Test Drive Unlimited: Solar Crown isn’t just a racing game, it’s a lifestyle game. Developer Kylotonn has endeavoured to recreate Hong Kong Island along with its opulent luxury and underground street scene, and while the driving is where Solar Crown truly shines, it's the lifestyle and technical aspects of the game hold it back.
You step into the shoes of an upcoming racer, plucked off the streets and dropped into a spacious suite at the Solar Crown hotel. Your goal is clear: make a name for yourself on the streets of Hong Kong Island by racing and showing off in the Solar Crown competition.
The road to the top isn’t short. Unlike other racing games such as Forza Horizon 5 where you collect a new car every hour, Solar Crown is all about the bond you form with your rides. They cost a lot of money, so each purchase matters and you’ll spend loads of time in your first whip before you can buy another. Fortunately, you can test drive any car in the game as many times as you like before you buy it. You can ignore the stats because they don’t tell the full story — every vehicle in the game feels unique to drive, so you’d better spend the time finding and then saving up for your favourite.
This is more of a sim driving game than an arcade one. There isn’t any realistic damage, but if you take a track car off-road it’ll spin out wildly. Even clipping a muddy bank or driving over a grass lane divider will cause you to wobble. The feedback of each type of terrain is brilliantly delivered by the DualSense’s haptics, with full rumble occurring along all of the controller, and the L2 paddle jittering rapidly if you brake too intensely before a tight corner. It makes it seem like you’re truly behind the wheel of each car, feeling the road beneath you.
There are many types of road to cruise along on Hong Kong Island. Narrow alleyways, wide highways, winding mountain roads, dusty off-road paths, and sandy beaches. The island is the perfect setting for a racing-cum-lifestyle game like this, and exploration is highly encouraged through the use of hidden collectibles that can net you a few new cars and extra in-game money. The Cantonese is mostly correct, and real-world locations are recreated faithfully — but unfortunately, the setting feels lacking.
Hong Kong literally translates to fragrant harbour in English, but no boats sail between Hong Kong Island and Kowloon, just across the bay. Worse still, the iconic skyline of Kowloon is almost entirely hidden, nothing more than a mere silhouette obscured by the game’s shockingly low render distance. Setting the game solely on the Island is understandable, but the complete omission of the bright lights and towering skyscrapers across the water means much of the city's character is lost. The distance really isn’t that far, and even on a foggy day you can still see across the bay easily in real life.
There’s also a shocking lack of people on the streets. Hong Kong Island is a crowded place, and what few NPCs there are stand mostly idle, moving in small, looping animations. They feel lifeless, and drain the city rather than add to it. Cantonese music is also absent; Hong Kong Island has a vibrant and diverse nightlife, but you wouldn’t know it based on the in-game radio.
Fortunately, the races help elevate the experience again. Each race comes with its own predetermined time of day and weather effects — the rain makes driving in cockpit view extremely challenging. The AI opponents are tough, so coming in first always feels like a hard-won, well-earned victory. There’s also a good variety of race types, from sprints, circuits, time attacks, and a domination mode that favours consistency over just crossing the finish line first. The tracks make full use of the island, often going from dark alleys to treacherous mountain roads, meaning you push your car to its limits in every event.
While buying new cars takes some careful saving, upgrading your existing ones is relatively cheap. You unlock more performance and cosmetic parts as you level up your reputation, which you do by completing races and challenges around the island. The performance upgrades are fairly standard ‘make numbers go up’ fare, and the cosmetic changes are limited to rims, window tints, interior colours, and livery editing. The latter is a bit finicky, with some stickers becoming warped if they wrap around from the side to the back, or front to the side, etc., and while the selection feels limited at first, you unlock much more as you go.
Character customisation starts off similarly low key. You get a choice of masculine or feminine body type and can then edit your face and hairstyle. All clothing and hair options are available for either body type, which is a nice touch and means you can really inject some personality into your avatar. As with your cars, more clothing becomes available as you level up and when you join a clan, but it would be nice to see more accessories and even tattoo options.
