
In a devastating statement issued today, Sony announced the closure of two studios it acquired under co-CEO Hermen Hulst’s tenure – but it’s not deterred it from chasing the live service gravy train. The executive said that “expanding beyond PlayStation devices and crafting engaging online experiences alongside our single player games [is key] for us as we evolve our revenue streams”. In other words, it’s not going to stop trying.
The industry, and PlayStation specifically, finds itself in a sticky situation at the moment. Single player games are taking longer to make and costing more money than ever, and the higher-ups at Sony are eyeing releases like Fortnite and Genshin Impact with envy. While these games cost a lot of money to maintain, they’re outrageously profitable. The platform holder had hoped a title like Concord could enjoy similar success; the game was taken offline in just two weeks.
It’s interesting Hulst talks specifically about “expanding beyond PlayStation devices”, as the manufacturer has been porting games to PC and looking to get into mobile for quite some time. It shuttered smartphone developer Neon Koi earlier today, which was reportedly working on an action game designed to span multiple devices. “We need to concentrate on titles that are in-line with PS Studios’ pedigree and have the potential to reach more players globally,” he admitted.
Hulst continued: “I am a big believer in the benefits of embracing creative experimentation and developing new intellectual property. However, growing through sustainable financials, especially in a challenged economic environment is critical. I remain confident that we are building a resilient and capable organisation driven by creating unforgettable entertainment experiences for our players.”
To be fair to PlayStation, this has been a complicated year. Helldivers 2 exceeded all expectations, becoming the fastest-selling PS Studios title of all time. While it’s tailed off slightly since its explosive launch, it remains a very popular title, and will likely enjoy a long lifecycle like the company is hoping from all its live service releases.
In terms of other upcoming projects, Bungie is still working on Marathon, while Jade Raymond’s team at Haven continues to plug away at Fairgame$. It’ll be interesting to see what the future holds for all of these projects, and whether Sony can successfully juggle its ambition to grow with the demands of its fans.
[source sonyinteractive.com]
Comments 117
So we’re all in agreement that Hermen should be fired out of a cannon?
I hate you Herman.....I really do 😑
Why is there a picture of an evil-looking vampire? Which game is he from?
Absolutely baffling
And I'll continue not playing them! Love Sony, but not this direction.
If it doesn't work...try it again!
They clearly haven't learned anything from Concord which is kind of baffling lol
Sony will start to release their single player games Day 1 on PC sooner than people thought.
"Did I ever tell you the definition of insanity?
Insanity is doing the exact... same effing thing... over and over again expecting... sh#t to change..."
Do they even have many left? The only upcoming ones I can think of are: fair games, horizon co-op, horizon online maybe mobile, marathon, and the Bungie spinoff title.
Someone google the definition of madness for Hermy would ya!
@nessisonett agreed, bring back shu
@Americansamurai1 Maybe they sign more and try this whole thing again?
The business today seems to be more greedy every month.
They could release games on Xbox. I mean would it really hurt PS5 sales.
And there is 30 million series consoles sold with 60 million PS5. That’s potentially a 30% increase in game sales.
And I don’t think it would hurt PS5 sales that much if at all.
Crazy how he's still there, and no one is questioning this problem. Not to mention still dealing with the other live-service projects and the mess that is current Bungie.
Keep failing Sony. It makes for great reading.
@Foxhound Maybe he’s that Hermen guy who made the announcement. Seems smug enough.
As for Sony Studios big AAA games they are now definitely not the machine they used to be in the PS4 days.
And I bet going forward from Sony Studios we will only get one per year big AAA game and maybe dlc for another.
Like in 2023 HFW DLC and Spider-Man 2.
Like in 2024 Astro Bot.
Like 2025 Ghost 2 and Astro bot story levels dlc.
@OldGamer999 they should’ve released Concord exclusively on Xbox!
I'm all for it. Either they keep failing, which is entertaining in it's own twisted way. Or they hit jackpot with a mega GaaS hit that can bankroll future games.
It's clear that they're desperate for a money printing title, let's just hope it doesn't cost them everything trying to produce one.
Cute that people thought Concord would be the end of Sony's live service push. Marathon, Fair games and others are in deep development. It makes no sense for them to keep throwing money and products away because of one flop.
