Update: An English transcript of Pearl Abyss’ investor relations report has now been shared, shedding more like on Sony’s approach to publish Crimson Desert. As reported previously, the platform holder has been sniffing around South Korean devs, and saw potential in the upcoming RPG. It offered to publish the game in return for console exclusivity, which would have prevented the Xbox version from deploying for a year.
Apparently, the developer found Sony’s “marketing power” and “unique incentives” appealing, but it ultimately decided to self-publish the release. “In a typical contract, 30% of revenue goes to platform fees, and the remaining 70% is split between the developer and publisher,” it noted. “Since we already have the capability to self-publish globally and have overseas branches, we concluded that using our own resources would be more advantageous.”
The studio pointed out Stellar Blade also signed with Sony, but noted that Shift Up doesn’t have a publishing team, where it does.
It sounds like the game is complete on PC, and it’s now working on optimising the PS5 version. It added that it expects to sell between three and four million units, but it believes that number could rise higher.
Original Article: Sony allegedly tried to buy console exclusivity for Korean developer Pearl Abyss’ upcoming medieval RPG Crimson Desert, but the developer declined. We know based on past reports the Japanese giant had been sniffing around the studio, and it looks like it saw high potential in the project. Apparently, it compared its atmosphere to Ghost of Tsushima, which sold very well for the company.