GDC 2025

The Game Developers Conference (GDC) has again released its annual State of the Games Industry survey ahead of the 2025 conference itself in March, and it paints another bleak picture—or potentially a promising one, depending on your perspective on live service games, which seem to have a stink. An astonishing 41% of the 3,000 developers surveyed said they were impacted by layoffs in 2024, up from 35% in 2023. Devs are also very aware that live service games are a risky bet, at best; 42% said they were not interested in working on a service game at all.

The reasons for the current state of games are myriad; the respondents cited declining revenue, marketing shifts, and restructuring as the primary causes of layoffs (thanks, GamesIndustry.biz). GDC asked attending devs why these issues seem to be so persistent, and the blame was placed on "COVID-era overexpansion, rising production costs, declining player interest, unrealistic expectations for the 'next big hit', poor leadership and mismanagement [of studios]."

The survey revealed some other potentially interesting statistics. For example, 80% of respondents (up from 66%) said they were currently developing games for PC, 37% were working on PS5 or PS5 Pro projects, and 33% were on the Xbox Series X|S. Perhaps it's too soon to announce the end of the Console Wars, then.

Further, 13% were working on something specifically for Xbox Game Pass, and another 9% on games for PS Plus (Extra or Premium). GDC thinks the increased interest in PCs is probably due to the Steam Deck, which everyone there was super hyped on, and likely bodes well for the future of handheld gaming.

GDC found that devs' feelings on service games, a new realm that Sony, in particular, is having a tough time breaking into, were quite mixed: "Many respondents said they saw value in live service—not only on the financial side but also in player experience and community building. Others noted their concerns about declining player interest, creative stagnation, predatory practices and microtransactions, and the risk of developer burnout."

Are you optimistic about the future of the games industry in 2025? Short of an Atari-style collapse, it surely can't get any worse, can it? Let us know in the comments section below.

[source gdconf.com, via gamesindustry.biz]