Is there some extra glut of shooter enjoyers that DON'T already have a live service game they are playing? These aren't like single player games, where people might be looking for a new fix after finishing a game. These are intended to be playable in perpetuity.
How many people need 3 different hero shooters? How many people want to play multiple different extraction games? Battle Royale games?
Find a niche that isn't being served in live service, and serve it. Give me a procedural dungeon crawler (like Deep Down was supposed to be). Give me live service space combat (see: Star Wars Squadrons). What about a live service 4x game? Hell, someone please make a live service casino game so I can play texas hold 'em with a cute avatar.
The problem is these companies just want to replicate what has been done when no one needs an alternative to what they're already playing. Why would I leave an account I have thousands of hours in with the associated rewards and other investments (skins or whatever) for a fresh account on a new game doing the same thing?
@OldGamer999 it’s not a 30% increase at all. You miss a lot of factors.
People who own a PC/PS and Xbox. Already have access.
Sony would have to scale down to the series S (I’m assuming here no 1st party titles are going previous gen)
And the fact that at most 20% of owners actually buy a game.
That 30milliom has quickly dropped to 4-5m. Not insignificant but far different numbers.
And Sony will probably only release 1 or 2 a year. They are NOT Microsoft. They don’t own an unlimited amount of studios.
Man what a disaster. Not interested in Playstation's upcoming slate in the slightest.
@get2sammyb hopefully not, focus on new single player titles, different genres.
#HermenOut
#ShuIn
#BringLaydenBack
@Americansamurai1 @nessisonett we definitely need Shuhei back
I see the Xbox massive are in here dancing on graves… enjoy lads, god knows you need a W 😉
Kinda crazy how incredibly mismanaged or even the baffling decisions lately coming from PlayStation and Xbox. And Nintendo is doing better than ever before. Definitely some wild times we live in for gaming lately…
See. I just posted that PS wouldn't learn anything from Concord failure and get better as long as Hermen still at the top.
Sony big mistake is they didn't send this guy on "permanent vacation" along with Jimbo.
I liked Hulst when he was still working more on the development side at Guerilla but I gotta say he hasn't really clicked on the business side of things since he took over.
Some folks just aren't a good fit for jobs like this and I fear Hermen is one of them. To just look at Concord and say "Aw shucks. It didn't work. Let's try again!" is just baffling to say the least.
@AdamNovice It's odd that your takeaway from this is, "it's ridiculous how critics of this initiative that have been mostly proven right think Sony would just cancel their other GaaS games like they just cancelled Concord. That wouldn't make any sense for Sony to do, despite how they've already had to gut Bungie and Fairgame$ had a worse audience response than Concord. Man, all those people are so cute."
Alright lads, finally something we can all agree on!
Also, the Joker edit is gold
Concord should be a lesson. Give up and just take your cut from Hoyoverse games
@OldGamer999 Well I don't think the machine has changed necessarily, the problem is it used to take two or three years to make a big game, and now it takes five to six years. So the output is much less.
@symmetrian didn't thet have a game on PS3 Warhawk I think that would translate quite nicely to liveservice.
End of the day Helldivers 2 proved it can work. The trick though is not chasing trends but creating new ones or expanding on existing ones, Helldivers 2 was a success because it offers something no other game offers with those production values.
Stop it, get some help Herman
Sony is literally just stuffing money in the trash at this point.
@PsBoxSwitchOwner
Gonna get done for saying this on here but.
“ And Sony will probably only release 1 or 2 a year. They are NOT Microsoft. They don’t own an unlimited amount of studios.”
Are Sony slightly declining and in a weaker position than they are used to, or during day the PS4 days or at the start of this generation.
I don’t mean against Xbox or Nintendo.
But just in themselves, I know European console sales are about 5 million behind PS4 same time line.
Madness... absolute madness...
Can someone say how many first party games released on PS5 and which are singleplayer? (exclude remakes and remasters) I know only about Ratchet&Clank and Astro Bot.
All I need is what PS' future is. 2025 needs a "good" showcase for 1st party stuff that's coming. We have:
DS2, GoY, Wolverine, Marathon, Fairgames known as of today.
Now show us what Bend, Santa Monica, Naughty Dog, Bluepoint are all doing. All in al: Give me something to look forward to! Hell I would be happy with rumored Atreus story aking to Miles Morales and Lost Legacy. Speaking of, let another studio make a new Uncharted with the guidance of ND. I need it!
