Over a decade after the original release, former Xbox exclusive psychological thriller Alan Wake is finally making its way to PlayStation consoles as Alan Wake Remastered. For existing fans, this is an opportunity to soak in the nostalgia and revisit a beloved title from yesteryear, now looking better than ever. But PlayStation owners used to best-in-class third person narrative adventures experiencing Alan Wake for the first time in 2021 might be left scratching their heads and wondering just what all the fuss is about.
The game begins with a dream sequence — an opportunity to teach you how combat works without being quite as crass as to just overtly tell you it's a tutorial. Once it's out of the way, the story begins proper: Alan Wake is an author of thrillers suffering from writer's block who travels to a log cabin in Bright Falls, Washington with his wife. She hopes the picturesque surrounding will get his creative juices flowing, and maybe it will, but not in the way she thinks.
Quickly, things turn sour, as Alan needlessly berates his spouse for buying him a typewriter to spur him on, and then, no sooner than you can say, "Hey Alan, calm down, it's only a typewriter," his wife is taken by mysterious forces. Our protagonist then wakes up behind the wheel of a car after an apparent accident. Was it all a hallucination? Was his wife really taken? Is she still alive? Why are people in Bright Falls so odd?
All these questions and more become the driving force of the game, and its strongest card to play. It's got a Twin Peaks vibe, with creepy characters who rub you the wrong way despite ostensible friendliness, and a secluded woodland setting that feels far enough away from a major population centre to worry that all kinds of terror could unfold before help would arrive. The game is even broken up into distinct chapters like a television show, complete with an unnecessary "Previously on..." at the beginning, a title screen, and music at the end.
In terms of atmosphere, Alan Wake truly excels for the most part. Unfortunately, actually playing Alan Wake is a miserable, tedious slog, and so most of the bits between the set pieces will likely leave many players frustrated. Combat is dreadful to the point that it would actually be better if most of it wasn't included. As you wander from one cookie-cutter location to the next, you'll face waves of copy-paste baddies that require near identical tactics to defeat, repeatedly, forever.
Your main enemies are The Taken — people who have succumbed to an evil force called The Dark Presence and are now out for blood. In order to defeat The Taken, you must shine your torch on them to rid them of the protection the darkness provides, and then they're vulnerable to gunfire. So you torch and shoot, basically, then torch and shoot again. If this were a five minute diversion in a more narrative-focused game it would work fine as a change of pace, but as the main crux of the experience, it's dull and repetitive beyond measure.
Worse, with the combat so monotonous, you'll end up dreading battles not because they're tense or frightening, but because you're so sick of them and just want to get to the next story beat. Alan Wake's six chapters (and two bonus ones included in this Remaster) all last around 2-3 hours, but could be half as long and twice as good. The fighting never gets any more interesting than it is in the tutorial, and it's rubbish then.
The monotony isn't helped at all by a lack of variety in the enemies or the locations you'll visit, or the tasks you're asked to perform. You know that bit in games where you get to the door and you can't open it because there's no power, so you go off searching for the generator to start it up, and then you have to go all the way back? It's a trick as old as the hills — it gives you something to do to pad out the playing time. You do that kind of thing over and over here, in the same lifeless woodland settings, fighting the same enemies, and it sucks.
The repetition in Alan Wake borders on self-parody at times. Practically every chapter begins with you somehow getting separated from everybody, losing all of your equipment, and finding yourself lost in the woods. It just keeps happening. It gets to the point where, when a chapter begins with you riding in a car to your next destination, you're probably wondering how long it will be before the car is run off the road and you're lost in the woods again, and you'll be right.
So, it's safe to say that we don't like Alan Wake very much, then. But all negativity regarding the gameplay aside, if you're the sort of person that plays games for their stories and their atmosphere, there's a lot to like about the game. If you bang the difficulty down to easy and just try to get through the shootouts with as little fuss as possible, you'll probably have a better time than we did, but as a total package or for action fans it's tough to recommend.
Remedy has done a fine job remastering the adventure for modern consoles, but the changes are mostly cosmetic, as opposed to the gameplay overhaul Mass Effect Legendary Edition recently provided. Character models are improved over those featured in the original game and the sleazy product placement is gone. For PS5 players, load times are lightning fast which makes game overs less frustrating than they otherwise would be, and there's a new audio commentary included for the super-fans.
While we're trying to end on a more positive note, it should be mentioned that the soundtrack to Alan Wake is absolutely stellar. The original score does a fine job complementing the action and the spooky situations you'll find yourself in, and there's also some excellent licensed songs used sparingly throughout, from artists such as Nick Cave, Roy Orbison, and David Bowie. So listen to the soundtrack on Spotify, at least.
Conclusion
For existing fans, this no-frills remaster is the best way to experience the 2010 game on modern consoles, but in 2021, much of the title simply doesn't hold up. Without the benefit of nostalgia, Alan Wake doesn't work as horror because it's not scary, as a thriller because long stretches of the game are fantastically boring, or as an action game because the combat is uninspired and repetitive. There's an interesting central mystery here, but like Alan Wake himself, you'll have to go through hell to find it.
Comments 198
Didn’t expect such a low score. That sucks. Seems like it’s not mediocre because the game itself was always like that but rather because it aged poorly.
It’s one of those games it’s a bit hard to defend without sounding insane. Yeah it’s a bit crap but I swear it’s good. Bit like Deadly Premonition and stuff.
@darkswabber Nah, it’s always played like garbage, just that the story and overall atmosphere is worth it imo.
Bought it physically on both PS4 & PS5, waiting for it to arrive in the mail within the next 2 - 3 days.
I’ve always wanted to try this so I’ll eventually grab it - but I don’t expect it to hold up well since it is from 2010. A lot of games from them have had mechanics used to death by this point so I’m sure I’ll eye roll a lot haha.
This review won't be popular. Opinions are opinions so i won't bother arguing it but i will say the game is an easy 9/10 from me, its a fantastic game i urge everyone to play who hasn't.
OOF what a score 😂
I started the game back in the day and stopped about 1 hour in. This year on Gamepass I played it for 2 hours and after that it left the service...I never got the impression the game was as bad as a 6, but I have to say that a "remaster" isn't enough for me, it should be a remake after so much waiting...
As always, if anyone has any questions just @ me and I'll answer them unless I don't know the answer then I'll just pretend I haven't seen it.
Don’t pay attention to this drivel. Go read the 9/10 review over on their sister site Pure Xbox. I’m really disliking reviews here more and more.
85 average so far in Open Critic.
A former Xbox exclusive getting a low score on a Playstation website doesn't surprise me one bit..
I want to play it just because it supposed to be the same universe as Control, one of my favorite games... but I'll probably wait a couple months and pick it up for a tenner.
Ouch. A beloved classic with such a low score. Seems rather harsh. I mean this game was one of the reasons to own a 360 back in the day.