The clan feature is what’s likely to keep the live service game exciting in the future. There are two: Streets and Sharps. These represent the underground subcultures and business luxury sides of Hong Kong Island. Joining one unlocks new race types that are separate to the Solar Crown competition, so these involve traffic and add an exciting dose of chaos. The clan’s identities don't really come through in the races, however. The AI opponents don’t put livery on their cars, so you can’t tell who you’re driving against at a glance, and this feels like a missed opportunity to add more character to the game and its setting.
These are issues that should be solved by the inclusion of real players, but during the review period and even now into the early access window, Solar Crown has been plagued by technical issues. Logging in isn’t guaranteed, and most races need to be started several times before you’ll actually get into one, and even when you do, you may have to restart it if the server doesn't save your progress.
It doesn’t help that there’s no crossplay, so the pool of players you can interact with is severely limited — an odd choice for a game so apparently focused on its social aspects. You do spot other players driving around the island and hanging out in the hotel lobby or workshops, but at the moment, actually racing with others is unlikely.
Connectivity issues aside, there are regular frame rate drops on PS5, even when making use of the title's performance mode, and especially when in the cockpit view. This could be due to the car’s rear-view and wing mirrors rendering what’s behind you, but it creates a jarring experience when the game slows to a crawl as racers bunch up to round a tight corner. There’s also lots of building pop-in once they cross the render distance threshold — but otherwise everything, especially the cars, looks great.
Conclusion
Test Drive Unlimited: Solar Crown is an absolutely phenomenal driving experience when it works. Each car is unique and you spend so much time with them that you form a real bond with your machines. Races are hard-fought and the neon streets of Hong Kong Island fun enough to explore in free roam. Unfortunately, a variety of technical issues hamper the experience, and the lifestyle elements and overall atmosphere of Hong Kong Island leave much to be desired. This is an ongoing, live service game with many seasons planned, so hopefully a lot of these issues can be ironed out. Until then, though, it’s still a pleasure to drive around in your favourite car, just soaking up the road.
Comments 62
"This is more of a sim driving game than an arcade one."
Aaaaand I'm out.
I've only managed a few races, which are frame-rate toilets, despite hours and hours of trying.
We lost over an entire day of paid early access with no access at all and here we are 40 hours later suffering constant disconnects. It is actually unplayable at this point.
Apart from that what I have seen so far has been quite unimpressive, can I remind you Driveclub was over 10 years ago.
I'll need a few more races without frustration to decide how the handling is but I do like the fact you can't really cut corners and have to take a proper racing line.
I'll play it when they add an offline mode. Until then, I'm out.
Shame.
This game has been on my radar for quite some time but I think I'll probably have to leave it a while longer till it hopefully receives a patch
@Anke Driveclub, even though people moan about it being 30fps still gives one of the best feeling of speed in a racing game.
I was looking forward to this but I’ve been disappointed by what I’ve seen so far. It doesn’t even really look like Hong Kong from the bits I’ve seen. Could be anywhere!
@Jrs1 I've said that exact thing hundreds of times to people, nothing comes close to that sense of speed.
So it's implementation of Hong Kong is not as good as Sleeping Dogs?
Gah, was hoping this would be good, but alas.
The lack of consequence and sense of progression is what kills Forza Horizon for me. Play an hour, here's what should be an end-game hypercar you can plough through a muddy field and stone wall at 400km/h.
Hows the steering wheel support?
This game has massively slipped past me. Huge racing fan but haven’t been aware of its existence.
However, between bugs and a terrible setting I’ll have to bow out anyway. Shame to be honest.
I might pick this up one day, but I wonder why we can’t get something like Project Gotham Racing 4, Blur or Split/Second these days. I love simcade racers like GT and Forza as much as the next guy, but I miss arcade racing fun from 7th gen consoles.
Seems a bit high for a shoddy product like this?
Oh, lol, online only nooooooope.