Edit: Herman comes of even worse than Ryan as of late and that is saying something. Just give Shawn Layden enough money to convince making a comeback.
Profanity filter should be turned off for articles such as this.
@DennisReynolds While I'm not going to assert I know how Sony perceives Helldivers seeming success, I do think it's easy to argue it's overall success as a live-service. While the game blew up at launch, it's pretty obvious it's only lost momentum since. Which, while to be expected, it's not great for a live-service that's less than a year old; imagine if Fortnite peaked in year one. And, while I certainly don't have any figures on the matter, do we really think the game is making much money through microtransactions?
It definitely made money, but is it still making insane amounts of money? Isn't that the whole point of live-service?
@djlard - Returnal, Ratchet, Spider-Man 2, Astro Bot, Horizon COTM.
@RoomWithaMoose I don't think you can compare it to Fortnite.
Like, I get what you're saying — and it's hard to know one way or the other without having data to prove/disprove it — but I imagine they're somewhat realistic with their ambitions.
I think Helldivers 2 will absolutely be doing what they expect from live service, which is to keep players engaged over a long period of time. It doesn't have to be doing Fortnite money necessarily, it just needs to be a steady recurring income stream.
And he's the one that ended killzone. Booooo
@OldGamer999 I can tell you this much, i am close to canceling my PS5 Pro order. Keeping my PS5 base. Using that money towards PC parts. I got a Series X and PS5 to hold me off while i save up for the type of PC i would want. Next gen i will have a Xbox in the living room and use the PC in the media room. Sony’s single player games rarely interest me and i can grab them months if not years later for dirt cheap on Steam.
@cuttlefishjones in fairness Killzone ended cause it wasn’t selling enough. Most PS users are playing COD and Fortnite. There’s very little Killzone can do to pull those players away.
@Korgon "I liked Hulst when he was still working more on the development side at Guerilla"
Hermen wasn't in Killzone or Horizon development team. Heck, he never worked as a programmer, creative director, story writer, composer, chara design, or any creative role.
The guy was a consultant and marketeer at Ubisoft before The Lost Boys, Guerilla old name, hired him as managing director. So, Hermen is a pure businessmen hence why he obsessively chasing this live service trend.
Just even more proof the unsustainable need for infinite growth and stockholder trade in our economic system makes everything worse, more exploitative and more expensive each passing year. Just making profit, even a ton of it, and just cruise on that is not enough anymore ...you need to make more and more and more each fiscal year, to please more and more investors getting so filthy rich money has basically no meaning anymore while everyone else are squeezed even further. It's all bonkers how the modern world works when you really think about it.
Anyway, sorry for the rant. Also, sorry Sony, but I'll continue avoiding most live services like the plagues they are and just keep on buying your actual good one time purchase single player bangers alongside Nintendo's first party stuff, thanks. Don't need anything else lol
Neon koi getting shut down is sad they didn't even show off there game
Wow. PlayStation really is willing to strip naked and publicly humiliate themselves to chase the almighty dollar these days. They must have a fetish for pain at this point.
@HonestHick
We must be telepathically linked.
I have just cancelled my PS5 Pro order.
About two minutes ago.
I’m gonna wait.
Money is no issue but I just thought do I really need this for £700.
I knew Concord wouldn’t be the end of it, but they also seem to forget most live service games end up failing…hopefully they get the message before they reach oblivion. Until then, not touching any of their live service crap.
@get2sammyb I mean, if we're not comparing it to Fortnite, then what's the point of 12ish (11ish — 10ish — how many are left...?) live-service games? Modest income?
I'm not saying HellyDive II: Electric Bugaloo isn't successful in any metric. It absolutely is, and I'm sure it'll become a PlayStation staple. But it has the kinda level of success these companies were expecting of games 10 years ago. In the age of Fortnite, Warzone,etc. an explosion of initial sales isn't really the goal anymore. Which is to say, HDII is a successful game. But I don't think it's a successful live-service. So, going back to my initial comment being a response, I don't think Divemen Don't Cry 2: Until They Do is much evidence that live-service initiatives work. Like they said, it's evidence about success in making trends as opposed to following them — among other propositions. But validating Sony's GaaS initiative? I really don't think so.