@nessisonett I understand what you mean completely. The combat is sort of a chore, for sure, but darn it all, I’d still put Alan Wake in my all-time top 10. The atmosphere and mystery of the game and just how exceptionally different the game is makes it a special game. I remember starting a replay of the game a few years ago with my wife, but the disc suspiciously vanished when we moved. We were maybe two episodes in. We were both having a great time with it, even with it being the 360 version. I know I’m ecstatic to have a better resolution version of the game this Halloween, so we can finally finish it (and no I’ve never found the disc).
What I recommend to anyone with this game is to just turn the difficulty down, sit back, and play it in the dark and play it blind if you can. It’s not a game for everyone, but if it’s for you, it’s absolutely for you.
To actually say "But PlayStation owners used to best-in-class third person narrative adventures experiencing Alan Wake for the first time in 2021 might be left scratching their heads and wondering just what all the fuss is about" in a review is astonishing. What a declaration to make, something I'd expect of a fanboy in a thread!
The pros and cons reminds me of Uncharted. Just a product of its generation I suppose
Combat is not the most important thing in Alan Wake. The plot is. Don't let this prevent you from playing if you are at least a bit interested in this game. I will, however, agree with the opinion on the finale.
30 yoyos is steep for a decade old remaster. When can we expect the Halloween sale? Might drop some
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More like Alan Wack
@Integrity Completely agree. That was an absolutely ridiculous thing to say in a review.
I'll say the o'l Chad mantra of yore
"You just dont get it..."
It’s interesting to read reviews written from a fresh perspective vs a nostalgic one.
I wonder if the GTAV PS5 re-release will suffer the same mixed reception? Because the gameplay in GTAV felt ancient when it originally came out on the PS3 in 2013.
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@nessisonett
Difference is that Alan Wakes gameplay is still infinitely better than Deadly Premonition and the plot is so good its worth playing at the very least for that. I actually remember liking Alan Wakes combat. Sure it doesnt set the earth on fire but i appreciate its simplicity instead of being over complicated and that fits the narrative quite well. If an enemy has a true weakness in real life you will keep exploiting that.
The Original XB360 version wasn't known for its Combat and 11yrs later perhaps has aged more now. This is a 'remaster' so you would expect the 'same' weaknesses as the Original. It's not a remake or reboot...
I loved the Original - despite the Combat- but that was 11yrs ago when numerous other 'great' games had weaknesses that today would stand out.
The Story and Atmosphere was this games strength and as a Fan of Stephen King books, there is a lot of similarities. I can't say how I think this stands up today as I haven't played the remaster, but it was one of my favourite games of that era and maybe best 'enjoyed' back then
I haven't left on a comment on here in at least three years. But bravo on this review. So many gamers think having good graphics, sound and story make a good game. Game design, synthesis and gameplay are the most important elements of a good game, and I would say most gamers do not understand this. This site does a better job than most in understanding that when it reviews games and gets a lot of undo hate for it. And by any objective metric this is a mediocre game. This review is spot on and exactly almost word for word how I feel about Alan Wake. Thank you Mr. McCormick.
Yeesh. I may still pick it on the cheap one day, but this makes it sound like exactly the kind of game I'd find frustrating.
@Ben_Rage_V2 Finally. A satisfied customer.
@somnambulance The universe decided to keep in line with the games atmosphere and slipped it into another reality. Hate it when that happens.
@AFCC It'd take time and resources away from the sequel that is now inevitably under development.
I bought a 360 for the exclusives back in the day but never managed to get this one, though I had heard of it. Wasn't planning on getting full price by any means. Will take me some dat Nick Cave soundtrack, though. Tupellooooooooo!
I agree that the combat is awful but a lot of games under the horror umbrella do have that problem. That friction and repetition appeal to some people. Myself, much like in Silent Hill games, I love this game due to the setting, atmosphere and psychological story but I can see that the combat is dreadful.
I'll have the benefit of nostalgia playing this when I eventually pick it up. The gameplay may have not aged well...but, you had to be there man. I remember this game having the best fmv teasers at the time...was basically a short movie, and then once you played the game you'd see characters from that short movie (it was basically the ground work to what Remedy did in quantum break), it was very impressive at the time. Gave the world more of a personality going in.
It was also one of the most visually impressive games that generation.
I remember they added more to the variety of gameplay in the dlc. Played more on him being a writer.
@BoldAndBrash yeah I don't really care much about popular opinion. Uncharted 2 was an improvement from the first game but was more of the same and became a tedious repetitive predictable job by the 5th chapter. Beautiful set pieces though. I stand by my original comment
A review very much in line with my own personal feelings about the game back on the Xbox 360. I honestly thought I was going crazy when I saw how excited everybody was getting about this game making a return but glad to see there are some people out there who share the same views. Had they completely remade it I’d have given it a shot. It sounds like this game needed more than just a slight paint job.
@Ben_Rage_V2 I’m
completely on the same page as you!
I recently played Alan Wake on PC and this review is spot on. It's a good game marred by very boring combat with the same shadow rednecks over and over.
It was disappointing though because this was a game always wanted to play when it was on X360 but I only owned a PS3 at the time.
Product of its time, but still a decent enough experience.
This reminds me of Shenmue somewhat, in that the mechanics may not hold up as they once did, but it still offers a valid experience for those who have not played previously and it has a good story and atmosphere too.
I'd recommend a let's play, if on the fence, to better understand if this is perfect for you or not..
Would love a refresh in the way Resident Evil did, but then it would probably take away some of its lustre.
@Integrity
Here, just for You, quote from Eurogamer's Kena review
" While Kena is also releasing on PC, this feels like a PlayStation game through and through - indeed it's so reminiscent of Sony's blockbusters of recent years that I'm surprised Sony has yet to buy developer Ember Lab. Sure, games aren't made in a vacuum, but if you've played a decent number of games before it's likely you'll tire of the repetition of well-worn ideas here."
@johncalmc A lot of remasters are only really great with the nostalgia glasses; and that's absolutely ok; it should just be known going in to it so that new players temper their expectations a bit. I appreciate PushSquare's reviews.
On metacritic push square once again has the lowest critic score by anyone.
Matacritc critic average critic score is 81/100
https://www.metacritic.com/game/playstation-5/alan-wake-remastered
@trev666 Just think of it like golf and then we're winning.
@awp69 I agree it did make me laugh when after you pointed it out the sister site Pure xbox 9/10 while Push square 6/10 for the same game lol
It's cheap though. If I can find a copy for €20, I'll play it for the story.
Pure xbox "Combat is thrilling and nerve-wracking"
Push square "Rotten combat"
so which is it?
The story is the part I'm interested in so it doesn't disappoint me too much that the combat isn't great. Still worth a look for the price.
@trev666 reviews are subjective and written by different individuals who will quite possibly have different opinions, which is allowed. One person’s excellent can quite easily be another persons mediocre, each to their own. Whether it’s a sister site or not or Xbox versus PlayStation is irrelevant. I’m inclined to agree with this review based on my own play through on the 360 when it first came out but if other people find this gameplay exciting that’s up to them.
