In the aftermath of lay offs at Sony subsidiary Bungie, one team that was previously being incubated by the Destiny developer is in the process of being spun off as a brand-new PS Studio. It’s making a game that is said to be a sci-fi action experience, and around 40 ex-Bungie staffers are being moved across to help establish the new team.
This may be your first look at the game:

A recruitment drive from Bungie last year mentioned its various in-development incubation projects, and referenced “a team-based action game inspired by several genres in a brand-new, science-fantasy universe”. It added: “It draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games, wrapped up in a light-hearted, comedic world.”
Fans noticed the above artwork on the incubation page of Bungie’s website, which appears to be connected to the project described above. We’re obviously joining a lot of dots here, but this does appear to be the project Sony is interested in. Its development will now be completed under the PS Studios umbrella, separate from Bungie.
Obviously there’s not much to go on from the artwork or description, and realistically the project could change a lot before release, but are you interested in this concept at all? Try to imagine exactly what’s being described in the comments section below.
[source careers.bungie.com, via x.com, resetera.com]
Comments 47
It almost sounds like the same kind of quirky that we would have gotten out of Japan Studio back in the PS3 days.
I'm intrigued at least.
The description does sound interesting, but hard to really imagine what it would be like.
"frog-type games" 🤔
Im sure the dev codename for this is "Gummybears" Its been in development for about 3/4 years already so who knows how it will turn out, if it ever even gets released, but was meant to be the opposite of Destiny ie not dark and miserable
What the heck is a frog-type game? Does it just feature frogs?
Pictures tell a thousand words. And the writing on this picture is not a good one for a future game.
@PaperAlien Good info, I've seen a few people throw around the name 'GummyBear' now!
@Nexozi I'm taking it to mean Frogger, but I'm not entirely sure.
The image doesn't look very sci-fi. I hope it's not more live service stuff
I’ve been playing games as my primary hobby for a lot of years and… not sure I’ve ever heard the term “frog-type games” 😶
I’m sorry, but no thanks. And is that supposed to be Aloy in that image? It kind of looks like her even though I know it’s not her.
Man, just give us a new Playstation Showcase 😭
Looks and sounds awful.
I already hate it 😅
Frog-like game, to me, has several potential meanings:
I quite like the art in that picture, personally. At least, it's got tonnes more character than Concord.
Curious what you'd get from mashing up those genres... sounds to me like a platformer with fighting-game style one-v-one combat, with Moba-style multiplayer missions, and some downtime between missions to do life-sim stuff with your roster of characters. No idea what to make of 'frog-type' though.
Anyway, it sounds somewhat original, which is encouraging.
It...looks...like a colorful cast of characters....like you'd get in a live service game like Concord, Valorant or overwatch....
Please, no. Please stop.
Please don't announce another live service game , Sony
It’s a hero shooter 😂
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@LordAinsley i wouldnt compare concords characters to overwatches
Lost me at ‘team game’.. I’m 34 with a family.. I mentally can’t play games with others unless it IS my family.. hope everyone who enjoys this type of game gets what they want out of it though
Isn't that just a Fortnite loading screen? 🤷♂️
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It's another live-service game isn't it?
Ugh...by the looks of that screen shot this might end up with the same results Concord did.
@get2sammyb A live service cross the road and avoid spaceships game.
“It draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games, wrapped up in a light-hearted, comedic world.”
This sounds like a very wordy way to say "It has no direction or focus, but we're including a checklist of popular things to be safe."
But, yeah, really, WTF is a frog-type game? Is it when it hops from one genre to the next?
I quite like frog games although I'm not very good at them, I manage the road bit okay but normally a turtle submerges whilst I'm waiting for a log.
Anyway based on that picture, it is official, Sony have lost the plot.
I’m down for some more Frogger all day
@Frmknst probably because that 1% of games I sapping half the player base ?. Is the picture showing the start of a battle royals match where they all jump from the bus
Can't comment much outside the vibe and character design feels like they aim to attract Gen-Alpha audiences.
Does it even matter? With 40 people the games is still in very early development, we won't know anything about it in at least 3 more years or so if it survives. By that time probably most remaining services from PS will be out so one more service won't be that big of a deal.