@DennisReynolds I was here to say something similar.
It’s fine if Sony wants to make a live service game as long as it’s a live service game that has Sony’s special sauce - not some carbon copy of another successful formula - people already have that.
I bet Factions 2 would have been a huge hit as it sounded like something that was actually different!
If ND didn’t want to turn its studio into a live service factory, Sony could have handed off the development labor to another studio with a small team at ND being used for decison making.
Why can’t Sony make both live service and Single player games I want the best of both worlds.
@OldGamer999 yeah i might hold off too. Just let this gen play out and see how it starts on the next. Make no mistake, things are uneasy in PS land. Losing that money on Concord and really having no in house proven talent outside of Bungie to get them a good live service game. Not to mention the cost of cancelling some of the live service games that were in development. They can’t just recoup all that selling single player games. Especially marvel games, that take a huge cut of the sales. I’ll either cancel the Pro for a Switch 2 or buy a few parts for a PC.
I wonder if anyone in triple A gaming knows how to make anything other than live service shooters, open world collectathons with cutscenes, high end racing games and copy paste sports games?
@GamingFan4Lyf Factions 2 was the game on PS5 i wanted the most. Hands down not even close. That hurt when i seen that game can canned. My question is if ND didn’t want to be locked into a live service game why did they start work on it? Why didn’t they go to Sony and say that? Or did they and Sony said do as we tell you to do? Cause something ain’t right with that. But that was a game i was planning on sinking loads of hours and money into. These rift raft studios they bought in response to the ABK deal, i had very little faith in from the start. Even the Bungie deal i thought they over paid for and might not ever see a game from then on the success levels of Halo and Destiny. Time will still tell about that. Marathon might be good we don’t know enough about it yet.
@MrGawain i think i can answer that question. Yes i think they do, but who would buy it? Those games you mentioned are raking in cash. Everything else is a gamble and financial risk. Maybe Nintendo! They can’t afford to take a risk, but even they return to the tried and true.
love to see it!
You have to think that the other heads at Sony/Playstation are only going to finish the Live Service games they have in the pipeline and then that's it. They can't(and probably won't) let Herman make another huge mistake like Concord.
Herman has done good things for Playstation but he has to own up to this mistake and not repeat it or he'll hurt the brand and his reputation even more.
Fairgames, Marathon and the Horizon Game should be it. 2 out of those 3 will probably be good if done right.
@PuppetMaster
True but it just seems like he worked better when he just focused on Guerilla as opposed to now where he now oversees all of PS Studios. I should have clarified but yes I know he wasn't really involved in the creative aspects of development.
If Sony don't want to learn from this, we just have to repeat what we did to Concord....Bad publicity till Sony has to shut it down.
We gamers have far more power than gaming companies.
@MrGawain nope . that’s all that sales to the whales , the days of niche or unique AAA (multiplayer) gaming is long gone .
@ButterySmooth30FPS Absolutely exactly my first thought when I read it. They try so hard and they will fail again and again. Definition of Insanity!!!
@QBGaming12 His reputation? F*** his reputation bro, It amazes me how a single Individual can destroy a whole company and is actually allowed to do that. That guy will never have a good reputation in my book.
I will keep not buying them.
'So what have you learned?'
'..... nothing'.
I'm starting to get the opinion that Hermen Hulst is a massive Xbox fanboy and is doing everything in his power to kill Playstation. Get him gone already, he's clueless as to what the fanbase actually want.
@nessisonett I just started playing Killzone SF. And now I got a better understanding of its director.
@ED_209 OK, two of them are launch titles. Is that enough? 2 games in 4 years?
@HonestHick
Sort of lost the whole Switch thing at the minute.
But hopefully it will rekindle with Switch 2, depending on the release day games.
People need to give Hulst a chance. He is just CEO, do you really think he's going to cancel all live service games in development?? He already cancelled a bunch of them. All the ***** happening is mostly because of Jim Ryan. People forget so fast... You can't just burry Hulst while he just started as CEO...
I don't understand why u guys are against Sony making live service games single player games are costing more how do u guys think they are going to keep on paying for these blockbuster games u guys want.