This guy sounds like he was not in the mood,jeesshh,common it's not that bad.
Whatever. If it lasted him 2h means he played it on too easy or something,and also why it lost it's thrilll and fear of dying.
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"The repetition in Alan Wake borders on self-parody at times. Practically every chapter begins with you somehow getting separated from everybody, losing all of your equipment, and finding yourself lost in the woods. It just keeps happening"
He's stuck in a twilight-esque story universe that requires these contrived plot points to progress, and Alan keeps writing himself in deeper in an attempt to get out.
I thought that was the whole point of the story.
I'm sure he even tries to cheat the story logic and it backfires on him. Feels cheap to give the game a low score when something integral to the story was missed like that.
I bought this on the 360 in 2010. Where is the upgrade path to get the PS5 version for free? I can’t find it anywhere on the store.
@trev666 This is why professional reviews scores are BS. If there's no set standard for objectively reviewing a game to the best of their ability, and the score is just "an opinion" then they are no better than user reviews.
Personal I enjoyed the combat in Alan Wake far more than in Uncharted or The Last of Us. This feels like a very harsh review to me as I recently played through the original game on Xbox One and absolutely loved it. I actually finished it, which I can't say for several of the highly rated Sony exclusive cinematic action games which sit unfinished on my PS3 and PS4 consoles.
Whether or not you agree with this review having already played it, I strongly recommend newcomers read other reviews. This is by far the lowest score right now. I never go by one review anyway when I play something new to me.
6/10? Utterly ridiculous.
All the atmosphere in the world can't save the game from the awful combat. 6/10 is spot on.
@Jayofmaya No joke. I have the case, but the game is missing. But then again, the same thing happened to my copy of the Witcher 2 and GTA V the same day. Seems like they may have gone missing in a more GTA kind of way, but with the Alan Wake style mystery.
Okay, has this been one of the most average and lackluster years in gaming in years (possibly decades)? I know there have been a couple of really good games that have come out, but I don't think I've seen anything get above an 8 this year from almost every gaming news outlet I follow. I was kind of hoping the pandemic was just going to affect the quantity of games releasing, but sadly it also seems to have hit the quality too.
@Prime_Objective difference is the EG review is comparing apples to apples, comparing a first party Sony game to other first party Sony games and is talking about how it constructed in a familiar template recognisable to Sony 1st party games
In this review he is making a negative point based on an assumption about how an entire section of gamers would FEEL about this game, many of whom will have played games on platforms other than one made by Sony, whilst simultaneously, unfairly comparing this game to games such as TLoU (best-in-class narratives) as if games have to all be of that standard now. Its a fanboyish thing to say.
People are acting like 6/10 is a terrible score... what a surprise!
I guess that's what you get when the common perception is that 8-10: good, and 1-7: trash. Game review scores have been inflated for a long time now.
Maybe this isn't a 6/10 (PushSquare).... but it isn't a 9/10 (PureXbox) either.
Fanboys calling other fanboys... fanboys is priceless.
@Integrity Not wishing to get drawn into comments section drama or whatever, but the point of the bit in the review you seem to have a big issue with wasn't to be like, "PlayStation games are better than Xbox games!" or whatever.
The point was that depending on what angle you're approaching this from you might have very different opinions about how this game meets your expectations. If you played Alan Wake in 2010 and loved it, then it stands to reason that a lick of paint and some bonus stuff will mean that revisiting the game today might treat you well.
But if you didn't play it in 2010 and you have no nostalgia for it, and you're approaching Alan Wake today in 2021 as a PlayStation fan used to playing games like The Last of Us, Uncharted, Ghost, God of War, whatever, and you've been hearing about how great Alan Wake is for a decade, do you seriously think it's not going to leave those players disappointed?
That's all. Nostalgia lets us look past a great many sins in gaming. Alan Wake had dated gameplay even in 2010 so another decade has really left it behind the times.
Man, no love from the PushSquare team, huh? I recently played this on PC and thinks it holds up great. I was still tense from start to finish despite being my second playthrough.
@johncalmc I understand. And I appreciate you and how you've elucidated on it. For the purposes of a review its my opinion that its an unnecessary comment to make, places an unfair pressure on this game to directly compare it to those flagship, big-budget titles as if it has to live up to those standards, and what's more right from the start of the review fixes in place in the reader's mind-eye a hugely subjective, negative assumption on behalf of all PlayStation gamers that will undoubtedly underpin any conclusion they may reach after reading the review. Its the kind of approach a fanboy would use. Thats not to say the reviewer is a himself a fanboy but he is using their language.
Again, this is my view of the choice of language used in the review. I don't prefess to be a psychologist but that's how it comes across to me.
“ PlayStation owners used to best-in-class third person narrative adventures...”
Way to play for the cheap seats lol
@johncalmc It seems that if your review doesn't line up with the expectations of the reader; then it must be a bad review. Since many publications like to please their fans, they play fan-service more than actually giving a realistic review of what the game actually is.
I appreciate that the reviewers at PushSquare don't feel obligated to inflate their score because "everyone else is".
The gameplay is a bit boring compared to remedy previous game, max payne 2, but the game story and atmosphere is solid.
@thedevilsjester well...apart from the FIFA review perhaps 😁👍
@Integrity I am not familiar with their FIFA review; I don't generally play multiplayer games so have no real reason to follow reviews on them.
I do however tend to agree with their assessments of the games I do play, almost 100% of the time; even if its a game I love and they didn't. I can enjoy a game, and realize that it does have flaws, and that it might not be a good game for everyone.
@thedevilsjester ah fair enough. I was just rib-tickling anyway 😊 if you're interested you can read what I thought of it but I don't recommend it unless you want to get sucked into my void of despair 😄😉
You carry on liking what you like amigo 😊👍
Quite discouraging
I think this review can be voided. First of all it's a remaster and not a remake so you have to expect some outdated controls/combat since it's running on an older engine. Of course with the updated graphics here. I can only recommend playing this for those that haven't, I played it back in 2011 and wouldn't mind buying it for ps5. Fantastically weird game in that typical Remedy style.
@Integrity The thing is, if you have already convinced yourself (not you specifically) that you want to play a game, calling out the reviewer for not agreeing with your position isn't going to make the game any better or worse; and unless you lack a disposable income to support the hobby, it shouldn't stop you from buying the game and playing it.
Alan Wake is a game that I always wanted to play, it was one of those "I wish I had that game on my platform of choice" titles. I will buy it and play it; but I know going into it that its an old game and even the best of them have trouble when compared to modern titles.
Maybe remasters should be reviewed by two people and given two scores? One from the perspective of an original fan, and one from the perspective of a new player.
personally i think the combat is fine just gets repetitive the whole burning off the darkness with your torch before you can shoot them was interesting addition to what could have been formulaic 3rd person shooting
@BRT15 comparing the work done on this game to Mass Effect's recent complete overhaul is especially unfair I thought.
