Tag: Shuhei Yoshida - Page 4
News Sony Worldwide Studios Gaffer Shuhei Yoshida Chats PlayStation Vita
Sony's head of Worldwide Studios, the ultra-cool Shuhei Yoshida, has told Famitsu magazine that the design of the PlayStation Vita is not yet final
While Yoshida explained that the hardware shown at E3 "was basically fine," he added that small changes could still be made. Erm, get on with it Sony — you need to be manufacturing this...
News Sony: Wii U Will Inspire PlayStation Vita Developers To Experiment
Nintendo announced a new home-platform yesterday
Despite the ambiguity of the announcement, we definitely think there's something intriguing about the Wii U, but we're going to wait for more details before we offer any opinion on the system. What's interesting to us is how Nintendo and Sony's direction is converging. Both companies are going about...
News Yoshida: Sony 'Comfortable' With Internal NGP Price-Point
If there's anything to dread at Sony's press conference this evening, it's going to be the NGP's price point
There's a definite sense that the company can't win no matter how they tackle the pricing situation. If Sony don't announce a price then people will assume the new handheld really expensive. But if the company announce a price now and don't...
News Sony's NGP Not Attempting To Compete With Smartphones, Looking To Create Companion Device
Sony's Shuhei Yoshida is one of the best assets the company has right now
The head of Worldwide Studios development is not only responsible for the platform holder's phenomenal game line-up, but also has an input in the direction of the NGP. That direction is not designed to compete with smartphones according to Shuhei. Why? Because Sony can't...
News Shuhei Yoshida Casts Doubt Over NGP RAM Reduction Rumours
Earlier in the week a French website reported that the NGP's RAM had been reduced from 512mb to 256mb
While Sony never confirmed the system's specifications, the rumour commanded a lot of attention on a number of mainstream publications. Many suggested Sony had scaled down the ambition of its new handheld in order to meet price concerns. But in a...
News Yoshida: Sony's Returned To Its Studio-Friendly Roots
Sony's Worldwide Studios gaffer, Shuhei Yoshida, has revealed in an interview that the company has returned to its "studio-friendly roots"
The PlayStation 3 is a notoriously complex system to develop for, but with NGP, Yoshida says that the platform holder has put developers first. Shuhei stated that external teams had "been essential" in...
News Sony Chats PlayStation 3 Pricing, Won't Make The Same Mistakes With NGP
Considering the amount of technology Sony packed into the PlayStation 3, its famous $599 launch-price wasn't quite as bad as people claim
Sure it was an absurd price to launch a console, but it was actually cheap considering what the box was capable of. The problem was more to do with the console simply being too expensive to manufacture, than...
News Yoshida: NGP And PSP Will Coexist "For The Time Being"
Sony's new handheld device, the NGP, will not replace the current PSP when it launches later in the year
Sony's Worldwide Studios boss, Shuhei Yoshida, told EDGE magazine that both devices will coexist for some time going forwards. "The NGP features everything Sony can and wants to do today," he said. "It's a platform looking forward...
News Place Your Bets: Yoshida States Sony Will Confirm Final NGP Name "Later In The Year"
SCE Worldwide Studios boss, Shuhei Yoshida, has told EDGE magazine that Sony will give the NGP a final name later in the year
Well, NGP is the codename weve used since 2008. We will announce the final name of the console sometime later this year, Yoshida told the magazine, presumably looking towards an E3 reveal. While the news in itself is...
News PlayStation Move was Too Expensive to Launch Alongside PS3
Tech was just too costly
We know that Move has been in development since the days of PS2, so some gamers have naturally posed the question "why wasn't it available sooner?" President of Sony Worldwide Studios Shuhei Yoshida has heard these questions, and he wants you to hear the answer. We couldn't have made Move when we launched PS3. We...
News Shuhei Yoshida Thanks Microsoft For The Additional PlayStation Move Media Coverage
Shuhei Yoshida believes Sony and Microsoft's motion control war has been extremely beneficial to the PlayStation Move
He believe that comparisons to the XBOX's Kinect device have caused Move to flourish in the public eye, and earned the device more media coverage than it could have sustained on its own. "Ever since we announced Move at E3 last...