Sony must enjoy losing money. I look forward to watching Fairgame$ crash and burn as well. Sony doesn't want to listen to the fans that made them during the PS4 era, then 200 million dollar failures will probably continue.
@HonestHick I am also thinking of getting a PC. I just cant trust Sony anymore
Steam is a much better platform
I said it in the earlier thread but you can tell by their tone deaf comments they learned a grand total of nothing
People are forgetting it only takes 1 successful live service game to make billions. Genshin made 2 billion in it's first year. That's the cost of 10 concords.
@BossBE Jimbo already gone and times up for Hermen.
@C25CLOUD I really doubt that Astro Bot, Stellar Blade, Rise of the Ronin, Space Marine 2, Black Myth, or Silent Hill 2 remake budget cost more than Concord.
I hate this whole corporate ***** language they use. Gaming is supposed to be fun and meaningful and they just don't care about it. They only care about money, subscription users, and pay to win ***** games. I'm fed up with the whole aaa industry. Praise to small Indy teams making better games than the massive corporate w**kers!
Is amazing how after you're at the very top like Hermen they make it impossible for you to fail. This guy probably cost Sony a combined $400+ mil and not only will he not get fired but he will get a juicy holiday bonus for his troubles 😒
It continues to be an extremely risky endeavour.
They need to understand that their titles are supposed to boost console sales. They are not here to live off of the software releases. They need to have the best platform and then they get a cut from the popular live services.
That means they need to work on adding value to the platform and not blowing half their fortune on risky and pricy projects.
Sure, do one here and there where it makes sense, with an IP that ensures success.
These marathons and whatever are likely gonna be duds aswell. Getting a new IP off the ground isn't easy and competing for attention with the giants of the genre is a tall ask. You are at best looking at a temporary tourist wave like helldivers 2 until people get bored and go back to their comfort games.
I will not even mention the consumer trust lost when you hype and completely shut down a project.
Good luck, i would say. I hope it pays off... but i also hope the execs responsible for these disasters pay with their jobs.
@SlipperyFish What's the sucess rate? It's easy to point and say: Look, they did it. We can too!
But, how many corpses of failed live services are there?
I never understood the logic that if you start making 10, one will stick. No. There is no guarantee any will stick. It's a flash in the pan when it happens.
Sony is a platform holder,not a 3rd party. These 10 failed projects could be 10 or more Astro like successes pushing the platform sales.
Sony already has the ultimate live service. Their platform. They get a cut from everything sold on it. They are risking it chasing a treasure at the end of a rainbow.
I don't say don't try at all. But it has to be an established IP that makes sense. Not 10 forceful uninspired ones that will miss the mark.
How many times do we need to teach you this lesson old man!
old man=sony
Hopefully the execs at Sony all get fired for being complete b******s.
@OldGamer999 yeah same, haven’t been playing my Switch hardly at all. Performance is just poor at this point. It’s time for a refresh in hardware. I too hope the launch titles are great, otherwise i will want for the killer title to get it.
@gjronin i have been telling people Sony’s business strategy isn’t as sounds as YouTubers and websites like to spin. I normally only used the PS3-PS5 for console exclusives. So it’s never been my main platform. Even tho i do like it and enjoy owning it. But with a PC and Steam Deck a gamer can eat really well over there. No online paywall either. Owning a Series X and PS5 it’s so much money down the drain on just being able to play online. Lot’s of nice features over there. PS isn’t in no trouble of being replaced by the masses, but they are showing some weakness and i don’t see it getting fixed all that soon. They will be bringing games to PC sooner and sooner i believe. I have been saying that for over a year now.
That is a cursed thumbnail.
Maybe if the industry focused less on "evolving revenue streams" and focused more on "making products for which there is market demand, at a price the market is willing to pay to sufficiently ROI" they'd be in a better place?
These executives have stopped thinking about meeting the market and generating customer loyalty, they're only looking for "revenue streams".
Sony is in a rough spot though. Their old model doesn't work anymore with the current market. But their only solution seems to be trading their brand cache for lottery tickets.
@Nem it's more that I disagree that just because 1 failed, they should completely stop trying, like everyone has said.
Sony has their singleplayer game teams, and their multiplayer teams, and some are working on multiple games at once. Making more multiplayer games does not equal less singleplayer games.