Wow, Push Square still at it at full speed 🙄.
Removed - harassment
@Fbase88 I'm doing signed copies of the review to hang on your wall for only £9.99 if you're interested.
One of my friends won't watch movies before she was born as she thinks they are all rubbish.
She would watch the new Clash of the Titans over the 40 year old version. Each to their own.
Old doesn't necessarily mean bad but apparently it does in this case.
@thedevilsjester
I'm sorry I don't understand what you mean. I'm not calling out the reviewer for not agreeing with me, I'm saying he is using terms in his review that I would equate with how a fanboy would express themself.
Whats more I fully agree with what you say here..
'Alan Wake is a game that I always wanted to play, it was one of those "I wish I had that game on my platform of choice" titles. I will buy it and play it; but I know going into it that its an old game and even the best of them have trouble when compared to modern titles.'
Essentially that is the crux of the point i am making. Declaring an entire section of gamers (playstation gamers) won't appreciate this game because of the games they may have played on PS goes against what you just said to me, and what I am saying. We are agreeing.
@johncalmc yes please. May I also have a photo for my wallet? 😊
I tried to replay this on PC about a year ago and couldn’t get more than an hour in. It’s just not as compelling now as when it came out.
Not reading the review because I want play it blind () but it seems harsh.
Can’t wait 👌😋
frankly this comes off as the reviewer wasnt in the mood for it and had the hump.
same happened with Plague tale on ps4 it got 6/10 then someone else on push square reviewed the ps5 version and gave it a 8/10
@awp69 The game plays like crap and that's a fact.
@Slippship Its weird that different people have different opinions?
A lot of review sites will adjust their scores and reviews on a curve to stay within the expectations of their readers to avoid backlash. This creates a nice little echo chamber.
@2crudedudes its an opinion because if it was a fact other reviews would also agree
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Yall must be passing the pipe around the office before yall did this review. I played this game back on 360 and it was fantastic.
@darkswabber PushSquare’s sister site PureXbox gave it a 9/10.
Geez. Even the reviewer’s response to criticism sounds fanboyish. Like there aren’t any other first person games outside of PlayStation games that are good.
I disagree even as someone who even has had every PS system to date.
I remember installing this game several times on my PC from Steam in the past and I could only get so far before I got bored with it.
my biggest problem with the review is "Rotten combat" is it amazing nope but certainly not Rotten
I still love the game! Only played Alan Wake once so I've been wanting to go back to it. Pre-ordered a physical copy for PS5 which should be here tomorrow! The perfect game to play in October!
Hopefully we get a Switch version as well 🤞.
@johncalmc You spent most of the review criticising the gameplay from a 11 year old game, what did you expect from it? It’s just a remaster, not a remake built from the ground up. I don’t think you reviewed the game with that in mind, instead probably comparing it to other “best-in-class third person narrative adventures”. As you’ll see in here in the comments, a lot of people disagree with your review despite it being your own opinion. I think someone else who is unbiased should of reviewed this IMO.
@velio84 You say John has done excellent work of highlighting what the good and bad parts of the game are but apart from praising the game’s atmosphere and soundtrack he has spent 95% of the review criticising the game with the majority of people in the comments disagreeing with him.
@velio84 thats the problem though you now think you have a better idea of what to expect from Alan wake based on this review. having played it I would argue that the review doesnt give you a good idea as the game doesnt have "Rotten combat"
I know it's all different opinions and all that but this was a harsh review.
For anyone looking to play this for the first time I strongly suggest you ignore this hatchet job of a review completely and watch ACG's video review instead. It'll leave you much better informed.
https://www.youtube.com/watch?v=33LnBhYXlEU
I knew one day I would reaaaally disagree with a Push Square review, guess this is it.
It sounds like it was reviewed by a bitter person. Like alan wake beat him up, in high school, and stole his sweetheart.
@velio84 yes it is indeed repetitive but to say "rotten combat" in my opinion is misleading if not dam right wrong
I loved this game was my favorite 360 game!! I played 95% on PS3 but loved this game on 360 & cannot wait to play it again on Playstation 👍 review is overly harsh.
Not bad.
Deserving score
@nessisonett It was always about a 5 or a 6 in terms of gameplay. But the atmosphere, world building and intrigue significantly raised that. By how much was down to interpretation.
Ultimately there's a reason it's viewed as a 'cult classic' and not simply a 'classic' .
@velio84 "The review is a personal opinion of the person reviewing the game.
So the author just saved me 25 euros and I'll either wait for a sale or to come to PS+."
But why though?. You've arbitrarily decided that this one person's opinion is somehow more valid than everybody elses. More so than people on these forums, more so so the opinions of other reviewers who also get paid to give opinions.
If you considered this review a more objective breakdown of the game, then I'd understand, but the fact you defend the 'it's just an opinion' argument, then take it as fact is what boggles my mind on how the professional reviews are done and used.
At least the people who don't agree with the review because they've experienced the game first hand and have that reasoning behind it (even if it's bias), and their opinion is clearly at odds with the reviewers. Your stance makes no sense because you have no opinion on the game for you to compare against this reviewer's opinion. Yet you've settled on the legitimacy of the reviewer's opinion anyway.
What I don't understand is why people here (and reviewer especially) is comparing this to Playstation exclusive 3rd person action adventure games? This is a horror game after all.
Sorry to go against the grain here, but I completely agree with this review. Opinions, eh? Who needs 'em. 😕
I'm gonna be an outlier here, but Control's combat situations overstayed their welcome, but it was still a great game. I feel that Alan Wake is a bit more well rounded out.
Played it through bc on Xbox one found it quite boring & repetitive might get it in a sale though if it gets discounted to about a tenner & give it another go
One thing I’d like to say (but I know nobody cares haha) is people give too much power to reviews in a marketing driven industry and too much credit to reviewers. When you see publishers use them for marketing and rewards gaming sites by promoting them in accolade trailers you get an idea. We are all humans and reviews mean nothing. Don’t let reviews have so much power on you. Your doing it to yourself.
That’s all 😅
Happy gaming
@WallyWest same here. I replayed it last year on pc. It's a great game.
All depends on mood and one's tastes, need get into it, or not..
@themightyant that’s the thing with cult classics, they are popular with a select group. It’s ultimately a good thing that not everyone loves Alan Wake.
Personally I thought it was a load of sh*te when I played it on 360.
@trev666 Just to be clear, even though Pure Xbox is a sister site, we operate independently, have different ideas about how we assign scores, with different editorial staff, and even different reviewers in this instance.
People complain about combat can't have played Witcher 3 when it released.
Even now people say you need a few mods for the game.
Witcher 3 is regarded like one of the best of all time.
Alan Wake don't have best combat but rest of game make up for it.
