
Almost certainly the cure for whatever ails you, Team Asobi's plucky Astro Bot has captured the hearts and minds of the PlayStation faithful, from new PS5 owners to the most jaded old veterans. This is partly due to the non-stop onslaught of cameos and references to Sony's rich history (in addition to timeless gameplay), and director Nicolas Doucet was shocked at the positive response to the pitch from other PlayStation studio heads and game creators.
In an interview on the PlayStation Blog, Doucet was asked about the advantages of being part of Sony's first-party family. He described the openness and availability of IP from which to pull: "Since this title packs in much of PlayStation history, we worked closely with all the PlayStation Studios. When we shared our concept with the studio directors and game creators, their responses were overwhelmingly positive."
Doucet says that initially, Team Asobi had far more limited ambitions but quickly realised they had seemingly been given the keys to the kingdom: "I thought we could only feature around 50 characters out of the 150 characters we wanted to feature. But to our greatest surprise, the studios unanimously agreed to the cameo of all 150 characters. Apart from our PlayStation Studios, we were lucky to collaborate with third-party publishers."
While some obscure PlayStation stuff made it into the game, fans were quick to note the complete absence of Square Enix, which is strange, given how intertwined the fortunes of the major publisher and Sony's platform have been historically.
Have you been playing Astro Bot? What's the coolest inclusion you've seen so far? Let us know in the comments section below.
[source blog.playstation.com]
Comments 29
I too am really surprised at the level of support. I mean why aren't all the other studios more upset at seeing their characters reduced to cartoon shills being used to promote some small game?
😏
Astro is important because it's a change. People finally bought a game that didn't cost 300 million and took 8 years to make.
Now there is a chance for smaller games, every studio wins from this.
Totally deserved and well done.
For me you took a rubbish gaming year all round for many reasons.
And turned it into a must have game with a meta of 94 and showed some where inside the gaming industry and Sony still have that buzz.
Really enjoying Astro so far. 3 worlds down but im taking a break for a day or so as dont want to just fly through it. Ive not played a feel good game like this for so long. Its not hard, its not really a challenge but the game just oozes charm and character. Asobi deserve this and i hope that Sony take a good hard look and realise there is certainly space and a desire for more games like this.
@GymratAmarillo at least until Gta 6 inevitably sells an absolute f*** ton and all the suits and investors scramble to have their own billion dollar, mega game that "will surely be just as successful".
These people - the decision makers - called Concord one of their biggest projects alongside stuff like God of War and Last of Us, like, two or three months ago. Those guys are not just out of the loop, they're COMPLETELY disconnected from reality.
I hope this game is mega successful sales wise and a sequel gets greenlit. I haven't played such a pure fun game on Playstation for years, I'm on the last world and don't want it to end 😢.
Also playing through the game has made me want to play through older Playstation games, so I think once I'm done with this game I will be downloading Ape Escape P, Jak and Daxter 1, Locoroco remastered and Patapon Remastered.
Square Enix is the only one to stand their ground and say no to this nonsense
The difference between Astro Bot and Concord is like heaven and hell.
Every Sony studios except Firewalk and Haven Studios, celebrate and congrats Team Asobi after Astro Bot released. But i didn't see a single congrats for Firewalk after Concord released.
But i hope this isn't just a wake up call for Sony to put fun and creativity back to their games. But also a wake up call for gaming industry especially publisher that showed you don't need $100+ million budget, DEI agenda, or live service to make a fun game that received well by critics and gamers.
There's no need to keeps chasing realistic graphics that makes the budget blow up into sky high and put the developers at higher risk of being lay off if the game didn't sell well.
@UltimateOtaku91 "I hope this game is mega successful sales wise"
It sold out at Amazon Japan and it also no 1 at Amazon US, UK, Germany, Italy, and some countries. I think Astro Bot possibly already break even the devs cost.
But yeah, Astro Bot makes me wants to finish my playthrough for Patapon Remastered and Concrete Genie.
@PuppetMaster That's great news, this game should pave the way for similar games from Sony.
I think a lot of other people will be the same as us as Astro Bot is a massive nostalgia trip that it makes you want to play older games or reminds you of certain games you might of forgot about playing.
The way this was done, both Asobi and the IPs lending characters (or more) won.
@Kidfunkadelic83 wait till you progress, there are definitely some hard levels and challenges lol
Best game this gen easily, pure videogaming at its finest.