I don't see why it has to be established IP, that only limits the potential of what it can be. Of course it has to be appealing and actually good, though.
I just don't see the point in wasting energy being negative for the sake of it.
Yes many live service games flop but many are also surprise successes, it's a risk and that's just business.
In other news Todd Phillips has received the greenlight to make Joker into a trilogy.
@SlipperyFish I disagree that it doesn't mean less single player games. The budget and resources being hogged by these projects comes at the cost of others that didn't get funded.
Established IP cause it gives better guarantees of success by having an established fanbase.
Look at Fallout 76. If it wasn't the fanbase, that would never had turned around.
New IP don't have that. No one is previously invested. It either works and explodes or it closes down.
@Nem unless we know everything about Sony's finances, we can't know that. Considering Spiderman 2 was close to 300mil, it looks like they're pouring money into absolutely everything.
Yeah I suppose that the very loyal fanbase managed to get 76 somewhere. But it's still honestly a bad game overall. It's alive, but does anyone who isn't a diehard fallout fan even care? Are Sony trying to cater to one IP's fanbase, or a much wider audience?
If you look at fortnite, genshin, apex, pubg, valorant, etc, they're all original IP as far as I can think of.
To clarify, I don't mean I wouldn't love for Sony to make their live service games from existing IP, just from a business perspective it might not make as much sense, but tbf neither did concord. An online killzone would've made much more sense, for example.
SONY becoming more and more greedy.
@SlipperyFish Sure. But those are lightning in a pan situation kind of game. It may never happen.
As i say on my other post, good luck to Sony finding that success. But if they don't, i hope there are consequences.
I just say existing IP cause there is less risk and maybe just milking and keeping happy a faithful fanbase is more realistic than having a project that will blow up and become another genshin.
@Nem of course it may never happen, that's the risk of investment.
I'm just saying I don't think it necessarily has to be existing IP at all
Seems odd to say you wish there will be consequences, as if failure isn't enough
I know I’m in the minority here, and I did not read every comment before saying this, but why not try a GaaS like Genshin? I’ve been playing the game since launch and have put money into it, not going to pretend I haven’t. It’s, technically, a single player game with the option of multiplayer (which I have never done outside of like two yearly events) and can be done alone with good story and voice acting. Might get some of the people who prefer a single player GaaS than the usual multiplayer ones. I would definitely look into it if it was done well like they, mostly have, with Genshin. On a side note, I do play a lot of Wuthering Waves on my tablet too.
What morons!!!! We've said we don't want them. It's gotta be the industry trying to tell us it's what we want. Cheaper to make with a higher return on investment through stupid people that pay for microtransactions on mobile, Sony wants more money through cheaper games, but gamers don't want them.
If Xbox wants to take hold of a rock and start climbing to advance on Sony, this is where they pull a PS4. "We're listening to you and on your side. You don't want Live Service Games? Done! You want cinematic experiences? Let us lead the way." Does it threaten Xbox Live? Yeah, it does but what's going to get them back on the map? What can put them ahead of Sony to regain ground they lost to PlayStation? Start pulling the curtain on the industry to show the industry has been trying to play consumers, like the Masked Magician revealing the tricks.
Hulst is a complete idiot. I don't know how he ran Guerilla Games so well and then turned into such a schmuck. But, this is Microsoft's chance to capitalize. Show Sonys playbook (what the industry wants us to do) and delay the inevitable long enough to win over consumers but, it's gonna cost them but, what makes more money, just giving them what they want, or fighting against the grain, swimming upstream, or running against the win making a nickel here to a dime there.
This is pathetic. The people have spoken, but Sony wants to be stubborn to tell us what we want, their studios still just sitting there wasting time and money, that's what's costing them money. Rather than devs working, their just sandbagging the job
Removed - inappropriate
Ah yes because Sony are the only ones not allowed to make live service games 🙃.
sony is playing with fire. how many times do they need to be punched in the face before they flinch, let alone, re-think whatever it is that they are doing anymore?
concord and destruction all-stars wasn't enough. last of us factions cancelled after YEARS of development time wasn't enough. spiderman: the great web and many other live service projects being cancelled and presumably losing them even more money in the process... had no effect on their vision for live service games? really?