@kyleforrester87 "Personally I thought it was a load of sh*te when I played it on 360." LOL
I enjoyed it but it was a seriously flawed gem, and likely my least favourite Remedy game. Alternated between a 6 and a 9 for me. But i've thought about it a lot since, which is usually the sign of a good game/art. In no rush to replay it though!
Your brothers from Pure XBOX disagree from you… 🤣
GameSpot: fantastic combat...
I guess we have to make our own mind..
@Originut thanks mate!!! 😊👍
I'm not surprised the game hasn't aged very well...still plan to buy this day one to support Remedy though.
We need Alan Wake 2, Control 2, and the inevitable crossover game with characters from AW, QB, and Control.
@johncalmc How is the haptic feedback?
LOL! And that's the truth about Alan Wake. I got suckered in by the hype and bought it for Steam years ago, itching to play the red hot Xbox exclusive. Everything seems great till you realize that the actual gameplay is boring, annoying and repetitive.
@Jaz007 Honestly, it didn't feel any different to normal rumble to me but then I never thought about it much. It certainly wasn't something out of the ordinary or special.
@JJ2 well said
People saying “this reviewer just saved me £25 seriously?” You wanted the game read this one review and opted against it…. At least look a mixed bag. Most reviews agree for the entrance fee this is a very good game. No hate at the reviewer in me saying that, I personally think Resident Evil 4 is the worst of the series. 6 out of 10. But honestly I’m just one man……
This guy didn’t like it. That’s cool. He is a good reviewer and he is allowed to not like it.
But check other reviewers. Don’t ever just read one.
Played it on PC until I got stuck, and I can see what the argument is here. I saw a very similar review on a different site, with much the same argument.
To paraphrase - it's less that the combat didn't age well, and more that the combat wasn't awesome when it was new, but the story and mood was worth the slog. Now that story and mood are done better in more and more games, the slog is harder to justify now than it was then.
I'm still going to get it on sale for the PS5 and slog through it there at some point. What I saw on PC was pretty and interesting (AND frustrating), and I expect it will be better on my PS5 (which has significantly more power than my once-upon-a-time gaming laptop). I'll just temper my expectations, so I know the slog is coming.
@Stocksy same didn't like RE4 as much because some reasons.
I can understand Alan Wake receiving a score like this, but I'd personally put it around a 7-8. The story, atmosphere, and general idea of fighting shadows with light is worth it to me. And the Bright Falls episodes are great.
The combat is repetitive, but I really like it. Just recently replayed it on GamePass a few months ago too, so this is with recent eyes.
Na... this is the same as their KENA review. Off the mark, just ignore.
"But PlayStation owners used to best-in-class third person narrative adventures..."
Not any more than PC owners.
It has been competing with "best-in-class third person narrative adventures" for the last 10 years on Steam.
And always maintained a "Very Positive" score with 25,000 reviews
Sounds like 6 is an overly generous score.
Not that it was on my list anyway lol but good to have my skipping of it confirmed as preserving some sanity.
I'm over this whole remaster old stuff paradox we are stuck in. Let this review be a lesson to others remastering stuff that won't age well.
Still 82 with 39 reviews including this one, which is the lowest score of them all, on Open Critic. A few 7s. Then 34 of the 39 scores are 8s, 9s and 10s. How is that possible for such a horrible game?
Just saying read more than just this review people!
I loved this game in 2010 when I played it and I can’t wait till midnight tonight for it to unlock so I can experience it all over again.
Boring,tedious,weak story and the cast i wish jigsaw takes them...only one moment is cool but the rest is pure borefest,good review,score should have been lower
@Originut everything is spot on,who ever gives this mediocrity more then 6 is pure fanboy,sorry bro but game was broken when it first came,remedy back then promised cool game but they couldnt pull it off and decided to go with this borefest. Biggest disssapointment from 360 era for me.
@awp69 I don't know why you think the review says the game is horrible. It got a 6. A 6 on our review scale is "Not Bad." It even says it in big letters next to the number 6. Horrible is like a 2 or something. I liked some things about it, disliked others, hence the 6.
Is 34 reviews giving the game an 8+ not enough? You can enjoy the game without my approval.
@johncalmc I don’t need anyone to tell me to enjoy this game. I already know it’s great from having played it on 360. I just see a bunch of people here saying “ oh well, I guess I’ll pass on this” based on one review. I’m saying people should read more than one review because one person’s opinion shouldn’t be gospel. And seems like pretty much every reviewer thinks it’s better than you do. Many disagree about combat, for instance, and say it’s great.
Why shouldn’t people who haven’t played the game read other opinions before making a decision?
@nessisonett Yeah I agree with you. Like the excellent Deadly Premonition it’s a quirky and janky experience with loads of character.
Wow segments of this review come off as pretentious. Anyways, I find the combat of Alan Wake a hell of a lot better than the combat in The Last of Us, I’ll say that.
What a shame I was going to give this game a try after I finish Far Cry 6 and Metroid but I guess that isn't happening now. Puzzle Bobble 3D Vacation it is then.
@johncalmc Are haptic feedback / adaptive triggers used at all?
@JJ2 People give reviewers so much power because forkin out £60 ain't easy especially when the game turns out be a load of bull crap.
So I guess that Xbox is the format to play on for Alan Wake: Remastered?
Jealousy springs to mind.
Can you start the DLC without playing the main game?
Just let me tell you guys that write this ridiculous article saying monotony amd tedious game. You know nothing about games.at all! In fact you sucks.do us a favor... Change profession.
@Richnj
There is no such thing as an objective review of art.
@johncalmc I'd just like to chime in and say I'm actually part of the second group of players you're talking about. Started gaming in 2016 on a ps4, and bought my first xbox in 2019, played Alan Wake last year. Whilst the combat eventually did get very tedious, I wouldn't wanna say I prefer those 'best in class third person narrative adventures' over something as thought provoking as Alan Wake. So yeah just wanted to say I'm not disappointed at all by the game and you might wanna stop the generalization.
Bulls-t a 6, Alan Wake is a great horror game. I played it just a couple years ago, long after the hype was gone. It was great. Ridiculous review.
I enjoyed the combat I'd see a collectible off the beaten path and get attacked as soon as I grabbed it, then other times I'd think "wow this is clearly a trap" and then hear scuba steve's respiration and untense myself.
I particularly remember working to get into the power plant and I kept hearing footsteps but I couldn't find where they were from for like 2 minutes and then finally I got swiped at with an axe and that gave me a start.
Driving is clunky trash though.
@KippDynamite That's why I said "to the best of their ability". If they broke a game down in to components, like graphics, gameplay, story, and value, and rated those, then used the average to get a total, that would be more objective than just slapping a random number on the end.
@TheArt
Yes that’s a good point. Everyone tries to be careful with what they buy in their own way. I personally don’t rely on reviews that I know by experience are from people with different expectation or gaming experience. But that’s another topic.