"The island is the perfect setting for a racing-cum-lifestyle game like this.."
I had no idea it could do that! I'm off to tell my mates! Let's see who's got the fastest!! 😆
This is a shame. So much potential to elevate what the Crew has offered us so far. Its a shame they seem to have nailed the racing but dropped the ball on almost everything else.
@get2sammyb I echo your sentiments. I've been waiting for another test drive unlimited ever since I spent an eternity on the xbox 360 recreation of hawaii. It was so immersive and was just so damn good. Just driving around was so chill after a horrid days work. Really disappointed by this as I had high hopes. Is there any chance your reviews of racing games could include information as to how they play using a steering wheel set up? Even an entry level T150 would give a reasonable idea as most people who own a wheel probably have or will be upgrading their setup. This information would certainly help gamers like myself who only use a wheel as there's no going back.
@Kidfunkadelic83 I was going to drop the hammer on the crew motorfest but I really don't like the racing sections that are not car based..are they optional?
@riceNpea 🤔
As someone who has visited Hong Kong several times, I'm genuinely disappointed to hear of the lack of atmosphere this game has - it's a vibrant and energetic city with activity almost everywhere you look. However, I'm intrigued by the car handling mentioned in the review, but put off by the premise somewhat. I'd like to check it out, but this will be several months down the line.
That's a shame. I wanted a Forza Horizon type game for PS5, because Crew sucks so insanely hard and this is not good either apparently...
Sounds like a very frustrating game to play with all the technical issues. And things not saving is the worst possible bug in any game. Live service also means they are focusing on aspects of a game that won’t exist long term, and seasons creates that fear of missing out that, essentially, is just about strong arming you to play the game when you might not have the time or inclination.
All in all that’s a no from me, which is a shame as we really lack this type of driving experience.
Huge disappointment. 'Always online' and then these tech issues mean I dont trust this game to be there when I want to play it, and the lifeless environments with quite frankly embarrassing player avatars and the whole design seem calculated to turn me off.
This is normally my fave genre and I had envisioned countless hours playing this with my wife. However, its clear this game has issues that cannot be fixed quickly including design and concept ideals they cannot change now. Pretty gutted with what they have delivered to be honest.
@Northern_munkey i dunno mate. Only played the demo.
So it's forced online, there's no option to race offline?
@Northern_munkey wanna race? I've had a rest, I can go again 😆👍
These games were always a bit crap to be fair, incredibly ambitious but never living up to it.
Sounds like it's unimpressive - and sounds like we're all still lamenting the demise of Evolution (stupid Sony).
Wonder if the patches are still online for a disc copy of Driveclub?
@IMustardMitt I would like to know also. I think the article mentions that you can race against AI, but how does that work in this game? I always thought races filled up with human players. I was interested in the game, but once i heard it was only online and there is no campaign, it put me off.
@riceNpea lol 😂
@IMustardMitt it's online only. No offline modes.
@riceNpea as tempting as it sounds I'll pass but thankyou for the invite 👍
@sanderson72 yes they are..I installed drive club the other week off the disc to see how it fared with my steering wheel..it was quite good fun.
@Northern_munkey 😆 👍
It's a game with an old fashion feeling... lifeless, the map is like a fake set... I don't know why decided to create an open world game, if the world doesn't matter, and you only see empty streets and lifeless mood...
This game would be nice fifteen years ago, nowadays, feels like an old one.
A lot games will be like this generation, remember if a game is too good or technically the series s can't handle it this is one of those games everything holding back it always happens again and us ps5 gamers are punished by it , it's the reality for 3 years since we are in next gen
@Belgiumgamer it's not just the series "s" it's the ps4 as well..
Dont they understand that always online and live service is not what most people like. And they dont even mame the game work smooth....
Maybe in time it will be a good game but now it seems it needed some more 6 months work.
On its Steam chat page the amount fo people saying it was ready even they released a demo and announced it was coming 3 months after and yet here we are.
