Dutch developer Guerrilla seemingly achieved the impossible with Horizon Zero Dawn. After a decade slaving away over first-person shooter series Killzone, the studio effectively retooled itself as a maker of open world RPGs, and sold tens of millions of copies in the process. The intellectual property has since seen the release of a sequel and a PSVR2 spin-off, with a family-friendly LEGO adaptation imminent.
This remaster from Nixxes initially seemed superfluous when it was rumoured, but a $10 upgrade fee and the ability to import save files from the PS4 version has won fans over. And we have to say it’s an outstanding upgrade, bringing the original release closer to its successor Horizon Forbidden West. That means you can now play the two titles back-to-back with very little compromise, a goal Sony was also eager to achieve with its two The Last of Us titles.
Presentation is the key differential between the 2017 title and this PS5 upgrade, as the gameplay remains unchanged. That means you’ll still be controlling flame-haired huntress Aloy through a series of tropical biomes, as she explores a post-apocalyptic sandbox populated by mechanical dinosaurs. The sci-fi story is captivating throughout, tackling topics from two different timelines, as it deals with the politics of the present day and the cataclysmic events that led to the world’s current state.
In some ways, the story in this inaugural entry is far more focused than its follow-up, with the twists much more impactful. It’s a shame a lot of the major beats occur off-screen, as many of the revelations are reserved for audio logs, but it’s riveting stuff – even if it borders on ridiculous at times. The protagonist makes for a fun conduit for everything that occurs too: she’s as baffled and bedazzled as you will be.
Perhaps the weakest part of the game are its side quests, this being Guerrilla’s first foray into the RPG genre after all. These do improve in the Frozen Wilds expansion, included here, but there’s a gulf between the optional content featured in the first game and Forbidden West. Nevertheless, Nixxes has re-recorded over 10 hours of motion capture and completely re-shot some cutscenes, bringing conversations closer to what you see in the sequel.
This is one element that goes above and beyond what you’d expect from the average remaster, and that’s consistent across the entire release. This is a real labour of love that transforms an already handsome title into one of the best looking games on the PS5. For example, foliage has been completely redone to more closely match the plants and scenery seen in the concept art, while the whole game has been meticulously relit to make the lighting more realistic.
More modern Decima tech improvements have been back-ported into this game to improve the overall atmosphere, such as the Anubis Cloud Engine which adds density to the release’s skyboxes. The water – one of the worst visual aspects of the original – has also been redone, and now ripples naturally as Aloy moves through it. These may all seem like small improvements, but they’re quite transformative when taken as a whole.
There are also much better materials and textures in this new version of the game, with certain surfaces deforming as Aloy moves through the environment. The aforementioned foliage famously didn’t react to the heroine’s body in the original, but now it bends and distorts as she pushes through it. Some of these details don’t quite hit the same highs as Forbidden West, but they’re extremely close, and the two titles definitely sit side-by-side.
This is all running at 60fps, of course, with support for the PS5 Pro promised when the supercharged system launches later in the year. The image quality on a standard system is already exceptional, and while there is an option to play in native 4K at 30fps, it’s not worth the frame rate hit, such is the overall quality of the Performance Mode.
Outside of the visuals, the audio mix has been remastered and now takes full advantage of the PS5’s proprietary 3D audio technology, which doesn’t get talked about enough. The sound is absolutely astonishing throughout, as the groan of machines in the far distance are offset by the whoosh of swirling winds and the dusty thud of nearby human footsteps. DualSense support has also been integrated, with Aloy’s bow-and-arrow acting as the perfect complement for the pad’s adaptive triggers.
Our only criticism, and this is true during the review period but may later be patched, is that earned Trophies do not transfer to the remaster. This means if you were hoping to pick up your progress to polish off the Platinum, it’s not currently possible, as you won’t automatically unlock any of the gongs you earned in the PS4 version. Your actual game progress will transfer across, however, making this an irritating oversight for a project that seems so thoughtfully executed in every other department.
Conclusion
Horizon Zero Dawn is very much one of Sony’s standout projects of the past ten years, and this superb remaster by Nixxes puts it among the best looking games on the PS5. While the side-quests and supporting content don’t quite match up to sequel Forbidden West, the more focused story is arguably better than its successor, and it’s presented almost flawlessly in this remastered format.
Comments 48
"Trophies don't transfer". This is also a pro for some people.
@naruball true, it is for me. But I think more people will be annoyed than happy with that. I'm looking forward to playing this again. One of my favourite games of last gen
But ultimately is there any point in buying this if you've already played the original game? No new content, it’s just prettier.
Frozen wilds remains one of my fave pieces of dlc I've ever played
Surprised it’s just 8/10? You gave the original a 9/10 and this is basically that but better in every way so?
Sold (good review btw) - the £10 upgrade is the key thing here.
Its going to have to go on the back burner for a bit though, as there are a couple of other games I want to play first on my Pro, including a couple of replays - SM2, Hogwarts - the new Dragon Age game, and maybe a couple of games i didnt buy due to framerate issues (or visuals in Performance mode) on base PS5 if Pro sorts these.