What I meant is arguing especially about a meaningless score isn’t relevant. Like if someone thinks it’s very important that a game has an certain score then it’s on them. They gave too much power to a meaningless number and then turn back realising this one particular number does not compute and argue against it. It’s a denial that a score is actually pointless and they gave their expectation of a number too much power to start with. Reviewers are only humans too and unreliable by nature specially because modern reviews are more opinion pieces than factual.
I think reviews should be taken as a snapshot rather than a reality. It’s up to everyone to pick up what they like or don’t like in that snapshot trying to step back from the author point of view and consider it from your own point of view. (I do think most review are counter intuitive in that because too much focused on the opinion and liking or disliking of an individual and the gaming industry gives too much importance and powers to it themselves which serves them more than it serves gamers. And it’s a shame many gamers tacitly agree to give them that power) If that makes sense haha
Sorry My comments may get confusing sometimes. 😅
And sorry for the many edits
@Bmartin001 I don't think the low score is due to it having been an Xbox exclusive. Push square reviewers tend to give really low scores to narrative driven games, including the incredible Heavy Rain and A plague tale: Innocence.
@Ben_Rage_V2 "And by any objective metric this is a mediocre game'
Thanks for the laugh.
This review saved me £500. Was going to buy a new fridge, but decided not to.
Wow you guys are still going
@BAMozzy A remaster is useless then to be fair Jack and Daxter 2 has the issue with me the controls are horrible i just could not finish it.
Somehow the first game played better but i believe updating the controls should be a thing.
@Justifier Dead Space is also a 3rd person horror game but is has good controls, Resident Evil also stepped up its game. I love to play older games but they need a little update especially in the controls departement.
@Originut Well, it is. I'm just surprised people are still posting about it. Also the review didn't slate the game. A 6 is "Not Bad." I know that there's a weird thing in games criticism where if you don't give something a 9 it's like the worst thing ever but I think if you actually look at the review there's some positive and negative critiques and it's not a slating at all. Thinking something is okay isn't a hatchet job.
If you have a spy through the comments here you'll see there's some people commenting that the combat in this game is bad just like my opinion, so while the majority of the comments are people sad that their game got a "bad" review, you can see that anecdotally there are others who feel the same as me.
So is it really that surprising that not all reviews are glowing?
@Originut The review highlights the excellent atmosphere and the compelling mystery and the top soundtrack as positives, while also critiquing the combat and the repetitive nature of the gameplay. You spend far more time on this game shooting things and wandering around than you do enjoying the story, so it stands to reason that if you find the combat tedious then it's going to seriously hamper the enjoyment of the game.
I'm not going to tone down how I feel because there's some people who for some reason think that dozens of strong reviews are not enough for them and they need me to like the game too. I'm not going to shy away from saying that I think some people are going to play this and think, "How did this get such high reviews with this combat?" Dissenting voices are important, and it's sad that so many people seem to be having a tough time dealing with that but that's life. There's no hard feelings about anything.
Everything I said is justifiable, and maybe if there wasn't a word limit on reviews and I spent a longer time going into why I think what I think then perhaps you'd be more receptive to the criticism or maybe you wouldn't. I don't know.
I'm sure you'll be okay. I'm just some person on the internet who wrote a thing about a game you like and it doesn't change your enjoyment of it one iota. You can carry on enjoying this game. I'm glad people enjoy it. I wanted to enjoy it.
I don't think the review was a hatchet job, but you do and that's fine. You can think that, and you can not like my review, just like I didn't really like Alan Wake.
Reviews are meaningless. Just some random dudes opinion.
@JJ2 Well personally I'm not really taking PushSquare's scores seriously nowadays because they obviously want to make use of the whole 1-10 scale and it's not working in reality cause other sites aren't using it. No matter how you look at it people see 6 as a bad score on Metacritic looking yellow. Most games these days are 7-10 if you have to be honest.
@darkswabber Not at all. If you have another look at the closing comments the negatives are all things that are 'the game' and not the presentation layer the remaster may have glossed.
tbh thats as it was received all those years ago. Very middle of the road. A few pairs of rose tinted have been sold these last couple of weeks
@TheArt If that were true it would be very disturbing. Anyone who buys a game at £40+ on just seeing a score gets all they deserve but media also has an obligation to 'protect' its users and putting a 7 on a turd would be very misleading.
@lindos Well I said MOST games are 7-10, turds deserve lower, right now I don't care about this Alan Wake but judging from the general consensus, the best you could do is 7 like IGN's. I tend to agree with IGN's scores mostly.
@Flaming_Kaiser That makes sense if the 'controls' are the issue but that doesn't help the actual 'mechanics', the enemies, the AI, the 'combat arenas' etc - all things built into the game and 'changing' that would fundamentally change the game.
It can get tedious or frustrating trying to 'break' the darkness with a full beam torch which drains batteries quickly, maybe running out of charge - and doing that for 'every' enemy in the game before you can use 'regular' weapons to kill them. That is fundamental to the game and changing that to make it less tedious/repetitive changes the entire game. Introducing new enemies or weapons too changes the game.
Its not like they have a hold triangle to aim in instead of the universal left trigger and therefore the 'controls' are weird - something that a 'remap' of the controls would greatly improve. The 'same' quirks (or issues) that were present by 'design' (maybe because of the hardware limitations too) are present in this. The fact that by about halfway through,you have seen just about every enemy type, got every weapon and all have to be dispatched in basically the 'same' way. The fact that the 'sections' between story is virtually the same, make your way to the 'next' objective by going from 'light source' (where you are 'safe' and 'heal') to light source dispatching enemies the same basic way is inherent in its design. The Manuscript Pages are more worthwhile to the story than 'just' a collectable which means you have to collect them all to get the most from it which also annoyed some - especially as a few pages were only available on the Max Difficulty setting.
All things that 11 years ago, so many other games were doing too and now those 'issues' are somewhat dated because 'newer' games, like Control are more varied throughout as you gain new weapons/powers to play with as you progress.
@johncalmc It’s not about you not liking Alan Wake, it’s about your assumptions about why everyone else would agree with you, your justification of that position, and why that makes it a bad (“not bad” but let be real) game.
Here is a 6/10 review written 11 years ago:
https://www.wired.com/2010/05/review-alan-wake/
Why is this a better review? Chris Kohler takes Alan Wake on it’s own merits and judges on how it executed on it’s vision, or fails too. Without playing the game, I understand what Alan Wake is trying to accomplish and where Chris’ critiques might be very astute or very particular. I can compare it with a good review and have a good idea if it’s for me or not.
In comparison, your review reads like “not as good as The Last of Us, the best third-person narrative game.”
We can all play the game of giving and objective opinion (a review score) and then retreating to subjective space (your opinion) where you think we’re not supposed to be able to criticized because feelings.
Another problem is, these are not even opinions, these are assumptions:
“But PlayStation owners used to best-in-class third person narrative adventures...”
“ Worse, with the combat so monotonous, you'll end up dreading battles...”
