Supergiant Games has made its name as one of the most dependable indie teams. Its first two titles Bastion and Transistor are two of the best games released on digital storefronts, and excitement for its third venture Pyre has been high for some time. Most impressive is the fact that all three of the developer's titles are totally unlike the others – but the biggest question is whether or not lighting can strike thrice for some of the most gifted indie devs on the scene. And the answer to that is simply: yes.
The first thing to talk about is what Pyre even is, as it’s actually quite an unusual game when you get down to it. Whereas Bastion was mostly hack-'n’-slash and Transistor was almost turn-based strategy, Pyre is chiefly a visual novel with, er, basketball elements. If that sounds strange, that’s because it is – but it's also what makes the title so enticing.
You play as the Reader, an individual banished to the Downside, a bleak purgatory where the leaders of the Commonwealth send undesirable members of society. You happen upon a group who were also banished to the Downside, collectively known as the Nightwings. They are seeking someone that can decipher and read the Book of Rites to them – reading is outlawed in the Commonwealth, so readers are far less common than one would expect – so that they might leave the Downside.
All of this is what drives the primary narrative of the game; the book reveals that following the shining of the stars will lead you to locations to perform certain Rites that will eventually open a path back into the Commonwealth. This is where the basketball-esque elements of the title factor in. To complete the Rite, your triumvirate (or trio of team members) attempt to douse the other team's Pyre. You do this by collecting an orb and running it straight into the flames at the opposite end of the field the Rites occur on. However, only one person per team can move at a time, and while carrying the orb, you are vulnerable to attack. After completing a certain number of these traditional Rites, the means of returning to the Commonwealth are revealed, and you are now able to select a member of your team to redeem in a Liberation Rite.
There’s a surprising amount of strategy to be had when partaking in the Rites, as each member of your team has different attributes; some are slow but deal damage across large areas, others are insanely fast. When all is said and done, there are eight types of player to pick from, and who you select for your triumvirate is important from match-to-match. If you pick characters ill-suited to your opponent, the difficulty ratchets way up. We found the more nimble characters were a little too good compared to the rest but even they can be countered. As you play, you’ll learn which match-ups make the most sense, and the Rites will become much more manageable once you have a good grasp.
Almost everything else in the game's ten or so hour running time is visual-novel based, and this is the strongest facet of the title. While the Rites themselves are fun – the play-by-play courtesy of Logan Cunningham is a particularly entertaining addition – most of the narrative intrigue stems from the characters themselves. Pyre has assembled a rather sizeable cast to stand alongside you – and against you. The most impressive thing about this is the fact that there isn’t a single character in the whole game that isn’t interesting. Particular standouts include the winged harp Pamitha (torn between loyalty to her old family and her new family) and the so-cute-you-want-to-hug-them Imp Ti’Zo, a creature that's been around for generations and directly ascended from one of the world’s deities.
And of course, we’d be remiss if we neglected mentioning the art direction in this game. Supergiant Games' art has been one of its defining characteristics since its first title, and Pyre is no different; the incredibly detailed and vibrant world it has created is stunning. The character design on the different species living in the Downside is a particular standout, between the uses of colour, as well as just the creature design itself.
The art pairs magnificently with the killer score from Darren Korb. The composer has scored all three of the developer's titles thus far, and frankly each of them represents some our favourite works. In a similar regard to Transistor, the presence of vocal music is intertwined with the plot, as the Liberation Rites are conducted with the oversight of a pair of minstrels, making the atmosphere for those Rites very special.
In fact, the game in general is very special – it’s such a fascinatingly unique concoction of ideas that it really stands out. A couple of small technical hiccups hold it back from perfection maybe, but even these are easy enough to overlook when looking at the whole picture. Framerate stutters are fairly common, especially when navigating menus, and during a couple of the Rites we performed, the framerate dropped so low the game became almost unplayable. The only other issue are the weird difficulty spikes that occur occasionally, but like we mentioned, this is tied to who you select for your triumvirate, more so than an actual problem with the game.
Conclusion
Pyre marks Supergiant Games’ third consecutive masterpiece. A bizarre blend of genres creates an excitingly original title aided by incredible world building and one of the most consistently interesting casts of characters we’ve ever seen assembled. This is all further enhanced by some outstanding artwork. Framerate issues and the odd difficulty spike detract from the overall experience, but can't prevent this outing from achieving excellence.
Comments 33
This is going on the list after this review. I have Bastion on my play list as it has been recommended to me by so many people and will probably be my next PS4 and Vita game. I've already listened to the music to both Bastion and Transistor several times so will add this to my listen list.
I loved Transistor, I don't really rate Bastion though. This looks pretty great and I'll get it at some point.
@kyleforrester87 Bastion is completely overrated. You're not alone.
This one looks amazing, though.
@get2sammyb @kyleforrester87
Although Bastion was over rated, I loved the voice over. Never played transistor so will have to have a look at that now. As for this game, it looks right up my ally.
I'll put this on the list for after I eventually play Bastion and Transistor. Good to hear it's solid.
@OneArmedGiant Yeah people always bring up the guys voice when they declare how great Bastion is. I agree, it's a pretty cool voice. The gameplay left a lot to be desired though and I wasn't a massive fan of the setting (same goes for Pyre at first glance but I might grow into it as I play). Transistor on the other hand had a sci-fi story and setting, better music, an excellent combat system and the same guy doing the narration, so whats not to love?!