bring on horizon mmo and fairgame$ if you must, but just know that its very likely to cost sony well over $400m in additional losses when all is said and done. if the rumours are true and bend is working on a live service game, i think we can already see the writing on the wall — that is, it will be their last game before being shuttered. bend is one of sony's oldest studios and seeing them misused only to fall by the wayside like this is just real sad.
don't believe all the lies about there being no way to drop the hardware cost on ps5's due to supply chain issues, etc... the truth is, sony has lost an enormous amount of revenue over the past few years due to numerous failures incured by its live service projects (especially those that got cancelled after years of development and will never see the light of day). sony will continue to lose revenue for the next several years due to poor project management and the customer is expected to pay for its mistakes by way of higher hardware costs. at the same time, sony is not exactly keeping the platform interesting with enough games to even warrant a ps5 purchase (for many people) in the first place. the next 4 years are not going to be any better. get used to this era of playstation. the only bright spot is that they might be able to turn things around by 2028 when the ps6 launches, but that is not a given.
@PorkChopExpress just to chime in... God I love that movie. Love the username and profile pic. Good stuff lol.
Oh well see what happens.....but don't get your hopes up people. Sony better really put their heads down and think of something good. I shouldn't expect pricing to go up with Sony products and games just because of their failures, that would be even worse if they make consumers pay for their mistakes.
I appreciate that I'm not the target for this genre of gaming, but it's clearly very lucrative if the cards fall correctly so I can appreciate Sony wanting to pursue it.
But the way they're doing it smacks of desperation, they have more than enough existing IP to come up with a new game that caters to their wants and players demands, which is why I was very surprised they didn't step in over TLOU online and shunt that aspect of the IP to a dev more open to giving it a go. Still don't understand why they insisted GT7 be live service too, oddly previous iterations of the series had more compelling mtx than the one that can only be played connected to a server. (yeah, I'm still bitter about that)
Yes!!!! Concord 2 confirmed!
The chance of gamers collectively going to your LSG and staying there, is extremely small. It would only be a matter of time before they have to start with the collaborations, and knowing Sony, they’d be so lame that the collective would rather bounce back to Fortnite.
Furthermore, Fortnite isn’t some ultra high end graphics powerhouse…you could play it on Switch. Because they said “I want it on all devices” and then did so. Sony can’t even be bothered to slightly downscale stuff to make it available on PS4….wtf makes you think they could port to other devices with any semblance of good timing?
These guys are insanely whacked.
Yeah it needs to be a 10/10 masterpiece of a game to warrent me spending infinite time and money on a Live Servce. If they don't make a Fortnite, World of Warcraft level game I simply won't play it. Didn't touch Helldivers or Concord unlikely, won't touch Fairgames either.
I prefer games with an ending, that don't have cash shops that's basically the polar opposite to Live Service.
@Steel76 then we have people complaining it looks like PS3 game because their eyes so bad they don't know different of graphics from 20 years ago to now lol
That picture doesn't do him justice hes missing the Joker makeup and he's perfect and just that a Clown really had no clue at all. Helldivers 2 would be even more successful if they didn't screw people over I countries it's banned in and they've not even tried to sort that out the game has around 75k it had 101k on its special Liberty day which was hyped to hell and was nothing but a free amour set and a boot action under powered rifle.
I've been a player since launch but now I'm stepping away because it's getting boring and nothing is fresh, they should stop being idiots and get it on Xbox as well
They want a piece of that Roblox/Fortnite pie but they won't ever get that, it's the Sony of the PS3 era blind idiotic and ignorant
The pursuit for the golden goose is hard from them to ignore it seems
I think my biggest issue is how many live service titles they are making at one time. We all know this is a big gamble and you just lost big time with Concord. Would have been easier to take if that was the only one in development.
I guess Sony is becoming allergic to success. That's rough.
@SlipperyFish Well, i say because of how it ends. I want execs to be fired, not the developers, cause ultimately it's the execs that make the calls.
why is Sony not making an open world crime game that tries to compete with GTA. If done well it could have far more potential than hero shooters and Helldivers
@rick1987 they tried that with the getaway series on ps2. first game was passable. second game was a complete failure. getaway 3 for ps3 was outright cancelled during development. sony nor any other publisher is simply incapable of competing with gta... they would need a $1-2b budget and 10 years of development time to get even remotely close to gta in scope and production values.
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