“ ...you'll probably have a better time than we did...“
Who’s we? Did you play Alan Wake with a mouse in your pocket?
I think it’s a bad review for many reasons, and you disliking Alan Wake is not one of them. I’d just take the ‘L’ here and reflect on it if you want to become a better writer/reviewer. Bad reviews erode trust in the site, and in games journalism and criticism in general.
The author is entitled to his opinion, but I deeply disagree with it. At the time this game came out, it was an outstanding achievement, in gameplay, in sound design, and most of all in narrative and story architecture. The atmosphere was pure Lynch, and several moments in the game are straight up unforgettable. Undoubtedly, some of the elements will have aged, as aspects of all games do, but that does not change this game's status as an absolute classic. I'm glad more people will get to experience it now for the first time.
@KippDynamite A review score is an objective review of art.
@Spiders Reviews are highly subjective. You're only going to get an objective review if its done using the scientific method of examination which is essentially what Digital Foundry does in their analyses. You can't review a game and assess 'good' or 'bad' for anything other than technical details and not enter into the realms of subjectivity. How would a reviewer be able to express if a game is good or bad in terms of the game's worthiness in delivering fun (or however you want to quantify enjoying the time spent playing it) without making a value judgement? The review score is the numerical summation of that judgement (though personally I find using a number contentious and a convenience to hide behind)
@BAMozzy Thanks for the response i dont agree completely though sometimes Changing
@BAMozzy
1)It can get tedious or frustrating trying to 'break' the darkness with a full beam torch which drains batteries quickly, maybe running out of charge - and doing that for 'every' enemy in the game before you can use 'regular' weapons to kill them.
-That sounds like a annoying thing but maybe letting the battery drain less fast would maybe make it way less annoying.
2)That is fundamental to the game and changing that to make it less tedious/repetitive changes the entire game. Introducing new enemies or weapons too changes the game.
Introducing new enemies that would probably make the game even more fun and make it feel fresh but that would also mean the game would have been more expensive because of the extra work and it would probably be more like a remake.
Final Fantasy 12 is a great example of a remaster done great sometimes its not a bad thing to tweak remove tedious repetitive stuff.
@Spiders @EveryoneElseUpset
Objective means it is a fact that everyone agrees on.
Subjective means that something is a certain way only because of the lens of the subject (i.e., the person viewing it).
To say "it is a scientific fact that this game is good/bad" is a ridiculous way to view the world. Be serious.
John thought this game sucked. You apparently think it's great. What have you learned? You disagree with John with regard to this game and probably with some others. That's it.
I disagree with Liam about the quality of many games. He sees no problem with microtransaction-laden live service games whereas I loathe them and would never play them. Is Liam wrong? Am I wrong? Those questions are absurd.
Liam and I like different things. I take that into consideration when reading his reviews.
If you are expecting the world to be more concrete than this then you will be deceived and frustrated quite frequently.
Terrible review, but then again it's an opinion.
Still on the fence but think I better invest given how compulsive I found the Control gameplay to be. The Twin Peaks vibes; halloween on the horizon it’s ticking the boxes
@KippDynamite
"I disagree with Liam about the quality of many games. He sees no problem with microtransaction-laden live service games whereas I loathe them and would never play them. Is Liam wrong? Am I wrong? Those questions are absurd."
First I totally agree with you on the whole.
However...
Liam would be morally wrong if he chose to ignore the fact that in games where those MTs exist and are shown to be gambling and predatory, like in FIFA, but refuses to take that into account when scoring the game in his final summation.
Whomever it was who reviewed FIFA2022 recently and gave 8 out of 10 (2 points away from perfection!) clearly thinks there's nothing morally wrong with EA's disgusting, psychological manipulation of children and vulnerable people prone to gambling via 'suprise mechanics', recognised as gaming by various authorities around the world who have either banned it or are currently debating regulating it, in a game that isn't rated for adults and is fundementally designed to channel players towards wanting to spend money.
To award that game an 8 is to turn a blind eye to what EA is doing.
@Flaming_Kaiser When you start changing a game for whatever reason, it stops being a 'remaster' and starts to become a Remake and change enough, it becomes a reboot.
A remaster is basically a 'visual' upgrade but keeping the same core experience. This is a Remaster in the truest sense - the SAME core game but with a Visual upgrade.
The game is a Horror Survival and part of that is managing the torch batteries and ammo situation. It added another level on top of just 'shooting' - its like having to remove a shield with one resource to do damage with another. Boosting your torch to remove the darkness burns through battery power faster (how much depends on Difficulty) so if you are not 'efficient' at keeping the torch on the enemy, you waste power and if you don't break the shield, you can't damage enemies - that is 'fundamental' to the game-play.
I am NOT criticising this 'review' but trying to put some perspective on the Opinions I am seeing. For a LOT of reviews, I am seeing a LOT of praise for the Remaster because its a faithful remaster. However, I can totally understand why an 11yr old game has 'aspects' that are not as accepted today as they were then.
Assessing this game for the 'first' time in 2021 is a different experience than playing a remaster of a game you loved over 11yrs ago. What was acceptable with the Hardware limitations of the time, when every other game too was built to similar limitations can seem 'tedious' by modern standards. Therefore, I can understand why someone may feel this is a '6/10' if its reviewed as a 'brand new' game releasing in 2021 built for the latest hardware. However, if you were to review this as a 'Remaster' and accept that the game is 11yrs old - its a 'great' and very faithful remaster - now with 'better' visuals and a smoother, more responsive 60fps.
All I am saying is that this is a Remaster - the SAME experience but with a more 'modern' visual presentation - the same core Game-play too - not a reboot or remake.
@BAMozzy If some stuff is tedious and frustrating then its probably not for me.
Im not respecting a game just because people liked it 11 years ago. For me its a game i never played i would bot mind the lack luster graphics.
But if you play it for the first time like quite a few people then you cant review like a old game its a remaster and not as the best one.
Jack and Daxter 2 is the same k know its a remaster but it has terrible controls so i would not rate it higher because it a remaster. I will deduct points if they dont adress points that feels ancient now. I know what you meqn but a remaster with with terrible design or controls will still be a terrible.
@Flaming_Kaiser As I have always said - each to their own. You may not find the Combat tedious or as repetitive as this review makes out. The thing about opinions is that everyone has one and what one finds Tedious, another may well find it acceptable - especially as the Combat is not the main focus of the Game. The story alone can be enough to make you push through 'weaker' aspects of the game-play.
The Combat itself isn't 'tedious' from the start, its when the 'same' enemies, with the same mechanics and 'limited' weapons make that 'combat' feel 'tedious' over the course of a game. Modern games can give you more 'variety' as you progress, more weapons to give you something 'new', new enemy types to perhaps mix up the method by which you eliminate them...
All I am saying is that you can't change the core game-play mechanics, level design, enemy type etc because that then changes the 'Game'. Its no longer 'Alan Wake', its a Reboot or remake. Its got nothing to do with the 'controls' as such but the actual 'mechanics.