I see the move more about Sony keeping as much people from Bungie as possible so they can help Marathon if needed than anything else.
@Dragon83 My thoughts exactly. Doesn't look sci fi one bit.
Screenshot looks like the equivalent of fortnite skins dropping into a BR map.
Being multiple genres isn't much these days and could go either way too. Frog type games we getting a Frogger mode/Frogger map like Advanced Warfare had of the traffic? I mean Frogger had a lot of good ideas in the GBA days. I expect more than Little Kitty Big City level boring cosmetics/boring gameplay design.
Platformers really? I question that as so many games have pathetic mechanics/level design these days and boring verticality of said level design, so boring holiday destinations or fantasy worlds with boring mechanics I highly doubt they offer much mentioning that. Even Indies while I know they try their ideas and level design/missions are so generic. Banjo/Spyro levels is a high complexity I get it but even others like Glover/Space Station Silicon Valley and more are better.
Better then Biomutant with boring animal movesets to navigate the world (I like the game enough but I was disappointed how dull some things were in it even for a fair AA game, gameplay was just so boring & personality put into other places, sigh), whatever outposts and ok puzzles (gas immunity was their best feature) yet has checkpoint peeing and 4 leg sprinting, wow how animalistic of them..... and exciting you could put ANYTHING there and it wouldn't change a thing even the narration it could be any faction with different languages spoken.
Most games safe human movesets.
Fighting I mean what the combo systems? The movement being stiff or particular? The boring flat terrain and beautiful backgrounds? Or small arenas? If a fighting like mode sure but even still.
MOBAs/Life sims I mean? What do I say about MOBAs that isn't already clear and Life sims that can go either way. This could be an MMO for all I know and just happens to have world design or a business model with MOBAs/Life sims with ok world design then platforming level fun of abilities when movesets are so generic these days and fighting games whatever they take from that side of things.
It is inspiration so I shouldn't look that deep but I mean it's not like some connections aren't going to be related right? I assume they won't, whatever the staff have experienced I guess.
I mean platforming could be the building pieces used in Fornite as platforms, wow what inspiration there. XD
It looks ok from the image for this article picked but otherwise if it is still multiplayer in nature I don't even care. Foamstars and other Square published titles had the most boring gameplay and either a business model focus with FOamstars when more exciting modes I came up with in 5 minutes of the launch trailer/brief footage of people playing it or other games are just as generic of modes and movesets or level design that isn't safe and boring for combat encounters at all. Where is dynamic/moving elements not just static platforms with nothing happening to liven up their set locations. The animations or programmers make the most generic worlds or the artists maybe if they want it static then moving platforms or other aspects.
If it is MP but FAIR modes then sure I'll respect it but otherwise who really cares.
I've seen so many that go 'look at us' and to me I'm like yeah whatever visuals/artstyle yawn but your mechanics/gameplay sucks.
The trend following mindsets are too zoned in and other aspects lack personality or FUN then just the blueprint of other games so why would I pay attention when they haven't really done that great with the product to stand out, that's the problem.
@GymratAmarillo It’s been in development for a few years now. Bungie announced it in August 2019 and the image in this article got released in August last year.
If “Gummy Bears” final name is actually “Matter“ (both trademarked in 2018) according to Microsoft documents in the recent FTC lawsuit, it was scheduled for release in 2025.
Although based on trends over the past few years, you can imagine a world where it’s been rebooted internally 20 times by now. Haha.
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@Toot1st that is literally where the Concord characters come from, which is why everyone is comparing them.
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„God“ please no. I need something like mass effect
@PsBoxSwitchOwner
It looks insanely cringe
@AfroMario oh, noes. Not the evil colours.
I just don't get it.
PlayStation owners are begging for more SOCOM, Killzone, and Bloodborne, and they're chasing these terrible trends instead.
honestly i think its a completely different game. this was a game bungie had worked on , and the new studio is moving to a different project.
@TheDaddyOtaku that's because they know if one of them succeeds, it can be wildly successful (see Helldivers 2, the best selling game of the year so far). SOCOM and Killzone can sell decently, but they're unlikely to do particularly well. They may make a small profit.
@Frmknst "so few of them" which is still far far too many.
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