For $10.00 this is a steal. And trophies not transferring isn’t a negative to me. I’ll probably not play this because I’ve played it twice already and have the platinum, but it is a game that should not be missed if you own a PS5.
The £10 up grade is such a W, take notes Until Dawn
Really want to play this on my PS5 Pro, but the disk drive is sold out everywhere (UK) #feelsbadman
The original is a 10/10. This is the same game. It is one if the best games of last gen. I think it is much better than the sequel as the story is much more grapping and it has better characters
Yeah the trophies not transferring thing is fine for me, I intend on platin’ the whole thing again… not auto-poppin it! 😎
@naruball i think for me it depends on the game, example for Horizon I will play it again with no save transfer and get the platinum proper, as its really good and not too long, and the otherside ff7 remake I did import, cause it s long snd some trophies were a pain 🤣
I think it's nice to have the option at least
I've got it installed and ready to go once the timer reaches zero..
@Batesy125s yup. That's why I think it should be neither a pro nor a con.
@Uromastryx haha, I can imagine!
@Rob_230 Gildun from Frozen Wilds is my favourite character from the series.
Did they change the trophies’ names? The original had the most boring ones. The platinum is named “All trophies obtained”.
Any tips on how to get into this game?
I dislike huge open world + ranged/bow gameplay + crafting, but everything else looks great
Appreciate the effort and the new looks.
But something new please, played this game and the dlc 100%. Amazing game.
Yummy, awkwardly framed cutscenes look shinier than ever.
@Yagami Sounds like it's just not for you. The things you listed make up a massive chunk of the game.
trophies not transferring must be a bug every Sony game usually has transferring trophies
Trophies not transferring on a great game that the trophies only extend the experience again is a massive plus in my opinion. I can't stand auto popping trophies between ps4 & 5 versions.
Any tips on choosing the difficulty for the first playthrough (I never finished the game back in the day)? Was thinking of going with hard instead of normal?
@Yagami
Well it is a pretty big open world and ranged bow combat is kinda the bread and butter of the combat system so I'm not confident this is the game for you.
@naruball To be fair, those people could just not import their save.
Honestly expected it to get 9/10, but I also didn't expect a scored review in the first place (as it's a modernized game from few years ago). I'll play it either way.
@Dalejrfanfreak I think it's fair for the reviewer to feel slightly differently about the game nearly 8 years later, and with the benefit of having played the sequel as well as various other open world games since then.
@nessisonett They actually reshot and reframed a lot of the cutscenes, and re-recorded over 10 hours of motion capture. So they're not as awkwardly framed anymore.
@Yagami So….the entire game is not your thing, then?
@get2sammyb don't they auto-pop in most cases? That's what happened to me, if memory serves.
@Czar_Khastik I don't recall it being that much more difficult ramping it up. I think some of the side stuff like the arena battles may be harder to complete but don't recall the story being problematic.
Horizon Zero Dawn Remastered or: How I Learned to Stop Worrying and Love Unnecessary Remasters.
The trophies not transferring is not a minus. People who actually like getting trophies see that as a positive, because it gives you another chance to get them for a game you love.
Modern classic is a bit far fetched. If the game wasn't so dull I'd play it again, but not going through that again lol
@naruball yep me! I get to platinum it all over again!! Lol
I never played the game and just watched the video. Every time I thought "wow" was - to my surprise - the PS4 version and not the PS5 remake.
Why is that? Is the original more artistic in it's visual decisions and the PS5 focusing more on realism?
The low score is confusing. Day 1 buy for me (or upgrade i guess)
@naruball definitely for me. I want to pop them as I replay it
Looking forward to this remaster! Only around 60 hours in from my first PS4/5 play through, so might just start again.
Ill certainly be trying this out. Had a lot of fun with the OG.
I did notice that the pop-in is rather egregious though 😬 I'm hoping the Pro version improves that rather than a simple IQ + frame rate bump.
I wonder; will they patch this trophy thing? I would love to earn them all over again; great game.
Had ''aloy''t of fun with it
@PocketHotDogs Thanks! Because I remember I could brute force my way out of most of the encounters and hard difficulty would potentially force me to play the game better
And accessibility options!
Wait trophies don't transfer?
@dskatter I mean a game isn´t necessarily just about gameplay and mechanics. The music, story and the artwork are all elements that can provide a worthwhile experience on their own
@Bentleyma @Korgon I see. I tried the game as a melee only character but that didn´t seem to be ideal so I just kind of dropped it. Oh well
(sigh) Can it be tomorrow already 😅
I've never had an issue with remasters alot make sense.
My issue and the same with the last of us. They are ps4 games, they work perfectly well on ps4.
The upgrade from ps4 to ps5 is minor, yes its an upgrade but an upgrade from a well polished ps4 pro and ps5 patched game.
My worry is at what end?
Are we just going to go through generations of consoles and touch up the graphics each time we get a new generation?
Ps6 comes out and we get the same games from the ps4 ps5.
Remasters are ment to be games from old for a new generation.
These remasters are of games in which can be played with or without a remaster on the same console.
I'm just hoping this isn't a trend.
@Bez87 even if it is a trend, we can just ignore them if we don't feel like playing a slightly (in most cases) improved version of a game we've already played.
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