Its not the 'controls' in this case that is the issue - its not like the original had terrible input Lag and that is still in the game even with the boost to frame rate. Its the actual mechanics and fact that those 'mechanics' don't really change over the course of a game like they do in Control for example when you are unlocking new abilities, new weapons and upgrades for this throughout which changes up the 'mechanics' as you go through the game that stops 'combat' from getting 'tedious and repetitive'. It can still feel great in the 'early' part of the game when Combat is 'new' but towards the end when you have had to do the same 'mechanic' over and over again with the same 'few' limited weapon, it may well feel 'tedious' compared to modern games which are constantly throwing something 'new' to you.
If anything, I am defending this review and the opinion of the Reviewer. I am saying that its OK to find aspects of an 11yr old game, faithfully remastered to not hold up when compared to 'new' games built without such hardware limitations. But that its also OK to say its a very good 'remaster' that now looks and runs better so the 'best' version of the game - Better than playing the Original on XB360 and even on Series X via BC. Its also the 'only' version on PS for 'anyone' interested in playing through an XB360 game on PS5 with much better visuals and performance.
This is like the God of War 3 remaster that released on PS4. It has the 'same' game-play, story, flow etc as the original bumped up to 1080/60. This has more effort put into the Visual upgrade - its more than just a bump in resolution - but the entire game is the 'same' - like the Nate Drake collection or Last of Us Remaster
Each to their own always - all I was trying to explain was that this is a 'remaster' and as such has the same mechanics, enemy design, map layout, story beats, flow and 'design' limitations that the Original had so I can understand why aspects may not hold up well today. You can't change it without 'remaking' the game and redesigning it for the 'new' generation -then it becomes a 'remake' or 'reboot' depending on how much they change.
@Integrity We’re not disagreeing, but even still, you’re also doing the “retreats” from objective to subjective when it’s convenient. At the end of the day, a review is an objective, qualitative statement, how ever impossible that is to do.
@KippDynamite Objective statement: bread is good. 8/10 Subjective: I like bread. Objectivity has nothing to do with consensus or even being right.
We are always making objective claims about our subjectivity.
@Spiders sorry Spiders I'm not sure you know what 'objective' means, with respect.
Saying 'bread is good' is not objective or an objective statement of fact.
If you said bread is made of flour, yeast and water, that is an objective fact. If you go on to say it is good, well thats an opinion in whatever way you wish to use the term 'good'. If you mean it in the moral sense, thats subjective. If you mean it as in 'good for you' healthy, thats subjective, its not a universal truth.
Things that are universal facts, like results from experiments verified by peers or known, indisputable tenets, like water is one part oxygen and 2 parts hydrogen are objective truths.
If Digital Foundry did a breakdown of a game and said it ran at 30fps without a dropped frame that's an objective fact. If they said a game is good that's an opinion.
Objectivity is 100% about being right. Its stating facts. Thats why the scientific method is the purest form of objectivity.
Posting purely for the 200th comment, didn't even read the review #thuglife
@Integrity That's okay. It's your opinion on what objectivity means, and I have my opinion on what objectivity means.
My greater point is not the definitions of subjective and objective, but how people (like I just did for effect) are flipping the coin whenever it's convenient for them.
A review is a qualitative statement on the objective quality of the experience of a game through the lens of an observer. If it's "just an opinion" then it's not a review. It's commentary.
@Spiders right i think I get you now.
Am I right in saying that your point is that a review is a mix of a subjective impression of the demonstrably, objectively measured workings of the game, bolstered by further subjective prose in regards to whether or not they enjoyed it or appreciated what the game was trying to achieve?
If so I can agree with that definition of a review and we can finally let this thread die 😆😅😊👍
@Integrity Maybe a better way to put it is that you're using objectivity in the context of science — that is what that means in the domain and I agree with you... in that context.
The problem is that there is also a rhetorical context, and now even a "pop" context of "subjectivity" and it's a dirty trick to leverage the meaning of it in one domain in the context from another.
We know we are never going to reach a universal truth in the realm of language and meaning, but that misses that point of the exercise.
@Integrity Yes, we can agree and I think we just became best friends.
@Spiders objectively we can. Subjectively I was already there ❤
"Rotten Combat" is way too extreme of a criticism for this game, i think the combat is fine, its ust repetitive after the second half
I think this is an honest and accurate review. The combat is miles away from the likes of Control or Quantum Break. Although I would've given it a 7 for it's storytelling merits and the inclusion of Poets of the Falls (Old Gods of Asgard in game) music, I can agree with the harsh judgment about the combat. It really felt like a chore after 2 hours into the game. Completed the game, it's DLC and American Nightmare on gamepass some months ago..
@awp69 games were meant to take us away and experience different stories.. I dont see why REVIEWERS want to be triple A'd and entertained from the moment they pick up a game until its over with? The whole "repetitive" combat, is just garbage, name me ONE game out there that you dont literally do the same 3 or 4 moves over and over until the game is over.. The Reviewer here needs his scrotum smacked!
@starbuck2212 i love how you say "random dude's opinion"... sometimes it does feel like that.. eheheh
First Kena a 7, and now Alan Wake a 6. Each day I'm finding it harder and harder to relate to any of the opinions given on this site.
Removed - harassment; user is banned
@Dman10 the game is fun and charming. This reviewer must have recently been playing a shooter or something..
Man, CheekyMonkey is absolutely desperate to insult me. Came back a week later to see if they could slip one by the mods :')
Just playing it now on Ps5 as I bought it at a 25% Black Friday discount….mannnnn it’s not good. The sound is absolutely HORRIBLE (I have a REALLY expensive top of the range Samsung and Harmon Kardon soundbar with sub and rear speakers) Background noises are loud af. Like the background world noise literally sounds as loud as a hurricane at the start but the voice work is quiet as. You can turn down the background noises in the menu and it does remedy that, but then it creates another problem where the quality of the sound is greatly diminished and sounds so basic. Like tv speaker basic. As mentioned the combat is also really quite bad and repetitive too. The graphics aren’t at all good either. Apparently it’s a graphical upgrade from the 360 version, I mean I don’t know cos I never played it, but it’s pretty damn lame if it is as it still looks like a 360 game. And btw I love these types of games too. The basically story based with only moderate combat and interaction with the world, detective style games which is why I even bought this game as I’m not a remaster fan but since I never played the original it’s “new” for me. Shouldn’t have bothered though as it’s basically hot garbage. Luckily I’m able to get a no questions asked refund by the retailer I purchased it from. If you’re going to do a remaster make it great and up to scratch quality-wise with todays games or don’t bother because when you release a game now it’s judged (and rightly so) by todays standards. You don’t get to release it and get a pass because it was originally released years ago, it has to stack up current day too. It’s a 360 game with a Ps5 logo tacked onto the game case for appearance sake. 5/10, Horrible
The original Xbox 360 is better.
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