compared to its decade-old predecessor PAYDAY 2, which managed 21,584 in the same period.
Have you been keeping an eye on PAYDAY 3? How does it play these days? What do you think of the Solo Mode Beta? Let us know in the comments section below.
[source youtube.com, via vg247.com, ign.com]
Comments 7
They really should focus that development effort to making content for the game. No point in playing solo if there's still not much to do. But I will say the game is night and day compared to launch, but still has a very very long road to go, a lot of that is about getting more content.
How can you legally refer to something as an "offline mode" if it requires an internet connection?
@anubisvel They didn't. They've referred to (and marketed) it as "Solo Mode" and it literally appears on the in-game menu as "Solo Mode Beta" because for now, that's what it is. The plan is it will remove the forced queueing section where it searches for servers even if you're attempting to launch a heist with a full AI team so you'll be able to launch heists quicker.
I mean, in the latest dev blog announcing it, Amir literally says "Keep in mind, this is NOT an offline mode." But guess including that quote from what he said would kinda ruin the headline...
@I-Mace-I I wondered why the headline and article used quotes around "offline mode" when that was inaccurate. Kind of annoying. Thanks for the added insight!
@anubisvel
It uses the quotation marks precisely to indicate it is, or may be, inaccurate. Why use the word at all then? To make the headline more click-baity I would think. News headlines do the same thing these days, which is particularly egregious when considering they know the level of grammatical understanding amongst the general population.
After months and months of player negative feedback and a half-assed "Offline mode," is the best they can come up with?
Obviously the game on its self wasn't even close to be ready for launch when it fully depended on online servers to run most of its assets.
Removed - unconstructive feedback
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