@thefourfoldroot1 I REALLY hope that Team Asobi is working on an Astrobot game for PSVR2! It would be so sad if they weren't at least porting the PSVR1 AstroBot game with updated controls. It's frustrating not having that as a confirmed part of Sony's roadmap going forward.
I tried snap turning before and hated it, but I'm not a huge fan of smooth turning either, I have found, so maybe I'll give it a go.
@thefourfoldroot1 oh man, I JUST discovered Pistol Whip and it's absolutely amazing! It makes me feel like John Wick while getting exercise. I do love that PSVR2 has at least a solid handful of games meant to be played seated! GT7 and Tetris Effect are amazing, and I loved the demo for Moss so I'm absolutely going to play both Moss and Moss Book II. I cannot stand snap turn or smooth turn, I turn with my body when I can, but I respect anybody who can play roomscale games seated like that because I cannot 😅
@naruball Oh man, I feel that! I have SO MANY PSVR2 games I want to play, and I don't think I have enough VR time in a month to play them. At least Pistol Whip, despite being what I'm using for exercise atm, is still super gameified and fun. You genuinely feel like John Wick while playing it 😍
@thefourfoldroot1 Oh man, it's so hard for me to squeeze in non-fitness VR time 😅 because I usually get a bit sweaty while playing games, and I don't want that if I've already showered, so I have to try to fit VR in earlier in the day BEFORE my pre-dinner evening workout, and it's just so hard. I usually am relegated to getting in a single round of Walkabout Mini Golf before bed, because I can do that without sweating too much 😅
@Triumph741 90% of readers are unimpressed with your needlessly negative comment and groundless speculation. I made that number up, but it's probably true.
The PSVR2 has an incredibly diverse and solid catalog of games already available, with some fantastic games coming soon, as well as this incredibly exciting remaster/rebuild of one of the best PSVR1/PCVR games ever. This is great news. Honestly, if anything, 90% of the PSVR2 users I talk to love the current catalog and are excited for the roadmap of games to come! The PSVR1 only had 600-ish games, and we already have about 100 games with roughly 100 currently in development. We're very much on track to match or surpass the PSVR1 in terms of library. And despite those numbers being rough, not 100% precise, I didn't make them up.
@TrickyDicky99 PSVR2 is the highest selling wired headset in history... in the middle of a major cost of living crisis... only available for purchase from Playstation Direct in many major market nations with no retail presence for the first three months, releasing at a time when there are fewer PS5's to play it on than there were PS4's to play the PSVR1 on. Your dire interpretation of the numbers is nothing more than the same old regurgitated "VR is dead!!" claims we've heard over and over again, and it keeps not being true. You do you though, that's all I've got to say on the matter 😅
@TrickyDicky99 hard disagree. We already have some fantastic AAA titles. Also, PSVR1 was legitimately the first accessible consumer VR headset, and the first console VR headset, but the VR industry has grown by many many millions of users since then. I'd argue that it's already different than PSVR1 in terms of library. Plus, these numbers are in the middle of a global cost of living crisis with PSVR2 also being only available from Playstation Direct in many huge markets, so I'd say sales numbers are likely looking up now that you can buy it from retailers everywhere!
Comments 9
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@thefourfoldroot1 I REALLY hope that Team Asobi is working on an Astrobot game for PSVR2! It would be so sad if they weren't at least porting the PSVR1 AstroBot game with updated controls. It's frustrating not having that as a confirmed part of Sony's roadmap going forward.
I tried snap turning before and hated it, but I'm not a huge fan of smooth turning either, I have found, so maybe I'll give it a go.
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@thefourfoldroot1 oh man, I JUST discovered Pistol Whip and it's absolutely amazing! It makes me feel like John Wick while getting exercise. I do love that PSVR2 has at least a solid handful of games meant to be played seated! GT7 and Tetris Effect are amazing, and I loved the demo for Moss so I'm absolutely going to play both Moss and Moss Book II. I cannot stand snap turn or smooth turn, I turn with my body when I can, but I respect anybody who can play roomscale games seated like that because I cannot 😅
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@Triumph741 lmao I see you don't even have any madeup numbers to prove that point 😘
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@naruball Oh man, I feel that! I have SO MANY PSVR2 games I want to play, and I don't think I have enough VR time in a month to play them. At least Pistol Whip, despite being what I'm using for exercise atm, is still super gameified and fun. You genuinely feel like John Wick while playing it 😍
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@thefourfoldroot1 Oh man, it's so hard for me to squeeze in non-fitness VR time 😅 because I usually get a bit sweaty while playing games, and I don't want that if I've already showered, so I have to try to fit VR in earlier in the day BEFORE my pre-dinner evening workout, and it's just so hard. I usually am relegated to getting in a single round of Walkabout Mini Golf before bed, because I can do that without sweating too much 😅
Re: Time Travelling Opus Wanderer Rewrites History with Impressive PSVR2 Remake
@Triumph741 90% of readers are unimpressed with your needlessly negative comment and groundless speculation. I made that number up, but it's probably true.
The PSVR2 has an incredibly diverse and solid catalog of games already available, with some fantastic games coming soon, as well as this incredibly exciting remaster/rebuild of one of the best PSVR1/PCVR games ever. This is great news. Honestly, if anything, 90% of the PSVR2 users I talk to love the current catalog and are excited for the roadmap of games to come! The PSVR1 only had 600-ish games, and we already have about 100 games with roughly 100 currently in development. We're very much on track to match or surpass the PSVR1 in terms of library. And despite those numbers being rough, not 100% precise, I didn't make them up.
Re: Virtual Reality Assassin's Creed Incoming, But No Word on PSVR2 Yet
@Martsmall the Splinter Cell game was canceled, unfortunately.
Re: PSVR2 Sales at 600,000 Six Weeks After Launch, Sony Confirms
@TrickyDicky99 PSVR2 is the highest selling wired headset in history... in the middle of a major cost of living crisis... only available for purchase from Playstation Direct in many major market nations with no retail presence for the first three months, releasing at a time when there are fewer PS5's to play it on than there were PS4's to play the PSVR1 on. Your dire interpretation of the numbers is nothing more than the same old regurgitated "VR is dead!!" claims we've heard over and over again, and it keeps not being true. You do you though, that's all I've got to say on the matter 😅
Re: PSVR2 Sales at 600,000 Six Weeks After Launch, Sony Confirms
@TrickyDicky99 hard disagree. We already have some fantastic AAA titles. Also, PSVR1 was legitimately the first accessible consumer VR headset, and the first console VR headset, but the VR industry has grown by many many millions of users since then. I'd argue that it's already different than PSVR1 in terms of library. Plus, these numbers are in the middle of a global cost of living crisis with PSVR2 also being only available from Playstation Direct in many huge markets, so I'd say sales numbers are likely looking up now that you can buy it from retailers everywhere!