@Dom_31 Based in history you are right but what exactly is going to say Hermen? "This game is ugly as f*ck but we have to release it anyway because the Ryan administration bought the whole studio so we already lost the money anyways"? lol.
It's their work to hype the games even if they know the game isn't good. Now what I saw from the Concord case is:
-They investing even less money in marketing than with Helldivers. Realistically the only big marketing the game was going to get is the episode in Amazon Prime and that probably was part of the deal because Amazon wanted Kratos in Lost Levels. Now that episode probably will be the most watched because it's about their biggest failure.
-No EVO exposition when Astro had a big presence in both the venue and the streams.
-No mention in the Japanese trailer for the 2024 second half games.
-They shut down the servers as quick as they could.
They f*cked up, we all know that but the luxury of not showing the game at every chance they had and try to sell it tells me the new administration was aware of what was going to happen, they aren't that blind.
So yes history tells you one thing, but reality based in resent facts tells there is a chance for a change and luckily for us these two events (Concord failure and Astro success) happened basically at the same time.
Is this going to cancel Fairgame? No because it's the exact same situation, the previous administration bought the studio for that game and that doesn't mean that the game will be bad.
Is this going to cancel the game of Bend and/or Media Molecule? I hope not, they deserve a chance to release their games.
Everything will be on the developer to make the best work they can and on the player to not use the Concord card for everything they slightly dislike.
@BigJoze Yeah those playstation symbol levels are quite rage inducing, especially that lava one Splashing Sprint.
@UltimateOtaku91 I've only tried the Triangle ones so far, 1 of those took me quite a few attempts but it was still fun lol
Funny thinking that playstation exec thought they have no IP yet here we are with 150 characters included in one game.
@BigJoze yeah, those are giving me hell.
@GymratAmarillo
Jeez I'd wish more games took 8 years and 300 million. That's not a bad thing.
If Ubisoft games had that kinda dedication Id be their biggest fan.
The problem with Concord was that it was a garbage copycat from day 1 and Sony higher ups failed at stopping the project
my copy arrived yesterday and i couldn’t stop playing it what a fun game with so much love to the history of PlayStation
It's an absolute masterpiece. I honestly can't think of a single problem I had with it throughout my entire playthrough. It really is just that good!
If I had to pick my favorite cameo it might be Lara Croft and her T-Rex friend chasing her around. That one made me laugh every time I booted up the game!😄
As has been stated Astro Bot isn't just a nice celebration for those of us who were there when it started but it's a great introduction for younger players or people new to the brand. If I were a studio head at Santa Monica, Naughty Dog, Insomniac, etc, I'd love to have a game or two referenced. You know a kid is going to play this game see some of the characters and want to give Ratchet & Clank or God of War a try. Maybe they're into racing and think Gran Turismo is worth a giving a play. It's really a no-lose situation.
Love Astro Bot so, SO much! Team Asobi knocked it out of the park, the city, the state, the country… you get it!
Definitely my Game of the Year, with Stellar Blade coming in a close second.
There’s plenty of amazing games on PS5, but my favorite was always Astro’s Playroom. It’s rare that we get a lighthearted, genuine, and fun game like this these days. Not to mention, we don’t get nearly as many platformers, especially not ones that I can say are GotY contenders. This game has replaced Playroom for me, I’m having such an amazing time with this game. It’s like NES/Sega days combined with 360/PS2 days but with a modern twist.
There was this narrative out there that the live-service games needed to exist in order to fund Sony’s ongoing single player gaming projects… and I think it actually looks like the opposite is happening. The single player games are keeping the company afloat.
Hello there fellow gamers.
This was the GAME every PS5 user needed for a long time.
A game that is just fun, joyful and a bit chalenging when it needs be. You can feel the passion the team had making this game, with all the references and since I´ve only done the first two worlds, (I was smiling the entire time in the God of War level) I´m very curious with other franchises I´ll see.
It´s a fun and colorful game that also celebrates Playstation.
What´s there not to love?
Cheers everyone and happy gaming
@Czar_Khastik ig you are trolling because of the pfp.
Except that twit from Bend studio who got a little to annoyed with it which is unprofessional really
That's cool. Hopefully there will be more characters added, including from 3rd party games.
@Nakatomi_Uk Not from Bend Studio but from ex Bend Studio.
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