@kyleforrester87
Sweet, sounds like I'll have to get it then.
Can't wait to pick this one up!
To be honest the only thing I knew about this game is the pretty image they have on the PS STORE. But this review got my hyped to play this man...I don't really understood how the gameplay works but no matter, I love it, I need it!
Enjoyed Bastion (worth it for the soundtrack alone), loved Transistor, so I probably didn't really need to read a review to know I wanted to play Pyre! Good to know it holds up compared to the other games, will be picking this up as soon as I'm finished with Persona 5.
Isn't this digital only? Sorry, but whenever I see "Buy on Amazon" on the right I keep assuming that there's a physical version available.haha
I quite like the art style but I don't think I'll be getting it. That said, I do hope it becomes a PS Plus freebie in the future.
I was honestly unsure about this when I heard about the gameplay, so it's interesting to see people like it. I'll delve into some vids at the weekend and might pick it up.
I love transistor but I'm unsure about this game since I don't like sport game, but after seeing the glowing reviews I preordered it, 10% preorder discount is nice
I need to finish bastion though.
@kyleforrester87 I enjoyed Bastion (oh the music!) but couldnt get into transistor even though I respect the hell out of it.
Having a blast so far. Soundtrack is the only thing that's a little lacking in comparison but I'm sure it'll pick up.
@Lonejester Yeah I see many people who preferred either one or the other! To be honest the gratification isn't as immediate with Transistor given the more complicated battle system.
As with Bastion and Transistor, I would buy it and never play it. 7.8 too much backlog.
@OneArmedGiant @kyleforrester87 @get2sammyb Shun the non-believers! Nah, i definitely get that haha. I would say Bastion's he least unique of their 3 games by far. Transistor is still my favorite but I love all 3 to bits.
@neuroticbiotic Aww really? I thought the non-vocal stuff in this game had the most interesting melodies of all 3 of their games. And the vocal stuff (those are kinda back-loaded though) are all as amazing as ever!
@wiiware To be fair the bulk of the game is visual novel style stuff, and if you really find you don't like the sports element, I'd recommend bumping the difficulty down to easy. Makes everything a cake-walk if you just wanna get through the sports stuff to keep enjoying everything else.
@AFCC Awesome! Always great to hear! As for the gameplay, it's definitely much easier to understand through watching than reading. It's basketball-ish though haha.
@WanderingBullet Yep digital only! I think both Transistor and Bastion have been Plus games at this point, so there's a good chance down the road!
Oh god I am so getting this !! Bastion and Transistor were both good, but Pyre seems like their best game to date - I especially love the Design and the fact it has multiplayer! Reminds me a bit of The Banner Saga i admit (not gameplay wise) which I'm a huge Fan of. Can't wait to download and play it ^^
@sinalefa I know that feeling. I have both and haven't touched either one. Not sure why... Guess other games are must play, while these just seem fun and well made so we never get around playing them? maybe.
Sounds great, count me in. Loved Transistor, this sounds even better.
@gbanas92 Good to know. Thanks!
@naruball
That's a good guess actually. It was until recently that I started Gravity Rush Remastered, and I got it months ago.
On the other hand, I haven't even gotten to start must plays like Horizon or P5.
@get2sammyb wow Sammy I like you and like seeing your articles but now we have become mortal enemies who will have to fight to the death because of your insult against bastion
@gbanas92 what can I say, I guess I like more vocals? the soundtrack is great, just not Transistor great.
Update: played around 5 hours so far - graphic and sound design are both great. Gameplay wise the Visual Novel Part is very well and charmingly written, the characters are intriguing and unique so far. The battle system is something totally unexpected at first, but offers more depth and strategy than one thinks on first sight! Every char has unique abilities and plays differently , the battles are hectic at first, but very simple to get into it. Battles are tense and offer a "Basketball//handball" kind of sports gameplay that's strangely perfectly fitting and unique in its own way. So glad that there's a multiplayer! My only two complaints so far - only English texts (no German subtitles sadly - hope this gets patched just like in Stardew Valley!) and no online multiplayer (which would have maybe set this game on a top spot due to its Accessibility). I can fully understand why it got a 9/10 and I'm only just at the begging! Wasn't a huge fan of bastion or transistor (those are like many people before said overrated, but still unique and enjoyable on their own!) - but as I was guessing Pyre is their most appealing game to me so far. Great review, great game!
@neuroticbiotic it's a secret, but the vocals stuff is backloaded! So don't tell anyone! Haha, I actually felt the exact same way, and then there was like 3 new vocals songs in like an hour! Korb/ Barrett's vocal stuff is my favorite too!
@consolfreak1982 It's my understanding that Supergiant was concerned adding an online multiplayer might prevent them from hitting their targeted release window, so they put it on hold rather than scrapping it altogether. So I'd say it's at least possible it gets online support down the road!
@gbanas92 thanks for your reply first of all ^^ I get that of course and I'm glad it has local mp! I just really like the battle gameplay and think it would be great and suited for some online matches just really hope for a patch that will include other languages as English for the subtitles
@consolfreak1982 Right there with ya! I think online support if they can swing it would be great! And you see games patch in support for other languages all the time so fingers crossed. I haven't heard anything specifically about that, but never say never
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