Indie games don't have to do their own thing to be successful (just look at something like Prodeus), but Airoheart, a 2D The Legend of Zelda clone through and through, never feels confident in its structure or design when it isn't directly aping Nintendo's timeless series.
The action adventure title tries to set itself apart by introducing a more nuanced narrative to the classic formula. It tells a tale of neighbouring nations on the brink of war, sprinkling a small cast of named characters into the mix as silent protagonist Airoheart tries his best to maintain peace. Anchoring a Zelda-like to a wider story is an interesting idea, but the writing isn't especially engaging, and the personalities are fairly flat.
Airoheart could have doubled-down on the gameplay side of things — attempting to improve on its inspirations — but the harsh truth is that it doesn't match up to its forebears. Combat can be frustratingly finicky in terms of hitboxes and enemy positioning. Puzzles often feel overly basic, or annoyingly vague. Exploration can seem completely unrewarding at times, and the lack of dungeon maps leads to a lot of backtracking, especially later on.
We like the rune system, at least. Instead of lugging around a shed's worth of tools, Airoheart makes use of a magical staff that can be imbued with various runes to alter its effects. Some runes help out in battle, while others are needed to solve specific puzzles, or open the way to a new area of the overworld. It's just a neat way to keep all of your abilities under one roof.
Airoheart's, er, heart is in the right place — and it is an okay Zelda clone overall — but the game's got noticeable flaws. A potential recommendation if you're desperate to play something resembling retro Zelda on PlayStation, but that's about it.
Comments 9
Wow, they are just flat out using assets from LttP, there.
I’m still interested in this, but not for £34.99.
@Andee Nah, it's not the same, but it's definitely not original either.
@Octane specifically the grass clumps and cave entrance — they look like they're ripped almost pixel for pixel from Zelda. I'm all for reverence, but when there are so many of these kinds of games available at the mo, it gets a little numbing.
Though not native to ps4/ps5,it's a darn shame that the (likely small),team handling the ps classics ports to PS Deluxe/Premium aren't handling Alundra!
Tough game,but held itself up very well as far as the classic top down view Zelda style games went!
@Robocod somebody remaster Alundra already!
@yeayeanaynay Tried looking up some details about the Japanese devs after it was delisted quietly off the EU PSN as I'd only known of it as a Psygnosis published game. Some suggestions they moved into mobile games,but seemingly they've half vanished...so bit unsure who has what rights over it mores the pity!😑
I didn't even know Psygnosis did a sequel though it was seemingly no where near as good as the original!
Wow, this looks EXACTLY the same as Zelda LttP. Which can only be a good thing of course because that is still one of the best games of all time. I'd be interested in playing this just because of the visual similarities to be honest, but probably only if it was either £3.99 one day or, even better, ended up on Plus.
@Bentleyma I was about to say the same, ridiculous pricing for what it is!
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