The always online put me right off what with The Crew fiasco
This initially looked promising, but the technical issues (which will hopefully be patched in the future) and the always-online aspect of the game has dampened my interest in TDUSC.
It's been nearly 10 years since DriveClub was released, and its gameplay and graphics (especially the rain and wet weather effects) have aged like a fine wine.
Always online so I won’t be buying
@N1ghtW1ng I must admit that revisiting drive club again was a revelation as to how far ahead of the game it still is in terms of graphical fidelity and audio quality. The weather effects are superb and are better than the mighty GT7. Its obvious Sony cancelled drive club because its such a threat to the GT franchise.
I saw this coming but wanted to keep some hope for the full release as this is my fave genre and it had some different features. Loved the first TDU but this genre has a fierce competition, current day! They said the final version wasn't close to the final release but the technical problems haven't disappeared all of a sudden. With time these could be resolved but will it be enough to convince gamers?
@Northern_munkey
Instead of shelving DriveClub, Sony should have used the IP to create their own competitor to Forza Horizon. DriveClub 2 could have been an open-world simcade racing game, set in some exotic locale.
DriveClub and Gran Turismo, as IPs, are perfectly capable of co-existing together.
I really feel for Evolution Studios. For some odd reason, Sony seemed to place so much hype on DriveClub around the PS4's release, and when DC was released, I think it didn't meet those (unrealistic) lofty expectations held by Sony.
Definitely seems kind of dated…like Saints Row reboot. Thanks for the review and glad I waited
I live in Hong Kong and watched a few playthroughs. Hong Kong doesn't feel right here. They have key recognizable things but so clean, sterilized and bland it doesn't feel even close. So dead and empty like during a typhoon.
@N1ghtW1ng such a wasted opportunity.
@Jrs1 Shift 2 is the best for feeling like you are in a race. Sony failed evolution studios. After seeing some talks with the devs and creative directors who went to codemasters and slightly mad afterwards. Sony wanted an online club type game and pushed a team with experience on that scale. Looking back at driveclub, if anything stands out which is rare 10 or so years later. It is still among the best in visual and content and pure driving fun on ps4 launch edition specs. Never had a pro update.
@Yaycandy "Sony wanted a online club type game" They never learn do they,even to this day 😀
Wheel support?
I played the demo of this on PC and even on a 4080 I was experiencing frequent frame drops, so it sounds like the developers haven't sorted that out and the game isn't well optimised on any platform. Which is weird, because it's not like the game is much of a looker either.
@N1ghtW1ng it's a crime that Evolution wasn't able to carry on with Driveclub. A Sony executive just this week stated that the company doesn't have enough IP that it's nurtured from inception. Yeah, because you do sh*t like this; closing the studio after a single game in a potential franchise and never touching it again.
@stBoa exactly my question. Why are steering wheels never mentioned in reviews? It's information that's relevant and really should be covered unless push Square just can't be bothered in which case just say so.
6 Should just say "Not Good"
@Northern_munkey we can't be bothered
I love HK and was looking forward to this when it was announced, thinking there would be an awesome vibe sort of like Sleeping Dogs.
I watched someone playing early access...
The race is run by a white american?
The clubs are run by a Japanese and a Latina?
There isn't even a cheesy Canto vs. Brit trope?
This game is a joke!
@BoingX2
係呀! 仆街 KT Racing啦!
@N1ghtW1ng
Driveclub got f'd by the PSN hack and should have been delayed. Such a good game that I still boot up now and then.
@Northern_munkey I often think Push Square needs a proper sim/driving section/reviewer. A proper nerdy driving detail kinda person.
@tselliot you know it..
@Anke
I agree with you.
PushSquare could maybe get someone from Traxion.GG to contribute to content (reviews etc) for racing/driving titles as Traxion is purely focused on this genre.
I will buy it later on sale when they include real estate and more content.
Omg this isn’t a 6. A 1 if that. It’s absolutely awful. How is this a 6 on here? Beggars belief.
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