Supposedly the final game in the series, Naruto Shippuden: Ultimate Ninja Storm 4 feels like a true labour of love from Japanese developer CyberConnect2 – a studio well known for its passion when creating titles based on existing properties. It's the end of an era for this 3D fighting franchise, then, but does this last hurrah bring about a suitable conclusion to the ninja war?
Fans will likely already know that Storm 4's story mode details the closing events of the Naruto Shippuden storyline, in which several narratives culminate in one huge final battle that seems to go on forever. Starting off with a flashback duel between two of the world's most legendary shinobi, the developer's talent for crafting incredibly cinematic and intense action is immediately clear – and this continues throughout the whole mode.
The story takes around 10 to 15 hours to complete, but you'll be spending longer here if you attempt to attain an S rank on each scenario. Split into five chapters, some of which are relatively small, story mode retells the events of the manga and anime especially well without getting bogged down in minute detail. Parts of the plot are told through the use of still images taken from the animation, and although it can look a tiny bit cheap at times, it's an efficient way to dish out context before you go diving into the next fight.
Alongside pre-rendered cutscenes that generally look great, story mode's defining feature is what has become a trademark of not just the series, but of CyberConnect2 itself: cinematic, epic battles that combine superbly animated scenes with quick time events. Indeed, if there's ever been a studio that's figured out how to utilise QTEs correctly, it's this one. Brawls shift seamlessly between the title's main combat system, cutscenes, and QTEs, resulting in a blitz of brilliance that you can't help but become engaged with. The only negative that story mode has to contend with is that newcomers will no doubt be lost, but we suppose that there's no real way around this since it depicts the conclusion of Masashi Kishimoto's work.
In any case, it helps that the release certainly looks the part. Presentation is almost flawless across the board, and battles look fantastic in motion. For years now, the series has captured the aesthetics of Naruto effortlessly, but the move to next-gen consoles really brings out the detail in the character models, and the extra particle effects that come with each attack ensure that this is one heck of a pretty package. We dare say that if you're out to impress your friends, this is a PS4 game that may well be worth showing off.
Story mode is great while it lasts, with the final few battles in particular proving to be absolutely enthralling, but it won't be too long until you're dipping into the game's various other modes of play. Fortunately, Storm 4 has an impressive amount of content to sink your teeth into, from standard versus matches with customisable rules to a full adventure mode that takes place after Shippuden's plot.
But first, let's talk about the title's actual combat system, which has had a bit of an overhaul since the last entry in the series, Naruto Shippuiden: Ultimate Ninja Storm Revolution. In a way, it feels like the limiters have been removed this time around, as character modes have been stripped away. In other words, no matter how you decide to play, you've always got access to ultimate jutsu techniques, awakenings, and support actions. You've got a lot more options to consider in battle as a result, which understandably gives way to more in-depth gameplay.
The biggest change, however, comes in the form the leader system, which allows you to switch out to a second or even third character with the flick of the right analog stick. Not only does this mean that you can build upon attack chains by swapping shinobi mid-combo, it also puts a bigger emphasis on creating a varied team of ninja – you're no longer just choosing support characters purely because they have the most spammable assist actions. Given that teamwork has always been a crucial theme in the source material, the leader system makes a lot of sense – and it also brings some welcome variety to longer skirmishes.
Special moves are still the most effective way of dealing damage since standard combos can be escaped with ease through the use of substitutions, which essentially allow you to teleport away from incoming attacks. Mix the substitution system in with elements like guard breaking, counters, and chakra loading, and it soon becomes clear that combat is more about movement and reading your opponent than it is memorising combos. As such, it's safe to say that Storm 4, like its predecessors, sports rather accessible core mechanics that work well with relatively simple controls – but there's still tension and excitement to be found in trying to pick out the ideal moment to unleash an offensive. There's simply nothing better than nailing your opponent with a super move that's timed to perfection.
Boasting the largest playable character roster in the franchise, it's probably a good thing that there are, as mentioned, so many game modes to choose from. Free battle mode is broken down into several different components that range from eight player tournaments to survival challenges and even league battles, which see you compete to gather the most points from successful bouts. The amount of content on offer naturally means that you'll have plenty of opportunities to figure out which characters that you like best, and therefore, the process of discovering your ideal team is a rewarding one – especially once you stumble across a winning combination.
If fatigue begins to set in as you pummel your way through brawl after brawl, adventure mode may be worth a shot, even if it does feel like the least polished aspect of the release. Here, you play as Naruto himself in an original story that occurs after the end of Shippuden. Structured like a kind of light-hearted role-playing game in which you travel from village to village, completing fetch quests and competing in various battles, it's a decent enough distraction. Fans will appreciate the ability to walk and run around this accurate recreation of the source material's world – just don't expect a grand adventure that oozes the same amount of love and attention to detail that's present in the title's lavish story mode.
To top it all off, Storm 4's got a strong online multiplayer offering. You can take part in tournaments, search for casual matches, enjoy ranked battles, or even host your own league. As you can imagine, taking the fight to human opponents ups the intensity of combat as you have to try even harder to force openings and then pray that you've done just enough to connect with your most powerful technique. In short, more serious competitions can prove to be stunning spectacles, whether you're a spectator or a combatant.