News Shuhei Yoshida: The PlayStation Portable Is "Getting A Bit Old"
Chalk up another comment that hints towards the inevitable announcement of the PSP2; Sony's Worldwide Studios boss, Shuhei Yoshida, has described Sony's aging PlayStation Portable platform as a "bit old"
The exec told GameInformer during TGS: When we launched PSP it was the newest, biggest, brightest thing that we had and after five or six...
News Shuhei Yoshida's Stoked About PlayStation Move, Pleased Microsoft Are Reinvesting In Japan
Shuhei Yoshida's revealed that he's pleased with the reaction to PlayStation Move during its debut in Japan
The motion controller was on display at this week's Tokyo Game Show, and was obviously drawing plenty of attention from local gamers and press. Speaking with GamaSutra at the event, the SCE Worldwide Studios Boss said he was "very...
News Sony's Making Money With the PlayStation Move
Sony's long been known for releasing cutting edge technology with high price-tags
Sometimes the cutting edge technology out-stips the retail price. Take the PlayStation 3 for an example of that, which has only just began to make money. Despite treating the PlayStation Move like a platform launch, Sony will not be retreading the same mistakes with...
News Sony: PlayStation 4 Will Probably Come After The Next XBOX & Nintendo Hardware
Sony makes systems that last
The PS2's been around for over a decade now and it's still worthy of discussion. That's kind of insane when you think about it. Sometimes though, long hardware cycles doesn't work to Sony's advantage. The PlayStation 3 suffered somewhat from being so late to the market. While the gap has closed between the XBOX 360 and...
News Sony On Insomniac Switch: "We Grew Up Together"
Apparently no one is more sad than Sony regarding Insomniac's recent decision to go multiplatform
According to Shuhei Yoshida, Sony and Insomniac "grew up together". The Sony Worldwide Studios boss has told Develop magazine that Sony were aware of Insomniac's intentions way back in 2008. Insomniac signed a deal with EA Partners earlier...
News Sony Surprised By "Casual" Microsoft
While Sony's been forthcoming about making PlayStation Move seem like an extension to a variety of different game types and genres, Microsoft's been very much gearing their "controller-less" Kinect device as something for the casual audience
According to Sony's Worldwide Studuios boss, Shuhei Yoshida, this move has been a surprising one. "In...
News Sony: Developers Will Help Shape The Next PlayStation
Speaking in the latest issue of Develop magazine, Sony's Worldwide Studios boss, Shuhei Yoshida, has explained how Sony has learnt from its past mistakes, and is turning to its suite of first-party developers to shape the next PlayStation hardware
The aim? To make the next PlayStation highly accessible for the next string of game developers. When...
News Sony Aware Of Fan Demand For ICO/Shadow Of The Colossus Re-Release
Sony's Worldwide Studios honcho, Shuhei Yoshida, has revealed that Sony are "very aware" of the fan-demand for an ICO/Shadow Of The Colossus re-release on the PlayStation 3
So he should be aswell, with the exception of cross-game chat, it's perhaps the most talked about unannounced PlayStation topic. In a video interview, he told Joystiq: As soon...
News More PlayStation 2 Collections On The Horizon, Ico Pweeeease
As anticipated, it sounds as though there are going to be more PlayStation 2 HD collections coming to the PlayStation 3
If the Sly Cooper Collection boxart wasn't a big enough giveaway, Sony's Worldwide Studios top-dog, Shuhei Yoshida, has told IGN "we are looking to continue to do these HD conversions". It sounds like there are a load...
News Yoshida: Almost All Internal Sony Studios Looking Into 3D
We were quite surprised by the sheer amount of content announced for Sony's new 3D enabled PlayStation 3 during E3
Seems like there are currently a lot of developers on-board, and that means more incentive to pick-up the technology. One sub-set of studios you'd expect to adopt the new tech are Sony's in-house development teams. Speaking in an...