Sunderfolk is a turn-based tactical RPG designed to simulate the tabletop experience. While the game runs on PS5, up to four players will use their smartphones as controllers, and its launching next month, on 23rd April.
Choosing from one of six classes (Arcanist, Bard, Berserker, Pyromancer, Ranger, Rogue), players will explore the Sunderlands, engaging in combat in which new enemies arrive each turn, so careful teamwork will be required in order to secure mission objectives.
After each encounter, you'll return to the village of Arden, which can be upgraded to acquire new and better gear to overcome increasingly precarious odds. Players can also interact with the other Sunderfolk, which in turn will net them unique rewards.

What do you think of Sunderfolk? Would you be up for some cooperative, tactical action, a fresh spin on the game nights of old? Let us know in the comments section below.
[source youtu.be]
Comments 4
Me and my partner enjoy a lot of couch co-op games, like Stardew, Wargroove, Final Vendetta, A Way Out.. but the idea of using our phones as controllers is a big turn off..
Is using a PS5 controller also an option?
So basically this is like Playlink was the Smartphone party games but not 2014 anymore or by Sony or Nintendo with Everybody' 1-2 Switch in comparison (even if only for certain minigames used the smartphone).
Fair but depends what they put on the phone apps to do for inputs to really utilise them over a controller then just hiding your actions or a more visual controller.
Anyone remember Hidden Agenda (I think was the best one), That's You, Knowledge is Power/Decades, Chimparty & more?
Using a smartphone to make choices then looking away for card games sure I get why second screens had a place/barely used because of consoles not being popular that offered them. As if Wii U, PS4 with Vita/phones and Xbox 360/One also had SmartGlass and some console games had apps for second screen too like Deux E Human Revolution (Wii & Vita I think maybe ptone, I know others did just not looked into them enough) or your had messaging platforms like Halo Waypoint or others.
I barely did (even when using it I did with 2 phones on my own to test the games via the Android app archive and they loaded up fine (same with GT6's track editor, of course functionality for that is dead on for the game but the app works fine) that's it, to collect them, I'm not a party game person but no one else covered them besides the time they game out, because most Youtubers don't even know it exists the way they do Eye Toy or others so I might as well have found out for myself what it was like) until years later looking into them and was like oh this is the casuals gimmick that Eye Toy and Move followed up compared to PSVR of course.
The follow up Playlink is of that Playroom camera app that Firesprite did (their first project as far as I know after Studio Liverpool was ended, then did obviously Persistence/Call of the Mountain nowadays) with the Vita for a drawing DLC and phones/tablets were used for an editing clips DLC I think it was.
A fantasy tactics game with cards and multiple players is an ok idea and very different but I mean.
Yeah smartphone controller use has to be worthwhile and most weren't let alone most people want to use a controller, aka the remote they got with their TV equivalent for a console like a keyboard/mouse are a PC.
The smartphone setup on consoles is ok but it can be picky with syncing sometimes. Just to view cards is a bit yeah.... Not that exciting.
I mean sure I always wished Wii U had UNO (never did), Clue/do on it or something for card based games and many of them STILL don't. I don't think Clue/do on current platforms uses phones at all I think. So for hiding your moves on your smartphone/second screen use is cool but I mean eh.
So for card games, D&D or others sure it's great to see but it isn't the most exciting conversion on a smartphone, or setting up is a pain and most people just don't care and I can see why compared to other controllers/peripherals.
Part 2:
I mean we don't have the cough PS Portal used (regardless of getting enough people to buy one to use it for things like this) for second screen or dual screen games. Does it have such support Sony? I doubt it or else Indies would be on that thing and not laugh at them.
The Wii U is over so other then dual screen phones from Samsung or the Surface Duo from Microsoft they likely don't support anymore? I think.
There is nothing on consoles to do this with besides smartphones or PSVR2 (assuming) like PSVR1 had of Playroom VR with the 2 screen differences of the headset and the TV.
Fair but depends what they put on the phone apps to for inputs to really utilise them over a controller then just hiding your actions or a more visual controller.
I mean sure having 4 controllers is one thing or enough consoles and split screen/online and we HAVE to have smartphones but to me many of these smartphone is the controller games go either way and even besides the setup being annoying of the console picking up on the phone besides the apps being dead years later anyways so Android archive I had to dig up the Playlink ones and they worked fine, but the average person isn't going to do that let alone know an app archive is a thing.
Leave A Comment
Hold on there, you need to login to post a comment...