It's worth mentioning that we did come across some noticeable lag issues when putting the online modes through their paces, but thankfully, a small, recently released patch seems to have put these network problems to rest. With that in mind, it's clear that a lot of effort has been put into making the online component something that you'll want to keep coming back to, as you can use money that's won in fights across all modes to purchase visual upgrades for your online ninja info card – which is basically a profile that other players can see. It may sound superfluous, but there's a real addictive quality to customising your profile with your favourite characters, backgrounds, and earned titles.
Conclusion
Naruto Shippuden: Ultimate Ninja Storm 4 is easily one of the best entries in the series, and is arguably one of the greatest anime fighters to be released in some time. CyberConnect2's flair for creating stunning action scenarios is at its brightest in the game's superb story mode, but even when it's over, a hefty amount of content, both online and offline, and a thoroughly enjoyable, reworked combat system will see fans through well into the future. The storm may be about to pass with this final instalment, but there's no denying that it's provided one heck of a light show.
Comments 18
Is the game suitable, even if you have no idea who Naruto is? Seen Naruto games loads of times, yet I've always overlooked them.
@themcnoisy I used to watch the anime alot, but stopped early on. You should enjoy it regardless, the gameplay is top notch and the visuals are great, I would recommend for both fans and non-fans alike!
@themcnoisy yeah it would be fine for people who haven't watched or read Naruto although you may not fully understand the overall plot or the characters motivations
but you should still have fun with it
although if you have a PS3 BNGames are releasing a Storm Collection that has Storm 1, 2 & 3 in it and that would cover the major points of the story
I always liked the Naruto series but I never really got into the video games. Maybe I should check this one out.
It's made it onto my to-do list
I'll be around if anyone has any questions or anything. Just make sure you copy me in (@ShogunRok). Thanks for reading!
@themcnoisy I started on Storm 2 and had no idea about anything Naruto. I loved the game so much that I read every chapter. I highly recommend checking it out. The Storm series is my favorite fighting game series.
Can't wait to get this Tuesday!
Great review, Robert! Can't wait to play it! Do you have an exact number on how many characters are in? @ShogunRok
@Tulio517 By my count, there are 106 (!!!) characters in total. 108 if you get Boruto and Sarada, who you get through pre-ordering.
The total 106 includes "kid" versions of Naruto, Sasuke, Neji, Rock Lee, etc., from the older games. There are 15 "kids" in all.
Naruto from Shippuden (where he's an older teenager) has 4 different playable forms that each take up a space on the roster. Sasuke from Shippuden has 5, Kabuto has 3, Madara has 2, and Obito has 5. Itachi also has 2 forms. There's Naruto and Sasuke from The Last movie, too.
So technically, that means there are 82 individual playable characters if you subtract multiple forms or specific incarnations - which is still quite a lot!
@Tulio517 Whoops, forgot about kid Kakashi and kid Obito, too. That means there are technically 80 individual characters.
@ShogunRok Wow, there are a lot of characters! And too many versions of Obito
Have you experienced any technical issues?
@Tulio517 None whatsoever. Like the review says, I did have some noticeable lag when playing online, but there was a small patch a few days ago that fixed it. Seems to play pretty much perfectly now.
@ShogunRok That's great! Thanks for the replies!
@themcnoisy As someone who is a big fan of Naruto and Anime as a whole, I would say that the storm games are a great way to experience the series. If you wanted to get the first and play through them that would be sufficient to watching the show or reading the manga. Now to answer your question on if someone could play it without knowing anything about the series I would say yes. There will be spoilers but the gameplay is fun (from what I know of the others) and in all honesty, when you play a fighting game how many of the characters do you actually know a large amount about? Also, the good thing about these games is that team attacks will show you what the relationship is like between different characters. Like when Itachi and Shisui have their team attack you can tell they are very well versed in how the other fights and can gain the knowledge that they are both teammates and best friends. The basic attacks do this as well. With the old version of Sakura she uses her "inner sakura" to fight. Showing that, she is not showing her true self to everyone. Which she doesn't until much later in the series when she has finally became true to herself and who she really is.
Excuse me but i noticed in your artikel it said, quote : "more serious competitions can prove to be stunning spectacles, whether you're a spectator or a combatant." This informatiom is False! CC2 Removed the spectating mode from Storm4 for god knows what reason. Please help us and sign this petition to get spectating mode back! No one wants to stare at a lobby!
Link: https://www.change.org/p/bandai-namco-entertainment-cyberconnect2-hiroshi-matsuyama-perfect-the-online-environment-in-naruto-shippuden-ultimate-ninja-storm-4?recruiter=419566214&utm_source=share_for_starters&utm_medium=copyLink
Great review. My biggest worry was that there wouldn't be enough single player content in the game (since i personally don't care about online) but it sounds like it will at least have as much as Storm 3 had.
great review!
Although I sadly didnt play all the predecessors I am very much enjoying this - the story really is hard to follow for someone who is not familiar with the universe and leaves me quite confused
But the overal package - the stunning graphics, fluid controls, insanely huge character roster, many fun gameplay modes (and quite some for solo players too) should be a real showcase for other companies on how to do and present a fighting game these days
absolutely brilliant - for me a 9/10
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