
Civilization VII is a wonderfully engrossing game and a worthy successor to the series' long history, but there is some definite room for improvement. Fans have already begun noticing odd quirks in how the game's random maps are generated, which isn't great, considering these games are meant to be infinitely replayed and that its official launch was less than a week ago.
On Reddit, a reasonably stark example was posted, and the problem appears to lie with some of the game's new mechanics, specifically those meant to simulate the feeling of discovery in the Exploration Age (thanks, TheGamer). The default map is a preset called Continents Plus, and it appears to be the worst offender, but Fractal and Archipelago maps also suffer.
Sometimes, shear lines will simply cut off land masses. In addition, the island chains meant to separate civs (the new Distant Lands mechanic) from one another take the form of predictable, vertical strips, safe harbours from the deep ocean tiles that require specific tech to navigate safely.
These oddities and others persist across map presets and, ultimately, aren't really a dealbreaker. Still, once you see it, it's hard not to notice, and we hope developer Firaxis will make changes to the random seed generator that usually helps to keep the experience fresh, even years after release.
What have your Civilization VII random maps been like? Are you happy with the results, or have you encountered your own geographical quirks? Cross your fingers and hope for the perfect seed in the comments section below.
[source reddit.com, via thegamer.com]
Comments 5
I'm just waiting for the dang patches to start rolling out like they have been on PC. You telling me an indie company like 2K can't get Sony to fast track the authorization process? If not those patches then they at least really need to address the constant crashing and the literally broken merchant menu.
Oh and I've found that fractal maps tend to have the most variety, I suggest you go with those until we get fixes...which sounds like they'll be a while away on console!!
@ATaco Indeed, fractal is the only choice until they fix the continental options (and hopefully introduce more).
I’m enjoying the game so far, much more video-gamey which I don’t mind, I think VI leaned too far into board game mechanics like Catan and such and forgot it’s a video game series. I’ll need to play more games but it’s been fun learning a new version. Plus unlocking a new Civ like it was Super Smash Bros was insanely cool. Felt old school given how unlockables are almost entirely missing from modern gaming thanks to DLC.
I would love to continue to play. But I am not touching Civ7 till those first patches drops on PS5. In general I enjoy game.
I have only played on Continents Plus, and did notice the awful strips of islands. What is worse is that the AI will settle on even a single tile island. Trying in eradicate another Civ is aggravating, since there are penalties for keeping the 1-tile-city (settlement limit), and penalties for razing it (permanent war bonuses awarded to all other civs).
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